Lord_Lelouch
June 5th, 2009, 06:48 PM
This is a mod, original map and all information is given in the most organized fashion I could make. ((below))
Along with other information.
{<<<Security Alpha>>>}
[<<Description>>]
Halo 2 Cerio Station, originally released by DMT Inferno.
I for a while almost 2 months have been wanting to do somethin with the DMT-Cerio Station map, but I was
unsure on what approach to take as I wanted it to be a unique space experience. This map is almost completely
symmetrical in the layout, what is on one side is most likely going to be the same thing on the other side.
All weapons on map are plasma based (more toward covenant) and use battery instead of ammo (only weapon that uses-
-ammo is the M24 sniper rifle). I used UTk4 weapons by Mookz as well as the Sentinel Beam by Bungie because they both
made a large contribution to the way I look at halo. the UTk4 weapons that mookz has put into halo maps making them
full UTk4 weapon mod conversions have changed the way I look at halo and the way i view weapons, and I thought it be just as good experience in this map as any other map. The Sentinel Beam I found to be one of the most interesting weapons in Halo and as you rarely get to even use it in Halo 2 and Halo 3 and it so rare in Halo: custom edition that I havn't seen a map in a long time with it I figured it make a great change in gameplay for everyone!
You start the map off with three weapons (Plasma Rifle, Plasma Pistol, and Sentinel Beam)
you play as a sentinel and sentinel beam has infinite energy just like if you were the AI, but there are
other weapons on the map that are far more superior to the sentinel's energy beam in strength also the Plasma Rifle now zooms.
Teleporters scatter the map and can provide strategic movement durring gameplay. Majority of weapons are in the center
of the map concentrating gameplay to the middle and not off to the side or in a remote location, on the station.
Heat seaking fuelrod gun is in the center of the map in the tunnel, the M24 Tank Sniper Rifle is off to one side of the map
all to itself but it might be hard to reach without dieing from a sniper or someone looking for the gun as well.
<-Someone has told me that you can hide inside the hologram of the planet but I havn't proven that. . . if you can, then it
will add strategic value to the area->
Gameplay types are: CTF and Slayer (race and king of the hill will be added in version 2) (Version 3 will feature oddball as well as the other previouse gametypes)
CTF: red team spawns by their long sword which contains the red flag... red teleporters in back of base on both side teleport you inside longsword where flag is,
teleporter in longsword will teleport you to the same location that the green teleporter in front of your base goes to, this is the same for blue team.
Slayer: spawn points in slayer are different from spawn points in CTF and are concentrated around the center battle area of the map.
All Teleporters are Color coded with their source and target (base & teleporter shield scenery) being the same color, (normally)
(<<<Rainbow Teleporter Shields will bring you to the C-Room a secret room made by the original creator of DMT-Ceiro Station>>>)
<<.<Character>.>>
You play as a Sentinel with shielding
(speed has been increased slightly & you can use all weapons on map)
(Halo 2 HUD is used {from downflow})
<->Vehicles<->
None at the moment. . .
<-<Weapons>->
Starting Weapons:> Plasma Rifle, Plasma Pistol, Sentinel Beam (can't switch sentinel beam with other weapons)
Weapons on Map:> Plasma Rifle, Lightning Gun, Needler, Plasma Pistol, Heat Seeking FuelRod Gun
(the heat seeking is a little less than needler) Link Gun (With secondary fire), Beam Rifle, M24 Sniper
(With Battlerifle UI tags and fires tank canons)
>.<Pictures>.<
BLUE BASE
http://i559.photobucket.com/albums/ss34/Lord_Lelouch/SAblue.jpg
CENTER
http://i559.photobucket.com/albums/ss34/Lord_Lelouch/SAmiddle.jpg
RED BASE
http://i559.photobucket.com/albums/ss34/Lord_Lelouch/SAred.jpg
<((in pictures there are crates (blue & red) which use to have the teleporters to inside the longsword, now teleporters are off to the side in the back of base and crate have been removed))>
<<:CREDITS:>>
Map Name: Security Alpha (Original map name: DMT-Cairo Station)
Map re-created by: Lord_Lelouch
Teleport Tags by: Arteen
(DMT-Cairo Station) BSP By: DMT Inferno
Landing Becons by: Arteen
UTk4 Weapons by: Mookz
M24 Sniper Tags by: Kingfish999 (modded by Lord_Lelouch)
halo 2 tags and UIs by: (map) Downflow (as I believe I got the tags from this map)
Other tags by: Bungie (some have been modded or edited by Lord_Lelouch)
>:Links:<
Filefront link: http://files.filefront.com/Security+Alpha+Final+Vers3zip/;13859209;/fileinfo.html
Mediafire link: http://www.mediafire.com/download.php?yzecjgyjkmy
Along with other information.
{<<<Security Alpha>>>}
[<<Description>>]
Halo 2 Cerio Station, originally released by DMT Inferno.
I for a while almost 2 months have been wanting to do somethin with the DMT-Cerio Station map, but I was
unsure on what approach to take as I wanted it to be a unique space experience. This map is almost completely
symmetrical in the layout, what is on one side is most likely going to be the same thing on the other side.
All weapons on map are plasma based (more toward covenant) and use battery instead of ammo (only weapon that uses-
-ammo is the M24 sniper rifle). I used UTk4 weapons by Mookz as well as the Sentinel Beam by Bungie because they both
made a large contribution to the way I look at halo. the UTk4 weapons that mookz has put into halo maps making them
full UTk4 weapon mod conversions have changed the way I look at halo and the way i view weapons, and I thought it be just as good experience in this map as any other map. The Sentinel Beam I found to be one of the most interesting weapons in Halo and as you rarely get to even use it in Halo 2 and Halo 3 and it so rare in Halo: custom edition that I havn't seen a map in a long time with it I figured it make a great change in gameplay for everyone!
You start the map off with three weapons (Plasma Rifle, Plasma Pistol, and Sentinel Beam)
you play as a sentinel and sentinel beam has infinite energy just like if you were the AI, but there are
other weapons on the map that are far more superior to the sentinel's energy beam in strength also the Plasma Rifle now zooms.
Teleporters scatter the map and can provide strategic movement durring gameplay. Majority of weapons are in the center
of the map concentrating gameplay to the middle and not off to the side or in a remote location, on the station.
Heat seaking fuelrod gun is in the center of the map in the tunnel, the M24 Tank Sniper Rifle is off to one side of the map
all to itself but it might be hard to reach without dieing from a sniper or someone looking for the gun as well.
<-Someone has told me that you can hide inside the hologram of the planet but I havn't proven that. . . if you can, then it
will add strategic value to the area->
Gameplay types are: CTF and Slayer (race and king of the hill will be added in version 2) (Version 3 will feature oddball as well as the other previouse gametypes)
CTF: red team spawns by their long sword which contains the red flag... red teleporters in back of base on both side teleport you inside longsword where flag is,
teleporter in longsword will teleport you to the same location that the green teleporter in front of your base goes to, this is the same for blue team.
Slayer: spawn points in slayer are different from spawn points in CTF and are concentrated around the center battle area of the map.
All Teleporters are Color coded with their source and target (base & teleporter shield scenery) being the same color, (normally)
(<<<Rainbow Teleporter Shields will bring you to the C-Room a secret room made by the original creator of DMT-Ceiro Station>>>)
<<.<Character>.>>
You play as a Sentinel with shielding
(speed has been increased slightly & you can use all weapons on map)
(Halo 2 HUD is used {from downflow})
<->Vehicles<->
None at the moment. . .
<-<Weapons>->
Starting Weapons:> Plasma Rifle, Plasma Pistol, Sentinel Beam (can't switch sentinel beam with other weapons)
Weapons on Map:> Plasma Rifle, Lightning Gun, Needler, Plasma Pistol, Heat Seeking FuelRod Gun
(the heat seeking is a little less than needler) Link Gun (With secondary fire), Beam Rifle, M24 Sniper
(With Battlerifle UI tags and fires tank canons)
>.<Pictures>.<
BLUE BASE
http://i559.photobucket.com/albums/ss34/Lord_Lelouch/SAblue.jpg
CENTER
http://i559.photobucket.com/albums/ss34/Lord_Lelouch/SAmiddle.jpg
RED BASE
http://i559.photobucket.com/albums/ss34/Lord_Lelouch/SAred.jpg
<((in pictures there are crates (blue & red) which use to have the teleporters to inside the longsword, now teleporters are off to the side in the back of base and crate have been removed))>
<<:CREDITS:>>
Map Name: Security Alpha (Original map name: DMT-Cairo Station)
Map re-created by: Lord_Lelouch
Teleport Tags by: Arteen
(DMT-Cairo Station) BSP By: DMT Inferno
Landing Becons by: Arteen
UTk4 Weapons by: Mookz
M24 Sniper Tags by: Kingfish999 (modded by Lord_Lelouch)
halo 2 tags and UIs by: (map) Downflow (as I believe I got the tags from this map)
Other tags by: Bungie (some have been modded or edited by Lord_Lelouch)
>:Links:<
Filefront link: http://files.filefront.com/Security+Alpha+Final+Vers3zip/;13859209;/fileinfo.html
Mediafire link: http://www.mediafire.com/download.php?yzecjgyjkmy