stennett
October 9th, 2009, 11:37 AM
originally from http://forum.halomaps.org/index.cfm?page=topic&topicID=28854 (read through there first, please. there's been some updates etc)
[quote]I'll try and keep this short, and simple (which will be easy since i cant write long things :P)
Darklord, as many of you know, is working on a Halo 2 campaign, which wont be an exact copy. Now, a whole campaign for one person is hard to do, and so he's looking for help. Thats where you come in, as not everyone is great at everything.
We need;
Scripter
3rd Person animator
Populator
Modeler
Halo 2 sound ripper
Scripter
We need someone who will be willing to script almost everything, since neither me or Darklord can script advanced scripting.
3rd Person Animator
We need someone who is good at 3rd person animations to give pointers,or show us whats wrong with our animations.
Populator
We need someone who is good with gameplay, and can handle a whole campagain.
Modeler
We might need someone who can model the odd thing, to help speed things up, but this wont be a huge part.
Halo 2 sound ripper
We don't have the halo 2 sounds, so if anyone could rip them, that would be great.
As you can tell, this will be ripped, but it isn't just ripped thrown together and compiled, as it will have slightly custom features as well. This might, or might not, be open sauce. if it is protected, then there will be some 'Easter-egg-password-revealing' thing.
You might be thinking where i fall into all this. Well, I'm Darklord's friend, and he asked if I wanted to make a team with him, and so i did. I'm not very good at modeling, though I'm best at basic forerunner, and i also know sapien and all of that... though almost everyone does, so ill be doing the odd bit of modeling. So he asked me to be the 'team info handler guy'.. so thats what I'm doing.
oh, and here is what we'll be doing;
DarkLord: permutations, fp animations, particles, custom sprites, mapping, rigging, uvw unwrapping, tagging.
Stennet: team manager,sapien possibly,basic forerunner,custom screens,tester
Here is some betas Darklord just gave me.
the pictures died. :l
[quote]I'll try and keep this short, and simple (which will be easy since i cant write long things :P)
Darklord, as many of you know, is working on a Halo 2 campaign, which wont be an exact copy. Now, a whole campaign for one person is hard to do, and so he's looking for help. Thats where you come in, as not everyone is great at everything.
We need;
Scripter
3rd Person animator
Populator
Modeler
Halo 2 sound ripper
Scripter
We need someone who will be willing to script almost everything, since neither me or Darklord can script advanced scripting.
3rd Person Animator
We need someone who is good at 3rd person animations to give pointers,or show us whats wrong with our animations.
Populator
We need someone who is good with gameplay, and can handle a whole campagain.
Modeler
We might need someone who can model the odd thing, to help speed things up, but this wont be a huge part.
Halo 2 sound ripper
We don't have the halo 2 sounds, so if anyone could rip them, that would be great.
As you can tell, this will be ripped, but it isn't just ripped thrown together and compiled, as it will have slightly custom features as well. This might, or might not, be open sauce. if it is protected, then there will be some 'Easter-egg-password-revealing' thing.
You might be thinking where i fall into all this. Well, I'm Darklord's friend, and he asked if I wanted to make a team with him, and so i did. I'm not very good at modeling, though I'm best at basic forerunner, and i also know sapien and all of that... though almost everyone does, so ill be doing the odd bit of modeling. So he asked me to be the 'team info handler guy'.. so thats what I'm doing.
oh, and here is what we'll be doing;
DarkLord: permutations, fp animations, particles, custom sprites, mapping, rigging, uvw unwrapping, tagging.
Stennet: team manager,sapien possibly,basic forerunner,custom screens,tester
Here is some betas Darklord just gave me.
the pictures died. :l