Rambo
October 30th, 2009, 07:41 AM
OK, ladies and gentlemen. I have found a set of GOOD OGG Vorbis libraries that do not cause Halo CE to crash when playing samples greater than two seconds long in a sound looping file. I strongly urge everyone to upgrade to the latest Vorbis libraries that can be found here (http://www.filefront.com/14826457/oggvorbis-dlls1.2.3.zip).
I have tested these with custom bird samples used in my map, Blood Creek RC3, and have found that the stock Halo OGG Vorbis libraries do not cause crashing but cause encoding glitches, while the ones on Dennis' site do cause crashing glitches but do not cause encoding issues. Now you can have your cake and eat it too.
To the Administrators: You might want to host this file directly, as third party sites like FileFront can contain popup ads or other form of unwanted advertising, not to mention that you won't have to rely on my account to house the files.
I hope you find these useful to your mapping needs. If your map includes samples greater than two seconds long in a loop file, I encourage you to drop the four DLLs in with your map when you submit it somewhere like Halomaps and explain why they're there so Dennis or someone else doesn't remove them. If you're hosting the map yourself, that's fine too. I just suggest including these four DLLs to avoid bug reports that are falsely stated.
I have tested these with custom bird samples used in my map, Blood Creek RC3, and have found that the stock Halo OGG Vorbis libraries do not cause crashing but cause encoding glitches, while the ones on Dennis' site do cause crashing glitches but do not cause encoding issues. Now you can have your cake and eat it too.
To the Administrators: You might want to host this file directly, as third party sites like FileFront can contain popup ads or other form of unwanted advertising, not to mention that you won't have to rely on my account to house the files.
I hope you find these useful to your mapping needs. If your map includes samples greater than two seconds long in a loop file, I encourage you to drop the four DLLs in with your map when you submit it somewhere like Halomaps and explain why they're there so Dennis or someone else doesn't remove them. If you're hosting the map yourself, that's fine too. I just suggest including these four DLLs to avoid bug reports that are falsely stated.