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FRain
July 7th, 2009, 07:09 PM
I have ODST pods. It's set to have an effect of fire coming out of the back, to simulate the effect of reentry. Okay, that's nice, but even after the player leaves the pods, the effect is still there. I have it set as an attachment scaled by A-Out. The A-Out is scaled by the A-in. I dont have anything set to the A-In because I don't know which of the 3 "scale settings" in the vehicle tag effect this. I want to know how I can get the effect to stop after the player leaves the pod.

Also: how do I set up physics for vehicles? My pod isn't working with correct physics.

Advancebo
July 7th, 2009, 08:52 PM
Driver control or something, near the middle.
Also, ask Masterz or someone for the physics used for the moveable crates, those should work well.