Higuy
June 5th, 2009, 03:26 PM
This is Fracture.
http://i238.photobucket.com/albums/ff260/showbizfluffy/middle-5.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/bluesideclosetomiddle.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/redside.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/bluebase-3.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/bluecave.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/baselayout.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/redturret.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/basetele.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/bluebaseinisde.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/blueside.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/redcavethingy.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/redbase.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/Fracturesky.jpg
Fracture, a large canyon wide, Valhalla style map. This map is trying to bring large vehicle battles, while still having that touch of close 1vs1 combat.
Recommended players: 12 - 16 (lol, its big)
Side Notes:
Fracture, was technically started by Sheer. He showed me it, and then, we started working on it together. Then Disaster came around and started helping. We made a team, TM. We also threw DEEhunter, and Advancebo in to the mess as well. It's been about 7 months since it was started, 3 of it wasted by waiting for maniac to finish textureing, which we hope he will finish. In the mean time, we are releasing version 1 of Fracture. Version 2, will have many of the bugs fixed, and new weapons and other things in it.
Bug's in v1
Since I completely messed up my max file of fracture, it has no portals =] so some faces disappear
Some of the terrain near the middle structure is a little screwed, shouldn't be too big of a problem though
Covenant crates has weird collision (You can sit on top of it partially)
Recognition to people who helped:
Killa_FTW - Let us use some awesome scenery!
Wolf - Repopulated the entire map after one of the beta's being to lagy.
Adumbass - Helped fix a bunch of errors to get it ingame
CMT - let us use there CMT Tensity sky tags, and show us in the right direction's in a few things.
All the beta testers - you beta'd the map, were thanking you for that :P
GGL - making that trailer about 3 months ago
Almost forgot you, Veex! - he did the banshee shaders.
TM is,
Higuy
Disaster
Sheer
Deelekgolo
Advancebo
Download links:
Filefront:
Taken Down
Halomaps:
http://hce.halomaps.org/index.cfm?fid=4629
Be patient for the download links, my internet is complete crap
Don't cluter this topic up, please!!
<3 TM
http://i238.photobucket.com/albums/ff260/showbizfluffy/middle-5.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/bluesideclosetomiddle.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/redside.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/bluebase-3.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/bluecave.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/baselayout.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/redturret.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/basetele.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/bluebaseinisde.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/blueside.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/redcavethingy.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/redbase.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/Fracturesky.jpg
Fracture, a large canyon wide, Valhalla style map. This map is trying to bring large vehicle battles, while still having that touch of close 1vs1 combat.
Recommended players: 12 - 16 (lol, its big)
Side Notes:
Fracture, was technically started by Sheer. He showed me it, and then, we started working on it together. Then Disaster came around and started helping. We made a team, TM. We also threw DEEhunter, and Advancebo in to the mess as well. It's been about 7 months since it was started, 3 of it wasted by waiting for maniac to finish textureing, which we hope he will finish. In the mean time, we are releasing version 1 of Fracture. Version 2, will have many of the bugs fixed, and new weapons and other things in it.
Bug's in v1
Since I completely messed up my max file of fracture, it has no portals =] so some faces disappear
Some of the terrain near the middle structure is a little screwed, shouldn't be too big of a problem though
Covenant crates has weird collision (You can sit on top of it partially)
Recognition to people who helped:
Killa_FTW - Let us use some awesome scenery!
Wolf - Repopulated the entire map after one of the beta's being to lagy.
Adumbass - Helped fix a bunch of errors to get it ingame
CMT - let us use there CMT Tensity sky tags, and show us in the right direction's in a few things.
All the beta testers - you beta'd the map, were thanking you for that :P
GGL - making that trailer about 3 months ago
Almost forgot you, Veex! - he did the banshee shaders.
TM is,
Higuy
Disaster
Sheer
Deelekgolo
Advancebo
Download links:
Filefront:
Taken Down
Halomaps:
http://hce.halomaps.org/index.cfm?fid=4629
Be patient for the download links, my internet is complete crap
Don't cluter this topic up, please!!
<3 TM