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neuro
November 11th, 2009, 12:54 PM
since i've made a few of these now, i'll just post them all here in one thread

tired of ttyping out rendersettings to people.
made this:
http://i623.photobucket.com/albums/tt312/Neurologicaldisorder/stuff/Bake_settings.jpg

perfectly round, complex geometry tut.
http://i623.photobucket.com/albums/tt312/Neurologicaldisorder/Tutorials/scopetut1.jpg

floater aligned to surface tut.
http://i623.photobucket.com/albums/tt312/Neurologicaldisorder/Tutorials/minitut-floater.jpg

more floater related, evenly distributed dents.
http://i623.photobucket.com/albums/tt312/Neurologicaldisorder/Tutorials/minitut_dents.jpg


(ps, could a mod change the thread icon to a little orange cuby-thingy, thanks!)

Rob Oplawar
November 11th, 2009, 01:59 PM
So wait, the inset hasn't actually been cut into the larger geometry, it's actually lying on top of it?

ie, starting with a surface:
_________________
instead of cutting it in like this:
______......_______
..........\__/
you're overlaying it like this:
______\__/_______

?? Or am I missing something? Because it seems like the real difficulty of doing something like this is cutting it into the larger mesh.

e: cool technique on the scope, though. I hadn't thought of doing it that way.

neuro
November 11th, 2009, 02:11 PM
yes, it's floating above the mesh, hence the word 'floaters'.
i'll put that piece of the model up here in 3ds and obj.

edit:

save this image to your computer and open it with winrar.
had to embed it in an image, because i don't have an actual filehost available :D

anyone, feel free to host it somewhere properly lol.

http://www.modacity.net/forums/picture.php?albumid=91&pictureid=1399

Rob Oplawar
November 13th, 2009, 01:58 PM
I don't have winrar (I use linux). Is there actually a file embedded in that jpeg? :S
Perhaps somebody could upload that file for me so I can see what neuro's talking about?

SMASH
November 13th, 2009, 02:37 PM
Neuro, I get subd modeling, but whenever I set up a projection it really never works for me. Can you do a video tutorial that teaches normal mapping from a high to low poly object from the ground up and WHY you click certain buttons and such. Doesn't need to be spectacular, just a simple object.

Disaster
November 13th, 2009, 04:37 PM
Neuro, I get subd modeling, but whenever I set up a projection it really never works for me. Can you do a video tutorial that teaches normal mapping from a high to low poly object from the ground up and WHY you click certain buttons and such. Doesn't need to be spectacular, just a simple object.
Can you explain your problem?

IE: Post the normal map you get from the failed projection.

neuro
November 13th, 2009, 04:42 PM
well at the moment, my computer is running in software-mode, because my gfx card fried.

i verymuch doubt i'll be able to record anything in it's current state.

won't receive new computer for a week, so i can't make a baking tut right now.
but i can analyse your problem, what disaster said, post the normalmap of your failed projection, and preferredly also a printscreen of said projection with the cage applied.

neuro
November 18th, 2009, 01:56 PM
*update* added 'dents' tutorial

=sw=warlord
November 24th, 2009, 07:34 AM
Neuro you still have a copy of the tutorials as it looks like they've been deleted.
E:
Never mind found em on your photobucket.

neuro
November 24th, 2009, 09:29 AM
oh you're right, i need to update the links.
edit: links fixed!

IceCube
November 24th, 2009, 10:26 AM
I'm in ur Photobucket Neuro. <3

=sw=warlord
November 24th, 2009, 11:04 AM
I'm in ur Photobucket Neuro. <3
Yeah, nice Rex neuro.

Higuy
November 24th, 2009, 11:05 AM
off-topic but
Just wondering, why do you have Dano's girly biped in your photobucket?

neuro
November 24th, 2009, 05:15 PM
because i built her, he textured it.

neuro
August 16th, 2010, 04:20 PM
tired of ttyping out rendersettings to people.
made this:
http://i623.photobucket.com/albums/tt312/Neurologicaldisorder/stuff/Bake_settings.jpg