View Full Version : lightmap stuffs
PopeAK49
August 3rd, 2009, 03:06 PM
Okay so I repopulated Ancient sanctuary for gamenight tonight. After I got my map populated I ran tool to replace the old lightmaps. All I get is the same old lightmaps. Can someone help me replace these lightmaps?
http://i171.photobucket.com/albums/u319/dapimppope/iogjafpiog.png
http://www.modacity.net/forums/%5BIMG%5Dhttp://i171.photobucket.com/albums/u319/dapimppope/iogjafpiog.png%5B/IMG%5D
Ganon
August 3rd, 2009, 03:24 PM
you expect lightmaps to be any different? is it a different sky, did u add lighting, different textures etc?
Advancebo
August 3rd, 2009, 03:26 PM
Bake them lightmaps.
PopeAK49
August 3rd, 2009, 03:42 PM
you expect lightmaps to be any different? is it a different sky, did u add lighting, different textures etc?
Yes I did add a different sky. But what I'm trying to say is how can I replace the lightmap because of the shadows caused by the rocks and trees I had in there in the previous build.
chrisk123999
August 3rd, 2009, 04:43 PM
Looks like you didn't redo radiosity.
Higuy
August 3rd, 2009, 05:20 PM
Try doing the radiosity in sapien. If that dosen't work, make sure your not using a different scenario file and when doing lightmaps in tool not doing the old scenario file.
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