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View Full Version : Halo PC/CE 1.09 Compatibility Patch Released!



Cortexian
November 3rd, 2009, 05:14 AM
I posted this in the News as well, awaiting approval.


The final patches for PC and CE 1.09 are ready and available for download. This is the same build you've had for a few weeks if you've been following the thread, only the installer-wrapper is added. If people report success installing these patches, they will go up for auto-update soon, which should help unify the playerbase on the new version.

This is also the first time we've added a "Bungie, LLC" digital signature to anything (instead of going through the Microsoft internal tool for doing that) so let me know if you see anything wrong there.

http://www.bungie.net/images/games/halopc/patch/patch_109.exe (http://www.bungie.net/images/games/halopc/patch/patch_109.exe)

http://www.bungie.net/images/games/halopc/patch/patch_ce109.e xe (http://www.bungie.net/images/games/halopc/patch/patch_ce109.exe)

Remember to re-apply the instructions in the Anisotropic Filtering thread if you did before the patch, as this config.txt will overwrite your changes. If you don't know what I mean, you don't have to worry about it.
Original Post (http://www.bungie.net/Forums/posts.aspx?postID=38613159)

And the details on what sparked this update:

Hi all,

Last night I decided to sit down and fix the problem where 64-bit machines with >4GB of RAM complained that you have 0 RAM. That was easy. Then when I tried to test the fix, I discovered the compat problem with the recent IE security fixes, and saw the threads here suggesting that people uninstall them.

That's no good, right?

So I put together a fix for that, too. I'd like you guys to try it out on your various systems and make sure that (a) it fixes those problems, if you had them , and (b) doesn't cause any new ones.

NOTE!!!!!!
This will *not* have any impact on gameplay. All the changes are finished happening before the MGS logo movie even plays! Every time there's a patch, there are always a few people whose internet connections happen to get flaky that day, and they assume there's a correlation. This patch won't change the game. It's your imagination. Really.

This patch is only for HaloPC, not for CE yet. If a little time passes and no one can convince me that the patch is buggy, I'll port the changes over to CE and release both.

This version will network with 1.08 in the same game, it doesn't break compat.

Try it out, reinstall your missing IE patches, and post your results here. If anyone is still running Win98SE (gasp!) let me know if it works as well as previous versions.

Thanks!
Original Post (http://www.bungie.net/Forums/posts.aspx?postID=36114662&postRepeater1-p=1)

Dwood
November 3rd, 2009, 05:22 AM
Ugh. I'll be sticking with 1.08 until we can get Open Sauce updated to the new version.

Cortexian
November 3rd, 2009, 05:35 AM
Have fun playing on bad servers.

For now though it won't be working anyways. If you install the posted 1.09 patch and try to get a server list by choosing "Multiplayer" and then "Internet" you get stuck at the "update required" screen and told to download the available patch, which happens to be version 1.08... I'm sure this will get sorted out quickly though.

My server has been updated to version 1.09 and I was able to connect to it via Direct IP, however I will be downgrading it after this post until the above mentioned issue is fixed.

English Mobster
November 3rd, 2009, 06:07 AM
Sticking with 1.08.
It doesn't break compatibility with 1.08, there will be no "bad servers".

Limited
November 3rd, 2009, 06:57 AM
Staying with 1.08 (even though I hardly play) because I and most of the other developers arent updating the tools and apps to 1.09.

jcap
November 3rd, 2009, 08:16 AM
Yeah, not updating. I'm glad he didn't break compatibility with 1.08. There really isn't much of any reason to, being this is a very minor update for people with a rare problem.

supersniper
November 3rd, 2009, 08:17 AM
could've just bumped the old thread brah!

Ganon
November 3rd, 2009, 02:58 PM
:I

quits halo for good~

Cortexian
November 3rd, 2009, 03:01 PM
The 1.09 server does NOT seem to be compatible with 1.08 clients. I am unable to connect to 1.09 servers using a 1.08 client.

CrAsHOvErRide
November 3rd, 2009, 03:08 PM
Great...

sleepy1212
November 3rd, 2009, 03:25 PM
The 1.09 server does NOT seem to be compatible with 1.08 clients. I am unable to connect to 1.09 servers using a 1.08 client.

i think you're going the wrong way :\

Dwood
November 3rd, 2009, 03:26 PM
Great...

I know right? all those addresses we have to update in Open Sauce. :ugh:

InnerGoat
November 3rd, 2009, 03:55 PM
Why was this patch made? You can just hit continue anyways at that error and play fine...?

Sel
November 3rd, 2009, 03:57 PM
good thing no one is dumb enough to still develop apps and content for this shitty old game anyway right

Sel
November 3rd, 2009, 03:58 PM
Wait wait, no, that's not right.

Higuy
November 3rd, 2009, 04:23 PM
Wait wait, no, that's not right.
rev

tythespy
November 3rd, 2009, 04:47 PM
i might play 1.09 if theirs a updated version changer, other then that, it will probably fail.

Cortexian
November 3rd, 2009, 05:13 PM
Its going to hit the auto-update system soon, you won't have a choice to play it or not. The main reason it was made is to fix the issue with IE patches that break the game, not just the 64-bit compatibility issue.

Edit - Speak of the devil:

Autoupdates are up for PC, CE. And I believe the Mac patch is available too.

CE should let you play online now.

Please start spreading the word on community sites that everyone should update to the latest dediscated servers. (the file is bundled with the client install package; when you update your client, the haloded.exe will be in that directory.)
Original post on this page (http://www.bungie.net/Forums/posts.aspx?postID=38613159)

jcap
November 3rd, 2009, 05:21 PM
Oh well, looks like we need a minor OS update to permanently change the build to 1.09...

Dwood
November 3rd, 2009, 05:35 PM
Oh well, looks like we need a minor OS update to permanently change the build to 1.09...

:ugh:

Higuy
November 3rd, 2009, 05:40 PM
I...I won't be able to use Yelo now... what am I ever going to do!

Advancebo
November 3rd, 2009, 05:41 PM
Its going to hit the auto-update system soon, you won't have a choice to play it or not. The main reason it was made is to fix the issue with IE patches that break the game, not just the 64-bit compatibility issue.

Edit - Speak of the devil:

Original post on this page (http://www.bungie.net/Forums/posts.aspx?postID=38613159)

CMT UI
No one uses it anymore :saddowns:

Higuy
November 3rd, 2009, 05:42 PM
For some reason, my "updater" doesn't find it. Is it on Auto update yet or is this something Version Changer could be doing?

Limited
November 3rd, 2009, 05:50 PM
Well OS instant exceptions. I'm pretty sure alot of other apps won't work either.

All of this fuss, over something that wasnt necessary, who the hell uses IE anyways?

CrAsHOvErRide
November 3rd, 2009, 05:59 PM
Whole memory seems to be shifted as well. :neckbeard::gonk:

Vicky
November 3rd, 2009, 06:10 PM
Great!


For some reason, my "updater" doesn't find it. Is it on Auto update yet or is this something Version Changer could be doing?

For PC it is, not for CE at this time.. needs manual update.

blind
November 3rd, 2009, 06:16 PM
So uh. It won't find any servers for me :[

hry
November 3rd, 2009, 06:46 PM
why?:C

Cortexian
November 3rd, 2009, 06:48 PM
For PC it is, not for CE at this time.. needs manual update.
It is up for CE, it was at the time of my last post.

I'm having issues connecting to the gamespy master server though...

Dwood
November 3rd, 2009, 06:50 PM
Whole memory seems to be shifted as well. :neckbeard::gonk:

I have to update the 3 addys I have down from my trying to get the jump modifiable as an Open Sauce Scripting global. :(

Limited
November 3rd, 2009, 07:38 PM
I have to update the 3 addys I have down from my trying to get the jump modifiable as an Open Sauce Scripting global. :(

Dude, the core OS addresses will gave changed, so OS is screwed. Korn has already stated he won't update it.

Dwood
November 3rd, 2009, 07:42 PM
Dude, the core OS addresses will gave changed, so OS is screwed. Korn has already stated he won't update it.

Yeah... I had hope for Open Sauce, too.

Cortexian
November 3rd, 2009, 07:44 PM
Dude, the core OS addresses will gave changed, so OS is screwed. Korn has already stated he won't update it.
I remember Korn stating that he would update OS for 1.09 and that he was waiting to finally release OS after 1.09 was released. He then said that he would work on Synapse and Cerebrum after 1.09 was released.

Limited
November 3rd, 2009, 07:45 PM
Well I hope your happy freelancer, considering you were the one pushing for an update.

tythespy
November 3rd, 2009, 07:47 PM
they will go up for auto-update soon, which should help unify the playerbase on the new version.

Wait auto updater for every single version? like 1.0? or just 1.8

Limited
November 3rd, 2009, 07:51 PM
Dude, the core OS addresses will gave changed, so OS is screwed. Korn has already stated he won't update it.


I remember Korn stating that he would update OS for 1.09 and that he was waiting to finally release OS after 1.09 was released. He then said that he would work on Synapse and Cerebrum after 1.09 was released.

Uh no, unless he's been keeping a dark secret. He's said multiple times he has no time and synapse is on hold indefinitly.

Dwood
November 3rd, 2009, 07:55 PM
Uh no, unless he's been keeping a dark secret. He's said multiple times he has no time and synapse is on hold indefinitly.

Let's just compare the dates of both of the sources? Oh btw in one of the threads, Korn did say that he would update if there was a show-stopping problem.

jcap
November 3rd, 2009, 07:59 PM
Kornman said that he will not be updating OS for 1.09. Still, it doesn't matter. Just use the 1.08 exe and strings.dll like we have been, and OS just needs a "silent" version changer.

ShadowSpartan
November 3rd, 2009, 08:00 PM
Let's just compare the dates of both of the sources?
What?


Oh btw in one of the threads, Korn did say that he would update if there was a show-stopping problem.
Post a link, because I don't remember Korn saying that.

Limited
November 3rd, 2009, 08:02 PM
Wow you people are stubborn, korn has said he won't update to 1.09. He said it in freelancers old thread where he raved on about a new version. Stop piling pressure on him to do it.

Dates of what dwood?

Also jcap I made a version changer for OS way back, never got round to releasing the big OS project that was in the works.

Higuy
November 3rd, 2009, 08:04 PM
I barley remember it too, but I do recall Korn saying he would update for 1.09. Probably wont be soon, but I recall him saying he would do it.

ShadowSpartan
November 3rd, 2009, 08:07 PM
I barley remember it too, but I do recall Korn saying he would update for 1.09. Probably wont be soon, but I recall him saying he would do it.
You are wrong. (http://www.modacity.net/forums/showpost.php?p=450736&postcount=22)

Higuy
November 3rd, 2009, 08:10 PM
You are wrong. (http://www.modacity.net/forums/showpost.php?p=450736&postcount=22)
Ah, ok. I just had always thought that he was going to, I hate getting things mixed up. :maddowns:

Limited
November 3rd, 2009, 08:13 PM
Quoted for the apparent idiots.


I have no plans to update OS's code for yet another fucking patch thats just for 64-bit fixes. Maybe when I switch to 64-bit machines, but that won't be until mid-next year.

StankBacon
November 3rd, 2009, 08:22 PM
freelancer to the rescue... oh wait.

v

TeeKup
November 3rd, 2009, 08:23 PM
Jesus christ was this really necessary?

justin108
November 3rd, 2009, 08:24 PM
shitty shit shit shit.....

tythespy
November 3rd, 2009, 08:38 PM
Great no aimbots... again

supersniper
November 3rd, 2009, 10:31 PM
why ty... isn't that your hobby though... 1337 bot detector over here :awesome:

Kornman00
November 4th, 2009, 06:30 AM
I have no plans to update OS's code for yet another fucking patch thats just for 64-bit fixes. Maybe when I switch to 64-bit machines, but that won't be until mid-next year.
An update for an IE update bug which was caused from adding proper 64-bit support is not enough justification for allocating time from my personal time to perform an update. If OS was being used and/or required for some larger *mods* then there would be usable justification. However, since this update doesn't address any vulnerability issues or the like, you can easily do a incognito version change. After all, during testing I had Yelo builds changing the game version to 1.09 (long before this update came about).

The gov't and military likes to waste funds and resources on poor or skewed assessments, but my free time is more valuable than the piss-poor USD, so I won't spend it where it can't be properly justified.

Higuy
November 4th, 2009, 04:30 PM
Vid mode dosen't seem to be working for me anymore.. Anyone else getting this problem?

Sel
November 4th, 2009, 05:10 PM
I can't wait to get banned for botting in the first few days. :[

Pooky
November 4th, 2009, 07:23 PM
I can't wait to get banned for botting in the first few days. :[

Maybe you should try turning off the aim botte then.

t3h m00kz
November 4th, 2009, 11:08 PM
Oh great another patch, now I can't use 1.07. great

Dwood
November 5th, 2009, 02:23 PM
Oh great another patch, now I can't use 1.07. great

Protip: Version changer works.

Higuy
November 5th, 2009, 03:41 PM
Protip: Version changer works.
Protip: You can't join 1.09 servers on 1.08ce, nor does Version changer switch to 1.09ce.

And considering the fact that it is now auto update.

Cortexian
November 5th, 2009, 06:01 PM
Protip: Play on 1.09 as the developers intended you too and wait for your third party apps to get updated.

or

Cry some more, either way.

English Mobster
November 5th, 2009, 06:25 PM
I think the auto-update for a problem only a few people had was a stupid as fuck move, tbh.

Sawnose stated that both versions would be compatible with one another since no game files were being changed; obviously, that is not the case.

sevlag
November 5th, 2009, 07:56 PM
need to update all dev and version changer :|

Cortexian
November 5th, 2009, 08:08 PM
Devmode doesn't work at all so updating AllDev wouldn't matter.

Dwood
November 5th, 2009, 08:15 PM
Devmode doesn't work at all so updating AllDev wouldn't matter.

whut? you are enabling -devmode and -console at the same time, right?

sevlag
November 5th, 2009, 08:15 PM
Devmode doesn't work at all so updating AllDev wouldn't matter.
well there goes that map i had been working on, it kind relied on dev mode

Dwood
November 5th, 2009, 08:22 PM
well there goes that map i had been working on, it kind relied on dev mode

It works, Freelancer isn't enabling both -console and -devmode at the same time.

chrisk123999
November 5th, 2009, 08:32 PM
Scripts work when dev isn't on...

Cortexian
November 5th, 2009, 09:16 PM
It works, Freelancer isn't enabling both -console and -devmode at the same time.
Yes I am, lmao.

Did you forget that I've been playing Halo 1 since it came out on PC? I know how devmode and console work, lmao.

Halo CE exceptions when you add the -devmode argument.

Con
November 5th, 2009, 09:34 PM
It works for me, not sure what freelancer's doing..

Sel
November 5th, 2009, 09:35 PM
we now have one accusation, and one ban

I should stop botting :[

Maniac
November 5th, 2009, 09:35 PM
Yes I am, lmao.

Did you forget that I've been playing Halo 1 since it came out on PC? I know how devmode and console work, lmao.

Halo CE exceptions when you add the -devmode argument.

This has always been the case for me too.

blind
November 5th, 2009, 09:38 PM
Sel, you're not good at halo.

t3h m00kz
November 5th, 2009, 09:47 PM
not like me right guys

we just need some version changers for the older versions and everything will be a-ok :mech2:

Sel
November 5th, 2009, 09:49 PM
Sel, you're not good at halo.

that's the funny part ;[

CrAsHOvErRide
November 6th, 2009, 10:10 AM
Yes I am, lmao.

Did you forget that I've been playing Halo 1 since it came out on PC? I know how devmode and console work, lmao.

Halo CE exceptions when you add the -devmode argument.

It's because your init.txt file is in your folder. This is old school gbx stuff.

Lateksi
November 6th, 2009, 10:11 AM
Anyone know which FOV apps work with 1.09?

Limited
November 6th, 2009, 11:07 AM
Anyone know which FOV apps work with 1.09?
None of the cool ones :( (Skys the Limit and our OS hack)

Lateksi
November 6th, 2009, 11:20 AM
Yeah I got exception with Skys the Limit which I always boot up for CE :(

supersniper
November 6th, 2009, 11:25 AM
If you guys want I can compile a list of apps that work and don't work with Halo CE/PC 1.09?

sevlag
November 6th, 2009, 11:46 AM
If you guys want I can compile a list of apps that work and don't work with Halo CE/PC 1.09?
pretty easy to make a list of ones that work :|

jcap
November 6th, 2009, 01:32 PM
Just uncomment the build modifier code in OS and use it with 1.08. (You might need to change the build slightly to exactly match CE.)

Dwood
November 6th, 2009, 01:34 PM
Just uncomment the build modifier code in OS and use it with 1.08. (You might need to change the build slightly to exactly match CE.)

The problem with that is that apparently 1.08 clients can't connect to 1.09 servers?

jcap
November 6th, 2009, 01:46 PM
The problem with that is that apparently 1.08 clients can't connect to 1.09 servers?
You mean if you try to direct connect? Then no shit. If the builds don't match exactly, the server will reject the client.

If you mean you tried version changer with the exact, matching build, then I'm stumped.

I'll try this later.

Limited
November 6th, 2009, 01:48 PM
You mean if you try to direct connect? Then no shit. If the builds don't match exactly, the server will reject the client.

If you mean you tried version changer with the exact, matching build, then I'm stumped.

I'll try this later.
If someone wants to give me the exact build number I'll implement it into my OS and see if it works.

Also knowing a name of a 1.09 server would be good :P. Then again I know it won't work on dedicated servers.

jcap
November 7th, 2009, 12:22 AM
It works.

(More than just uncommenting code)

chrisk123999
November 7th, 2009, 01:01 AM
Anyone working on a dev-mode switcher? Bitterbanana's stopped working...

p0lar_bear
November 9th, 2009, 02:10 PM
Having not played CE in a while, and because I played it on an older, "traditional" PC setup, I find it funny how much people rely on hacks to play the game.

Why exactly can't people just cut their losses and just update to 1.09 without things like OS, sightjacker, FOV, and aimbots? Everyone bitches incessantly about creating splits in the community, yet if everyone would just suck it up for a while until people figure out the new offsets, we wouldn't be having this problem of people staying behind on older versions and trying to circumvent the build check so they can use their precious hacks. The core functionality of the game is not broken even in the slightest from what I understand, it's not like only certain maps will work with v1.08 or anything.

DirtyOldGriff
November 15th, 2009, 02:41 PM
Wow. Been a while since I posted here. Anyway, so I'm having problems with this new patch. Normally I run Windows Media Player, and the Dev client. After the update installed I restarted the game, and then got an exception. So I closed all other non vital programs, and I still got an exception.

Does this update cause exceptions? Because if so, it's not a very fun update. I can't even get into a server before I get an exception.

Jelly
November 15th, 2009, 03:08 PM
Why exactly can't people just cut their losses and just update to 1.09 without things like OS, sightjacker, FOV, and aimbots? Everyone bitches incessantly about creating splits in the community, yet if everyone would just suck it up for a while until people figure out the new offsets, we wouldn't be having this problem of people staying behind on older versions and trying to circumvent the build check so they can use their precious hacks. The core functionality of the game is not broken even in the slightest from what I understand, it's not like only certain maps will work with v1.08 or anything.
Because halo is old and boring and custom FOVs and weapon positions are pretty much the only reason I can still play it alongside more recent games.

Limited
November 15th, 2009, 03:15 PM
The reason pbear, is because people dont want to update the apps. OS is unlikely to get updated, no one can be bothered to update the addresses, because whos to say in a month, 1.1 one be released as mandatory? rec0 won't work, its doubtful anyone will want to update it.

I think you underestimate how key 3rd party apps are to halo ce.

Ganon
November 15th, 2009, 03:17 PM
everything broke


updaters remorse

Dwood
November 15th, 2009, 03:22 PM
We spent all that time finding the addresses. Now we have to find them again. :|

chrisk123999
November 15th, 2009, 03:53 PM
The dev-mode switcher was probably one of the more useful apps. I mainly used it for dev-cam and testing out my maps online when they're not all the way done and I need to spawn something.

supersniper
November 15th, 2009, 06:47 PM
lol there's 2 devmode switchers for 1.09...

Dwood
November 15th, 2009, 06:51 PM
lol there's 2 devmode switchers for 1.09...

1 does it by automatic, whenever the console itself is open, the other does it via button press.

chrisk123999
November 15th, 2009, 07:00 PM
Where be that 1st one?

Dwood
November 15th, 2009, 07:09 PM
http://www.modacity.net/forums/showthread.php?t=19271&page=2

DirtyOldGriff
November 19th, 2009, 03:48 AM
No seriously.
I want to play CE, and Now I can't. This blows.

Cortexian
November 19th, 2009, 03:59 AM
No seriously.
I want to play CE, and Now I can't. This blows.
Uh, why not?

Using the "-devmode" argument will give you an exception if you have an "init.txt" file present in the installation directory. Change "init.txt" to "init.txt.bak" or something during the duration of your developer escapades.

chrisk123999
November 19th, 2009, 05:07 PM
Init's don't give you exceptions with dev mode on...

CrAsHOvErRide
November 19th, 2009, 05:28 PM
Init's don't give you exceptions with dev mode on...
Yes they do if they contain certain commands.

chrisk123999
November 19th, 2009, 05:45 PM
What ones? I never had it happen to me. Plus why would a dev-mode command be in the init? It wouldn't work unless you start with dev on.

supersniper
November 19th, 2009, 06:10 PM
lol didn't you know the "sv_givemeh4x 1" commands makes it crash...

Aßyll
November 19th, 2009, 06:50 PM
i'm so making that a custom cmd now. Effects shall be classified, but it will literally "give j00 h4x"

Dwood
November 19th, 2009, 07:12 PM
[19:06] Aβyll: it Might be considered a malevolent action, particularly to antivirus software, but I assure the purpose is entirely benevolent, and quite possibly amusing

That's not suspect... AT ALL. :P

owait there's more


[19:07] Aβyll: now if only i knew a bit more about http or ftp.......

Needles
November 20th, 2009, 06:48 PM
I can't play at all :smith:.

Halo is giving me shit about how I don't have DX9 installed or just crashes now. I can't run either now, It just crashes. It only tells me I don't have DX9.0b AFTER I update to 1.09. Sometimes dxtweaker will work when I put the game as running on an ATI with all those drivers, but it'll still randomly crash =|