View Full Version : [WIP] Industrial Park
SMASH
September 24th, 2009, 01:42 AM
Ok, so I haven't touched MAX in a long time and I thought that it's about time I restarted back into it. I would like to see this eventually in Halo, mb as a full conversion mod, or at least just a level that looks sharp and is playable.
So here's where I started, a simple warehouse. If you have an crit I am very open to it, as well any other structures that will possibly be good to model to add ontop of this structure.
http://img21.imageshack.us/img21/3708/backright.png
http://img21.imageshack.us/img21/6168/frontleft.png
SnaFuBAR
September 24th, 2009, 01:53 AM
needs interior with rafters. looks much like part of a bf2 map, forget which one though.
SMASH
September 24th, 2009, 10:41 AM
like I said though, this one was simple and will be just an outside building. I might make a couple buildings with interiors bit I wanted to keep it simple for this one.
SMASH
October 12th, 2009, 07:45 PM
This is for all you who think I can't finish something ;). It's not finished but getting there... and took long enough lol but I'm dedicated to finishing this.
http://img339.imageshack.us/img339/7969/onew.png
http://img65.imageshack.us/img65/3850/two.png
Textures still to do:
Gutters/downspouts
lights
and all bump/normal maps
oh, and I believe credit is given where credit is due so most of the textures came from CGtextures. I did edit them to be usable in a game engine, tile-able, and add some grunge or color where needed.
Dwood
October 12th, 2009, 08:03 PM
Looking nice so far. Can we see it in wireframe mode?
SMASH
October 12th, 2009, 08:16 PM
Let's just say it's definitely not optimized but it's also not over excessive with poly usage... it's just fugly... I'll work on it more for the next update.
FRain
October 12th, 2009, 08:36 PM
Also, tiling is too noticeable.
SMASH
October 12th, 2009, 08:56 PM
Also, tiling is too noticeable.
Yea, I noticed that. What I'm thinking is doing some grunge decals and posting them over the textures to kinda hide it a little. And mb some grafitti.
Disaster
October 12th, 2009, 10:14 PM
Yea, I noticed that. What I'm thinking is doing some grunge decals and posting them over the textures to kinda hide it a little. And mb some grafitti.
Make multiple textures that tile together. Or just make the texture generic, but that's no fun :-3
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