Ifafudafi
August 23rd, 2009, 07:57 PM
So I'm trying to compile my test level to try out an effect or two, but when I try to pull up the map (Multiplayer->LAN->Map), HCE tosses an exception error.
I then get a message from Microsoft Visual C++ Runtime Library:
R6002
- floating point support not loaded
This has never happened to me before, and I have no idea what it means, or more importantly, how to fix it. It doesn't happen with any stock maps or maps which I haven't recompiled since today. I tried refreshing my tagset (although I doubt that's the error) but nothing happened.
Anyone?
I then get a message from Microsoft Visual C++ Runtime Library:
R6002
- floating point support not loaded
This has never happened to me before, and I have no idea what it means, or more importantly, how to fix it. It doesn't happen with any stock maps or maps which I haven't recompiled since today. I tried refreshing my tagset (although I doubt that's the error) but nothing happened.
Anyone?