View Full Version : my h2city map ^^
rugal
June 16th, 2009, 03:36 PM
here is an example of map which I have create :D
http://i83.servimg.com/u/f83/11/03/17/50/110.jpg
http://i83.servimg.com/u/f83/11/03/17/50/210.jpg
http://i83.servimg.com/u/f83/11/03/17/50/310.jpg
http://i83.servimg.com/u/f83/11/03/17/50/410.jpg
Sel
June 16th, 2009, 03:54 PM
It's usually a pretty bad idea to mix forerunner, covenant, or human textures together onto objects they don't fit on.
I would also like to know why you're using cliff textures on buildings.
It's a good start, and it looks like you did actually put in some effort, but try to get the textures right. Try to make some more geometrically interesting buildings too, as they stand now they're just boxes. They don't need to jump off the screen, but as they stand now they're just boring.
sdavis117
June 16th, 2009, 05:28 PM
City looks okay, but it is horribly textured.
Con
June 16th, 2009, 10:31 PM
Bienvenue Ã* Modacity
When designing a level, initially place function over form. Try to choose a location that seems ordinary and plausible, then change it slightly for gameplay. Everything in the lmap needs to have purpose in gameplay, visuals, and in the setting of the map. For this map, there's no explanation what this place is, or why it looks like this. From one pic, it looks like you have a highway leading nowhere. Is this an industrial, commercial, or residential area?
You also need to add more detail in your modeling. Keep it true to Mombasa architecture, and add variety. The textures aren't well used, as others have said.
Je pense que c'est un peu ennuyant, ce map-ci, mais il faut que tu practiques pour s'améliorer!
(en plus, il faut que je practique mon français avant de faire l'examen mercredi!)
rugal
June 17th, 2009, 03:27 PM
bonne chance con pour mercredi ;)
I yours has say that it is really my 1st map for halo2
Heathen
June 17th, 2009, 03:38 PM
Pretty bad.
Pretty sure that evident in any language.
Still, good start. Just get better. Much better.
Vicky
June 17th, 2009, 03:59 PM
Good job for a 1st map, keep it up!
Heathen
June 17th, 2009, 04:51 PM
usually a good idea not to post your first map though.
Refine your skills and impress yourself.
Vicky
June 17th, 2009, 10:14 PM
It's not a box with boxes with more boxes around covered in one material and more boxes, i think he did pretty well for a 1st.. he'll get better i'm sure.
rugal
June 18th, 2009, 01:17 PM
the next would surely be better ^^
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