sevlag
May 29th, 2009, 09:20 AM
I had an idea for map and had started it and base it off Halo 3:ODST with the attacking team starting inside a ship in the skybox of sandbox and the defenders (covenant) dug in at a building or forerunner temple of sorts
I'm also wondering if I can get vehicles to "drop in" as if they were being delivered via a pelican or hot dropped themselves.
the original Idea map revolved around ODST, or most of them, start out inside a small "tactical defense ship", suit up (the ship would have a light armory and have only a rocket as the heavy weapon avalible in-ship), then enter "drop pods" (teleporters), the exsit nodes would be suspended as high as the ground would allow (almost touching the sky box)
a small portion of the attackers would spawn ground side, meaning the UNSC had a presence on the ground and those dropping in were back-up
the attackers would be dug in at a smaller structure with a giant forerunner like weapon (think one of the things that gathers energy for Halo to fire) charging preparing to do god knows what once its ready.
the defender base would include covenant wepaons mostly with a hammer as a sign of the cheiftan/leader
around the map there are signs of carnage (overturned warthog with some Assault Rifles nearby)
----------------------------------
thats my idea, I'm aiming this map towards objective game-types because a dropping in map wouldn't work for slayer.
I'm also wondering if I can get vehicles to "drop in" as if they were being delivered via a pelican or hot dropped themselves.
the original Idea map revolved around ODST, or most of them, start out inside a small "tactical defense ship", suit up (the ship would have a light armory and have only a rocket as the heavy weapon avalible in-ship), then enter "drop pods" (teleporters), the exsit nodes would be suspended as high as the ground would allow (almost touching the sky box)
a small portion of the attackers would spawn ground side, meaning the UNSC had a presence on the ground and those dropping in were back-up
the attackers would be dug in at a smaller structure with a giant forerunner like weapon (think one of the things that gathers energy for Halo to fire) charging preparing to do god knows what once its ready.
the defender base would include covenant wepaons mostly with a hammer as a sign of the cheiftan/leader
around the map there are signs of carnage (overturned warthog with some Assault Rifles nearby)
----------------------------------
thats my idea, I'm aiming this map towards objective game-types because a dropping in map wouldn't work for slayer.