View Full Version : Modern Warfare 2
Pyong Kawaguchi
October 5th, 2009, 05:03 PM
Protip: MW2 Has gone gold and will be leaked soon probably.
Daishi
October 5th, 2009, 06:10 PM
Washington DC decimated? Epic game just got more epic.
Amit
October 5th, 2009, 06:15 PM
Washington DC decimated? Epic game just got more epic.
Well there seems to be insurgents that have the white house captured. Maybe the President is held captive in his super-awesome nuclear shelter. The White House is a pretty important building I would think so why are there Apaches shooting at it? I guess the precision of the 20mm cannon does wonders against soft targets.
Spartan094
October 5th, 2009, 06:16 PM
Wow. All I can say is wow.
SMASH
October 5th, 2009, 09:19 PM
I'm curious what platform everyone is gonna get it on... I got the first MW on PC and I kind of regretted it since all my friends had it on the 360, but I enjoyed the gameplay more on the computer so I don't know. Thoughts?
Amit
October 5th, 2009, 09:37 PM
I bought COD4 for PC, even though all my friends played on XBOX LIVE. I don't have an X360, but I'd buy it on the PC regardless because 60 player support beats the measly 18 players on LIVE and PSN. Once again, MW2 for PC. I think I'll actually be forced to upgrade to a new GPU now. COD4 at lowest settings on lowest resolution chugged hard on my video card. It was only after I downloaded some custom config (which I can't find since then) that allowed me to play at max settings even at 1680x1050 res, my monitor's native res. Maybe one such config may come out for MW2, but I didn't buy COD4 until May 2008, seven months after the game was released.
Cortexian
October 5th, 2009, 10:21 PM
PC, no question.
Better hardware, means better looking visuals.
Better networking means more players.
Better UI means a server browser instead of some shitty matchmaking service.
343guiltymc
October 6th, 2009, 08:02 AM
The trailer showed up some grand looking set pieces, but the actual play area is probably going to be pitfully small just like the first game.
Pooky
October 6th, 2009, 11:45 AM
More players in Modern Warfare is NOT a good thing, so I don't know why you'd be trying to hold that over the 360. Any more than 16 players in CoD 4 and the game just turns into a massive explosive spam-fest that only the most brain dead could enjoy.
Advancebo
October 6th, 2009, 02:53 PM
More players in Modern Warfare is NOT a good thing, so I don't know why you'd be trying to hold that over the 360. Any more than 16 players in CoD 4 and the game just turns into a massive explosive spam-fest that only the most brain dead could enjoy.
32 players on Shipment or Killhouse :ohdear:
=sw=warlord
October 6th, 2009, 03:02 PM
32 players on Shipment or Killhouse :ohdear:
32 players on shipment, one jackass with noob tubes, sonic boom and martyrdom.:v:
Amit
October 6th, 2009, 03:45 PM
More players in Modern Warfare is NOT a good thing, so I don't know why you'd be trying to hold that over the 360. Any more than 16 players in CoD 4 and the game just turns into a massive explosive spam-fest that only the most brain dead could enjoy.
While that may be true, you can't assume that everyone is a nade spammer. I would much rather have better graphics, smoother gameplay, more players, than 16 people who spam nades anyways. On the PC you can run your own server and regulate it as you want so douchebags don't waltz into your server and start raising hell.
32 players on shipment, one jackass with noob tubes, sonic boom and martyrdom.:v:
LOL. That's why nobody has Shipment in their playlist anymore. Killhouse you can survive quite a bit longer if you're careful.
Pyong Kawaguchi
October 6th, 2009, 03:45 PM
60 players on shipment :v:
Daishi
October 6th, 2009, 04:05 PM
60 players on shipment :v:
Equals the end of one's patience.
Cortexian
October 6th, 2009, 04:13 PM
More players in Modern Warfare is NOT a good thing, so I don't know why you'd be trying to hold that over the 360. Any more than 16 players in CoD 4 and the game just turns into a massive explosive spam-fest that only the most brain dead could enjoy.
I play exclusively on a server that auto kicks anyone with Marty or GL attachments. 3xFrag perk is allowed but you're forced to have at least 15s before throwing the next one.
The smaller maps are perfectly fine in this setup, though Shipment is to small for a 42 person server so it's not in the map cycle. Killhouse is rather fun with 42 players though, so just because you can't play in a crowded environment, it doesn't mean the rest of us have problems.
sdavis117
October 6th, 2009, 04:19 PM
60 players on shipment :v:
60 players on Killhouse :v:
Not that uncommon with CoD4 PC, I myself have joined such servers in the past, and promptly quit after I found that I was spending more time respawning than I was alive.
Cortexian
October 6th, 2009, 04:25 PM
So apparently you guys are just bad at the game, and playing in shitty servers! Don't hate because you're uneducated!
Pyong Kawaguchi
October 6th, 2009, 04:28 PM
I actually kinda like games on shipment with 20+ people lol I pwn in it.
Rosco
October 6th, 2009, 04:37 PM
yep, I like arby n the chief, so I probably wasn't the first to see this.
http://img524.imageshack.us/img524/1406/65708935.png
Inferno
October 6th, 2009, 04:39 PM
More players in Modern Warfare is NOT a good thing, so I don't know why you'd be trying to hold that over the 360. Any more than 16 players in CoD 4 and the game just turns into a massive explosive spam-fest that only the most brain dead could enjoy.
This man speaks the truth. A good 2v2 really brings out the gameplay in CoD4. In fact I quit after 10 players.
But there are some people (noobs) who enjoy 50 players on overgrown. And I have to admit. You really feel like your in a ground war at that point.
But nonetheless. Console gaming is terrible. PC supremacy.
Amit
October 6th, 2009, 05:09 PM
Downpour was my most hated map. It was just crappy.
Pooky
October 7th, 2009, 12:51 AM
I would much rather have better graphics, smoother gameplay,
I'd like to point out since I own both versions in question, the game doesn't look that much better on PC. Higher resolution textures, woo.
I've never had any problems with smoothness on the 360 either, in fact I can't recall any slowdown ever happening.
Cortexian
October 7th, 2009, 02:14 AM
enjoy 50 players on overgrown. And I have to admit. You really feel like your in a ground war at that point.
But nonetheless. Console gaming is terrible. PC supremacy.
I mainly play COD4 because it makes terrific use of my 5.1 surround speakers and soon-to-be setup triple monitor surround visuals. So the more people, the more it feels like a real war, and that gets me off...
:smugoff:
And yea, :pcgaming:
343guiltymc
October 7th, 2009, 08:18 PM
New MP info: http://pc.ign.com/articles/103/1032992p1.html
Amit
October 7th, 2009, 10:32 PM
This video is linked to in the link that spark posted. It's a good way to find out if you missed anything in the Infamy trailer: http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/mw2_rewind_010509.html
sdavis117
October 7th, 2009, 10:41 PM
26 player Chinatown Team Deathmatch servers ftw.
Just a perfect number for the map.
Cortexian
October 7th, 2009, 10:47 PM
Chinatown is pretty horrible map, I don't know why but I just hate it.
Inferno
October 7th, 2009, 10:57 PM
The best maps were 3v3 District, 2v2 Vacant, 1v1 Shipment, 1v1 Killhouse, 2v2 S&D Overgrown. 4p FFA Wetworks, 3v3 S&D Crossfire.
And a few other good ones.
edit-
4v4 S&D Downpour. Tactical + very direct combat since the map is a rectangle + Gaymore Ownage = :iamafag:
edit 2-
Hardcore mode is for people who can't shoot straight.
343guiltymc
October 9th, 2009, 08:19 AM
http://www.gametrailers.com/episode/gametrailers-tv/74&ch=1&sd=0?ep=74&ch=1&sd=0
New MW2 info on the co-op missions.
OmegaDragon
October 15th, 2009, 07:09 AM
Bump!
I loved COD4, and I will probably love this one.
and maybe i might just actually buy it instead of downloading like i did with COD4....
In other news, with the massive hype of a game comes 3rd party products! (http://www.talkingaboutgames.com/news/generalnews/5043-modern-warfare-2-peripherals-dated-and-priced) (mainly by madcatz)
This is the first time I have ever seen a throat mic used for a console... It still doesn't look as confortable as they say it does.
As for the mouse, it looks like a cheap alternative to the crap walmart mouse I currently use; maybe i'll consider replacing it with that one.
Amit
October 15th, 2009, 03:59 PM
The XBOX controller looks uncomfortable and the rest of it looks like mostly gimmicks to me. The Skins and faceplate do look pretty cool, though, and I love the look of the Digital Camo Saitek Cyborg keyboard, though, I would never buy it.
Cortexian
October 16th, 2009, 04:10 AM
The Saitek Cyborg has one major design flaw.
There's no blue back light, and that is one thing I cannot live without.
Bossniak
October 17th, 2009, 12:02 AM
For a chance to win 1 of 5 mw2 prestige editions go here http://bit.ly/3IHXMB
:iamafag:
Needles
October 17th, 2009, 08:43 PM
Is the stuff about no dedi severs or mods on pc, just a matchmaking feature true? That truly sucks :maddowns:
Amit
October 17th, 2009, 11:06 PM
Is the stuff about no dedi severs or mods on pc, just a matchmaking feature true? That truly sucks :maddowns:
LOL there is pretty much no such thing as multiplayer for PC with dedicated servers. To be honest I don't see too many player hosted servers for COD4 anymore. Tons for Battlefield 2142, though. :maddowns:
Probably false.
Pyong Kawaguchi
October 18th, 2009, 02:02 AM
FFS
It's been confirmed, check Kotaku
also
List of shit for MW2 pc
1. Delayed for PC
2. Price hike for PC
3. No dedicated Servers for PC
4. No Mods for PC.
MW2 has just committed suicide, kthxbai
Saggy
October 18th, 2009, 02:25 AM
MW2 isn't delayed for PC, what the hell are you talking about?
Oh, and the PC version has matchmaking too.
Ganon
October 18th, 2009, 02:31 AM
was going to buy this game, changed mind + bombing school
klange
October 18th, 2009, 02:46 AM
NEWSFLASH: INFINITY WARD CUTS OFF HEADS OF CUSTOMERS, SHITS DOWN THEIR NECKS
More at a eleven.
Needles
October 18th, 2009, 03:44 AM
MW2 isn't delayed for PC, what the hell are you talking about?
Oh, and the PC version has matchmaking too.
Yeah but no mods or dedicated severs in exchange for matchmaking =/
Siliconmaster
October 18th, 2009, 03:50 AM
Oh. My. God. :lmao: I have just been witness to a complete 4chan assault on the IW forums. I feel bad for being so entertained, but it is fairly epic how much chaos they can wreak.
At about 3:30 EST our very own Pyong posted on 4chan, requesting IW pay for their terrible game decisions.
Note that the time zone is different on the forums from my time. And that's not Pyong in the first post, it's the 4chan vanguard.
http://img3.imageshack.us/img3/5374/4chanbeginstheraid.jpg
Epic chaos ensues.
:tinfoil:
Pyong Kawaguchi
October 18th, 2009, 03:55 AM
and because of this lulz, I even posted that I did it, on the IW forums.
If I am not banned within the next week, I have won the internet.
Also, rep me, now!
also
http://www.infinityward.com/forum/viewtopic.php?f=13&t=123156
ultama121
October 18th, 2009, 05:22 AM
Fucking. Infinity. Ward.
I thought they were God-tier... :ugh:
rossmum
October 18th, 2009, 07:53 AM
You're all dumb as fuck, thanks for reminding me why I fucking hate anyone below the age of 30 that isn't myself or someone who I identify as being similar in mindset to myself
ODX
October 18th, 2009, 09:32 AM
I would give you the link to the topic but I just managed to get this quote:
Cancelled PC and 360 copies. This is not right. Also you can keep your night goggles....
I put together a brand new computer just for this game now I will have to use it to browse internet.You know there's other games in the world, right kid? :ugh:
rossmum
October 18th, 2009, 09:35 AM
I hope someone makes a virus that destroys literally every MW2 boycotter's computer
ODX
October 18th, 2009, 09:38 AM
What's ironic is anyone boycotting it/not buying it, just killed the game even more. Matchmaking needs players, and with none, then the people who sucked it up and bought the game will suffer even more. We all lose, unless we just buy the damn game and see how it goes.
rossmum
October 18th, 2009, 09:44 AM
At least MP will be at least slightly more devoid of morons, I guess.
I'm so mad I posted about it (http://shuntyard.blogspot.com/2009/10/boycotts-forum-raids-and-people-getting.html)
FRain
October 18th, 2009, 09:56 AM
Wow, so they delayed it, and made the price higher. I was hoping on buying ODST as a $30 game. Yet, I don't care. Bawl your eyes out.
rossmum
October 18th, 2009, 10:06 AM
The best bit is that I'd put money on a number of these kids having bought ODST
sdavis117
October 18th, 2009, 10:38 AM
Know what, I was gonna get the PC copy, I might as well just rent the 360 one now.
Yes, I bought ODST, but it is a 360 game, there is already a precedent for them to screw us over, I don't want to support a precedent for companies to stop using dedicated server modeled multiplayer on the PC.
rossmum
October 18th, 2009, 11:23 AM
Where's the need for it in a shooter like CoD though? You can still invite friends to play or hold comps in games which already use matchmaking.
sdavis117
October 18th, 2009, 11:50 AM
Where's the need for it in a shooter like CoD though? You can still invite friends to play or hold comps in games which already use matchmaking.
But you can't see the ping of the group to determine how much it will lag, you can't kick someone, at least without majority vote (even though I don't know any MM games that let you do that), you have to debate about the next map instead of having the server admin make a map list to make the game go smooth, you have to add everyone you want to play with to your friends list instead of just joining the server that they are all in, servers allow you to have a larger community playing, with people hopping in and out to make/fill spaces, letting you play with more people then the max server size, dedicated servers add some permanence to the game, etc.
There are many reasons why dedicated servers are ideal over matchmaking.
jcap
October 18th, 2009, 11:56 AM
If Halo 3 PC was announced with no dedicated servers, you think this site wouldn't go flaming Bungie and boycotting the game?
We basically did it with that's half-assed game H2V.
jcap
October 18th, 2009, 12:27 PM
Ok, you know what?
I'm not concerned about the game. I never really played much COD4 multiplayer (although it was fun), and I probably wasn't going to play MW2's multiplayer anymore than I play multiplayer games right now (not too often, maybe once a week). So, I can't say I am going to be affected by this much. However, I still care.
I'm most concerned with the impact Activision's choice will have on PC gaming. If there are no complaints, other publishers will see this just as "oh, well, it worked for them and it benefits us!" so we could begin to see the decline in dedicated servers. Hopefully sales and Activision's image are hurt by this. We need it to be for the future of PC gaming. We are not consoles.
rossmum
October 18th, 2009, 12:34 PM
But you can't see the ping of the group to determine how much it will lag, you can't kick someone, at least without majority vote (even though I don't know any MM games that let you do that), you have to debate about the next map instead of having the server admin make a map list to make the game go smooth, you have to add everyone you want to play with to your friends list instead of just joining the server that they are all in, servers allow you to have a larger community playing, with people hopping in and out to make/fill spaces, letting you play with more people then the max server size, dedicated servers add some permanence to the game, etc.
There are many reasons why dedicated servers are ideal over matchmaking.
I would assume nobody would be dumb enough to create a matchmaking mode where it seeks out the servers with the highest pings. I also see fuck all kicking, map changing, or any other kind of intervention in most MW servers, so what's the difference when all is said and done?
Kolobus
October 18th, 2009, 12:38 PM
IM SO FUCKIN MAD AT INFINITY WARD AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
*LITERALLY SHOVES A WHOLE FUCKING FIST AND FOREARM UP MY ASS*
ASSSSS FUUUUUUCK
Kolobus
October 18th, 2009, 12:39 PM
sorry admins i just have a tendency to imitate other posters hope thats okay!!
sdavis117
October 18th, 2009, 12:41 PM
I would assume nobody would be dumb enough to create a matchmaking mode where it seeks out the servers with the highest pings.
You haven't played many games with matchmaking, have you?
I also see fuck all kicking, map changing, or any other kind of intervention in most MW servers, so what's the difference when all is said and done?In MW servers, a single admin with Rcon can do all of that, in MW2 (with Matchmaking), it will take a general consensus (most likely) to be able to do anything.
Also Kolobus, take a chill pill. Save that arm for Activision (who I would assume is the real force behind this change).
Kolobus
October 18th, 2009, 12:42 PM
l4d, game of the year, had matchmaking
Kolobus
October 18th, 2009, 12:42 PM
sorry your pathetic argument was on life support and the doctors decided they had to pull the plug
sdavis117
October 18th, 2009, 12:44 PM
sorry your pathetic argument was on life support and the doctors decided they had to pull the plug
...what? Could you try making coherent points instead of crapping on the board and flying away boasting about your victory (+rep to anyone who gets that reference).
rossmum
October 18th, 2009, 12:44 PM
You haven't played many games with matchmaking, have you?
L4D matches me with an Australian server, first time every time.
In MW servers, a single admin with Rcon can do all of that, in MW2 (with Matchmaking), it will take a general consensus (most likely) to be able to do anything.
That doesn't alter the fact that nine times out of ten, nobody does it. At least with voting, the players can make shit happen.
Ganon
October 18th, 2009, 12:45 PM
l4d, game of the year, had matchmaking
there is a way to get a server browser, have fun sticking fists up your ass, well cya
Kolobus
October 18th, 2009, 12:47 PM
there is a way to get a server browser, have fun sticking fists up your ass, well cya
yeah but its not a feature. have fun pretending to be a small anime child. oh wait you literally are a anime baby. anime baby. anime is gay. have fun
rossmum
October 18th, 2009, 12:51 PM
At the end of the day I can almost guarantee every single one of you boycott cool kids will buy the game despite this, just like the L4D2 boycotters will
sdavis117
October 18th, 2009, 12:51 PM
L4D matches me with an Australian server, first time every time.
Matchmaking tends to find the first available player at any given time to join your merry group, and it tends to ignore ping as long as your live in the same country. This means that someone with 10 torrents running and crappy DSL could join your game, and due to the peer-peer structure of the match, he will bring the entirety of the game down to his speed.
Also, L4D and MW2 are two completely different games. L4D is more of a cooperative game that requires full servers to be played correctly, while MW2 does not.
I wouldn't even mind Matchmaking in the PC version of MW2 for CO-OP mode, but I still want a server browser and dedicated server structure for general multiplayer, because it is far superior in that area to matchmaking.
Kolobus
October 18th, 2009, 12:52 PM
:mech2:
Ganon
October 18th, 2009, 12:52 PM
y r u so mad bre?
Kolobus
October 18th, 2009, 12:53 PM
:withstupid:
Amit
October 18th, 2009, 12:53 PM
Ross, just gtfo out of the thread. You don't understand how much less of an experience it is for us.
rossmum
October 18th, 2009, 12:54 PM
Matchmaking tends to find the first available player at any given time to join your merry group, and it tends to ignore ping as long as your live in the same country. This means that someone with 10 torrents running and crappy DSL could join your game, and due to the peer-peer structure of the match, he will bring the entirety of the game down to his speed.
And then they get voted out, unlike a dedicated server with AWOL admins.
Also, L4D and MW2 are two completely different games. L4D is more of a cooperative game that requires full servers to be played correctly, while MW2 does not.
Doesn't really make much of a difference...?
Kolobus
October 18th, 2009, 12:56 PM
ross you dont understand dedi servers are just so ℳℴℯ
rossmum
October 18th, 2009, 12:58 PM
i'm sorry i'm so ignorant then!!!
sdavis117
October 18th, 2009, 12:59 PM
And then they get voted out, unlike a dedicated server with AWOL admins.
First off, the ability to vote kick someone is a best case scenario. I don't actually know any MM systems with that in place. Second of all, if the admins are AWOL, then the server will most likely be empty. Not only that, but if someone with a bad connection joins a dedi server, he does not ruin the connection of the other players. They all still have fine connections, because they are communicating with the server, not the shit connection kid. He is the only one with a piss poor connection.
Doesn't really make much of a difference...?
Cooperative and Competitive multiplayer games have different requirements to be fun. Generally, to be fun, a cooperative game needs the maximum allowed players, while competitive multiplayer does not.
jcap
October 18th, 2009, 01:01 PM
The lack of the ability to ban players is going to kill the game.
It killed H2V.
rossmum
October 18th, 2009, 01:02 PM
First off, the ability to vote kick someone is a best case scenario. I don't actually know any MM systems with that in place.
I doubt they'd leave players with no ability to get rid of laggers or griefers.
Second of all, if the admins are AWOL, then the server will most likely be empty.
I think you'll find that a lot of game servers are relatively full while no admins are on. I see it all the time.
Not only that, but if someone with a bad connection joins a dedi server, he does not ruin the connection of the other players. They all still have fine connections, because they are communicating with the server, not the shit connection kid. He is the only one with a piss poor connection.
Yeah, he just warps like mad. I sure do love getting a headshot on a guy only to have him teleport across the map and a magical bullet somehow hit me in the head.
Cooperative and Competitive multiplayer games have different requirements to be fun. Generally, to be fun, a cooperative game needs the maximum allowed players, while competitive multiplayer does not.
It still makes no difference...?
Kolobus
October 18th, 2009, 01:03 PM
im glad. no more gay server rules like NO SHOOTING WHILE RUNNING, NO SHOOTING OUT OF SIGHTS, NO SHOOTING ALL OF THAT IS UNREALISTIC
sdavis117
October 18th, 2009, 01:05 PM
I doubt they'd leave players with no ability to get rid of laggers or griefers.
They took out dedi servers, I doubt they care.
I think you'll find that a lot of game servers are relatively full while no admins are on. I see it all the time.
I'll give you this one, but they generally have a reason to be there.
Yeah, he just warps like mad. I sure do love getting a headshot on a guy only to have him teleport across the map and a magical bullet somehow hit me in the head.
Host>Client. The game will be like that for him, not you. His lag will not effect you. HE IS DICTATED BY THE SERVER, not the other way around. You will shoot at him and it will register correctly, because the server has placed him there. He will be the one who is shot by a magic bullet after being teleported half way across the map.
It still makes no difference...?
I described the difference. Different requirements of entertainment require different means to aquire them.
Kolobus
October 18th, 2009, 01:05 PM
http://www.mapmodnews.com/images/library/image/mw2/PC-gamers-unite.jpg
rossmum
October 18th, 2009, 01:08 PM
They took out dedi servers, I doubt they care.
http://sa.tweek.us/emots/images/emot-psypop.gif
Host>Client. The game will be like that for him, not you. His lag will not effect you. HE IS DICTATED BY THE SERVER, not the other way around. You will shoot at him and it will register correctly, because the server has placed him there. He will be the one who is shot by a magic bullet after being teleported half way across the map.
I've seen people rubber-banding around the place in MP games before. If he's desynched badly enough, it fucks up both.
I described the difference. Different requirements of entertainment require different means to aquire them.
What difference? So what if it doesn't need a full server? Who said matchmaking is required by law to fill a server right up?
Jelly
October 18th, 2009, 01:12 PM
I reckon this was a mistake by the guy. An interview in shacknews less than a month ago said the opposite:
Shack: By the way, have you changed the way multiplayer games function on the PC at all?
Robert Bowling: PC will be the same as it always was.
Link: http://www.shacknews.com/featuredarticle.x?id=1200
Amit
October 18th, 2009, 01:17 PM
I reckon this was a mistake by the guy. An interview in shacknews less than a month ago said the opposite:
Link: http://www.shacknews.com/featuredarticle.x?id=1200
Which has been updated to fucking us over.
sdavis117
October 18th, 2009, 01:29 PM
http://sa.tweek.us/emots/images/emot-psypop.gif
You really think Infinity Ward would take the time and effort to replace a perfectly good system with a not so good one for the sake of the customer? Bullshit. They did it because Activision wants to curb piracy, even at the expense of the customer.
I've seen people rubber-banding around the place in MP games before. If he's desynched badly enough, it fucks up both.
Then either it is a crappy dedi, you are also lagging, or he is about to get disconnected automatically if it is that bad. I have never experienced that in dedi servers, only Halo 3 MM.
What difference? So what if it doesn't need a full server? Who said matchmaking is required by law to fill a server right up?
Noone. Comparing L4D to MW2 is like saying that a racing wheel should be good to play Halo PC with if it is good to play a racing game with. L4D and MW2 may be in the same genre, but they are in completely different sub-genres.
Rook
October 18th, 2009, 04:18 PM
You realize it'll be a max of somewhere around ~14 players like the xbox if there is matchmaking ??
later.
Amit
October 18th, 2009, 04:20 PM
I doubt Infinity Ward would bring the number of players on a server to that amount. Wait for the IWNet and we'll see.
Edit:
Yet despite all this, self-professed IW worshippers are stopping short of no extreme to tell the world just how wrong this is. Because a few relatively pointless online features were docked (how many of you actually browse for servers in L4D? I sure don't)
http://shuntyard.blogspot.com/2009/10/boycotts-forum-raids-and-people-getting.html
Hop off our dicks, Ross. Seriously, "a few relatively pointless online features?" A dedicated server is arguably the most important feature of online play next to the balance of the gameplay. How many times do we need to tell you that L4D is nothing like Call of Duty?
Another though has come to my mind. What if this so called Matchmaking service allows us to play with console players? I thought about it once I heard about there being Prestige in the PC version as well. I dunno, it just kinda makes a connection to the consoles because Prestige wasn't in the MW1 PC multiplayer, nor did we need it. This may mean nothing at all, as well.
Pyong Kawaguchi
October 18th, 2009, 06:51 PM
Ever noticed how games with dedicated servers, and other legitimate pc gaming aspects have lived around, FOREVER (TFC, CS 1.6, etc)
Yet games without them have failed miserably? (H2v)
Darqeness
October 18th, 2009, 07:15 PM
I agree that the replacement of dedicated servers, replacement with matchmaking and no mod support will kill the PC version and it's a very good thing that PC gamers are taking a stand against the decision.
However, the publishers are in it for the money and PC sales make a small minority in sales compared to console sales. Why bother spending extra time and resources on implementing extra features when it won't have any financial benefit. They just want the game on the shelves as soon as possible so they can make a greater profit. Console gamers aren't going to complain and since they make up the vast majority there's no point in appealing to the few PC gamers.
As much as I wish they would fix their game, I'm pretty sure it's not going to happen. I wasn't really interested in the game from the get-go. The first MW had a very enjoyable single player but I got bored with the multiplayer pretty early on. I'm looking forward to Bad Company 2 more because it's a more unpredictable and open multiplayer experience.
ODX
October 18th, 2009, 07:26 PM
Call of Duty 4 PC is the second most fucking played game(according to xfire at at least), second to WoW. IW has a huge base in the PC community, fucking them over like this is an absolute stupid move, and even if it doesn't affect them much financially, it sure as hell flushes a lot of their rep down the toilet.
Pooky
October 18th, 2009, 07:38 PM
Ever noticed how games with dedicated servers, and other legitimate pc gaming aspects have lived around, FOREVER (TFC, CS 1.6, etc)
Yet games without them have failed miserably? (H2v)
That's not even a remotely fair comparison. H2V had a lot of other glaring flaws that were utterly unrelated to the online component.
Call of Duty 4 PC is the second most fucking played game(according to xfire at at least), second to WoW. IW has a huge base in the PC community, fucking them over like this is an absolute stupid move, and even if it doesn't affect them much financially, it sure as hell flushes a lot of their rep down the toilet.
Keep in mind that X-Fire stats only track what people are playing while they're on X-Fire.
rossmum
October 18th, 2009, 09:16 PM
You really think Infinity Ward would take the time and effort to replace a perfectly good system with a not so good one for the sake of the customer? Bullshit. They did it because Activision wants to curb piracy, even at the expense of the customer.
Does that mean they'll make no effort to make the new system user-friendly? Shit, I wish I had your insight into the industry.
Then either it is a crappy dedi, you are also lagging, or he is about to get disconnected automatically if it is that bad. I have never experienced that in dedi servers, only Halo 3 MM.
No, no, and only on occasion.
Noone. Comparing L4D to MW2 is like saying that a racing wheel should be good to play Halo PC with if it is good to play a racing game with. L4D and MW2 may be in the same genre, but they are in completely different sub-genres.
We're talking about the fucking multiplayer system, not the gameplay. The two are entirely separate entities. The fact one's a co-op zombie shooter and the other's a twitch shooter makes no difference at all in this case.
I doubt Infinity Ward would bring the number of players on a server to that amount. Wait for the IWNet and we'll see.
Edit:
http://shuntyard.blogspot.com/2009/10/boycotts-forum-raids-and-people-getting.html
Hop off our dicks, Ross. Seriously, "a few relatively pointless online features?" A dedicated server is arguably the most important feature of online play next to the balance of the gameplay. How many times do we need to tell you that L4D is nothing like Call of Duty?
IT'S STILL NOT RELEVANT WHEN DISCUSSING THE METHOD OF SETTING UP A GAME. Jesus Christ.
Another though has come to my mind. What if this so called Matchmaking service allows us to play with console players? I thought about it once I heard about there being Prestige in the PC version as well. I dunno, it just kinda makes a connection to the consoles because Prestige wasn't in the MW1 PC multiplayer, nor did we need it. This may mean nothing at all, as well.
Cross-platform compatibility has been used to try and entice gamers for years. If they were going to have it, I would think it would have been announced earlier.
At the end of the day, you're all taking this way the fuck too seriously. You can argue all you like that MP is more important than the story - since we seem to now be sniping at each other at every opportunity, I won't let one slip - I'd imagine those of you planning to boycott the game over this are the ones who have trouble following a storyline or who would rather play CSS than something which takes actual brainpower. That's cool, it takes all sorts after all, but it's still a stupid move. I shouldn't even have to point out how incredibly fucking dumb it is to immediately cancel a pre-order before any actual official details have been released. I sincerely hope there's some kind of measure which stops people who have cancelled a pre-order from ordering it again. Perhaps that'll teach you lot to calm the fuck down and wait before you start crying and threatening never to pay for another IW game ever again.
Your friends will buy the game, tell you how good it is, and you'll eventually buy it.
jcap
October 18th, 2009, 09:41 PM
I don't see why they couldn't have had both. I think substituting Matchmaking for a server browser is shit. However, having both Matchmaking AND a server browser is perfect.
They should have used matchmaking for the official levels and ranks, and made the server browsers for casual games. You need to earn your rank through IWnet, but you can have fun like now in all the dedis.
But they probably saw through that because Activision is too dumb and greedy to support the community and platform that even made the game a success. Had it not been for the PC gamers, it wouldn't have made it to Call of Duty 2. Fuck you Activision.
Amit
October 18th, 2009, 09:46 PM
Don't throw me into that bin. I haven't pre-ordered anything in my life except for Lord of the Rings Online. I didn't create drama over it, somebody else did. The rest of you need to calm the fuck down as Ross has said many times.
rossmum
October 18th, 2009, 09:51 PM
Don't throw me into the flight simmer bin, then. Sure I played them exclusively until I was 12 and enjoy them thoroughly to this day, but I've diversified considerably. I play anything which takes a good measure of patience, skill, and thought.
Rosco
October 19th, 2009, 12:22 PM
I do hope none of you tell me you have huge social lives and have more important things to do than game if you complain about there being a matchmaking system not involving windows live?
NullZero
October 19th, 2009, 12:46 PM
I just visited this thread again. What the fuck?
Stop crying and wait until 11/10/09, jesus christ.
=sw=warlord
October 19th, 2009, 01:07 PM
I do hope none of you tell me you have huge social lives and have more important things to do than game if you complain about there being a matchmaking system not involving windows live?
Well if they had such big social lives they wouldnt be such post whores.:allears:
But yeah, im not too fussed about the server broswer although i am slightly suprised i guess thats what you get for a game being ported from console to pc.:smith:
paladin
October 19th, 2009, 02:19 PM
COD is gay, play a good game like Halo.
=sw=warlord
October 19th, 2009, 02:22 PM
COD is gay, play a good game like Halo 2 vista.
.
paladin
October 19th, 2009, 05:16 PM
I meant Halo 3
t3h m00kz
October 20th, 2009, 04:35 AM
The lack of the ability to ban players is going to kill the game.
It killed H2V.
I got banned from Moosifer's servers for calling him out on whining about the 3P app...
=sw=warlord
October 20th, 2009, 05:30 AM
I meant Halo 3 windows 7
dot
rossmum
October 20th, 2009, 09:58 AM
I got banned from Moosifer's servers for calling him out on whining about the 3P app...
He's a total dumbfuck though, that's common knowledge
Rosco
October 20th, 2009, 01:44 PM
He's a total dumbfuck though, that's common knowledge
Hey rossmum IW started caring about Multiplayer after CoD2 therefore it's not primarily a SP game sorry :(
However the story rapes and therefore I couldnt agree more you shouldnt buy this game for the MP.
flibitijibibo
October 20th, 2009, 02:19 PM
http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx
"We're just prioritizing the player experience above the modders and the tuners," says West. He points toward the mounting feedback IW has received from PC fans of Modern Warfare who couldn't find a decent server to play on between all of the cheaters, the insular communities, and huge skill level disparities that the original game's community fractured into. "We thought maybe it would be cool if the fans could play the game," he laughs.So remove it entirely? Sounds great. After all, most people who play PC games are just like those guys in the ads that play with Madcatz controllers! They wouldn't spend all that money to have customization or any bullshit like that.
But the Dumbest Comment of the Year goes to:
Clans can set up private matches to do their training or what have you; all they lose is the ability to customize the game on a deeper level with mods and such.Yeah, seriously. Who wants to make their game any deeper? I don't know about you, but I want to play the same shit over and over again until my eyes bleed. TF2 made a HUGE mistake by allowing custom maps, it's not like anyone plays those maps anyway.
Trulife8342
October 20th, 2009, 02:25 PM
We got our first shipment of the prestige edition in our inventory today!!! WOOP WOOP I am organizing a hide and seek in the store for all my employees when we close. Pics will be posted along with the new X3
Jean-Luc
October 20th, 2009, 02:31 PM
Infinity Ward have apparently forgotten that it's the PC gamers who gave them their start. Show a little more respect please :maddowns:
jcap
October 20th, 2009, 02:49 PM
It's obvious that Jason West and Vince Zampella are incompetent and should be replaced with someone who is actually in touch with the Call of Duty series. Their actions have hurt the image of the Call of Duty series and have caused a significant loss of sales, hurting the company. We know what we want. We don't need you two telling us what we want.
Dissecting their response, you can see it's filled with bullshit.
"We're just prioritizing the player experience above the modders and the tuners." [...] "We thought maybe it would be cool if the fans could play the game."The player experience was made of the mods and servers - that's what makes PC games unique and above console versions. The fans who you are attempting to please are the ones who are up in arms regarding this decision. The fans are the ones who have played Call of Duty 1, 2, 4, and 5 on the PC with the mods and dedicated servers. Fans were already "pleased" with what we had. Next time, before pulling a stupid move, ask the community what WE THINK.
He points toward the mounting feedback IW has received from PC fans of Modern Warfare who couldn't find a decent server to play on between all of the cheatersIf you couldn't keep the cheaters out of servers with a global banlist, what makes you think you can keep them out of matchmaking? Use VAC on dedicated servers, just like Valve's multiplayer games, and ban all cheaters from multiplayer. Way to make another lame-ass excuse with no reasoning or logic behind it.
IW says that gameplay concerns for the majority of MW2 players are the overriding reasons for the decisionReally? Concerns? Obviously if you were "concerned" for the PC community, you would have left well enough alone.
West and Zampella hammer the point that hardcore PC players lose very little to this change relative to the returns that casual to moderate fans will see.We lost mods and dedicated servers. That's pretty much the entire COD multiplayer experience. The casual and moderate fans choose dedicated servers over matchmaking. Casual gameplay is designed for servers because you can join and leave at your own leisure. There's no deserting the party matchmaking provided you with if you choose to drop out after a few minutes and find a better map or server. I know because I am a casual gamer. I prefer Halo PC's dedicated servers over Halo 3's matchmaking system, even in social games. I own COD4 on both Xbox and PC. However, I never played one single multiplayer match on the Xbox because I prefer dedicated servers and the other advantages mods bring to the game.
"all they lose is the ability to customize the game on a deeper level with mods and such"Gee, you sure says that like it's nothing. Well, all you're losing is a couple million dollars. <:iamafag:~
What you should have done is incorporated both. Make matchmaking for official ranks, and have dedicated servers like in prior games.
Hopefully Treyarch will make the next decent Call of Duty game.
Dwood
October 20th, 2009, 02:51 PM
I don't buy those games any more. Not worth my time.
Pooky
October 20th, 2009, 02:51 PM
Hopefully Treyarch will make the next decent Call of Duty game.
Ouch. I think that statement might be just a bit too harsh considering that no one's even tried this yet..
Dwood
October 20th, 2009, 03:05 PM
Ouch. I think that statement might be just a bit too harsh considering that no one's even tried this yet..
This is as bad as Blizzard not allowing LAN in their upcoming SC2.
Pooky
October 20th, 2009, 03:27 PM
This is as bad as Blizzard not allowing LAN in their upcoming SC2.
Which, again, no one's tried that yet either.
Saggy
October 20th, 2009, 03:42 PM
We got our first shipment of the prestige edition in our inventory today!!! WOOP WOOP I am organizing a hide and seek in the store for all my employees when we close. Pics will be posted along with the new X3
When can we expect these pics?
Bodzilla
October 20th, 2009, 04:03 PM
Ross from what i've seen you do not benefit from dedicated servers, it's not your style of play so it's hard for you to understand what it's like for people that rely on them for their style of play.
you dont get what this does for the vast majority of the pc gaming community.
Last thing i want is another Precedent which will diminish existing features.
=sw=warlord
October 20th, 2009, 05:30 PM
Ross from what i've seen you do not benefit from dedicated servers, it's not your style of play so it's hard for you to understand what it's like for people that rely on them for their style of play.
you dont get what this does for the vast majority of the pc gaming community.
Last thing i want is another Precedent which will diminish existing features.
He may not but i used to play pc FPS alot and i certainly don't feel too bad about the whole P2P connection idea.
However the browser thing im not too keen on but again i can see the point.
Their probably worried most people wont bother with matchmaking if theres servers they can join for instant notification of users.
Dwood
October 20th, 2009, 05:46 PM
Ross from what i've seen you do not benefit from dedicated servers, it's not your style of play so it's hard for you to understand what it's like for people that rely on them for their style of play.
you dont get what this does for the vast majority of the pc gaming community.
Last thing i want is another Precedent which will diminish existing features.
I wish companies would get the idea to include more features instead of less into the free apps that go with their games.
sdavis117
October 20th, 2009, 06:07 PM
Their probably worried most people wont bother with matchmaking if theres servers they can join for instant notification of users.
Because servers are better than matchmaking.
I could have gotten CoD4 for the 360. Perfectly new, never even opened, but still put in the new games section. $10 cheaper than the PC version. All of my (real life) friends own the 360 version, none own the PC one. With my PC, the 360 one would have looked better. But I chose the PC version. Why? For the dedicated servers (and mouse aiming). I have never really enjoyed matchmaking. I chose the PC version because Dedicated servers trumped all of the advantages of the 360 version.
And now IW has fucked me in the ass.
=sw=warlord
October 20th, 2009, 07:23 PM
Because servers are better than matchmaking.
I could have gotten CoD4 for the 360. Perfectly new, never even opened, but still put in the new games section. $10 cheaper than the PC version. All of my (real life) friends own the 360 version, none own the PC one. With my PC, the 360 one would have looked better. But I chose the PC version. Why? For the dedicated servers (and mouse aiming). I have never really enjoyed matchmaking. I chose the PC version because Dedicated servers trumped all of the advantages of the 360 version.
And now IW has fucked me in the ass.
Personaly i dont really care about server browsers as there are some servers out there that are worse than some P2P connections atleast with P2P the game searches for the best host.
sdavis117
October 20th, 2009, 07:30 PM
Personaly i dont really care about server browsers as there are some servers out there that are worse than some P2P connections atleast with P2P the game searches for the best host.
And with server browsers you can find the best host for yourself, probably with more success than P2P Matchmaking Systems.
t3h m00kz
October 20th, 2009, 07:31 PM
He's a total dumbfuck though, that's common knowledge
Yes, but I was just pointing out that you CAN ban on H2V, in contrast to what Jcap said about the game.
jcap
October 20th, 2009, 07:34 PM
Therefore one can conclude that H2V is a better port than MW2. :v:
CONGRATS ON ACHIEVING A NEW LOW INFINITY WARD :downsdance:
t3h m00kz
October 20th, 2009, 07:46 PM
I actually didn't hate H2V as a game too much, I just thought the limited modding, shit UI and controller advantage was fucking gay. Aside from that it wasn't too bad...
This though. Wow.
It's a shame but to me it seems like PC gaming is spiraling the drain at this point. In a related story, has anyone noticed how terrible the controls for Rainbow Six Vegas for the PC are? Picked it up for 6 bucks, not impressed at all. You HOLD the reload button to toggle a menu to enable burst fire mode and silencers and to pick up weapons, they put NO EFFORT into allowing the player to bind those to anything else. WHAT THE HELL
These next-gen consoles and game companies can honestly go fuck themselves. They're milking every cent they can out of consoles and saying "fuck the PC gamers."
At least Epic and Valve still have my respect so far...
Inferno
October 20th, 2009, 08:54 PM
I just decided to not buy MW2. I can't wait to see how poorly it sells on the PC.
Activision < H2V
:golfclap:
On another note I'm sure there will be a cracked dedicated server + server browser hack within 3 days of release.
Jean-Luc
October 20th, 2009, 09:10 PM
I'm not buying it until Infinity Ward, a company which started on the PC, starts appreciating their roots.
You don't thank PC gamers by taking away the very thing that makes PC gaming great and then telling us we don't know what we want.
It's a shame but to me it seems like PC gaming is spiraling the drain at this point.I don't think it's spiraling the drain (read: PC gaming will never die, I won't let it:smith:) but it's painfully obvious that many developers simply don't care.
e: In a way, I kinda feel bad for Infinity Ward because I know they put a lot into IWNet...but on the flip side I don't see why they have this idea that trying to revolutionize a tried and true decade-old system is a good idea.
Inferno
October 20th, 2009, 09:12 PM
As long as there are modders PC games will never die.
t3h m00kz
October 20th, 2009, 09:19 PM
^
Truth.
rossmum
October 20th, 2009, 10:16 PM
I just decided to not buy MW2. I can't wait to see how poorly it sells on the PC.
Activision < H2V
:golfclap:
On another note I'm sure there will be a cracked dedicated server + server browser hack within 3 days of release.
Good. Those of us with enough maturity not to get mad over games will be able to enjoy it without the likes of you, then.
I'm still buying it. I loved MW's story and MW2's looks equally as good, if not better. I probably will play it online, and you know what? I don't give a toss how. It's not like there were any good mods for MW anyway, really.
I honestly can't believe you're all still getting mad over this. Well, your loss, my gain. I'll enjoy telling you all how good it is, that's for sure. I also find it hilarious how I'm copping shit from you kids because I dared to speak out against your really mature and rational decision to boycott the game. Thanks for proving my point.
Jean-Luc
October 20th, 2009, 10:25 PM
I also find it hilarious how I'm copping shit from you kids because I dared to speak out against your really mature and rational decision to boycott the game. Thanks for proving my point.
I didn't realize defending a hobby was an immature thing to do. You're acting like we think this is the end of the world. It's a stupid decision by a developer, and it's perfectly reasonable for those annoyed by it to take a stand. Especially when said developer is trying to tell us that THEY know what is best, and not us.
jcap
October 20th, 2009, 10:27 PM
It's not necessarily that I'm boycotting the game - it's that the game no longer has the value that puts it above the other games in the series and makes it worth buying.
rossmum
October 20th, 2009, 10:36 PM
I didn't realize defending a hobby was an immature thing to do. You're acting like we think this is the end of the world. It's a stupid decision by a developer, and it's perfectly reasonable for those annoyed by it to take a stand. Especially when said developer is trying to tell us that THEY know what is best, and not us.
Several of you are behaving like it's the end of the world.
LET ME TELL YOU ABOUT PC GAMING,
Jean-Luc
October 20th, 2009, 10:40 PM
Several of you are behaving like it's the end of the world.
LET ME TELL YOU ABOUT PC GAMING,
And it would appear to me like you're confusing "indignant rage" with "the sky is falling." Dedicated servers are a staple of PC gaming, and for most people it's a major advantage over console gaming. To announce that it won't be in one of the most anticipated games of the year a mere three weeks before release is a strange and disturbing move. Even more so if other developers start following suit.
rossmum
October 20th, 2009, 10:51 PM
The 'indignant rage' is both premature and overkill. It's exactly the kind of behaviour exhibited by the HAH morons, the L4D2 boycotters, and various other groups who I'm sure we all consider to be fucking retards. Cool it and wait, it might turn out better than if they'd left a server browser in.
And you know what? Matchmaking didn't hurt L4D. Don't bother brining up the difference in sub-genre strawman, because it doesn't matter worth a damn.
Maybe it's just a side effect of me being in an absolutely shithouse mood (news-related), but I'm beginning to find the constant parroting of OH GOD THEY'RE DESTROYING PC GAMING extremely irritating.
Jean-Luc
October 20th, 2009, 10:54 PM
The 'indignant rage' is both premature and overkill. It's exactly the kind of behaviour exhibited by the HAH morons, the L4D2 boycotters, and various other groups who I'm sure we all consider to be fucking retards. Cool it and wait, it might turn out better than if they'd left a server browser in.
Fair enough, we can wait and see. However, I don't feel it's premature when the company decides to wait to tell the community until 3 weeks before release.
And you know what? Matchmaking didn't hurt L4D. Don't bother brining up the difference in sub-genre strawman, because it doesn't matter worth a damn.
True, matchmaking worked just fine with L4D. But the reason that it worked so well is because of the small teams. At most you need 7 friends, and to enjoy yourself you really only need 2-3. MW2 is very different as it has up to 32 players, which is completely unmanageable on a friend list.
Maybe it's just a side effect of me being in an absolutely shithouse mood (news-related), but I'm beginning to find the constant parroting of OH GOD THEY'RE DESTROYING PC GAMING extremely irritating.
.
Inferno
October 20th, 2009, 11:03 PM
It's not necessarily that I'm boycotting the game - it's that the game no longer has the value that puts it above the other games in the series and makes it worth buying.
Exactly. Why buy it if they idiotically remove a important feature from the game?
It's like taking custom game types out of halo or removing online co-op from left 4 dead.
And even if this has been said it needs to be said again. If I wanted a terrible matchmaking system that only runs stock game types and pairs me up with people I don't like or care to play with, I'd go play on the console.
edit-
Is there still LAN?
Pooky
October 20th, 2009, 11:10 PM
And with server browsers you can find the best host for yourself, probably with more success than P2P Matchmaking Systems.
This at least I can agree with, Halo 3's matchmaking seems to always make the host the laggiest motherfucker possible.
rossmum
October 20th, 2009, 11:12 PM
L4D's finds great servers for me. It depends on how well-made the service is.
Jean-Luc
October 20th, 2009, 11:15 PM
L4D's finds great servers for me. It depends on how well-made the service is.
While the quality is a factor, again, Left 4 Dead is a much smaller game than Halo 3 or Call of Duty. None of the servers in L4D are trying to keep track of 16-55 people running around.
jcap
October 21st, 2009, 01:33 AM
http://www.gametracker.com/search/?query=BOYCOTT
heh
t3h m00kz
October 21st, 2009, 02:22 AM
^ jesus christ.
rossmum
October 21st, 2009, 02:36 AM
http://www.gametracker.com/search/?query=BOYCOTT
heh
welp,
Pyong Kawaguchi
October 21st, 2009, 02:50 AM
http://img198.imageshack.us/img198/6537/iwpcgamers.png
http://www.mzzt.net/tf2/light/sapper/blue/Infinity%20Ward/red/Dedicated%20Servers.png
http://www.mzzt.net/tf2/light/dominating/blue/Infinity%20Ward/red/PC%20Gamers.png
rossmum
October 21st, 2009, 02:51 AM
http://img198.imageshack.us/img198/6537/iwpcgamers.png
http://www.mzzt.net/tf2/light/sapper/blue/Infinity%20Ward/red/Dedicated%20Servers.png
http://www.mzzt.net/tf2/light/dominating/blue/Infinity%20Ward/red/PC%20Gamers.png
You're not funny. Stop trying.
READ THIS YOU RETARDS http://www.fourzerotwo.com/?p=745
Kolobus
October 21st, 2009, 03:02 AM
lmao pyong you retard i posted that image ironically and you unironically use it. get banned mother fucker
t3h m00kz
October 21st, 2009, 04:15 AM
You're not funny. Stop trying.
READ THIS YOU RETARDS http://www.fourzerotwo.com/?p=745
I read the comments mostly :downs: good stuff.
lmao pyong you retard i posted that image ironically and you unironically use it. get banned mother fucker
scuze me who are you with your 34 posts and unbelievable rep? I don't believe we've met
Will you shower me in your cum?
Kolobus
October 21st, 2009, 04:56 AM
let me run it by my superiors
Kolobus
October 21st, 2009, 04:56 AM
let me file that under "who gives a shit"
t3h m00kz
October 21st, 2009, 05:08 AM
yeah who gives a shit let's just fuck big guy.
:mech2:
Also on a more related note, apparently the results from http://www.whatdoestheinternetthink.net/ shot from 99% positive to 95% negative on Modern Warfare 2. I don't think I've seen a bitch so flipped. ever.
Kolobus
October 21st, 2009, 05:23 AM
:ross:
rossmum
October 21st, 2009, 05:26 AM
yeah who gives a shit let's just fuck big guy.
:mech2:
Also on a more related note, apparently the results from http://www.whatdoestheinternetthink.net/ shot from 99% positive to 95% negative on Modern Warfare 2. I don't think I've seen a bitch so flipped. ever.
gas the internet
jcap
October 21st, 2009, 10:05 AM
You're not funny. Stop trying.
READ THIS YOU RETARDS http://www.fourzerotwo.com/?p=745
Oh boy it sucks just as bad as I expected! :neckbeard:
Yeah, that was posted on the IW forums early yesterday. It just hurt them even more because it proves they don't know what the fuck they are doing and they're just trying to make lame-ass excuses.
Rosco
October 21st, 2009, 11:18 AM
This is by far the dumbest arguement you guys have ever had. Just stop caring about this damn game if the dedicated servers are gone, YOU WONT MAKE A DIFFERENCE
=sw=warlord
October 21st, 2009, 11:23 AM
I will laugh so hard if it turns into a halo2vista.
I fucking called it!
Jean-Luc
October 21st, 2009, 12:59 PM
You're not funny. Stop trying.
READ THIS YOU RETARDS http://www.fourzerotwo.com/?p=745
This is by far the dumbest arguement you guys have ever had. Just stop caring about this damn game if the dedicated servers are gone, YOU WONT MAKE A DIFFERENCE
How about those of you who don't care about or use dedicated servers often stop bitching at us because we want something that is standard on almost all PC FPS games. If you don't care that's fine, but why are you getting so angry that we do?
Dedicated servers are provably more effective, more reliable, and more community oriented than matchmaking. Always have been.
Con
October 21st, 2009, 01:37 PM
You don't need to post in this thread if all you're going to do is tell us from your "high horse of maturity" that we're taking this too seriously, especially if dedicated servers never meant anything to you. There are people who value these features, so let us have a discussion on a forum even if it makes no difference.
Trulife8342
October 21st, 2009, 03:32 PM
I think IW made a huge mistake from taking out modding capabilities and removing dedicated servers. For the people who are telling others that its not a big deal and to quit bitching, allow people to have their opinion. So pretty much, stop posting.
fullmore12
October 21st, 2009, 04:01 PM
We got our first shipment of the prestige edition in our inventory today!!! WOOP WOOP I am organizing a hide and seek in the store for all my employees when we close. Pics will be posted along with the new X3
:allears:
What happened to the pics?
343guiltymc
October 21st, 2009, 04:04 PM
I don't know why people are complaining so much about the modding capabilities. The modding scene for COD4 wasn't that great as far as I can tell.
Ganon
October 21st, 2009, 04:15 PM
I don't know why people are complaining so much about the modding capabilities. The modding scene for COD4 wasn't that great as far as I can tell.
mods that let u alter the way weapons and gametypes worked, that was huge.
Trulife8342
October 21st, 2009, 04:20 PM
:allears:
What happened to the pics?
Good things come to those who wait lol
flibitijibibo
October 21st, 2009, 04:47 PM
I don't know why people are complaining so much about the modding capabilities. The modding scene for COD4 wasn't that great as far as I can tell.
Think mods as in server side mods. Examples: Most TF2 MARIO KART servers, TF2 PropHunt (which is fun as shit when you can find a server slot).
Inferno
October 21st, 2009, 05:39 PM
When you want to player a multiplayer game on PC, in the past. You’d have to scroll through a Server Browser which listed every available server which was hosted by individual server admins. Each had their own private rules, mods, or ways of playing the game. Most players would also use the server browser to find just the best quality game (based on PING). With IWNET matchmaking, it takes all that into account for you.
Because listing by ping and picking a server with a map you like is SO FUCKING HARD they automated it.
Needles
October 21st, 2009, 06:01 PM
I don't know why people are complaining so much about the modding capabilities. The modding scene for COD4 wasn't that great as far as I can tell.
Original zombie mod (think NoKIX still has his sever), zombie mods 1.20-1.51 by novemberdobby, promod, sniper mod, paintball mod, freeze tag mod, aliens mod, BTD zombie mod....
And A shitload of pretty decent custom maps.
Inferno
October 21st, 2009, 06:02 PM
The starwars mod is enough to make the mod kit worth developing.
t3h m00kz
October 21st, 2009, 11:56 PM
^ Truth.
Ganon
October 22nd, 2009, 12:11 AM
The starwars mod is enough to make the mod kit worth developing.
was that ever released?
fullmore12
October 22nd, 2009, 07:26 PM
We got our first shipment of the prestige edition in our inventory today!!! WOOP WOOP I am organizing a hide and seek in the store for all my employees when we close. Pics will be posted along with the new X3
Must be some big pics; it's taken 2 days to post them :woop:
Jean-Luc
October 22nd, 2009, 11:15 PM
System Requirements
OS: Microsoft Windows XP, Windows Vista and Windows 7 (Windows 95/98/ME/2000 are unsupported)
Processor: Intel Pentium 4 3.2 GHz or AMD Athlon 64 3200+ processor or better supported
Memory: 1 GB RAM
Graphics: 256 MB NVIDIA GeForce 6600GT or better or ATI Radeon 1600XT or better
DirectX: Microsoft DirectX(R) 9.0c
Hard Drive: 12GB of free hard drive space
Sound: 100% DirectX 9.0c compatible sound card
Internet: Broadband connection required for Multiplayer Connectivity. Internet Connection required for activation
Official system requirements. Add the dedicated servers Infinity Ward and I'll buy it :p
paladin
October 23rd, 2009, 02:19 AM
fags play cod, sorry guys.
Jean-Luc
October 23rd, 2009, 03:23 AM
fags play cod, sorry guys.
What do you play, Halo? :v:
paladin
October 23rd, 2009, 03:53 AM
Yeah, Im hardcore.
hry
October 23rd, 2009, 04:37 AM
What no dedi servers?:S
paladin
October 23rd, 2009, 04:40 AM
Dude, you're about 1 week and 10 pages too late.
hry
October 23rd, 2009, 05:09 AM
I know </3
Busy like hell..
Cortexian
October 23rd, 2009, 01:07 PM
PC Gamers Unite.
Cancel Your PC MW2 Preorders Today!
hry
October 23rd, 2009, 04:35 PM
PC Gamers Unite.
Cancel Your PC MW2 Preorders Today!
This, hell this.
paladin
October 23rd, 2009, 05:35 PM
You guys are bunch of bitches. Its a god damn game.
leorimolo
October 23rd, 2009, 05:44 PM
You guys are bunch of bitches. Its a god damn game.
You really like the idea that they can screw with us all they want and still make money with a shit product? I'm mostly a console gamer, but I love and enjoy the fact on the pc I can go and play any game type I want on any map with alot of people. Instead on the console version I need to build up a friends list to play (most of them play Halo) the gametypes I want, or wait a fuckload million years on match making to play my favorite map. (which I haven't encountered it for the past 3 days on MW1 ) So yeah fuck this decision.
Also its going to get them in the ass when the game gets a more popular IWnet-less version that has a custom server browser of some sort, and at the end it will probably be a warez release.
Inferno
October 23rd, 2009, 05:54 PM
You guys are bunch of bitches. Its a god damn game.
Says the guy on a game modding forum.
paladin
October 23rd, 2009, 06:13 PM
But am I complaining that a game is not going have certain features that id like? No.
Jean-Luc
October 23rd, 2009, 06:32 PM
You guys are bunch of bitches. Its a god damn game.
I fail to understand why so many people are deeming the protesters, PC gamers in particular, to be immature simply because they want a higher quality product. What if Bungie had decided to remove matchmaking from Halo 3? People will always complain when they're getting an inferior product.
Lemme put it in a simple analogy that I think fits the issue. Dedicated servers are to PC gaming what community forums are to websites.
There is no good reason for Infinity Ward to remove dedicated servers (which is a standard) from arguably the most anticipated game of the year other than to force PC players to conform to the standards of the console and get charged for DLC. The whole thing smacks of money grubbing, which is interesting because they're alienating a sizable portion of their fanbase and potentially losing millions (which, granted, pales in comparison to the massive onslaught of sales they'll get from console gamers).
No matter how you look at it though, the move is a swift and powerful kick in the nuts to the core fanbase that made Infinity Ward into the company it is today.
sdavis117
October 23rd, 2009, 07:18 PM
http://i276.photobucket.com/albums/kk17/spartan123209/winner.png
paladin
October 23rd, 2009, 09:41 PM
I fail to understand why so many people are deeming the protesters, PC gamers in particular, to be immature simply because they want a higher quality product. What if Bungie had decided to remove matchmaking from Halo 3? People will always complain when they're getting an inferior product.
I wouldn't buy it then and I would play something else. No one is forcing you to buy this game.
Lemme put it in a simple analogy that I think fits the issue. Dedicated servers are to PC gaming what community forums are to websites.
A cesspool of unintelligent teenagers? On a more serious note, you might want to rephrase that. There are thousands of websites that don't have community forums, and still function. There are hundreds of games without dedi servers, and are still fun to play.
There is no good reason for Infinity Ward to remove dedicated servers (which is a standard) from arguably the most anticipated game of the year other than to force PC players to conform to the standards of the console and get charged for DLC. The whole thing smacks of money grubbing, which is interesting because they're alienating a sizable portion of their fanbase and potentially losing millions (which, granted, pales in comparison to the massive onslaught of sales they'll get from console gamers).
WRONG. They have the best reason to. THEY are making the game not you. The decision is based off of the money handlers and producers, and what they want in the game. It would ship with a furry bunny launcher if the $$ said they had to have it.
No matter how you look at it though, the move is a swift and powerful kick in the nuts to the core fanbase that made Infinity Ward into the company it is today.
So sad. Get over it. They obviously didn't don't care about fan-base opinion, otherwise you wouldn't be shitting all over a game thats not even out.
You guys need to realize that you are in the 'hardcore' gaming social group. You account for maybe 25% of the market. The other 75% DON'T GIVE A FUCK about what you're ranting about. And quite obviously Infinity Ward doesn't either.
Continue your little strike. When the game comes out Ill let you know how awesome it is.
Get the fuck over it.
t3h m00kz
October 23rd, 2009, 10:04 PM
^ Your post, disrespectful and biased, has not swayed my opinion.
I've yet to see mature, unbiased arguments from either side so far.
I think they should just have both AND the modding tools and make everyone fucking happy.
paladin
October 23rd, 2009, 11:32 PM
Here's the difference between reasonings.
You (the people protesting or whatever) see it as a game to play.
Infinity Ward sees is as a product to sell.
They are not going to change part of a game to satisfy a small portion of its player base when a majority of players don't give a fuck. Its simple business, and that's ALL this is.
Ganon
October 23rd, 2009, 11:35 PM
because people don't care, does it make it right :l?
Inferno
October 23rd, 2009, 11:50 PM
Good companys don't try to milk money out of there player base. They try to please them.
Like valve or bungie.
paladin
October 23rd, 2009, 11:55 PM
Not all are like them.
t3h m00kz
October 24th, 2009, 06:34 AM
Regardless of what my opinion is, fact is people obviously want these features, and IW is refusing to implement said features.
Yes, companies see it as a product to sell, and gamers see it as a game to play. The companies want to make money, and the players want to spend their money on good games. The best way to get a game to sell is to have a game that people will want to buy play. If a company makes a bad decision, their product is not going to sell as well. If they don't listen to what gamers want, their company will build up a bad rep and people will begin to avoid their products. Then the company begins to lose money.
Jean-Luc
October 24th, 2009, 12:39 PM
Christ Paladin, if you don't care about this, why the fuck are you so angry at the people who do give a damn?
You can say "It's a god damn game" all you want, but last I checked gamers have every right to protest a decision they don't agree with. Call it immature all you want, this is about way more than Modern Warfare 2. Most PC gamers I know are terrified that what Activision/Infinity Ward are doing here will become a standard later on.
Amit
October 24th, 2009, 12:59 PM
Also, it's not like we're demanding some random feature that they would have to dream up how to do. This is stuff that was in every Call of Duty game for the PC to date. They fully stated that it is possible to have both match making and server browsers, but one of the top guys said it would divide the community. I don't see how you could do that anymore since the whole console vs PC gaming would overshadow it by a huge margin, as usual. He'd rather destroy a massive portion of the existing COD community, not to mention a monstrous amount of IW sales, to prevent us players from hurting ourselves. This guy is clearly doesn't understand how to make games, nor how to sell them.
Ki11a_FTW
October 24th, 2009, 01:04 PM
dedicated servers or not, i will still be getting this :raise:
Inferno
October 24th, 2009, 01:10 PM
I might end up playing the SP. But until the custom server browser and dedicated server hack comes out on TPB I'm not playing the MP.
sdavis117
October 24th, 2009, 01:18 PM
I'll rent this from my local Video Rental Store for the 360, but I probably won't buy it. If IW releases a patch that adds dedicated servers to the game (or a 3rd party developer releases a "patch") I will happily buy it for the PC.
Amit
October 24th, 2009, 01:19 PM
I'll be getting it to play the SP and I'll try out the matchmaking just to see what it's like, but I won't buy it unless server browsers are made available. I didn't know you could hack a server browser into the game.
Inferno
October 24th, 2009, 01:22 PM
People didn't think you could hack H2V to run on XP and have MP. It happened.
CoD6 will be a lot more popular than H2V so you can expect something like that to happen.
=sw=warlord
October 24th, 2009, 01:25 PM
They are not going to change part of a game to satisfy a small portion of its player base when a majority of players don't give a fuck.
Bungie and Recon.
A small minority kicked and screamed and scratched.
I guess this is the kind of opinion that hiredgun thought they would get when halo2vista came out, simple business no need to optimise the game no need to fix any bugs and certainly no need to make it enjoyable as long as it sells thats fine isnt it?
paladin
October 24th, 2009, 02:55 PM
Regardless of what my opinion is, fact is people obviously want these features, and IW is refusing to implement said features.
H2V Editing Kit is a perfect example. What happened with the editor? Nothing.
dedicated servers or not, i will still be getting this :raise:
Me too.
Bungie and Recon.
A small minority kicked and screamed and scratched.
I guess this is the kind of opinion that hiredgun thought they would get when halo2vista came out, simple business no need to optimise the game no need to fix any bugs and certainly no need to make it enjoyable as long as it sells thats fine isnt it?
Trust me. Bungie has always intended on allowing the gen pop to acquire recon eventually. In fact, I had a nice hour long discussion with two employees at pax, and recon was the topic for about 25 minutes. People might think that it was from popular demand, but it wasn't.
Like always, stop bitching.
Amit
October 24th, 2009, 03:29 PM
H2V Editing Kit is a perfect example. What happened with the editor? Nothing.
Me too.
Trust me. Bungie has always intended on allowing the gen pop to acquire recon eventually. In fact, I had a nice hour long discussion with two employees at pax, and recon was the topic for about 25 minutes. People might think that it was from popular demand, but it wasn't.
Like always, stop bitching.
The Recon thing has no place here. You can't compare the two situations. Recon is simply visual and it's alright to have it come out later. However, you couldn't possible think that IW would hold out on a server browser just to release it later. I'm not saying you think that, paladin.
Jean-Luc
October 24th, 2009, 03:48 PM
An arbitrary $10 price increase and the removal of most of a games replay value = no sell for me. Unless IWNet is truly revolutionary instead of being a Halo 3 knockoff, I cannot justify spending $60 on the game. The singleplayer alone simply isn't worth that price.
In short, if you still want the game, nobody is stopping you from purchasing it. If you don't want the game anymore, nobody should be stopping you from asking Infinity Ward to put dedicated servers in addition to IWNet.
Inferno
October 24th, 2009, 04:08 PM
H2V Editing Kit is a perfect example. What happened with the editor? Nothing.
Look at UT3 and Halo CE and Nox and Starcraft and EE and so many other games where the modding community has DRASTICALLY extended the life of a game.
paladin
October 24th, 2009, 04:16 PM
The Recon thing has no place here. You can't compare the two situations. Recon is simply visual and it's alright to have it come out later. However, you couldn't possible think that IW would hold out on a server browser just to release it later. I'm not saying you think that, paladin.
You're taking what I said to answer someone else's comment out of context. Paraphrasing: Warlord comment Bungie released recon because a small group kicked, screamed, and complained about not being able to unlock it. My answer was to his comment about a publisher giving in to small group. (Which they didn't) I suggest you process the information you read before you post about it.
t3h m00kz
October 24th, 2009, 08:36 PM
H2V Editing Kit is a perfect example. What happened with the editor? Nothing.
And look how bad the game bombed.
Jean-Luc
October 24th, 2009, 09:22 PM
And look how bad the game bombed.
Seriously. Halo 2 Vista would be as popular as Halo CE if they had a good editing kit.
And yet look at which game is still played.
Inferno
October 24th, 2009, 09:33 PM
Seriously. Halo 2 Vista would be as popular as Halo CE if they had a good editing kit.
And yet look at which game is still played.
Halo 2 Vista would have sold great if it wasn't a terrible port and vista exclusive.
Con
October 24th, 2009, 09:34 PM
Seriously. Halo 2 Vista would be as popular as Halo CE if they had a good editing kit.
And yet look at which game is still played.
That and better anti-cheat protection.
e: but this topic is about MW2, disregard this post!
Trulife8342
October 25th, 2009, 03:01 AM
IW is not going to compromise on the modding aspect of the argument. Blame the ESA not them.
Rook
October 25th, 2009, 03:08 AM
Look at UT3 and Halo CE and Nox and Starcraft and EE and so many other games where the modding community has DRASTICALLY extended the life of a game.
hmm? Regular halo has much more people than CE to this day and there are no mods for that other than little piddly shit.
rossmum
October 25th, 2009, 05:19 AM
thread still full of mad kiddies
welp, nothing new then
Cortexian
October 25th, 2009, 05:58 AM
I will enjoy pirating this game when it's released if nothing is done about the current multiplayer state!
I don't care so much about the lack of editing tools, as I never really liked or saw that many good CoD4 mods/maps, the lack of a server browser and dedicated servers takes the thought of supporting the developers out of the picture. It's unfortunate because I'm sure I'd have no problems supporting the developers responsible for everything except the multiplayer interface.
Bodzilla
October 25th, 2009, 06:31 AM
Christ Paladin, if you don't care about this, why the fuck are you so angry at the people who do give a damn?
You can say "It's a god damn game" all you want, but last I checked gamers have every right to protest a decision they don't agree with. Call it immature all you want, this is about way more than Modern Warfare 2. Most PC gamers I know are terrified that what Activision/Infinity Ward are doing here will become a standard later on.
boom babe, exactly what i said.
it's setting a precedent that is worse for consumers anyway you slice it.
Jean-Luc
October 27th, 2009, 10:44 AM
SPOILER ALERT!!!!!!! Leaked Intro Gameplay. (http://www.gametrailers.com/user-movie/airport-scene-leaked-mw2/333341)
Infinity Ward is certainly being ballsy here. Wonder how this will be recieved.
paladin
October 27th, 2009, 11:51 AM
:smugsome: shaky cam
343guiltymc
October 27th, 2009, 03:45 PM
Another controversy involing MW2..........
Jean-Luc
October 27th, 2009, 03:49 PM
Yeah, but this controversy seems to actually have a legitimate and defensible purpose.
=sw=warlord
October 27th, 2009, 04:03 PM
Yeah, but this controversy seems to actually have a legitimate and defensible purpose.
I would say leaving something as large as no server browser to the last couple of weeks before release to be quite legitimate.
Amit
October 27th, 2009, 04:08 PM
Yeah, but this controversy seems to actually have a legitimate and defensible purpose.
That video was legitimately disturbing. IW better have one fucking awesome game to have forced me to...kill civilians en mass.
I wonder if you can just follow and not shoot anything in that part.
Jean-Luc
October 27th, 2009, 04:12 PM
I would say leaving something as large as no server browser to the last couple of weeks before release to be quite legitimate.
Removing the server browser/dedicated servers is neither a good idea nor a defensible one.
That video was legitimately disturbing. IW better have one fucking awesome game to have forced me to...kill civilians en mass.
I wonder if you can just follow and not shoot anything in that part.
I'd be fully willing to bet the entire point of that mission is to make the player uncomfortable and outraged. Yes, I find it uncomfortable, but I find it groundbreaking as a storytelling device.
Amit
October 27th, 2009, 04:27 PM
I'd be fully willing to bet the entire point of that mission is to make the player uncomfortable and outraged. Yes, I find it uncomfortable, but I find it groundbreaking as a storytelling device.
Hmm...that's an interesting insight.
Cortexian
October 27th, 2009, 07:16 PM
Well, you are playing as the bad guys while killing civilians in that scene, just take a look at the clothing they're wearing.
For example:
The huge blingtastic watch the player has on his wrist that you see while he reloads.
Matooba
October 27th, 2009, 08:24 PM
Is it true that it'll be a paid-for product updates for the PC? Was PC version like that before?
Pyong Kawaguchi
October 27th, 2009, 08:25 PM
You mean paid dlc?
I've heard that dlc on pc will not be free, unlike previous games.
Also, mw2 has a thirdperson mode.
rossmum
October 27th, 2009, 08:56 PM
OH NO FPS GAMES ARE UNDER THREAT!!!!! FUCK INFINITY WARD BOYCOTT ERRY DAY
Ganon
October 27th, 2009, 09:12 PM
OH NO FPS GAMES ARE UNDER THREAT!!!!! FUCK INFINITY WARD BOYCOTT ERRY DAY
IAWTP
haha now imagine if you were being sarcastic~
Jean-Luc
October 28th, 2009, 01:04 PM
Full airport video *SPOILERS* (http://www.liveleak.com/item?a=view&token=364_1256689255)
I actually felt a little sick. :sick:
Brave move by Activision/Infinity Ward though, and I applaud them for it.
jcap
October 28th, 2009, 02:30 PM
I hope IW is being DDoS'd right now. It would be THE FUNNIEST SHIT if their matchmaking server was attacked. Heh, no multiplayer for anyone! That's what happens when you have a single massive point of failure with no fallback.
343guiltymc
October 28th, 2009, 03:32 PM
Video removed
Jean-Luc
October 28th, 2009, 03:59 PM
Damn, Activision moves quick. Would somebody kindly provide a host? I've got the video on my hard drive :-3
Pyong Kawaguchi
October 28th, 2009, 04:03 PM
Send me the video, and I'll have it uploaded somewhere special
:3
http://www.megavideo.com/?v=NJ40CXC0
there you go :)
Jean-Luc
October 29th, 2009, 12:42 PM
Australia gets butthurt over the massacre simulation (http://www.smh.com.au/digital-life/games/outrage-as-terrorist-game-lets-players-massacre-civilians-20091029-hmey.html)
"The consequences of terrorism are just abhorrent in our community and yet here we are with a product that's meant to be passed off as a leisure time activity, actually promoting what most world leaders speak out publicly against," said Roberts, who is also the principal policy officer in Western Australia's Department of Premier and Cabinet.
"We understand that it's a game but ... we're not far off when you look at the images that you could actually put it on a Channel Nine news report and you'd think maybe that is real.
"If that material was on the internet about how to become a terrorist, how to join a group and how to wipe out people - that would be removed because it would not be acceptable."
One of Australia's most ardent campaigners against violent video games and the main reason (http://www.smh.com.au/news/technology/r18-for-games-not-a-chance/2008/03/07/1204780028413.html) this country lacks an R18+ rating, South Australian Attorney-General Michael Atkinson, said: "Expecting game designers to be responsible by not glorifying terrorism will always lead to disappointment."
:lmao: Oh Michael Atkinson you silly bitch.
Con
October 29th, 2009, 12:46 PM
ugh they're not glorifying it you dickwad
343guiltymc
October 29th, 2009, 03:21 PM
http://pc.ign.com/articles/104/1040201p1.html
Bodzilla
October 29th, 2009, 04:45 PM
CONSERVATIVES :argh:
Ganon
October 29th, 2009, 05:00 PM
Australia should start a civil war and make a new country led by johnny depp in a pirate costume :]
Pyong Kawaguchi
October 31st, 2009, 06:11 AM
I'm playing this right now in sp atm, and all I have to say is.... damn this owns.
ultama121
October 31st, 2009, 06:29 AM
Lol, leaked already?
Pyong Kawaguchi
October 31st, 2009, 06:44 AM
Yeah. :D
StankBacon
October 31st, 2009, 07:02 AM
lol console fps.
Phobias
October 31st, 2009, 08:57 AM
wait, HOLY SHIT. I will bet anyone, ANYONE that it will be banned in Australia. See, it's this kind of shit that makes people turn to violence, not playing violent video games.
=sw=warlord
October 31st, 2009, 10:18 AM
wait, HOLY SHIT. I will bet anyone, ANYONE that it will be banned in Australia. See, it's this kind of shit that makes people turn to violence, not playing violent video games.
I bet it dosn't get banned out of pure spite.
ShadowSpartan
October 31st, 2009, 09:00 PM
The media is dropping such a dramabomb over the airport scene.
jcap
October 31st, 2009, 09:00 PM
Kinda spoilers below, but not really unless you are so hardcore about spoilers that you haven't even watched any trailers... (Actually, there's not even any plot below, and a LOT less than the trailers ever exposed.)
I just want to jump in here with my early review of Modern Warfare 2 and say that this game is not even worth the SP if you're looking for an expansion on the first game. After playing though it for about 5 hours and beating it, I was left thinking "Are you shitting me? This is it?"
I do have to say that the action and combat is beyond any other game I've played, with more shocking and unexpected happenings than any game I've seen before. They really deviated from the norm and did certain things which leave you thinking, "HOLY SHIT! I CAN'T BELIEVE THEY DID THAT!" That said, I was extremely disappointed by the lack of any significant story like the first game had.
What I mean by this is, in the first game, you would have an objective such as "Raid the safe house and find Al-Asad," which then clues you in to what will happen next, who you are looking for, and what you are looking for. With MW2, your objective will be something such as "capture person x," and then you will proceed on with the game as a different person in a completely different part of the world doing something completely unrelated, all without even finding out what that person knew.
The game ends nowhere close to what the trailers described or even on any note of progress. After the trailers, I expected that this was a war against Makarov and goal was to track this guy down, unraveling the story, and flushing out everyone he works with. That's not what the game was about. By the end of the game, you are not any closer to ending the war than you were at the end of Modern Warfare 1. In fact, the only time you see him is during the airport scene, and you hear him once more on your radio closer to the end. You just spend time fighting the endless waves of enemies in different locations, but you never make any progress. I expected a game where the story expanded on the attacks happening, just like the first one. In this game, the only explanation behind the attacks is what you get at the very beginning, when Makarov shoots up the airport.
It seems that Infinity Ward realized they made a hit and now they just want to milk the series out for as long as they can. Modern Warfare 2 just spins its wheels in place so they can make a third game and maybe a fourth. The only plot that gets finished by the end of the game is one that lasted two missions. I could say it's like Halo 2, but that game was longer and actually made the Halo series much deeper than we thought. So, instead I'll say this game is like Crysis. What made Modern Warfare such a fantastic game, in my opinion, was the perfect mix of a great story (despite being short) and fun gameplay. I LOVED Modern Warfare, and I didn't buy two copies of that game for its multiplayer. This game feels A LOT more like the pre-Modern Warfare Call of Duty series. It's all about "intense, hardcore, realistic" fighting, not about the story.
Graphics, sound, and music were great. However, I don't count that as a selling point of a game. You could argue graphics sell a game, but frankly, there's more important stuff than that. If you want my opinion, they are basically on par with Modern Warfare.
Because the PC multiplayer is butchered and the game lacks a story, I'm going to say this absolutely did not live up to the first game. On the PC side, unless the multiplayer can pan out to be insane (which is doubtful with the lack of dedicated servers), my rating for this game is a 3/10 (even that is being generous, kept up only by some awesome fight scenes). Although that rating is based on singleplayer only, I'll say that with MP, it could probably go up to a 5 or 6 out of 10. It's still lacking and the removal of dedicated servers didn't help my opinion of this game either.
In general, if you were looking for a thrilling story, the game didn't live up to its hype. I guess if you're into matchmaking multiplayer and you were really looking forward to the sticky grenades and CTF, then this game could be for you. As for me, I'm extremely critical when it comes to stories, and this game didn't deliver.
Jean-Luc
October 31st, 2009, 10:06 PM
Summation of the singleplayer campaign.
I've heard from Trulife that the SP definitely doesn't live up to the hype. That, coupled with the dumbed down PC multiplayer (and $60 price tag) = no purchase from me. What a shame :saddowns:
343guiltymc
October 31st, 2009, 10:49 PM
Damn.......Why is it that the one game I looking forward to buying each year always not live up to its hype?
Inferno
October 31st, 2009, 10:52 PM
I'm going to play through it then decide if I want to buy it.
Maybe they will fix the dedi's in a patch.
Rook
October 31st, 2009, 10:52 PM
Maybe they will fix the dedi's in a patch.
lmao
Inferno
October 31st, 2009, 10:54 PM
Oh right.
Maybe they will fix the dedis in a 15$ patch.
Consolization of PC gaming.
Atty
October 31st, 2009, 11:26 PM
I love how three pages of "JIZZ I LOVE THIS GAME" and now it's "FFFFF"
Going to enjoy playing it on XBL, the way games should be played. B)
Inferno
October 31st, 2009, 11:37 PM
I love how three pages of "JIZZ I LOVE THIS GAME" and now it's "FFFFF"
Going to enjoy playing it on XBL, the way games should be played. B)
LOL. Have fun playing with XxXSmokezWeedz420XxX and XxXSexBitchesWeedXxX and XxX420WeedSmokezXxX and every other 12 year old screaming kiddie on Xbox Live.
jcap
October 31st, 2009, 11:37 PM
I love how three pages of "JIZZ I LOVE THIS GAME" and now it's "FFFFF"
That's what happens when you spoonfeed the fans all the good stuff about a game, leaving out everything that would make it bomb.
Now that we have our hands on it, their bubble has burst.
Pooky
October 31st, 2009, 11:39 PM
I've heard from Trulife that the SP definitely doesn't live up to the hype. That, coupled with the dumbed down PC multiplayer (and $60 price tag) = no purchase from me. What a shame :saddowns:
What is it with people and whoring the phrase 'dumbed down' so fucking much? You people don't know SHIT about the multiplayer yet, so maybe you should all just get over yourselves.
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