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Jean-Luc
October 31st, 2009, 11:42 PM
What is it with people and whoring the phrase 'dumbed down' so fucking much? You people don't know SHIT about the multiplayer yet, so maybe you should all just get over yourselves.
I was under the impression that we had already demanded answers from Infinity Ward, and they essentially confirmed that it was very much like the Matchmaking we've all seen in Halo 3. This didn't make us happy.

Guess I just dreamed that... :raise:

IF the matchmaking IW does is somehow good enough to make up for the loss of dedicated servers, I hereby give every one of you the right to throw it in my face. However, from what we've heard, that won't be the case.

Pooky
October 31st, 2009, 11:43 PM
I was under the impression that we had already demanded answers from Infinity Ward, and they essentially confirmed that it was very much like the Matchmaking we've all seen in Halo 3. This didn't make us happy.

Guess I just dreamed that... :raise:

Tell me how that makes the multiplayer 'dumbed down', just because it's different? Tell me if you've even tried it, to have a first hand perspective on it?

Jean-Luc
October 31st, 2009, 11:45 PM
Tell me how that makes the multiplayer 'dumbed down', just because it's different? Tell me if you've even tried it, to have a first hand perspective on it?
Fine, maybe "dumbed down" isn't an accurate phrase. I will hold my stance that all instances of Matchmaking to date have been very much "inferior" to dedicated servers however.

Pooky
October 31st, 2009, 11:46 PM
Fine, maybe "dumbed down" isn't an accurate phrase. I will hold my stance that all instances of Matchmaking to date have been very much "inferior" to dedicated servers however.

That was exactly the point, I hate how people are always so quick to call something 'dumbed down' without adequate justification.

Jean-Luc
October 31st, 2009, 11:49 PM
That was exactly the point, I hate how people are always so quick to call something 'dumbed down' without adequate justification.
Fair enough, but I'll go back to our original argument about my never having tried IWNet.

It's fully possible that I'm just sticking my foot in my mouth and that IWNet will be the greatest revelatory experience since the invention of the dedicated server. BUT, given Infinity Ward's response thus far, and my experience with matchmaking in the past, I'm not expecting it to actually be very good.

Pooky
October 31st, 2009, 11:52 PM
That might be true if you're the kind of person who just doesn't like matchmaking. Personally I quite enjoyed MW's matchmaking system on the XBOX 360, so if IWNet works just like that did, I won't have any problem with it.

Jean-Luc
October 31st, 2009, 11:56 PM
That might be true if you're the kind of person who just doesn't like matchmaking. Personally I quite enjoyed MW's matchmaking system on the XBOX 360, so if IWNet works just like that did, I won't have any problem with it.
I don't particularly mind matchmaking (it works well enough on the Xbox 360) but it's certainly not an acceptable substitute for a dedicated server, so far as PC online gaming is concerned. What it really comes down to is that when I go to game online, I want choice, I want options, I want variety. With a dedicated server (and preferably modding available), the possibilities are vastly superior to what matchmaking can offer.

Pooky
November 1st, 2009, 12:12 AM
I don't particularly mind matchmaking (it works well enough on the Xbox 360) but it's certainly not an acceptable substitute for a dedicated server, so far as PC online gaming is concerned.
While I can agree with what you're saying, I'm going to go ahead and be a heretic by saying I don't really like dedicated servers. For new players, or those unfamiliar with PC gaming in general, they suck. It's never fun joining a populated server only to be the only person there who doesn't know everyone else, or have to deal with whiny shitty admins.

Even though you can just leave the server and join another one, it still makes a bad first impression on new or casual players - a demographic that IW is obviously trying very hard to cater to.

jcap
November 1st, 2009, 01:55 AM
While I can agree with what you're saying, I'm going to go ahead and be a heretic by saying I don't really like dedicated servers. For new players, or those unfamiliar with PC gaming in general, they suck. It's never fun joining a populated server only to be the only person there who doesn't know everyone else, or have to deal with whiny shitty admins.

Even though you can just leave the server and join another one, it still makes a bad first impression on new or casual players - a demographic that IW is obviously trying very hard to cater to.
Instead they will be matched with players they don't know who are just assholes that want to cheat, teamkill, teabag, and trash talk. :neckbeard:

Pooky
November 1st, 2009, 01:49 AM
Instead they will be matched with players they don't know who are just assholes that want to cheat, teamkill, teabag, and trash talk. :neckbeard:

It's not like you don't get that in dedicated servers too vOv

Rook
November 1st, 2009, 02:09 AM
the whole point is community servers, i guess communities don't matter anymore

e: as of right now

leorimolo
November 1st, 2009, 03:14 AM
I am almost done with campaign, and after playing about 4 hours straight of splitscreen with my friends, I can easily say its fucking :awesome: and Spec ops is the best.

=sw=warlord
November 1st, 2009, 05:28 AM
Instead they will be matched with players they don't know who are just assholes that want to cheat, teamkill, teabag, and trash talk. :neckbeard:
I've only ever seen one person try to teabag on cod4, they died very quickly.
As for team killing last i remember that was only possible on hardcore modes.
Cheat, never seen anyone cheat in match making either and trashtalking you can just mute the pricks.

Atty
November 1st, 2009, 10:40 AM
LOL. Have fun playing with XxXSmokezWeedz420XxX and XxXSexBitchesWeedXxX and XxX420WeedSmokezXxX and every other 12 year old screaming kiddie on Xbox Live.Every war needs cannon fodder.

Jean-Luc
November 1st, 2009, 11:22 AM
It's not like you don't get that in dedicated servers too vOv
Very true, but the nice thing about dedicated servers is that we can ban the motherfuckers who do that :haw:

Needles
November 1st, 2009, 11:28 AM
I've only ever seen one person try to teabag on cod4, they died very quickly.
As for team killing last i remember that was only possible on hardcore modes.
Cheat, never seen anyone cheat in match making either and trashtalking you can just mute the pricks.

I hope there is a tk limit for an auto kick.

Loved how cod4 never counted tk deaths and instead added a death to the person who tk'ed you on top of the -10 points.

Ganon
November 1st, 2009, 11:33 AM
public servers lol

Inferno
November 1st, 2009, 11:36 AM
TBH for all the people who DON'T want IW net and the ass load of signatures on the petition to prove it. They should just fix it in a update. It's not like it would be that hard and I would go out and buy it right now if they did.

ODX
November 1st, 2009, 12:33 PM
I say wait for the game, see how it goes, and then bitch about it if it's really all the terrible.

Abdurahman
November 1st, 2009, 12:40 PM
The ending was leaked today, and I couldn't stop myself from watching. All I have to say is it's epic.

=sw=warlord
November 1st, 2009, 01:21 PM
I hope there is a tk limit for an auto kick.

Loved how cod4 never counted tk deaths and instead added a death to the person who tk'ed you on top of the -10 points.
if you betrayed 3 times then you would then die the next time you betrayed.

flibitijibibo
November 1st, 2009, 02:36 PM
http://www.gametrailers.com/user-movie/25-kill-streak-tactical/333709

25 kill streak = nuke. For srs.

Pyong Kawaguchi
November 1st, 2009, 02:51 PM
Its true.
I tested it out in splitscreen.
it owns

ODX
November 1st, 2009, 06:30 PM
As long as those kills don't go towards more of a kill-streak, then I'm mostly fine with that nuke.

Jean-Luc
November 1st, 2009, 06:49 PM
Not gonna lie...I don't like that idea much, especially seeing as I don't get to choose if it's disabled or not in matchmaking :|

=sw=warlord
November 1st, 2009, 06:57 PM
Its true.
I tested it out in splitscreen.
it owns
Is it the same as in the video once the nuke has been dropped you win/lose?

ODX
November 1st, 2009, 07:03 PM
Is it the same as in the video once the nuke has been dropped you win/lose?No, the guy probably just reached the score limit (set to 26 I suppose, since it was a splitscreen). As seen by the guy calling in the nuke, you can take cover from it so it's not an instant win/death-to-all reward.

Seems like it could be kind of cool to have everyone try and take cover, only to be shot in the back by other people already hiding there. And if they don't make it to any cover/aren't shot to death beforehand, they're meat for the nuke and points towards whoever launched it.

Amit
November 1st, 2009, 08:15 PM
Not gonna lie...I don't like that idea much, especially seeing as I don't get to choose if it's disabled or not in matchmaking :|
More motivation to kill the person before they launch aquire it, which really shouldn't be that hard.

paladin
November 1st, 2009, 09:11 PM
More motivation to kill the person before they launch it, which really shouldn't be that hard.

except, if its like cod4 with air strike/ heli, as soon as you spawn you can use it.

Pyong Kawaguchi
November 1st, 2009, 09:11 PM
It is like cod4, also things like that stack up.

ODX
November 1st, 2009, 09:29 PM
So wait, if you get a UAV, then another kill streak, does it overwrite your UAV or do you still have that?

Pyong Kawaguchi
November 1st, 2009, 09:29 PM
You still have your UAV

Amit
November 1st, 2009, 09:40 PM
except, if its like cod4 with air strike/ heli, as soon as you spawn you can use it.

I meant before they even got the streak.

Ganon
November 1st, 2009, 09:48 PM
Government Cheese: this game is good
Government Cheese: people are fucking dumb


reliable source

Rosco
November 2nd, 2009, 11:41 AM
Government Cheese: this game is good
Government Cheese: people are fucking dumb


reliable source

reliable source confirmed

Pyong Kawaguchi
November 2nd, 2009, 11:51 AM
This game is good, honestly, I really, really liked the SP, and 360 mp isnt that bad, so it isn't that big of a deal.

jcap
November 2nd, 2009, 12:26 PM
If you liked SP, you were playing it for the action. If you're easily entertained by fighting against bots with no means, then the game is for you.

As for me, I can't stand watching movies with no plot, so why should I enjoy a game with no plot? As soon as this game officially comes out, I'll post a full rundown of the storyline in both games.

(By the way, I landed myself a legal copy of the game.)

Jean-Luc
November 2nd, 2009, 12:52 PM
It was recently brought up to me that I'm being a little bit closed-minded about the situation here, and I can understand where that person (no hard feelings bro), is coming from. That said, I would like to illustrate exactly why I'm coming across as closed-minded and unhappy about the switch to matchmaking.

MATCHMAKING:

Pros: - Matched up against players of your own rank.
- Guaranteed to always be pitted against new players you haven't seen before.
- Great if you just want to jump right into a game without setting up options.

Cons: - Very little "community" focus as you rarely see the same person twice.
- Customization is very limited.
- If servers goes down, everybody gets kicked offline, no exceptions.
- Foreign residents might be left out in the cold if Infinity Ward doesn't install servers...everywhere.
- Forces paid DLC.
- No modifications allowed


DEDICATED SERVERS:

Pros: - Complete control by the server as to how the game will be played.
- Admin control to ban/kick cheaters and assholes.
- Modability.
- 99.9% server uptime, even when IWnet goes down for maintenance.
- Creates communities, which is entirely impossible with matchmaking.
- Ensures that the game can still be played long after IWNet servers have been shut down.
- Choice over what map, gametype, player count, custom options, and ping you want to play with.
- Can favorite servers.

Cons: - Takes a fair deal of trial and error to find a dedicated server that suits your needs.
- Never guaranteed to be matched with players of exactly your same skill.
- Server browser can be unfriendly to some.




Both systems have their place in the gaming world, but dedicated servers have been essentially a requirement in PC FPS games, as it's by far the best option available. I would have no issue seeing matchmaking side-by-side with dedicated servers (you know, so the player can choose how to play), but I cannot look at matchmaking as an acceptable replacement, especially seeing the systems that already exist. I don't think there has been a single PC game with matchmaking (other than Left 4 Dead), to actually succeed. Operation Flashpoint is dead, FEAR 2 is dead, it just. doesn't. work.

I'm open to the possibility that IWNet will be constructed in a way that makes up for dedicated servers, but there is NOTHING that Infinity Ward has said or done to reassure me that this is anything more than a Halo 3 matchmaking knock-off.


Hope that explains things better.

Ganon
November 2nd, 2009, 02:25 PM
qMfTR8PBrsE

I see why this guy is no longer with IW

sethiol
November 2nd, 2009, 05:45 PM
I see why this guy is no longer with IW

Yeah, I can soo see how someone that was actually giving out real information and not just smoke and mirrors would no longer be working for IW. Looking back at Bowling's info about MW2, which was vague at best, it makes sense.

BTW Treyarch is still working for IW just not on MW2.

About matchmaking and those that feel the server browser is too complicated. WTF is wrong with you. Are you SOOOOOOO ADD/ADHD you cant take just a few minutes to look over the browser and figure it out on your own?

I get it, that it takes time to find a server/ admin/ community that fits you. But thats the best part of having dedis and communities. I always find a few fav servers that I get on and game with. Than I find their forums, join them, get known, and that increases my pleasure of any FPS ten fold.

Just an example of current/ previous groups:
1stmsob.net
tacticalgamers.com
elitebda.com
legionofsparta.com
106clan.org (kinda dead but some really great guys here)

and these are just a few of the hundred or thousands of gaming communities that are fairly noob friendly and very competitive. Given you dont act like a spoiled child.

Amit
November 2nd, 2009, 05:49 PM
Why do I have the feeling that the next Treyarch game won't use IWNet?

Pyong Kawaguchi
November 2nd, 2009, 05:51 PM
Because if they where going to, they would have done it with WaW

Amit
November 2nd, 2009, 06:55 PM
I doubt IW would have let them use it, and it probably wasn't even finished development yet.

t3h m00kz
November 2nd, 2009, 07:31 PM
hahahahah shit got leaked

343guiltymc
November 2nd, 2009, 07:36 PM
Is the leak XB360 only?

Ganon
November 2nd, 2009, 07:37 PM
Is the leak XB360 only?

yep

Pyong Kawaguchi
November 2nd, 2009, 07:47 PM
hmm, maybe I should do a live stream?
Also, pm me with any mw2 questions you may have.

StankBacon
November 2nd, 2009, 08:17 PM
hahahahah shit got leaked

so what, every major game gets leaked early.

CtrlAltDestroy
November 2nd, 2009, 08:22 PM
After playing through the campaign, I have to agree with jcap. None of the story is really clear cut. At the end I was left wondering what the hell I just played. While the action is good, the plot falls short.

Campaign wise, the hype of this game is really lost in flashy gimmicks and whatnot.

ejburke
November 2nd, 2009, 09:29 PM
The true evil of matchmaking is that it DEMANDS there be no alternative. It needs every available player in the pool in order to work in a timely fashion.

And for what? Just so we can get in a game without firing a few neurons and making an informed decision? Oh game companies, please save us from our ability to consistently and predictably have enjoyable experiences with your games. We'd much rather sit there dumbly, pulling the lever of your crappy slot machine over and over.

Cherry. Cherry! Lemon.

Eh. It's not like I was going to buy this game anyway. Call of Duty has always been whack-a-mole masquerading as war porn to me.

NullZero
November 3rd, 2009, 11:50 AM
That settles it. It's mostly all hype and whatnot.

COD4 + things added on. Should really be an expansion pack like ODST (or whatever it was in the end).

Was going to buy it, but AC2 looks like it has more innovation and depth from the limited content out there, so going to buy next month.

Jean-Luc
November 3rd, 2009, 12:34 PM
I still have some hope for the game, but I just don't see the point in spending $60 for it when it should be $50 (continues to beat the dead horse). I will be working the Gamestop midnight release for the game though.

Pooky
November 3rd, 2009, 01:05 PM
More bad news on the Modern Warfare front, this time coming from the console side.

First off, do you like hearing 12 year olds with squeaky voices scream and curse at you? No? Too bad. Infinity Ward apparently decided that we aren't allowed to use Party Chat in matchmaking anymore. (http://xbox360.gamespy.com/xbox-360/call-of-duty-6/1041128p1.html)

Second, while not directly related to MW2, modded rapid-fire controllers are a severe annoyance on Xbox Live, as they present a method of cheating that can't really be proven or prevented in any way. Yet microsoft is now licensing official versions of the god damned things? (http://www.amazon.com/Xbox-360-Pad-EX-Turbo-Black/dp/B002LT9PXQ/ref=cm_cr_pr_sims_t)

At this point, even I've lost nearly all enthusiasm for this game.

Jean-Luc
November 3rd, 2009, 01:07 PM
First off, do you like hearing 12 year olds with squeaky voices scream and curse at you? No? Too bad. Infinity Ward apparently decided that we aren't allowed to use Party Chat in matchmaking anymore. (http://xbox360.gamespy.com/xbox-360/call-of-duty-6/1041128p1.html)

FUCK THAT.
Although I suppose it will force people to actually communicate with their team :downs:

Pooky
November 3rd, 2009, 01:11 PM
FUCK THAT.
Although I suppose it will force people to actually communicate with their team :downs:

Well, according to the various articles I've read, the idea is to prevent cheating via teammates calling out enemy locations to eachother. Seems to me though, they could prevent that much more effectively by restricting spectator camera modes to FP/Team only view (or just removing the spectator camera).

Jean-Luc
November 3rd, 2009, 01:14 PM
That's what I figured as well, but removing party chat entirely is a pisspoor way of taking care of the problem here.

Seriously, what has gotten into IW's head?

E: Obviously this doesn't affect me since I wouldn't go after the console version anyway, but it's weird to see them taking away features like this. Hopefully they'll still let console players mute the annoying bastards.

=sw=warlord
November 3rd, 2009, 01:16 PM
I will laugh so hard if it turns into a halo2vista.


Infinity Ward, however, is essentially adding on to CoD4. They're keeping the gameplay mostly intact, while putting in some really cool additions. I seriously doubt it's going to suck. Certainly not with those animations at least

It's not a port how could that happen? :ugh:
What happened?
I thought call of duty:MW2 was supposed to the best game ever.:allears:
Baww some more.

Pooky
November 3rd, 2009, 01:19 PM
That's what I figured as well, but removing party chat entirely is a pisspoor way of taking care of the problem here.

Seriously, what has gotten into IW's head?

E: Obviously this doesn't affect me since I wouldn't go after the console version anyway, but it's weird to see them taking away features like this. Hopefully they'll still let console players mute the annoying bastards.

It's a futile gesture anyway. Since my Xbox 360 is sitting here right next to my PC, I could just play the Xbox while still being in Ventrilo/TS with friends. There's no way that this is going to stop the really hardcore people from 'cheating' if they want to.

jcap
November 3rd, 2009, 01:27 PM
How the hell is disabling party chat even an option for the developers? It should be completely unrelated to the game. Personally, I thought the current party chat system was just a fancy expansion of the private chat feature. Why doesn't it appear to the game the same way for both?

Fuck this game.

Edit: Looks like you get a message from the Xbox dash that says you must be in the "game channel." Why the fuck did Microsoft do that...idiots.

(btw, watch IW make a patch to allow party chat, but you'll still never see dedis on the PC)

NullZero
November 3rd, 2009, 01:44 PM
Yes, because these cheaters are going to put their hands up and say "you got us now infinity ward", as they are just going to move on to things like teamspeak and ventrilo.

Jean-Luc
November 3rd, 2009, 02:40 PM
I don't even think cheaters matter here. Modern Warfare is a twitch shooter and I've never once seen any semblance of strategy among teams.

ThePlague
November 3rd, 2009, 06:20 PM
Drinking the MW2 sponsored Monster Assault atm :realsmug:

Pyong Kawaguchi
November 3rd, 2009, 09:31 PM
Btw guys, atleast on the xbox version of the game there are 4 multiplayer maps that don't show up in the map list, paid dlc already on disk?
:conspiracy:

jcap
November 3rd, 2009, 09:32 PM
Btw guys, atleast on the xbox version of the game there are 4 multiplayer maps that don't show up in the map list, paid dlc already on disk?
:conspiracy:
WHY would I not be surprised if IW were to sink that low...forcing us to pay for maps we already bought. :smith:

What are the names of the extra maps?

Pyong Kawaguchi
November 3rd, 2009, 09:38 PM
When it comes out for pc, I will literally pirate it, and force load the maps, and see what they are like.

sdavis117
November 3rd, 2009, 10:17 PM
Remember, IW did include maps in CoD4 on the disk that were not in the game, including cut SP and MP levels.

But after all that has happened, I wouldn't doubt that it is "DL"C.

t3h m00kz
November 3rd, 2009, 10:19 PM
I'm not even gonna pirate it, once MW2 bombs IW is just gonna complain about piracy killing their games.

Inferno
November 3rd, 2009, 10:27 PM
Way to ruin a game that could have been great IW!

*returns to CoD4*

Pyong Kawaguchi
November 4th, 2009, 12:19 AM
Remember, IW did include maps in CoD4 on the disk that were not in the game, including cut SP and MP levels.

But after all that has happened, I wouldn't doubt that it is "DL"C.

Was that included on the pc version, and if so, the steam version?
I wanna check them out :v:

Jean-Luc
November 4th, 2009, 02:46 AM
Thought of something.

Am I the only one who finds it rather ironic that Infinity Ward is supposedly doing much of this because of "rampant PC piracy"...yet the Xbox 360 version was the first to be leaked? :-3

Pyong Kawaguchi
November 4th, 2009, 02:57 AM
This just in, mw2 pc is only 9v9

Jean-Luc
November 4th, 2009, 03:02 AM
This just in, mw2 pc is only 9v9
If only there was some system where players could pay to increase that limit and yet still have stable internet connections :allears:

Pyong Kawaguchi
November 4th, 2009, 03:26 AM
If only there was some system where players could pay to increase that limit and yet still have stable internet connections :allears:

What is this blasphemy?

=sw=warlord
November 4th, 2009, 12:06 PM
Btw guys, atleast on the xbox version of the game there are 4 multiplayer maps that don't show up in the map list, paid dlc already on disk?
:conspiracy:
Maybe their unlocked after you get to a certain level, like foundry was unlocked on halo 2 after completing campaign.
If infinityward tried charging you for content already on the disk then i would only imagine someone is going to try and pull a class law suit against them especialy after all this.

Pyong Kawaguchi
November 4th, 2009, 12:20 PM
Meh, I guess Jcap and I should go take a wing at specops then.

343guiltymc
November 4th, 2009, 04:36 PM
Wtf there are sentry guns in multiplayer?!

Spartan094
November 4th, 2009, 04:50 PM
Wtf there are sentry guns in multiplayer?!
There is also a perk that has dogs for sniffing out bomb stuff, or so I heard.



First off, do you like hearing 12 year olds with squeaky voices scream and curse at you? No? Too bad. Infinity Ward apparently decided that we aren't allowed to use Party Chat in matchmaking anymore. (http://xbox360.gamespy.com/xbox-360/call-of-duty-6/1041128p1.html)
:suicide:
This is why I play SP before MP, but its sometimes funny to hear the 12 year olds scream, I caught one when he got pissed and started yelling at his sister to get off limewire since its making him lag, hahahaha capture card ftw but it was really annoying thru the TV speakers

Amit
November 4th, 2009, 05:09 PM
Maybe their unlocked after you get to a certain level, like Foundation was unlocked on halo 2 after completing campaign.
If infinityward tried charging you for content already on the disk then i would only imagine someone is going to try and pull a class law suit against them especialy after all this.

FTFY.


This just in, mw2 pc is only 9v9

I want to see the source.

sdavis117
November 4th, 2009, 05:46 PM
Infinity Ward confirmed it in their little Best Buy Q&A yesterday.

Also Pyong, I think the cut levels are in all of the versions of CoD4 (excluding Reflex).

Jean-Luc
November 4th, 2009, 05:51 PM
Transcript of the Best Buy Q&A (long read)

Aaron-GS: Welcome to Call of Duty: Modern Warfare 2 developer chat!

Mackey-IW: Hi I'm Mackey McCandlish, I've been at IW since day 1 and have worked on CoD1, 2, 4, and MW2. I'm primarily responsible for single player scripting and design. Some of the missions I scripted were Burnville, Stalingrad, Demolition, One Shot One Kill (Ferris Wheel!) and more.

Ryan-IW: Hello everyone I'm Ryan Lastimosa. I'm an artist at Infinity Ward and I'm responsible for weapons.

Provolown: What are the main differences between Headquarters Pro in Modern Warfare 2 and Headquarters from Call of Duty 4?

Ryan-IW: HQ Pro utilizes a timer that kicks in right when the HQ appears, allowing players to set up a strategy to take the HQ before it comes online

mon3ymak3r4812: can u get support powers after 25 killstreak?

Mackey-IW: To mon3ymak3r4812 Mon3ymak3r4812: After you use the 25 kill streak, the game ends.

Aaron-GS: A note for our guests: questions for this chat are queued, so the developers will be answering questions in the order they were submitted.

Aaron-GS: Please keep in mind that it may take a few minutes for the developers to answer your questions. To help them out, please ask short, concise questions and try to refrain from asking multiple-part questions to be fair to the other participants.

samahh: If any, what are the differences between the Playstation 3 and Xbox 360 versions of this game?

Ryan-IW: To samahh The experiences on both platforms are AWESOME! So there isn't a difference between the PS3 or 360 versions.

bnogradi28: Can you go into more depth about the third-person mode and how you will be able to use it.

Mackey-IW: 3rd person is limited to a few playlists, and it's always enabled for all players when you're in such a playlist. It's a lot of fun when you want some variety. The look is similar to spectating a game. Note that not all the attachments and perks are as useful in 3rd person.

nkrull: Is the tactical nuke an immedeate win for your team as it is shown in one video?

ModernWarfare69: Where did you get the ideas for the weapons from?

Ryan-IW: To ModernWarfare69 We get most of our ideas from real weapons being fielded right now from multiple military and other operating sources. We strive to make each weapon look and feel as they would in real life.

Ryan-IW: Yes, the tactical nuke is a win. A BIG win! Lol

Aaron-GS: Thank you for your patience. The queue will be reopened once the developers have had the opportunity to answer the questions that have already been submitted.

xxTex: Can explain how IW.net works for the PC platform?

Mackey-IW: PC has no common provider of matchmaking like on xbox360, so to have match making on the PC we had to create IW.Net, kind of similar to the match making networks created for RTS games on PC. This was not a trivial undertaking, although it's understandable that these days consumers may take match match making for granted.

LeachKing4: what new game modes will be introduced?

Ryan-IW: To LeachKing4 In MP, a new game mode we have is Demolition. I'd have to say its one of my personal favorites as one team's objective is to detonate two targets. It gets really heavy when one target is detonated and all the focus is shifted to one target, leading to all kinds of crazy moments you'd see in only in MW2

Mackey-IW: Currently the only classic map available in MW2 is Wasteland, which is based on the popular Call of Duty 1 map, Brecourt.

Mackey-IW: Which was one of my favorite CoD maps, personally.

Mackey-IW: MW2 supports games from 1v1 in Cagematch all the way up to 9v9 in the Ground War playlist.

Josh111: PC Question... What will the max amount of players per map be for PC multiplayer on IW.net

GeneralClean: With the new IW.net, how many players can it support at one time with each server set-up, 8 vs 8, 12 vs 12, 16 vs 16, and how much bandwidth are we talking about per player basis, Upload and Download?

Vince-IW: 9v9

Mackey-IW: The max number of players on all platforms are 1v1 through 9v9. This is the number of players we focused on when we were balancing map size, perks, classes, challenges, etc.

toxicinzanity: first id like to say thank you ohh gods of IW for giving me a reason to skip school. i would like to if there will be juggernaugt?

Ryan-IW: First of all toxicinzanity, you should'nt skip school. Trust us at IW, school is really important! In response to your question, we have a deathstreak called "painkiller" that gives you a few seconds of more health. It really helps when you're getting beat down and it gives you a fighting chance.

MW2Fan: If my computer can handle COD World at War, Can it handle MW2

Vince-IW: System Requirements o OS: Microsoft Windows XP or Windows Vista (Windows 95/98/ME/2000 are unsupported) o Processor: Intel Pentium 4 3.2 GHz or AMD Athlon 64 3200+ processor or better supported o Memory: 1 GB RAM o Graphics: 256 MB NVIDIA GeForce 6600GT or better or ATI Radeon 1600XT or better o DirectX�: Microsoft DirectX(R) 9.0c o Hard Drive: 12GB of free hard drive space o Sound: 100% DirectX 9.0c compatible sound card o Internet: Broadband connection and service required for Multiplayer Connectivity. Internet Connection required for activation. o Co-op/Multiplayer Hosting: To host Co-op or MP matches, a 2Ghz dual-core or better processor is recommended.

pittboss: will the private multiplayer matches for the pc be run as a p2p connections or are they run via the IWnet?

Deaths_head: Is there any type of character customization in the multiplayer?

Ryan-IW: Your character is specific to the class that you decide to choose.

Mackey-IW: IWNet matches players together based on several factors including ping and skill. After players are matched, the most suitable host is determined. That player hosts until they quit, at which time hosting responsibilities will normally migrate to another player without interrupting the match.

Sickology: This has probably been asked before. But what's up with the pot leafs in the Callsigns?

Ryan-IW: Callsigns allow you to customize your MP experience with images and titles that best suit your personality.

xxTex: What are the types of features that IW.net offers for PC players?

Mackey-IW: The ability to quickly and easily find a good multiplayer game. We're also able to host your rank and create-a-class online so any PC you log in with will be ready for you.

homie_wanna_liv: On the subject of single player are there any levels that are time restrictive like "No Fighting in the War Room" or "Mile High Club"? (are they as intense as the ones stated)

Laugh: Is there a console in the PC version of the game, so we can change our field of view from the xbox's default 65 FOV to 80 also can we tweaks the weapon damage for each gun, removes perks, graphical debris, breathing sway, also thru console like we where able to before or is this all gone?

Vince-IW: We would like you to play the game the way we designed and balanced it.

Ryan-IW: If you liked "No Fighting in the War Room" and "Mile High Club", you're gonna love SpecOps. "SO" is full of timed and objective based scenarios that will give you hours and hours of gameplay. You can also play SpecOps cooperatively with a buddy so both of you can hop and pop as a team!

QCskater93: Will we be able to turn off in game music? And can we mute people in the lobby in MP now?

Mackey-IW: IW games have a common slider for all volume control. For muting, we now make it easy to mute players throughout the entire game (so they stay muted in the lobby).

TheNinthAxis: If you charge for PC dlc will it be released at the same time as the consoles.

Vince-IW: We honestly haven't put much thought into DLC for any platform yet, we have been working on getting the game done

LeachKing4: How many new weapons will be introduced in campaign? anything you can say about them?

zackattack300: Is iw.net laggy? Has it been tested in the sahara on dial-up while downloading 3gig files and running antivirus with less than 200 ping? Hope so, it'll need it.

Vince-IW: We did test it in the Sahara, but we were only downloading a 1GB file...

Ryan-IW: We have a A LOT of weapons in MW2.

Ryan-IW: There are a **bleep** ton of weapons in MW2.

maniac1969: How are PC gaming clans going to uphold their clan rules in the IW-net system? Are you going to give admin rights to gaming rooms so that admins can Kick or Ban players who refuse to follow clan rules? For example, {MRoA} servers prohibit racial comments from guest and/or clan members...

Saucy: Will the DLC for PC version cost anything?

Vince-IW: No idea yet.

MW2cody: What can we expect in campaign? and IW You Guys are Awesome for Making another Game of the year!

Vince-IW: The campaign is an amazing and emotional story, I love it (who would have guessed). And thank you for the kind words.

xxTex: Will IW.net require players to pay for downloadable content, updates or just to play the game?

Vince-IW: no

bnogradi28: Will third-person be in Spec Ops or Single Player? Is there any trailers out showcasing third-person gameplay in any way?

Mackey-IW: In response to the PC clan question: Private matches are a way for players to easily play with their friends and apply whatever House Rules they want. You can not kick players from Ranked matches. If language is a problem you can easily mute players.

Ryan-IW: Third person is a gametype in MP only.

Futurefighter: Im kind of skeptical on the use of sentry guns in the MP. Can you explain them and tell us how you plan to balance them out?

ulukai: Will it be possible to use "lean" in the pc version, can we chat like in cod4 and is there any x-fire system to join friends allready playing ?

Vince-IW: Since we use steam for the PC version you have access to your Steam friends list.

MW2Fan: Total, how long is the soundtrack in MW2?

Mackey-IW: I don't know the exact minutes, but I do know that Hans Zimmer went well above and beyond the call of duty, so to speak, and really just provided an incredible amount of music. This was his first game project and he really attacked it.

liltc64: is it only snow mobile raceing or can u have more cars to race with = )?

Vince-IW: Only snowmobiles currently, but fun!

toxicinzanity: is the knifeing any diffrent in this one?

Mackey-IW: Yes, you can knife faster with the Tactical Knife (takes a long time to get though!) and you can knife a lot farther with Commando perk.

The3rdNipple: Using steam (which I have been for years) if I were to reformat my computer and redownload the game will my online profile be stored with steam? For instance, if I was level 24 and had all my classes and perks set, would they be saved online and brought back once I redownloaded?

Vince-IW: Stored on Steam!

kaRMa: Regarding the PC version, will all games be hosted by players or just private matches? And will the host have a zero ping advantage?

Aaron-GS: We're roughly half-way through the chat! Thank you for your patience, and we will be re-opening the queue shortly.

Ryan-IW: Sentry guns are basically miniguns on a tripod that react to enemy movement. They are a killstreak or you can get them in a care package. We're big on balancing weapons in MW2, especially in MP. Although a tactically placed sentry can be devastating, it can be destroyed by the other team if attacked correctly. It is very balanced and a welcome addition to the MP experience.

Mackey-IW: We put a lot of work into making the game tolerant of latency. In my personal experience it is not obvious which player is host. The game plays well on broadband.

Stormbringer: If a game on IW.net is hosted by a player would that player not then have an unfair advantage in terms of network latency?

Mackey-IW: We put a lot of work into making the game tolerant of latency. In my personal experience is not obvious which player is host. The game plays well on broadband.

Josh111: For the PC.. You guys have said people will be matched by skill.. How is this skill determined? Is it by kill to death ratio or something else?

Transcript for "Call of Duty: Modern Warfare 2 Developer Chat", Tues Nov 3 2009 (Part II)


Mackey-IW: Well none of the programmers are in the chat today.. so let's just say it's crazy programmer magic. It's a lot more than just K/D though. The important thing is not that all players in a game are the exact same skill, but that the teams are balanced.

LeetGamer_Cobra: why are there so litle recoil in the weapons in mw, and is it the same in MW2? We have done a shooting test on most of the weapons used in MW and it is like even imposibel to hit a target with not using burst fire, and that also even with the small smg. with spraying 1 mag, it was like in 20 meters only from 1 to 2 shot that did hit and that was the 1 and 2 first bullets going out, rest was fare from hitting anything. So personaly, i feel like the weapons are mutch to easy to shoot with in MW.

TheNinthAxis: Is there lean in PC multiplayer.

Vince-IW: No.

Axen: Please explain how a 9v9 match is a multiplayer experience? I'd have more fun serving lunch at a local nursing home.

Vince-IW: Sounds like are a very compassionate and giving person. I hope the people at the nursing home appreciate you.

Trac_Vantro: Is Iw.net going to help keep clans together the way we are use to playing together as clans now.

Mackey-IW: You can use friendslists in steam to play together.

TRU-Jennifer: Are you considering dedicated servers for the PC gamer in the near future?

Mackey-IW: Our main focus right now is on making sure the game will work well when it is released (on all platforms).

Ryan-IW: With balancing weapons, we strive to make sure each weapon recoils close to how it would in the real world. A good amount of us here at IW go shoot regularly and have hours of range time. The recoil we have in game is reflective to that of real steel firearms.

Porschy: Will you guys ever rethink about making a possible dedicated server patch after the initial launch? BTW I LOVE U GUYS <3

Vince-IW: We feel the PC game is great in it's current form. We put a lot of work into IWnet in an effort to make the PC experience better for our users. If there is a need for somthing more in the future we will address as needed.

Ryan-IW: The one level that EVERYONE loved in Cod4, All ghuillied Up, Is there a level similiar to it? or better worded, is there a sniper level haha? On November 10th, you'll see what we have in store for you! It's gonna be one **bleep** of a ride.

rnrmusic55: you said IWnet was created to help stop piracy, what do you say about the Xbox 360 version leaked and shared on torrent sites?

Vince-IW: IWnet was designed to make the MP experience on PC easier and more balanced.

Sickology: The one level that EVERYONE loved in Cod4, All ghuillied Up, Is there a level similiar to it? or better worded, is there a sniper level haha?

Ryan-IW: On November 10th, you'll see what we have in store for you! It's gonna be one **bleep** of a ride.

homie_wanna_liv: You guys are completely awesome! (Gods of the gaming industry) How much experience is required to reach the max level before prestige mode is unlocked?

Vince-IW: We'll leave that to you to figure out, let us know when you prestige! (and I know you will!)

Stringarray: Will IW ever consider developing games on the PC to support dedicated servers, be it MW2 patches or future endeavors? Just curious if dedicated servers are on the radar anymore.

Mackey-IW: Our goal is to provide the best experience for our users, so nothing is ever "off the table". We are always evaluating our options.

zackattack300: Has the sniping been changed at all? (mechanics and such I mean) Same engine?

Ryan-IW: If you're familiar with our sniper mechanics, then you'll be familiar with MW2's. We've refined our COD4 engine for MW2.

IW_has_failedus: Why did you make the game soo much easier for noobs by putting in death streaks and pro marty/jugger. Now people can't be good at the game because they will always be killed by the noobs with triple jugger or w.e. You guys have to go back to your roots. I realize that all you guys are after is money, but come on. What about the true fans. :smileysad:

Vince-IW: Just do me a favor and play the game first, we put a LOT of work into balance. We are big gamers here at IW and want a great experience just as much as you.

Mackey-IW: Also in response to IW_has_failedus, death streaks don't kick in until you've died several times, so you're not going to be tearing up the leaderboard with deathstreaks. They're just a great way to get out of a cold snap.

zach426: Will you create any multiplayer playlists for competitive play? ( I.E.. no perks, killstreaks, attachments etc.)

Ryan-IW: You'll be able to customize MP gametypes through Private Match.

Freeman06: Hello, are you considering ever patching in mod tools for the pc to make custom maps and such?

Mackey-IW: Right now we're focused on launching our game.

Aaron-GS: Thanks for your patience! If your question is not answered, please refer to the transcript that will be posted after the chat for additional information.

BillEdwardz: Are we gonna be able to customize our character in system link for the 360? Such as perks or callsign. Or maybe have it save our classes from live onto system link? Just asking because on CoD4 the system link options seemed pretty limited.

Mackey-IW: System link has create a class now.

JunkyNL: I like many others, have friends from all over the world and like to play games against each other. So with this new system we wont be able to play lag free against each other? And is there still a (Offline) LAN function?(there is no internet at that location) (the 402 site doesn't answers this question)

Vince-IW: You can party up with your friends and you will be placed in a game that works well for everyone.

gdogg: On the PC version is there going to be Hardcore Free for all?

Mackey-IW: Currently there are hardcore TDM and SD playlists, however as you witnessed with CoD4:MW, the playlists may change from time to time.

GunnZero: i play on all gaming machines, if it allows me to game, im on it. But will PC have Mod tools?

Vince-IW: We haven't made any decisions regarding this yet.

folf: Could the migration of hosting make my isp�s service agreement void since I am not supposed to host servers?

Vince-IW: No, this is not a permanent server that you are hosting.

Futurefighter: How do you plan to appeal to professional pc gaming leagues like CAL and CEVO with IW.net?

Vince-IW: I guess we'll have to talk to them and see what they would need. We would love to work something out.

Themouse: Hi,and sorry if it got asked ,or answered in the first 10mins, I had trouble connecting, I only actually want to know 1 thing, will you re-introduce dedicated server support, a yes or no will do? So I can enjoy the rest of the chat, or go off and do something more useful

thajuggaloz: Is there a possiblity IW will release Dedicated Servers in a future patch? I am in a large international COD clan and IWnet/9vs9 will be impossible for us as a group to play together.

Vince-IW: We can't predict the future... yet.

Mackey-IW: To sportfan91 We are currently focused on launching the game.

sportfan91: Why isn't there a multiplayer map of the Gulag from the Single Player Trailers?

Ryan-IW: We have many things in store for MW2, but right now we have to get you guys the game you've been waiting for.

h4msandwich: Has IWnet been tested in European settings? My clan plays european leagues and we got ppl from Eastern europe, UK and Sweden meeting in the same match. How is this going to play out considering siginificant differences in Bandwith and connection qualities between players. Will host player always have the ping advantage. Can a match be hosted by 'third' person, not taking part in the match?

Mackey-IW: Players do not control who hosts.

Codmw2fann: how will the ranks work (example: 1-55 then prestige till 10th)?

Mackey-IW: Now it is 1-70 with much prestiging, with prestigious prestige rewards.

DudezTY: Since we can not kick people in ranked matches, how will we stop hackers who get past VAC?

Mackey-IW: Our goal is to ban hackers from the game.

GeneralClean: So how can you justify 9 vs 9 at the most on PC when we had 32 vs 32 in COD4?

Aaron-GS: Please keep in mind that it may take a few minutes for the developers to answer your questions. To help them out, please ask short, concise questions and try to refrain from asking multiple-part questions to be fair to the other participants.

Mackey-IW: The CoD4 maps were not balanced for 32vs32. In MW2 the entire experience is carefully balanced for a smaller range of players.

frzg: Was the decision to create IWNet for PC a profit based decision or a 'genuine improvement of the game'?

Vince-IW: To improve the game, it actually cost us money to develop it so the there isn't a profit motive.

Aaron-GS: We will be opening the queue again shortly once the developers have had the opportunity to answer questions that have already been submitted.

krm2014: Will the IWNET multiplayer system compensate for the undoubtly low ping that the host computer will have for the other players, or will the host have an advantage over the other players? Also, going back to clans...Is there a way to have more than 18 people in a server, because my clan has at least 100 members and we like to get 20-30 on our servers at the same time.

Mackey-IW: Games cap out at 9v9. The software has great latency tolerance. See above!

Torinir: How does IWNet plan to address serious griefing, such as intentional teamkilling, voice/chat spamming, and other unwanted behaviours in public matchmade games? This includes organized griefing from groups like myg0t.

Sno-dog: Is there a final decision placed on any modtools that you may or may not come up with later on? Not necessarily for Multiplayer, but possibly Singleplayer or Spec Ops? Also, im sure the SP will be an awsome spectical. Sadly, im worried about the Multiplayer, how do you guys feel the multiplayer will play out?

Vince-IW: Multiplayer is incredible, you should not be worried!

Mackey-IW: You can easily mute players, and hardcore (friendly fire enabled ) SD has "ricochet" which makes you hurt yourself instead.

Stormbringer: I can see how IW.net would be good for the individual; however, would you not agree that for clans with wide geographic dispersion this could cause severe problems in terms of ping?

Vince-IW: We have not found this to be a problem.

paintballrulzzz: Will there be a boot option if someone "team kills" you like in halo3? I find it really annoying trying to play a game of hard core search and destroy with out getting team killed. can you explain the kill streaks and all the new ones?

Ryan-IW: We have customizable killstreaks in MW2. There are too many to list at this time, but my favorite is the AC130 in MP. Reign fire from above!

Mackey-IW: Seems like everybody I play with on 360 is some guy in England that got the game early, and the game was very playable even with only 2 of 4 bars.

Aaron-GS: About 30 minutes left! Remember that we'll have a transcript of the chat posted later on this week.

Reeses: Are you at all surprised in the number of people that pirated MW2 on the Xbox360? Will they all be banned?

Mackey-IW: The pirates will walk the plank.

grahamrimell: Will there be any Afro American characters to play as in this game?, i felt very insulted that there wasnt any included in the Original modern warfare. This is very important for racial awarness.

Vince-IW: We have a pretty wide array of nationalities represented in our game, in single and MP. So, yes.

zach426: What was your guy's logic behind removing the lean feature for PC, a feature that was a mainstay from all of your previous call of duty titles?

Mackey-IW: The game is not balanced for lean.

homie_wanna_liv: Can you dual wield SMG's with akimbo? Or just pistols?

Mackey-IW: Yup SMGs

Transcript for "Call of Duty: Modern Warfare 2 Developer Chat", Tues Nov 3 2009 (Part III)



Mackey-IW: And shottys if I'm not mistaken.

maniac1969: Vince, there are 178,000 voices that say you need dedicated servers for the PC. COD4 is the bigest online game in history! Why in the world would you take away dedicated servers and change the whole MP experience for us? And Mackey, the PC version with dedicated servers is already the best experience the way it is!

Vince-IW: All I can say is that we changed it to make it a better and easier experience. Also, not all of the names on that list are legit. :smileywink:

Mackey-IW: 402 signed it 4 times I heard.

kaRMa: Please give me a direct answer. On the PC version. Are all games hosted by players, and is there a 5 second delay when host migration is in effect?

Vince-IW: yes.

TRU-Jennifer: What are the current steps being taken in regard to active blocking measures that some major ISPs have taken regarding Peer 2 Peer connections, such as what Comcast does?

Mackey-IW: Only players capable of hosting will be host.

QCskater93: I noticed in COD4 that the sound was very confusing and whilst using a turtle beach, I couldn't figure out who was where when I would hear them. I'm assuming MW2 has improved on this?

Vince-IW: I haven't heard of any issue with COD4. Let us know if you have a problem with the new game.

The3rdNipple: Midnight on Nov 10th, are you guys prepared for the mass number of people that will be logging on? Do you think this launch could go without delays? Btw, last post I never got to say great job guys.

Vince-IW: I am scared for the onslaught... We have done everything we can to prepare and we have people ready to respond, but you can't test for everything to this scale.

JunkyNL: You say the Multiplayer is going to be incredible and I want to try this new IW.net system to see, but if it doesn�t exceeds my expectation I lost 60 dollars cause it cannot trade PC games. Unless IW is going to offer a money back guarantied

Mackey-IW: When one of your friends buys it, you can ask him if it's good, and then make an educated decision.

Ryan-IW: We understand your concern for the PC version as it is a very important topic. We keep our loyalties to making good games. Fun games that people can play worldwide and on multiple platforms. We feel that most or all of your questions will be answered on November 10. We had a blast developing this game for the last two years.

Freeman06: Is IW.net going to be available for midnight release, even tho if you orderd on steam it comes out 2 days later?

Vince-IW: yes.

N2DEEP: I run lan parties for PC, how will you be able to lan without internet access and no dedicated servers as you could with cod4?

Mackey-IW: We can play at work on our lan by doing private match and there is no lag.

JD8: Several members of my clan are in other countries, If your new system doesn't consider them a good match to play with us they may feel like an outsider in our clan community. How are we supposed to keep our clan base if we don't get to choose who is a good match?

Vince-IW: Party up!

GeneralClean: Have you tested IW.net with connecting with overseas players? And if so what were the results?

Vince-IW: Yes, seemed good.

Axen: Since you seem to be fairly open with call sign custimaztions, can we expect a swastika or an ikhthus? I like saying a little prayer over voice chat as a pre-game warm up, and I want to make sure there's a call sign that correctly represents our clan.

Mackey-IW: No swasitkas, we're not making WWII games!

ulukai: I'm in a lan party association our last lan had 400 players, can we play lan with the pc version and is the game made for lan party competition and last question could you explain why there is no collector version on pc ?

Moriarte: Will there be a multiplayer PC demo shortly after release? The PC community is largely skeptical at best right now and with no ability to trade-in or rent, this is a real gamble for our wallets.

Vince-IW: No plans for a demo currently. We are still working on finishing the PC game right now (yes, I know... we need to get done!)

Mackey-IW: As long as you can connect to steam you can play the game fine.

ETPC: How come MW2 is delayed on Steam and when does the pre-load start (16gb is a bit big :smileytonguehttp://www.hardforum.com/images/smilies/smile.gif? Also, will there be a DX10/10.1/11 renderer/option?

Vince-IW: We hate the delay as well, it is not up to IW.

Apex: Will there be a way to provide genuine feedback regarding IW.Net after the game is released? Seeing as the PC subforum at your site isn't very effective.

ViperVenom: What was the inspiration behind the AC-130, Throwing knives, 3rd person and such? Did looking at some of the Cod4 Mods influence any of these?

Mackey-IW: We wil be watching and listening of course.

Ryan-IW: The inspiration behind so many inclusions to MW2's MP was basically the fun factor. We'll look at something we did in the past and say "Wouldn't it be fun if we *insert blank here*". With MW2 we had the chance to do a lot of just that. We implemented things that at first were very experimental and unbalanced, but through time and hours and weeks of testing and balancing, we came out with something amazing.

welcome2thegame: I know there are snowmobiles in singleplayer, but are there more vehicles in singleplayer, and are there vehicles in mutiplayer? And I am a stock holder of activision, and wondering why it has dropped over the past two weeks?

gdogg: Are you aware of the petition to for dedicated servers and mods, have you taken this into acount?

Vince-IW: yes.

frzg: Is there a /record feature? Answer yes... please. We're trying to give you a 'chance'

Vince-IW: no

LeachKing4: In MP can snipers be customized to have silencers?

Ryan-IW: Yes

will0812: Do you honestly think you have improved the PC version with IW.Net, you cannot claim the gameplay is smoother, as dedicated servers are much more efficient.?

Mackey-IW: Yes, we believe MW2 is better than CoD4:MW. The reason iw.net exists is to improve the gameplay for our users.

TrastX: You guys have made it easier for PC players to hope in a random game, but you made it harder for Clans to stay together and play in a community fashion like were used to. How will we be able to play with the same people on a regular basis without having 100s of people on our friends list, is there ever a way to join the same match rooms?

Vince-IW: Yes, you can party up with people and play with them.

Saucy: Will it be possible for more players to play in Special Ops? Like instead of two, maybe also three or four players later on? It would be more fun to be able to play with more friends in my opinion.

Ryan-IW: SpecOps is currently a two player cooperative mode

IW_has_failedus: Will PC Players be able to play online WITH xbox 360 players? Like in the game shadowrun? Because that would be totally badass. =D Maybe something we could see in the future of the franchise? Also has Future warfare ever come to mind?

Vince-IW: no, not something we think is a good idea currently

CrusaderCon: Since you guys have not made any decisions on MW2 mod tools. I suggest taking a long thought about the past games and how many great ideas and things that came from mod tools. 1. Fantastic Maps! 2. Amazing Gametypes like ZombieX, The Vietnam Mod, The Rising Mod, The Open Warfare Mod, and The Extreme Mod! 3. Great Player Skins! 4. New Modified Weapons! You may think this would be a hassle to have mods and etc. But, all you need to do is open a mod and mapping section of the IW website

Vince-IW: Understood.

Aaron-GS: Thank you all for joining us tonight! Our time is winding down here, so the developers are currently answering the final questsions of the evening.

MasterShrive: Apologies I am late and if this has been asked before, but I am the co-leader of an Australian PC clan (Roll the Dice) and down under our Internet is rather poor with very limited upload capabilities. Our clan also has 25+ members all over the country and we regularly have trainings and scrims as a group. My question is, has IWnet catered for this kind of scenario and will be able to train together still given the P2P and rather poor ADSL connections in Australia? We are also charged or our uplo...

Ryan-IW: Yes.

Mackey-IW: Your ping gets taken into account for match making

Mackey-IW: And you can play with your friends using friends lists or private matches.

Mackey-IW: Hmm I think they're out of questions.

Ryan-IW: hmmmmm... maybe we have time for a few more....

Mackey-IW: Any good questions left? One that I can not predict.

MW2Fan: Why didn't you answer my last question?

Ryan-IW: What was your last question?

lucifeR: If there is no console, how can you expect people with low-end PC's to play the game with sufficent FPS? As in COD4, you could remove things such as decals in order to gain much needed frames per second.

Mackey-IW: You can turn stuff down in the menus.

Moriarte: Ignoring IW.net, is the PC version a direct port of the console version?

Mackey-IW: No, PC has custom stuff like mouse control, text chat in game, and graphics settings.

LaGgY_42o: What kinds of pings did you get during your IWNet testing and what do you say is an acceptable ping?

Mackey-IW: I've been playing mainly with around 100ms ping and it was great.

Axen: Why the high price tag? I understand taking money from the console players, but as an avid PC gamer, my wallet is not so giving for a game that lacks so many features.

Mackey-IW: We don't set the price.

QCskater93: I'm curious if it's possible to get all 69 stars in spec ops by your self? Or do you need another player? This is the last question so I want to say, good luck and I hope you guys great success with the game(:

Vince-IW: There are 2 that need a second player, one being teh AC-130 mission.

pclov3r: Will thereb e a mp beta

viva: Do you plan on releasing the Call of Duty Classic download without hardened or prestige edition?

Ryan-IW: To benslancer No, the game comes out on the PC, Xbox 360, and the PS3 on November 10th.

Vince-IW: I would like to release it, so more people can try it.

Matthew-BBY: Thank you for Joining up for this chat session. If you are interested purchasing this game please visit http://bit.ly/1b96zU for Xbox 360 and http://bit.ly/253t73 for PC.

Aaron-GS: If you missed a portion of the chat, remember that we'll be posting a full transcript on our forums in the next few days.

Mackey-IW: Sounds like we're done.

Ryan-IW: From all of us here at the IW, thank you all again and see you online on Nov 10th

Ryan-IW: Not if we see you first :smileyhappy:

Mackey-IW: Thanks guys catch you later.

leorimolo
November 4th, 2009, 06:27 PM
You guys are fucked.

Pooky
November 4th, 2009, 07:20 PM
Eh, a lot of that was actually good news for me. I've always had a lot more fun in MW with a small amount of players, so it's nice to hear that all the focus has been put into relatively small matches this time. People who enjoy 64 player games in MW are idiots

Inferno
November 4th, 2009, 08:11 PM
^^
2v2 Supremacy.

But matchmaking is still terrible.

itszutak
November 4th, 2009, 08:21 PM
Laugh: Is there a console in the PC version of the game, so we can change our field of view from the xbox's default 65 FOV to 80 also can we tweaks the weapon damage for each gun, removes perks, graphical debris, breathing sway, also thru console like we where able to before or is this all gone?

Vince-IW: We would like you to play the game the way we designed and balanced it.:| what the hell.

Inferno
November 4th, 2009, 08:25 PM
Quote:
Laugh: Is there a console in the PC version of the game, so we can change our field of view from the xbox's default 65 FOV to 80 also can we tweaks the weapon damage for each gun, removes perks, graphical debris, breathing sway, also thru console like we where able to before or is this all gone?

Vince-IW: Lol no! Your dumb, why would you want to be able to customize anything in the game?

Pooky
November 5th, 2009, 01:04 AM
Quote:
Laugh: Is there a console in the PC version of the game, so we can change our field of view from the xbox's default 65 FOV to 80 also can we tweaks the weapon damage for each gun, removes perks, graphical debris, breathing sway, also thru console like we where able to before or is this all gone?

Vince-IW: Lol no! Your dumb, why would you want to be able to customize anything in the game?


I doubt that's what they really meant... probably they just have a lot of the commands cheat protected this time around.

PenGuin1362
November 5th, 2009, 02:06 AM
I really can't argue with the cap on 9v9 players. Maps, perks, all tha shit are designed to be balanced with a limited number of players. they're weren't all designed for the use of 64 people. That;d be a waste of time/resources/money.

Don't care about nit picky stuff, buying the game, it will provide plenty of entertainment.

Amit
November 5th, 2009, 03:15 AM
People who enjoy 64 player games in MW are idiots

I'm an idiot because I like to play with more than 18 people on a server? Who are you to tell me how many people I can play with?



I really can't argue with the cap on 9v9 players. Maps, perks, all tha shit are designed to be balanced with a limited number of players. they're weren't all designed for the use of 64 people. That;d be a waste of time/resources/money.

Don't care about nit picky stuff, buying the game, it will provide plenty of entertainment.

Meh, 18 players is still decent, but we didn't ask them to spend extra time, resources and money to add OR remove stuff to the PC experience. I'm quite sure that COD4 wasn't tailored to 50 player servers, but it still works surprisingly well.

ODX
November 5th, 2009, 07:32 AM
429l13dS6kQ&feature=sub

Holy shit...

Ganon
November 5th, 2009, 07:52 AM
Eminem is so br00tal

Needles
November 5th, 2009, 08:06 AM
Meh, 18 players is still decent, but we didn't ask them to spend extra time, resources and money to add OR remove stuff to the PC experience. I'm quite sure that COD4 wasn't tailored to 50 player servers, but it still works surprisingly well.
When it gets past 35 people that's too much. 50 people is just a lot of nade spam, and spraying. And lots of matry.

jcap
November 5th, 2009, 08:12 AM
Pretty lame trailer, tbh. Not nearly as good as the others. Also, I guess I didn't find it all that jaw-dropping being that I already beat the game and realized it is 100% hype and worth nothing.

Pooky
November 5th, 2009, 12:14 PM
Pretty lame trailer, tbh. Not nearly as good as the others. Also, I guess I didn't find it all that jaw-dropping being that I already beat the game and realized it is 100% hype and worth nothing.

You talking about the whole game, or just the campaign?

Personally, the multiplayer is all I'd really be getting this game for (sorry Ross).

Jean-Luc
November 5th, 2009, 01:34 PM
I'd like to point out something that bothered me:


Moriarte: Ignoring IW.net, is the PC version a direct port of the console version?

Mackey-IW: No, PC has custom stuff like mouse control, text chat in game, and graphics settings.
What the hell? THAT'S custom?

This is sounding increasingly like the PC version is essentially a console port :ohdear:

blind
November 5th, 2009, 01:44 PM
me and rosco gonna pwn this game on pc probably /hf

=sw=warlord
November 5th, 2009, 02:17 PM
I'd like to point out something that bothered me:

What the hell? THAT'S custom?

This is sounding increasingly like the PC version is essentially a console port :ohdear:
Hey its more than we got with halo2vista.:v:

Jean-Luc
November 5th, 2009, 02:23 PM
Hey its more than we got with halo2vista.:v:
Halo 2 Vista also had a server browser and dedicated servers alongside matchmaking :v:

=sw=warlord
November 5th, 2009, 02:29 PM
Halo 2 Vista also had a server browser and dedicated servers alongside matchmaking :v:
I guess i was right, MW2 was going to and indeed did become worse than H2V, my next prophesy is that it will be horribly optimised and run like crap on a computer.
You heard it here first folks.
Im not going to say il eat my hat as that would mean i would need to buy one.
But yeah.

PenGuin1362
November 5th, 2009, 04:43 PM
Regardless, IW has a lot to be proud of and I'm pissed I couldn't part of this production team :( (and the shit tons of money it'll be receiving >_>)

Jean-Luc
November 5th, 2009, 04:45 PM
I'm afraid of this game being successful. It will send a clear signal to developers everywhere that they can fuck over whoever they want and still net massive profit.

If that mentality caught on, it could be the worst thing ever to happen to gaming.

Inferno
November 5th, 2009, 04:52 PM
The PC sales will tank and the console will sell a shit load.

I guarantee it.

Spartan094
November 5th, 2009, 05:02 PM
The trailer is alittle cool, I wish they didn't cancel releasing the modding tools for the PC version. But I wonder if they will stick the modding tools in a .iw file like they did with cod2 (dout it thou) This is why I play it on the xbox 360 anyways.

E: http://news.vgchartz.com/news.php?id=5755

Full list of perks, dunno if you guys didn't know yet so yeah. No more marty anymore, yes!

jcap
November 5th, 2009, 05:14 PM
Regardless, IW has a lot to be proud of and I'm pissed I couldn't part of this production team :( (and the shit tons of money it'll be receiving >_>)
I would be ashamed to be part of their production team.

Ki11a_FTW
November 5th, 2009, 06:43 PM
a lot of the things they are doing to this game makes me pretty pissed, but either way im still gonna have to get it, but maybe for 360.

Amit
November 5th, 2009, 08:43 PM
I would be ashamed to be part of their production team.

QFT. What kind of sick minded person would be proud of what IW has done. I can understand that you'd play the game regardless, but to promote what they did as a great thing? Destroying the PC community, the very one that created them, is something to be proud of? That's like today's U.S. government burning the Bill of Rights and creating a new set of rules that restricts the freedom of people. Almost like what the president did in the Fallout universe.

Bodzilla
November 5th, 2009, 08:47 PM
also MW2 is 90 US dollars for australians on steam, buying an electronic product from the same store as americans using american dollars.

why? who cares,
any reason? nah.

i mean who wants to be competitive and scrap regional prices anyway.

oh wait.....




>__>

Jean-Luc
November 5th, 2009, 08:51 PM
Australians have a fucking 80% markup on this game? On a digital download? Sweet christ :|

Inferno
November 5th, 2009, 08:54 PM
a lot of the things they are doing to this game makes me pretty pissed, but either way im still gonna have to get it, but maybe for 360.

Blood Traitor.

Con
November 5th, 2009, 09:18 PM
http://img11.imageshack.us/img11/326/mw2ba.jpg

just saw this on digg

Inferno
November 5th, 2009, 09:20 PM
Cock of Doody: Modern Gayfuckstupid 2.

sdavis117
November 5th, 2009, 09:31 PM
Cock of Doody: Modern Gayfuckstupid 2.
You watching Pyong's stream?

Jean-Luc
November 5th, 2009, 09:32 PM
If this game gets a perfect score on ANY review site, I might cry :saddowns:

flibitijibibo
November 5th, 2009, 09:36 PM
Of course it will, Jean-Luc. It's obligatory for sequels to have that bullshit published.

Anyway, I can't say that I care for CoD (notice the lack of me anywhere in here), but I still lol'd when I found this on /v/:

http://img5.imageshack.us/img5/2970/1257474191661.png

PenGuin1362
November 5th, 2009, 09:36 PM
It better, just because they screwed PC players over doesn't mean the game itself is terrible. They no doubt put a ton of effort into this game. I totally agree with you guys that it sucks what they did to PC players but it doesn't mean the game itself will be any different. Then again I prefer console because of the fact that it has match making....and I suck with a mouse. Who knows though, they may patch it to allow dedi's, once they realize PC sales tank. Console will no doubt sky rocket into record sales. Also it's not like they removed dedis for no reason. They had a reason. Still I don't agree with it but it's not like they were like "HURR LETS BONE THE PC COMMUNITY CAUSE CAN HURRRRR". Can't say I agree with the player cap though....

Jean-Luc
November 5th, 2009, 09:41 PM
Yeah but penguin...if they're fucking over a certain audience and important features are missing...why would the game merit a perfect score? These are MAJOR flaws, no matter how you slice it.

Inferno
November 5th, 2009, 09:56 PM
Because hype = good scores.

And so does a nice "donation" from infinity ward to the reviewers.

jcap
November 5th, 2009, 11:17 PM
I can't wait to see the "professional reviewer" (read: paid off assholes) scores as 9.2 average, with the user reviews being just marginally over 2 or 3.

Champ
November 5th, 2009, 11:23 PM
I was excited for this game before I saw the shit like sentry guns, dual wielding, and some of the perks. And they fucked over the PC version, good thing I'm getting it for console.

Also, jcap, I doubt the user review will be like that. There will be thousands of kiddie fan boys rating it a 10 just because it's MW2.

blind
November 5th, 2009, 11:27 PM
campaigns supposed to be about 3 hours long.
Love, Caskey.

jcap
November 6th, 2009, 12:15 AM
Also, jcap, I doubt the user review will be like that. There will be thousands of kiddie fan boys rating it a 10 just because it's MW2.
Well, that's why I gave it around a 3, counting those fanboys who will give it nothing less than a 10/10. Maybe I shouldn't have said 3. I doubt it will have an average above 5 though.

I think the PC version will definitely hit around there, being everyone who cares about these issues will immediately go out and vote he game as low as it can score.

Pyong Kawaguchi
November 6th, 2009, 01:07 AM
Tac nuke vid I made
1F8pUl2LnXY
:)

Jean-Luc
November 6th, 2009, 01:27 AM
Turns out Infinity Ward isn't the only PC-based company considering ditching dedicated servers. iD is too >>

iD says likely no dedicated servers for RAGE (http://kotaku.com/5398270/id-probably-no-dedicated-servers-for-rage)

I can only pray this isn't the start of the downward spiral.

Pyong Kawaguchi
November 6th, 2009, 01:29 AM
brb, nuking activision and iD

TeeKup
November 6th, 2009, 01:46 AM
Oh cool, IW started a trend.

PenGuin1362
November 6th, 2009, 10:41 AM
I wouldn't worry so much about that. Judging by the overwhelming reaction to IW's decision, companies will realize soon that dedi removal is not the brightest idea. Especially when PC sales start to drop drastically.

Rosco
November 6th, 2009, 10:48 AM
me and rosco gonna pwn this game on pc probably /hf

this :realsmug:

Pyong Kawaguchi
November 6th, 2009, 04:37 PM
Hope:
http://www.gamerzines.com/pc/news/mw2-pc-dedicated-servers.html
:D

Bodzilla
November 6th, 2009, 04:44 PM
now if these matchmaking games for the PC are being introduced and you have to join and play on their service... does this look like we are going down the road of accounts such as WoW?

(wow thats incoherent, dam early my bad cant think straight enough to fix it up :|)

sdavis117
November 6th, 2009, 04:48 PM
I understand what you are saying, is this going to be like what Microsoft tried to do with H2V (minus Dedi Servers), pay to play as it may be?

I would not be surprised, even though as long as there are alternatives, and programmers willing to stick the alternatives into hit PC games (like someone making an unofficial Dedicated Server patch for MW2), I cannot see these pay-to-play (for non-mmo) business plans working out.

Inferno
November 6th, 2009, 05:27 PM
It won't work. Ever.

PC gamers are (for the most part) smarter than console kids and know when there getting ripped off.

That's another reason while H2V sold like ass.

jcap
November 6th, 2009, 05:55 PM
Hope:
http://www.gamerzines.com/pc/news/mw2-pc-dedicated-servers.html
:D
That isn't hope. It's a way of not cutting your own throat when a knife is held against it.

Infinity Ward obviously has no intention of bringing dedicated servers to the game. If they did, they would have included it as an alternative to matchmaking from the start. If they rethought their stupidity, they would have swallowed their pride and stated right there that they were adding dedicated server back. But why?

If they said they were adding back dedicated servers, everyone will shut up. Hell, it's what they want. But if they said that and they didn't deliver, then they'd be caught in a very very bad lie. If they said they were never going to put dedicated servers in, they would have just put salt on the wound and lost even those people buying the game hoping it might be added in the future, since all hope would be lost. So, they said the equivalent of "maybe". The complaining can't get any worse than it is now, and they are still able to screw over their customers!

Inferno
November 6th, 2009, 06:51 PM
*Waiting for CoD8 with dedicated server support*

Amit
November 6th, 2009, 10:43 PM
*Waiting for CoD8 with dedicated server support*

Thinking Treyarch is making COD7?

Inferno
November 6th, 2009, 11:18 PM
Thinking Treyarch is making COD7?
Yeah.

Amit
November 7th, 2009, 02:44 PM
Activision tracks down leaker of Modern Warfare 2, leading to arrest of 18-year-old.


IPCybercrime found a post by a user on an Xbox piracy forum asking people to donate money so he could buy one of the Craigslisted bundles, rip the game, and distribute it online. Investigators cross-referenced the user's e-mail address with a Facebook account which had his cell phone number listed, and determined his identity to be 18-year-old Christian Del Amo. They turned the information over to the Miami-Dade police department, who arranged to purchase a pirated copy of the game and bust the hacker in the process.

Police obtained the game from a "runner," who led them back to Del Amo. The 18-year old was arrested yesterday, and is currently incarcerated in Miami's Turner Guilford Knight Correctional Center. IPCybercrime told VentureBeat that Del Amo was set up to sell thousands of illegal copies of Modern Warfare 2.


While an arrest was made in the case, it didn't come quick enough to prevent piracy of the game. Illegal copies of Modern Warfare 2 have been appearing on peer-to-peer file-sharing services since earlier this week, potentially costing publisher Activision thousands of lost sales.

http://www.gamespot.com/pc/action/modernwarfare2/news.html?sid=6239355&mode=news

Good. I hope they lose a lot of sales because of their betrayal to PC gamers.

P.S. 2500th post!

Inferno
November 7th, 2009, 03:10 PM
Go Del Amo! You are an hero!

jcap
November 7th, 2009, 03:29 PM
They deserve the thousands of lost sales. IW is is ripping off the gaming community with a shitty product surrounded by hype. There's probably going to be way more than just the few thousand that pirated it who will buy the game and regret it, and IW is going to make off with their money.

As far as I am concerned with the game, IW could not make a single sale and every single copy could be pirated and it still wouldn't be enough.

paladin
November 7th, 2009, 04:05 PM
I think the game is still going to be fun. Ill let you know when I play Tuesday.

Spartan094
November 7th, 2009, 04:17 PM
I lol'd at the leaker when it was posted on facebook. I want to see nobody in this community buy the PC version since it sucks like hell, and hope they get the console ones.

I wonder how many people bought the Prestige Edition in modacity for throwing out $150 for NVG's, paper, metal, cardboard and a disk. Hope the NVG's work

jcap
November 7th, 2009, 04:33 PM
Buying the console version over the PC solves nothing. That just causes more damage. And the game is shit. It's not worth any version.

sdavis117
November 7th, 2009, 04:35 PM
I will rent it for the SP, and I would advise all of you to do that. It gives no extra money to IW or Activision, but it lets you enjoy the story.

Ganon
November 7th, 2009, 04:41 PM
I will rent it for the SP, and I would advise all of you to do that. It gives no extra money to IW or Activision, but it lets you enjoy the story.

video game rental stores must get the game for free then

sdavis117
November 7th, 2009, 04:44 PM
They buy about three copies, but will satisfy the "gaming needs" of a lot more than three people.

t3h m00kz
November 7th, 2009, 05:07 PM
I think the game is still going to be fun. Ill let you know when I play Tuesday.

You are a very bad person for not sharing our opinion. kill ursaelf shuv a rosebush up ur ass uninstall ur lief etc hth

jk dude do what you gotta do but I ain't buyin this game man row row fight the powah

Huero
November 7th, 2009, 06:09 PM
they're selling it at a local EB early today
unfortunately i ordered my prestige online, so no go :C

Needles
November 7th, 2009, 08:05 PM
Buying the console version over the PC solves nothing. That just causes more damage. And the game is shit. It's not worth any version.

I thought about buying it, but no console, no mods, and a 9 vs 9 limit ruined it for me. I hate big 60 people games, but I usually play 24-38 players games, they just seem a perfect amount of people. Especially since in smaller games I play usually have a lot more camping.

And I love the zombie mods and alien mods and all the custom maps, and I can't play with an fov of 65, that's just god awful.

ODX
November 7th, 2009, 08:45 PM
Looking at videos of the [leaked] game and such, it looks promising. I'm going to buy it (which I was planning to do anyway), because this is Infinity Ward. So far, they've nailed every game they've made, and I have good faith in them that MW2 will be as great as the rest of their work. The quality of everything looks just as great as every other game they've made...and the fp animations still look godly, which is, mainly what I look at in a game. So far it hasn't failed me yet in picking a game a love playing.

I do care and am angry at what they did, but to be honest, Matchmaking is kind of cool. I always liked being able to talk to people before the game started, and a lower player count allowed me to connect with each player better. Having so many players, you lose track of everyone, and the actual experience is hurt because you just seem anonymous and no one really cares if you kill them. In smaller games, I'll sometimes form a little rivalry with a player and I just have much more fun.

Spartan094
November 7th, 2009, 08:58 PM
Consoles = Just play the game normally, no mods, less lag (most times), better graphics (stays that way)

PC = trash, no dedi, no modifications, no dev, mouse and keyboard (obviously is custom >_>), optimized horribly (depends), graphics can suck ass depending on your computer

You guys don't have to be a hate machine about it, its fucking over and done with, I dout IW will change their mind on PC stuff unless their sales drop badly. This isn't to flame anybody, just saying. The only way IW will change their mind is mostly by sales for the PC, or they can care less since consoles will be really high and they will make tons of money off of it since the pre-orders are above 1.5 million

E: I forgot the sales, I think its above 1 million

Advancebo
November 7th, 2009, 09:17 PM
Getting it for the 360, but not on the release day.

Inferno
November 7th, 2009, 09:23 PM
Getting it for the 360, but not on the release day.

More traitors. Get pro. Get the MandKB.

Bhamid
November 8th, 2009, 01:24 PM
More on the dedicated server issue, bad news: http://www.eurogamer.net/articles/rage-may-ditch-dedicated-servers-too

Amit
November 8th, 2009, 02:35 PM
That's old news.

TeeKup
November 8th, 2009, 02:39 PM
Yeah kind of late there guy.

Bhamid
November 8th, 2009, 05:01 PM
I only just heard it -_-

Kornman00
November 9th, 2009, 01:04 PM
You'll have more fun firing up some Halo Custom Edition than playing this game's so called "campaign"

Pyong Kawaguchi
November 9th, 2009, 01:25 PM
I have a key for this game, but it says i cannot activate the code in my region.
fucking aussies >.>

Jean-Luc
November 9th, 2009, 02:19 PM
As the reviews start coming in... (http://www.metacritic.com/games/platforms/xbox360/modernwarfare2?q=modern%20warfare)

Two perfect scores for the console version to start us off. Let's see how the next couple days progress.

Trulife8342
November 9th, 2009, 02:25 PM
I have played it, and its not MW anymore.

Its more like Modern Warfare: Combat Evolved.

jcap
November 9th, 2009, 03:17 PM
As the reviews start coming in... (http://www.metacritic.com/games/platforms/xbox360/modernwarfare2?q=modern%20warfare)

Two perfect scores for the console version to start us off. Let's see how the next couple days progress.
I wonder who received a laundry bag of money?

hmmmmmmmm...

Way to stroke IW's inch-long dick!

Jean-Luc
November 9th, 2009, 03:21 PM
I wonder who received a laundry bag of money?

hmmmmmmmm...

Way to stroke IW's inch-long dick!

Alright I gotta say this. As pissed off as I am at Infinity Ward, I think you're letting your bias get the better of you on this one. IF the PC version starts getting perfect scores, by all means let loose but let's wait until we start hearing things from more "renowned" review sites.

jcap
November 9th, 2009, 03:51 PM
Alright I gotta say this. As pissed off as I am at Infinity Ward, I think you're letting your bias get the better of you on this one. IF the PC version starts getting perfect scores, by all means let loose but let's wait until we start hearing things from more "renowned" review sites.
Going into playing MW2, there was literally zero bias that I had. The game just plain SUCKS. Kornman instant messaged me this morning telling me I was correct with my AIM status message saying the game is complete shit. He hadn't even seen my review post (http://www.modacity.net/forums/showpost.php?p=481644&postcount=479) yet and he said, "dude, who the fuck makes a campaign where you are just fucking running and gunning? There is no cohesion whatsoever."

I give campaign a solid 3/10. It deserves nothing more. Multiplayer is the same as Modern Warfare + CTF - dedicated servers. I feel that deserves a 6/10 because it is very fun, but it's the exact same as it was just with more taken away.

I don't believe in giving a game an overall score, so that's why I kept those two parts separate. If someone is getting a game for SP only, like I was going to, I don't want to hear about the collective score with multiplayer that I'll never care for.

Pyong Kawaguchi
November 9th, 2009, 03:54 PM
http://img402.imageshack.us/img402/4641/ingamer.jpg
:v:

Jean-Luc
November 9th, 2009, 03:59 PM
Those graphics look like arse Pyong. Please tell me the majority of the game looks better :|

Pyong Kawaguchi
November 9th, 2009, 04:01 PM
Its not my copy of the game in that screen, but, that is a bad example of gfx, and might not be maxed out.

Donut
November 9th, 2009, 04:02 PM
im a sly fuck. preordered this shit about 15 minutes ago. going to midnight release in a few hours. apparently theyre going to have some national guard guys down at the gamestop too

Amit
November 9th, 2009, 04:07 PM
im a sly fuck. preordered this shit about 15 minutes ago. going to midnight release in a few hours. apparently theyre going to have some national guard guys down at the gamestop too

Are you severely misinformed or are you just that dumb? Seriously, what what drive you to do that?

Pyong Kawaguchi
November 9th, 2009, 04:08 PM
I can kinda understand if he is buying it for the 360.

Donut
November 9th, 2009, 04:23 PM
Are you severely misinformed or are you just that dumb? Seriously, what what drive you to do that?
getting it for the 360. lets try and not be an asshole ok :cop:

I can kinda understand if he is buying it for the 360.
yes. youve hit the nail on the head. also, fuck that bug in your signature. i just spent about 2 minutes trying to swat it off of my screen

Pyong Kawaguchi
November 9th, 2009, 04:25 PM
Hehe, I love my bug <3

Pyong Kawaguchi
November 9th, 2009, 06:30 PM
http://photos-b.ak.fbcdn.net/hphotos-ak-snc3/hs107.snc3/15434_1151471189373_1305448586_30391879_6135276_n. jpg
here have a copy of the game
:D

jcap
November 9th, 2009, 06:34 PM
What

the fuck?

Pyong Kawaguchi
November 9th, 2009, 06:35 PM
lol

Disaster
November 9th, 2009, 06:44 PM
http://megamers.tbreak.com/wp-content/uploads/MW2_all_revSS1.jpg

check out the rocks by the helicopter.

Inferno
November 9th, 2009, 07:11 PM
Hover rocks. It's in the future.

ODX
November 9th, 2009, 07:23 PM
Here, a link to an account showing off the weapons:
http://www.youtube.com/user/xxXD3xx

I mean, yeah, Infinity Ward/Activision really seem to have fucked up (I'll judge that tomorrow/Wednesday) but damn it their animators are still some of the best :bowdown:

Con
November 9th, 2009, 08:06 PM
I agree, the developers themselves did a great job and we can't group them with the decision makers. I want to support them, but the other guys had to ruin it.

Inferno
November 9th, 2009, 08:08 PM
50.cal with silencer. Wait what?

And for fucks sake they fixed the acog scope which was my biggest problem with CoD4.

FFFFFFFFFFF Hurry up with the cracked servers mod!

Limited
November 9th, 2009, 08:08 PM
Should I get the game for Xbox? Solely for SP? It's $80 here.

Inferno
November 9th, 2009, 08:10 PM
If your going to get it get it on the PC. Xbox limits you to controller but on PC you at least get the choice.

Advancebo
November 9th, 2009, 08:14 PM
http://img402.imageshack.us/img402/4641/ingamer.jpg
:v:

I want refs :realsmug:

jcap
November 9th, 2009, 08:16 PM
Should I get the game for Xbox? Solely for SP? It's $80 here.
No.

Spend the money on a better game, like H2V for instance. :v:

:v: :v:




:v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v: :v:

Siliconmaster
November 9th, 2009, 08:25 PM
Hmm- now there's two phantom pages. What the hell. Also, ^lol.

Edit: Oshi- when did I pass 1,000 posts?

Pyong Kawaguchi
November 9th, 2009, 08:27 PM
http://pic.ipicture.ru/uploads/091110/2QNR5CWeDe.png
http://i006.radikal.ru/0911/65/8da64a3b19a2.png
I'll be playing this in english soon.

sdavis117
November 9th, 2009, 08:44 PM
Or you could learn Russian.

Just a suggestion.

Pyong Kawaguchi
November 9th, 2009, 08:46 PM
Fuck russians.

jcap
November 9th, 2009, 08:51 PM
Have you ever seen a grown man naked?

Pyong Kawaguchi
November 9th, 2009, 08:51 PM
D:

Needles
November 9th, 2009, 09:44 PM
http://www.babelgum.com/4007716/ultrarealistic-modern-warfare-video-game-features-engine-repair-awaiting-orders.html

Cod:mw3 trailer already out go go go.

jngrow
November 9th, 2009, 09:50 PM
If your going to get it get it on the PC. Xbox limits you to controller but on PC you at least get the choice.
what? enjoy no dedicated servers.

jcap
November 9th, 2009, 09:52 PM
They could release that and it would have more of a story than MW2.


what? enjoy no dedicated servers.
Not like the Xbox has dedicated servers either...

Needles
November 9th, 2009, 10:05 PM
what? enjoy no dedicated servers.

I'm most likely getting a 60-70$ keyboard and mouse adapter for my 360 to play. I have some dell with a mobo that locks up pretty much everything and anything, and my parents aren't to crazy for trying to mess around with the nicest pc we have atm.

Inferno
November 9th, 2009, 10:07 PM
I'm most likely getting a 60-70$ keyboard and mouse adapter for my 360 to play.

That will probably be shit and have horrible dead zones, lag, and sensitivity issues.

Needles
November 9th, 2009, 10:09 PM
That will probably be shit and have horrible dead zones, lag, and sensitivity issues.

Nah, it's the XCM one. I've seen videos of it and little reviews, and it works pretty well with P2 mouses and keyboard. USB is not as perfect, but I have 2 pairs of old P2 mouses and keyboards.

Inferno
November 9th, 2009, 10:14 PM
That makes no sense. USB should work better. :raise:

Also don't trust reviews. I watched a video of a guy playing halo 3 with a XCM and he moved the mouse really slow when he looked around which (i guess) he did so you couldn't see the maximum sensitivity of the mouse.

Playing with a maximum sensitivity would fuck me up so bad on M&KB because I twitch look and twitch aim like crazy.

Needles
November 9th, 2009, 10:31 PM
That makes no sense. USB should work better. :raise:

Also don't trust reviews. I watched a video of a guy playing halo 3 with a XCM and he moved the mouse really slow when he looked around which (i guess) he did so you couldn't see the maximum sensitivity of the mouse.

Playing with a maximum sensitivity would fuck me up so bad on M&KB because I twitch look and twitch aim like crazy.

Well, for some reason P2 does, especially since USB, for some reason, does not have custom key mapping enabled and if using usb you need a wireless controller plugged in, then switch to that. Good thing my dad keeps his old pc's from 2002 around so I have stuff.

As for a low sensitivity, even if it is bad, which i doubt, ANYTHING is better than a damn controller. I'm god awful at aiming with it, and so are the people I've played XBL live with.

Pyong Kawaguchi
November 9th, 2009, 10:36 PM
Get an XIM, a bit more expensive, but so much faster.

Needles
November 9th, 2009, 10:38 PM
Get an XIM, a bit more expensive, but so much faster.

Bit more like 80-100$ more expensive D:
Bit back more on topic, anyone want to add the GT mlh129 and party up and play some games if they get it on 360?

Pyong Kawaguchi
November 9th, 2009, 10:40 PM
Imho, if I where to get an adapter, I would get the XIM, its just that much better.

Kornman00
November 9th, 2009, 10:55 PM
One thing that made me laugh and just shake my fucking head was the level were you play undercover and shoot up a fucking airport. That's all you're doing. Shoot 'em up.

This may work well and all for mindless fuck 12 year olds (whose parents are suppose to buy the game for them, but will ultimately blame developers for their too mindless acts if the child fucks up), but in order for me to actually justify wanting to progress further is having an actual goal I'm trying to accomplish. If I wanted to just shot shit I would fire up Firefight. At least then I get some variety with it as well.

Also, if any reviewer tries to claim that level as controversy then look up their GTA or Saints Row review. You've been able to kill innocent bystanders for years now, there's nothing new about it in games and it is a completely mindless action in this one. Really though, you could go the whole mission by just shooting the airport security only. There really is nothing special about shooting up "civilian" NPCs.

Kornman00
November 9th, 2009, 11:18 PM
Seeing as how MW2 "uses licensed technology from id Software"

id's Rage unlikely to use dedicated servers (http://www.shacknews.com/onearticle.x/61168).

I think it's pretty clear that the "brains" of the outfit for IW are not really brains at all. Rather, they're complacent fucks with no concern over what drives a good story or how to translate a story into a game for that matter. Now it seems to be apparent that they chose to license their tech rather than develop it themselves. If you're going to make a game, at least make sure the tech/engine you're using can support your ideas and goals (assuming you set goals). I bet id gave them a discount so they can be the ones to break the lack of dedi support news.

I'll admit though, the game artists did a pretty damn good job (though, overall, it doesn't seem any more advance than Halo 3's engine). At least they held up their end of the game-developing-process.

Pyong Kawaguchi
November 9th, 2009, 11:57 PM
http://www.justin.tv/eyes_cube
This guy is playing the pc version online, and frankly, atleast imho, it doesn't seem that bad, even the 360 version was less laggy than the previous cod games, I think they optimized the netcode more.

Amit
November 10th, 2009, 12:05 AM
http://www.justin.tv/eyes_cube
This guy is playing the pc version online, and frankly, atleast imho, it doesn't seem that bad, even the 360 version was less laggy than the previous cod games, I think they optimized the netcode more.

Holy fuck that's a good feed.

Jean-Luc
November 10th, 2009, 12:08 AM
Not as laggy as I expected, but I'm still going to avoid purchasing this game out of principle. Gonna be hard :saddowns:

Inferno
November 10th, 2009, 12:10 AM
Not as laggy as I expected, but I'm still going to avoid purchasing this game out of principle. Gonna be hard :saddowns:

A pirates life for you!

Jean-Luc
November 10th, 2009, 12:21 AM
Nah, I'll save the 11.2GB in bandwidth for something worthwhile :v:

Pyong Kawaguchi
November 10th, 2009, 12:23 AM
This game doesn't even support lan.
What
the
fuck?

Inferno
November 10th, 2009, 12:29 AM
This game doesn't even support lan.
What
the
fuck?

Your fucking joking!!!!!
:gonk::gonk::maddowns::ugh::ugh::maddowns::smith:: smith::smith:
I just died a little inside. IW is officially now on the same level as EA.

Jean-Luc
November 10th, 2009, 12:31 AM
So...so hang on a sec. The only way to play multiplayer with the PC version is to use matchmaking or go through steam? For fucks sake, talk about your limited options.

Inferno
November 10th, 2009, 12:39 AM
So...so hang on a sec. The only way to play multiplayer with the PC version is to use matchmaking or go through steam? For fucks sake, talk about your limited options.

I can't comprehend this. Every fucking online MP game since EVER has had LAN. You DO NOT remove LAN from a game for any reason. How the fuck are me and my freinds supposed to play this on our gamenights?

:smith:

Jean-Luc
November 10th, 2009, 12:41 AM
They removed LAN from Starcraft 2. Owait, Blizzard is part of Activision as well...

StankBacon
November 10th, 2009, 12:44 AM
owned.

so glad i never got into cod.

jcap
November 10th, 2009, 12:47 AM
Your fucking joking!!!!!
:gonk::gonk::maddowns::ugh::ugh::maddowns::smith:: smith::smith:
I just died a little inside. IW is officially now on the same level as EA.
Actually they are at a lower level than EA ever was. EA is actually coming back a little now that they are under new management. At least Digital Illusions CE (DICE) is still putting PC as their first priority.

I seriously can't believe they removed LAN play though. That is the number one thing you rely on for a LAN party. Why should everyone have to be connected to the Internet in order to play with the people who are all in the same room?

Jean-Luc
November 10th, 2009, 01:13 AM
I seriously can't believe they removed LAN play though. That is the number one thing you rely on for a LAN party. Why should everyone have to be connected to the Internet in order to play with the people who are all in the same room?
You'd essentially have to have FIOS (and even then, i dunno) to be able to have that many players connect in one location like that.

Bodzilla
November 10th, 2009, 02:01 AM
One thing that made me laugh and just shake my fucking head was the level were you play undercover and shoot up a fucking airport. That's all you're doing. Shoot 'em up.

This may work well and all for mindless fuck 12 year olds (whose parents are suppose to buy the game for them, but will ultimately blame developers for their too mindless acts if the child fucks up), but in order for me to actually justify wanting to progress further is having an actual goal I'm trying to accomplish. If I wanted to just shot shit I would fire up Firefight. At least then I get some variety with it as well.

Also, if any reviewer tries to claim that level as controversy then look up their GTA or Saints Row review. You've been able to kill innocent bystanders for years now, there's nothing new about it in games and it is a completely mindless action in this one. Really though, you could go the whole mission by just shooting the airport security only. There really is nothing special about shooting up "civilian" NPCs.

i think it was supposed to be like a morally questionable grounding story telling aspect.
kinda like DEATH FROM ABOVE in COD4 and the nuke scene.

jcap
November 10th, 2009, 02:11 AM
I personally think it would have been better had they made the opening credits "FEAR-style" with scenes of the airport being shot up by terrorists. They probably could have gone out even more and added in different acts of terrorism from different places in the world, as noted in the small CIA cutscene before the airport level by the blips on the map.

What I mean by that style is the way they did it in the first game. It would cut in and out of scenes, telling the prequel to the game, all while the opening credits are running.

Hell, I'd redo this entire game if I had the chance. :|

Oh, and while I'm on the note of credits, I really want to say that the opening credits in Modern Warfare ROCKED HOUSE, while the ones in MW2 blow ass.

Trulife8342
November 10th, 2009, 03:00 AM
I just came back from closing my midnight launch for this game.
Fuck Modern warfare 2.
Thats all I have to say, I got my money back and so did all my employees.

Ganon
November 10th, 2009, 03:02 AM
row row fight the powa

Kornman00
November 10th, 2009, 03:18 AM
i think it was supposed to be like a morally questionable grounding story telling aspect.

You mean where you question if IW is seriously and knowningly trying to rob you of your money with this crap they are selling? To con, or not to con? That was their question.

Oh wait! It's "new IP"! We can't compare it to CoD: Modern Warfare :downs:

StankBacon
November 10th, 2009, 03:38 AM
pirate supremacy

English Mobster
November 10th, 2009, 04:10 AM
Yarr, IW, ye shall have no sale from me, matey.

Only as a form of protest, however.

Bodzilla
November 10th, 2009, 04:42 AM
You mean where you question if IW is seriously and knowningly trying to rob you of your money with this crap they are selling? To con, or not to con? That was their question.

Oh wait! It's "new IP"! We can't compare it to CoD: Modern Warfare :downs:
didnt say i agree'd with the way it was implemented :P

or with the way any of it was implemented.

AAA
November 10th, 2009, 04:57 AM
This shit will go down faster than H2V.

jngrow
November 10th, 2009, 05:28 AM
They could release that and it would have more of a story than MW2.


Not like the Xbox has dedicated servers either...

Except that doesn't really matter on Xbox. On 360 nothing too important is gone at all. They pretty much pulled a windows live/h2v on the pc version though.

Jean-Luc
November 10th, 2009, 08:30 AM
PC (http://www.metacritic.com/games/platforms/pc/modernwarfare2)
Xbox 360 (http://www.metacritic.com/games/platforms/xbox360/modernwarfare2)

Look at the user rating :haw::haw:

jcap
November 10th, 2009, 08:56 AM
They shouldn't just be bombing the PC version - bomb the others too. Sure, the PC deserves a much lower score due to its lack of standard PC features, but even when you take that out of the picture, the game still sucks.

Trulife8342
November 10th, 2009, 08:59 AM
The only, and I truly mean only really cool feature was snow mobile racing. That was fun. Other than that, everything else sucked.

=sw=warlord
November 10th, 2009, 09:07 AM
Haha amazon has just their price by £20 its now £32.
As much as i can see everyone here hating me for it i may just pick it up just to see how bad it really is.

Lateksi
November 10th, 2009, 09:11 AM
Funniest question/answer I have ever seen:

Ignoring IW.net, is the PC version a direct port of the console version?
Mackey-IW: No, PC has custom stuff like mouse control, text chat in game, and graphics settings.

Ganon
November 10th, 2009, 09:15 AM
real time player movement

=sw=warlord
November 10th, 2009, 09:19 AM
real time player movement
Real time weapon change.
No gimmicks.
And a one off payment for the best entertainment package.

Limited
November 10th, 2009, 09:42 AM
Your fucking joking!!!!!
:gonk::gonk::maddowns::ugh::ugh::maddowns::smith:: smith::smith:
I just died a little inside. IW is officially now on the same level as EA.
Wow, you didnt already know? Hense why I said I'm not getting PC version, I knew how fucked up it is, you cant kick people, people will have ping advantage, no lan, no mods.. etc.

IW forgot that great visuals and good storyline doesnt equal a good game, it has to have good gameplay.

So, should I get 360 version, or wait for price to go down a while. (Or get batman in the meantime :D)

=sw=warlord
November 10th, 2009, 10:08 AM
Wow, you didnt already know? Hense why I said I'm not getting PC version, I knew how fucked up it is, you cant kick people, people will have ping advantage, no lan, no mods.. etc.

IW forgot that great visuals and good storyline doesnt equal a good game, it has to have good gameplay.

So, should I get 360 version, or wait for price to go down a while. (Or get batman in the meantime :D)
Amazon are selling mw2 for £32 i would guess that will be the cheapest you will find it for a while.

Bhamid
November 10th, 2009, 10:20 AM
Asda or Morrision's have it for £26.

Kornman00
November 10th, 2009, 11:44 AM
So, should I get 360 version, or wait for price to go down a while. (Or get batman in the meantime :D)
omg, do that ^

seriously. I'm very picky about my games being good and it was good. Batman was totally worth the 60$.

Jean-Luc
November 10th, 2009, 12:08 PM
They shouldn't just be bombing the PC version - bomb the others too. Sure, the PC deserves a much lower score due to its lack of standard PC features, but even when you take that out of the picture, the game still sucks.
You seem to have forgotten that anything below an 80% is disaster in the minds of gamers :p

e:
They pretty much pulled a windows live/h2v on the pc version though.

Halo 2 Vista was actually a better port than this. At least it had dedicated servers and some (albeit very limited) modding capability.

jcap
November 10th, 2009, 02:28 PM
You seem to have forgotten that anything below an 80% is disaster in the minds of gamers :p
Yeah, the rating system is a complete fuckup. Every single rating is on a scale with a minimum of 70%, no matter how awful the game is.

Ratings should at least be done as:
0 = nothing new, nothing original, not missing anything by not playing. Generally shit.
5 = average game. It's fun the first time, then gets boring. Little replay value, but has originality.
10 = Fantastic, goes way above and beyond any other game out there. Has more originality and creativity in it than every game that was released in the past year combined.

By that scale, no game should ever achieve a 10, or even a 9. I'd expect the current 7-10 games to be between 4 and 7.

=sw=warlord
November 10th, 2009, 02:41 PM
You know we should be thanking infinity ward, this site was originaly based around h2vista but when h2v came out everyone thought it was absolute garbage, now we have a game worse than halo2vista.:iamafag:
Infinityward, i salute you.
Oh and whos up for a Buyers remorse V2.

Con
November 10th, 2009, 02:48 PM
Buyer's remorse implies you buy it. :)

=sw=warlord
November 10th, 2009, 02:49 PM
Buyer's remorse implies you buy it. :)
I already have.:iamafag:

Kornman00
November 10th, 2009, 02:57 PM
Buyer's remorse implies you buy it. :)
and that you think the franchise milkers will actually listen and give a shit


just listen to them

over there

wearing headphones

and shitting

but not giving

Limited
November 10th, 2009, 03:32 PM
omg, do that ^

seriously. I'm very picky about my games being good and it was good. Batman was totally worth the 60$.
I dunno, I probably should save my money, I've recently spent $200 on video games, and not completed a single one. I can get batman for $50 though, should I do it? I've played demo and it was great.

Spartan094
November 10th, 2009, 03:38 PM
This blows, my prestige edition of MW 2 for the xbox 360 NEVER showed up this morning in the mail, fuck amazon now, next time I'm choosing Game Stop. Idk but it never showed up.

Jean-Luc
November 10th, 2009, 03:41 PM
I dunno, I probably should save my money, I've recently spent $200 on video games, and not completed a single one. I can get batman for $50 though, should I do it? I've played demo and it was great.
Arkham Asylum was probably my favorite game this year.

Limited
November 10th, 2009, 03:45 PM
Actually its about $266, forgot to include ODST. I played demo and it was great, although I'm worried it will be TOO stealthy (I hate having to walk past a ton of guys, not actually fighting them, I love getting stuck in and killing/taking people out.)

Jean-Luc
November 10th, 2009, 03:49 PM
Actually its about $266, forgot to include ODST. I played demo and it was great, although I'm worried it will be TOO stealthy (I hate having to walk past a ton of guys, not actually fighting them, I love getting stuck in and killing/taking people out.)
The only thing stealth does in Arkham Asylum is create more and more clever ways to take out enemies. Trust me, every single enemy you see, you'll take out. It's just a matter of how you want to do it :-3

Amit
November 10th, 2009, 04:01 PM
The only thing stealth does in Arkham Asylum is create more and more clever ways to take out enemies. Trust me, every single enemy you see, you'll take out. It's just a matter of how you want to do it :-3

This.

Pyong Kawaguchi
November 10th, 2009, 04:17 PM
the game was cracked btw.
:D

ejburke
November 10th, 2009, 04:18 PM
During the snow mobile chase, do you get to jump over a shark? That would be neat if you did. The shark would be all, "::chomp chomp::" and I'd be all, "Aaaaaaaay."

paladin
November 10th, 2009, 04:28 PM
This game is p cool yo. Jcap is missin out

sdavis117
November 10th, 2009, 04:28 PM
During the snow mobile chase, do you get to jump over a shark? That would be neat if you did. The shark would be all, "::chomp chomp::" and I'd be all, "Aaaaaaaay."

I'd forgive IW ruining the multiplayer if they threw this in.