View Full Version : Map Idea - is it possible?
NerveBooger
July 23rd, 2009, 11:24 AM
http://www.meridian.net.au/Art/Artists/MCEscher/Gallery/Images/escher-relativity-woodcut-medium.jpg
I know that the sonic maps allow for unique walking/movement with relation to the surface. But would this be possible?
Small, say size of hang em high
Dwood
July 23rd, 2009, 12:20 PM
I am pretty sure it won't because BAM! has a defined "Down" for gravity. I'm not sure if you could attack that property to surfaces instead of just "Down until you hit something"
klange
July 23rd, 2009, 12:20 PM
Apply the 'ladder' property to all surfaces. The real issue is the camera.
Sever
July 23rd, 2009, 12:24 PM
We already had something like this, where you can play as an infection form (http://hce.halomaps.org/index.cfm?fid=3288). Use that as a starting point, then see what you can do to make it innovative and fun.
UnevenElefant5
July 23rd, 2009, 05:20 PM
Just check the flag in the biped, "walks on all surfaces" or "walks on walls" I believe it was one of those two.
E: just checked and it's "can climb any surface"
itszutak
July 23rd, 2009, 07:46 PM
We already had something like this, where you can play as an infection form (http://hce.halomaps.org/index.cfm?fid=3288). Use that as a starting point, then see what you can do to make it innovative and fun.
Needs to go on the next gamenight :v:
Llama Juice
July 23rd, 2009, 08:16 PM
We already had something like this, where you can play as an infection form (http://hce.halomaps.org/index.cfm?fid=3288). Use that as a starting point, then see what you can do to make it innovative and fun.
... what happens if you jump?
Siliconmaster
July 23rd, 2009, 10:17 PM
... what happens if you jump?
You just hop down to the bottom again. It's pretty entertaining, though I have no idea how you would play a game on that map. I downloaded it to mess around in it.
EX12693
July 24th, 2009, 01:08 AM
Also, the camera doesnt rotate. How the hell are you supposed to shoot anyone?
neuro
July 24th, 2009, 02:14 AM
aim.
silly.
TomClancy
July 24th, 2009, 10:44 PM
So when you walk on a vertical/ceiling surface the camera will remain right-side up? What will the biped look like? Parallel to the ground/Upside down?
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