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Inferno
May 23rd, 2009, 04:08 AM
Watch High Quality (http://dedi-servers.net/ftp/dmt/St.%20Brodricks%20Trailer_HQ.wmv)
Watch Embedded MoDDB (http://www.moddb.com/mods/infernal-map-pack/videos) - This video has issues I'm working them out in a thread HERE
(http://www.moddb.com/mods/infernal-map-pack/videos)

TVTyrant
May 23rd, 2009, 04:23 AM
:O You stole my Snowy Sandtrap idea. Awesome.

Inferno
May 23rd, 2009, 04:24 AM
http://www.moddb.com/mods/infernal-map-pack
If that new news doesn't make the homepage news I will be raging. That's some classy shit right there.

Lateksi
May 23rd, 2009, 04:59 AM
Host the trailer somewhere so it can be embedded. I think it would make great homepage.

n00b1n8R
May 23rd, 2009, 05:21 AM
It's at the ModDB page he linked in the 3rd post. ;)

E: mix up the stillshots next time, there are a few that look very simmilar and it feels more like you've just got bad FPS.

Lateksi
May 23rd, 2009, 05:24 AM
Ah cool I didn't know you can embed them :embarrassed:
BTW Why is there hogs on The Pitt remake? And is that green thing a big ass teleporter or a shield door on the Highground?

Higuy
May 23rd, 2009, 10:44 AM
Old gameplay is pretty old...
The maps are fun, but half of them are badly textured and modeled, excpet the pit and swampy map.. Anyway nice job.

Napalm
May 23rd, 2009, 12:02 PM
Well, some of it was just from last night..
1:14 watch me get owned.

English Mobster
May 23rd, 2009, 12:12 PM
I found where I got pwned with that Fuel Rod...

Inferno
May 23rd, 2009, 12:37 PM
Old gameplay is pretty old...
The maps are fun, but half of them are badly textured and modeled, except the pit and swampy map.. Anyway nice job.
It's all from last night and last week...
Also the choppiness on the intro is a issues with xfire. For some reason xfire record + debug camera = random frame rate drops in the video but not in game. :saddowns:

I'm going to inbed it on xfire and MoDB and youtube today. I nearly passed out last night since I stayed up till 4:00 editing film. :p

-edit number 11-
Hogs are being removed I put them in just to see if they worked on that type of map. Answer is no.

Higuy
May 23rd, 2009, 12:42 PM
??? I went and watched "Antarctica" on the ModB page and I was in it, is that not the same video as the one to download? Because if the gameplay was from last week, I wasn't there.

Sel
May 23rd, 2009, 12:45 PM
stock weapon properties or ban

Inferno
May 23rd, 2009, 12:52 PM
LOOOOL thats the OOLLLD trailer the new one is the one you have to download. Look in the news.
Everyone else likes my Fuel Rod. Maybe you should have a taste of my rod and you'd like it better sel.

Advancebo
May 23rd, 2009, 12:57 PM
LOOOOL thats the OOLLLD trailer the new one is the one you have to download. Look in the news.
Everyone else likes my Fuel Rod. Maybe you should have a taste of my rod and you'd like it better sel.

It just needs the Halo 2 fuel rod reticle for better aiming.

Inferno
May 23rd, 2009, 12:58 PM
It just needs the Halo 2 fuel rod reticle for better aiming.
Advancebo has a good idea? Whut?

sdavis117
May 23rd, 2009, 01:04 PM
Why are you throwing an exploding pistol at 0:44?

Inferno
May 23rd, 2009, 01:06 PM
Haha never noticed that. I guess the nade lagged and the pistol was from someone behind me dropping it.

Ki11a_FTW
May 23rd, 2009, 01:36 PM
i saw me in the intro.

Was kinda fun, to bad my pc was being gay

Inferno
May 23rd, 2009, 01:51 PM
Added MoDDB link.

t3h m00kz
May 23rd, 2009, 03:16 PM
Planning on adding more red to that laser or..?

Inferno
May 23rd, 2009, 03:17 PM
It's going to stay that way but get a new reticule. Possibly a texture change to.

t3h m00kz
May 23rd, 2009, 03:18 PM
You could use the pistol crosshair... it works pretty well.

There zoom on that beast?

Inferno
May 23rd, 2009, 03:25 PM
I don't want to make it too good so no zooming. Using the halo 2 FROD reticule ENTITY TO THE RESCUE *rrrrriiiipppppzzzz*

t3h m00kz
May 23rd, 2009, 03:53 PM
i second the notion

Advancebo
May 23rd, 2009, 08:46 PM
I don't want to make it too good so no zooming. Using the halo 2 FROD reticule ENTITY TO THE RESCUE *rrrrriiiipppppzzzz*

Keep it at that size from the rip, and just extend the blue border to 128x128 or 256x256.

Then compile it, and put sprite, 32 bit color, etc.
Then in the weapon hud, make the height and width scale at 0.5, that way its a hi res reticle.

Inferno
May 23rd, 2009, 09:13 PM
ok thatsa]tsd coo im sober i seawer i seawer ok \that dusts dot himd me smiely wig

sdavis117
May 23rd, 2009, 09:13 PM
I was in your ad three times, so I demand a portion of your profits. You also killed me in your trailer, so I'm sueing you for the rest of your profits.

So that will make me ten trillion dollars richer. Wait, shit, wrong calculator.

On that really small map with the shield doors, what is the purpose of putting shield doors around the bottomless pits?

Inferno
May 24th, 2009, 06:25 PM
Deadly cover.


Also you would probably make 40 bucks suing me.