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View Full Version : [SOURCE] High res sprays, low textures.



Heathen
August 8th, 2009, 12:15 AM
I wanted to know if there was a way to keep sprays as high resolution, but leave the textures low res.

p0lar_bear
August 8th, 2009, 12:29 AM
When you create the VTF, make sure that it's set to have no mipmaps/lods.

Heathen
August 8th, 2009, 03:24 AM
...bwha?

Please rephrase that.

I am retarded, you see.

Sel
August 8th, 2009, 03:38 AM
theres probably some console command for it

:google:

Heathen
August 8th, 2009, 03:50 AM
I have :/ I cant find it if there is.
Its hard to search for when I cant figure out the right terminology.

Rook
August 8th, 2009, 04:01 AM
Just set everything to very high no matter what. :v:

CN3089
August 8th, 2009, 05:48 AM
Just set everything to very high no matter what. :v:

If you can't run Source at very high then get a new computer hope this helps :gar:

legionaire45
August 8th, 2009, 06:05 AM
To do what Polar said:

Get VTFEdit (http://nemesis.thewavelength.net/index.php?c=178), open your spray image up with that, disable mip-mapping/LOD and then save it as a vtf. Drag it to a folder that's easy to access from Source and voila.

Google in for other ways to optimize it. IIRC, there's something you can about like, tweaking the size of it or something that makes it smaller. Just google around. /specificness.

Syuusuke
August 8th, 2009, 10:13 AM
I am retarded, you see.

I see. :neckbeard:

The max spray size is 250x250? is it?

DEElekgolo
August 8th, 2009, 11:54 AM
Surely its 256x256.

Daishi
August 8th, 2009, 12:19 PM
cl_mipmap 0?

Heathen
August 8th, 2009, 01:24 PM
I think only some of you understand.
Yeh my comp sucks and I am getting a fresh pretty one eventually.

But I am not talking about making a spray or anything, I would like all sprays to show up as high res, while all other textures remain low res.

I doubt that's possible though.

Daishi
August 8th, 2009, 02:17 PM
there IS a nomipmap and nolod command, but i can't remember what they are. steam faq ftw perhaps?

p0lar_bear
August 9th, 2009, 04:04 AM
You can't, simple as that.

If you disable mipmaps, then all textures will be high res.

All you can do is bitch to the people who have unoptimized sprays, who will promply laugh and tell you to get a new PC.

Heathen
August 10th, 2009, 12:22 AM
heh
I need a new pc anyways.

legionaire45
August 10th, 2009, 01:13 AM
Surely its 256x256.
IIRC, wrong.

Filesize is the limitation - it can't be over 120kb. Doesn't have to be a power of two but I think the game will resize the image to the closest power of two when you import the image anyway.

Rook
August 10th, 2009, 05:31 AM
It's a known fact you get the best quality using a 256x256 image

give up.