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View Full Version : Fixed up a halo 2 bsp but tool says this?



DarkLord0912
October 21st, 2009, 02:10 AM
Okay so my team member shadow sent me a halo 2 bsp he fixed up on and couldn't fix some errors and sent it to me and I fixed them I run the structure through tool and theres no open edges or anything anymore:realsmug:


But now tool says this and I have no idea what it means??

import_collision_bsp\build_collision_bsp.c,#1529: dividing_edge->vertex_indices[1]==none


And to make it worse tool makes no wrl for this error how can I fix what I dont know or can find?:gonk:

il Duce Primo
October 21st, 2009, 03:01 PM
I made this not too long aog for someone else who had this problem. You have a face that doesn't occupy any space because a triangle has all 3 of it's verts lined up. Here's the example.
http://dl.getdropbox.com/u/1446834/example.jpg
To help locate where the error is is take half the map and seal it off and run that through tool. If that half gets through tool you know the error is locted in the other half. Keep doing this to narrow down the location of the error till you find it.

Rob Oplawar
October 21st, 2009, 10:22 PM
I have that image too! Except mine is slightly less helpful.
http://spacebrick.net/pictures/blog_gallery/open_edges.jpg
:-3
++Rob.postcount;

Kalub
October 23rd, 2009, 08:29 PM
Yea I like his better Rob....

il Duce Primo
October 23rd, 2009, 09:13 PM
Rob I remember your drawing was about open edges. Send that image to Mass, he makes those errors way too much.

Edit: Wondering if you ever fixed your error and if you could report what the exact problem was.