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Rob Oplawar
April 26th, 2010, 07:03 PM
I knew someone was going to say that. The Reach AR is NOT equivalent to the SMG (To clarify, the Halo 1 AR and Halo 2/3 SMG had virtually no range and an extremely high rate of fire. The assault rifle in Reach appears to have a decent range and not that high a ROF, much like the MA5C), and the Halo 3 AR and SMG were a lot more distinct in functionality than the pistol and DMR in this game seem to be.
Fair enough. Still, I don't think what you've said justifies anything beyond mild concern. You haven't played the game yet, so you have no idea how these things actually feel in combat. You can do as I do and express your hope that they get it right and your concern that they might not, but don't just assume you're right.
I'd like to know how the focus rifle, needle rifle, and plasma grenade launching thing are distinct from each other though. They're all roughly the same size, purple, and made up of segmented parts.
The sniper rifle, DMR, and rocket launcher are all roughly the same size, grey, and made up of metal components. >_>
Come on, get an eye for the distinctive features of the guns. They all have them.
:P

ejburke
April 26th, 2010, 10:20 PM
The unspoken advantage of the pistol is that it takes up a small amount of screen real estate, allowing you to see more Meanwhile, the DMR's FP model and muzzle flash is so obstructive, you can easily lose your target in close quarters. Plus, I think the pistol has a higher rate of fire, making it even better suited for landing a desperation headshot at close range.

And the reason we don't need an SMG is because we have a shotgun. Bungie describes their combat roles in terms of range and damage; "bullet hose" isn't a combat role, it's a theme.

Pooky
April 26th, 2010, 10:27 PM
Fair enough. Still, I don't think what you've said justifies anything beyond mild concern. You haven't played the game yet, so you have no idea how these things actually feel in combat. You can do as I do and express your hope that they get it right and your concern that they might not, but don't just assume you're right.
It's not just that I'm just assuming off nothing, I've seen a good amount of assault rifle usage in all the various vidocs and videos. I'm aware that I don't really know anything until I try it myself. I am, as you said, expressing concern.


The sniper rifle, DMR, and rocket launcher are all roughly the same size, grey, and made up of metal components. >_>
Come on, get an eye for the distinctive features of the guns. They all have them.

The sniper rifle, DMR, and rocket launcher all have distinctive silhouettes and animations, the new covenent weapons all look like big lumpy purple things to me :|


And the reason we don't need an SMG is because we have a shotgun. Bungie describes their combat roles in terms of range and damage; "bullet hose" isn't a combat role, it's a theme.

Thing is, the SMG in Halo 3 filled the close range performance gap between the Assault Rifle and Shotgun. Though the shotgun is undoubtedly better at close quarters than the SMG, the SMG is better than the assault rifle. SMGs are usually common and easily available from right when you spawn, whereas the shotgun is rare and usually tough to get to. It all boils down to map control, you need a reason to leave your spawn and go find weapons rather than just running around with the AR everywhere.

With that said, it seems Bungie has largely abandoned the idea of map control with the whole loadout system, so it probably won't be much of an issue. I'm just sad to see the lack of a point blank bullet hose in a Halo game.

English Mobster
April 27th, 2010, 01:19 AM
The Pistol is better for getting headshots at close-medium range, as it has a low profile and slightly higher spread than the DMR.
The DMR has lower spread than the pistol, but takes up more real estate on the screen and shoots slightly slower, making it better for medium-long range.

ICEE
April 27th, 2010, 01:53 AM
unless we're talking rocket launcher esque dominion over the screen, thats not a very valid factor here. Because who gives a shit. No one says "I use the pistol because it doesnt take up as much of the screen." I imagine that the pistol is probably inferior for taking down shields or something.

ejburke
April 27th, 2010, 02:12 AM
Every little thing counts. A huge blind spot vs no blind spot makes a difference when your POV is already so narrow and you've got enemies at point blank range pulling wacky maneuvers.

And it didn't occur to me before, because I was stuck thinking in terms of human weapons, but the plasma rifle is basically the Covenant SMG. There's the point-blank damage hose, I guess.

Pooky
April 27th, 2010, 03:05 AM
The Pistol is better for getting headshots at close-medium range, as it has a low profile and slightly higher spread than the DMR.
The DMR has lower spread than the pistol, but takes up more real estate on the screen and shoots slightly slower, making it better for medium-long range.
That's a logical argument if you assume the game is being played by chimpanzees, but I think most people using the DMR will be skilled enough to take that into consideration. I don't think I've heard anyone in Halo 3 whining that the BR takes up too much of the screen :S


Every little thing counts. A huge blind spot vs no blind spot makes a difference when your POV is already so narrow and you've got enemies at point blank range pulling wacky maneuvers.

And it didn't occur to me before, because I was stuck thinking in terms of human weapons, but the plasma rifle is basically the Covenant SMG. There's the point-blank damage hose, I guess.

But that's plasma not bullets i want my bang bang not pew pew :(

sevlag
April 27th, 2010, 06:58 AM
let's wait till next monday to validate our gripes

=sw=warlord
April 27th, 2010, 08:15 AM
let's wait till next monday to validate our gripes

or for some of us to stream it on friday.

FRain
April 27th, 2010, 08:56 AM
Also, not to mention that the spread STILL gets a little wonky if you spam-fire the DMR, you can see it in the video.

=sw=warlord
April 27th, 2010, 02:49 PM
Halo reach live action trailer to be hosted here. (http://www.welcometonobleteam.com/)

Malloy
April 27th, 2010, 03:22 PM
realtime or american time?

annihilation
April 27th, 2010, 03:26 PM
Didn't they already have a Live action trailer?
Nevermind I'm thinking of the first Reach video.

I see no reason why it wouldn't be American time.

=sw=warlord
April 27th, 2010, 04:07 PM
Didn't they already have a Live action trailer?
Nevermind I'm thinking of the first Reach video.

I see no reason why it wouldn't be American time.
http://www.youtube.com/watch?v=8a4Wu6h5AXE

Malloy
April 27th, 2010, 04:08 PM
im Greenwich mean time :)... was wondering if it was released in a couple of hours for me or in like 10 hours for americans :(

Siliconmaster
April 27th, 2010, 04:09 PM
cam trailer

Not watching until the HD version goes online. I'd like to see it in full quality the first time around. Thanks for the effort though.

Hotrod
April 27th, 2010, 04:31 PM
Meh, it really wasn't that great, to be honest.

annihilation
April 27th, 2010, 04:38 PM
E; Oh goody. It's just a preveiw.

Futzy
April 27th, 2010, 04:52 PM
This was the preview, the full is up tomorrow.

FireDragon04
April 27th, 2010, 05:57 PM
Here's hoping the full version tomorrow has action, and not just is strange looking bald guy and some pretty cool CGI space stuff interspersed... I WANT TO SEE EXPLOSIONS AND GUNZ GO PEW PEW PEW!

Ahem...er..yeah... here's hoping.

ODX
April 27th, 2010, 06:27 PM
IGN Preview of some Beta crap you probably already know (but some nice gameplay I suppose), couldn't get an exact link of their site so here's a Youtube one some random guy I'm friends with uploaded:

http://www.youtube.com/watch?v=2d61uaEJSCk&playnext_from=TL&videos=YtP2xm76sUg&feature=recentu
Edit: Gametrailers has some junk up as well
http://www.gametrailers.com/game/halo-reach/11394

Con
April 28th, 2010, 12:12 AM
5B4eaLnN7dQ

annihilation
April 28th, 2010, 05:48 AM
They've cracked the case. Don't let them escape with the core!

Whoa.


Good to see a new gameplay video.

sevlag
April 28th, 2010, 06:23 AM
5 more days... really wanna play invasion, think people will find a way to do custom games like in the H3B?

ODX
April 28th, 2010, 08:52 AM
Spartan Laser is real?

5:09, yes.

Edit: http://img696.imageshack.us/img696/2089/rocketwtf.jpg
Uh what the hell, are they THAT obsessed with punching?

Hunter
April 28th, 2010, 10:08 AM
Lmfao, I saw that and I was like ftw, he has got a BIG ASS metal object on his shoulder, why not just use it as a cricket bat and smash them across the head Lmao.

ODX
April 28th, 2010, 03:11 PM
In addition to the gameplay Con showed, you can find that video in [higher?] quality on HaloWaypoint, a Youtube channel. There is also a nice game of Headhunter:

http://www.youtube.com/watch?v=bzKpDEw3_UE&feature=channel

Atty
April 28th, 2010, 03:27 PM
Close call? lol

Loving how sounds change when you are near an explosion, you get the real effect of being near one. Same goes for muted sounds when camo.

Lateksi
April 28th, 2010, 03:35 PM
Most of the shouts for medals are exactly the same as in Halo 3 - laziness?
Also motion blur can suck my eyeballs. Unfortunately it's vice versa...

p0lar_bear
April 28th, 2010, 05:07 PM
Most of the shouts for medals are exactly the same as in Halo 3 - laziness?

Why fix what ain't broken?

ICEE
April 28th, 2010, 10:04 PM
because it wasn't broken in halo 1? or 2?

Atty
April 28th, 2010, 10:08 PM
Games developed on an entire different platform. Stop trying to find a fault in his logic.

Hotrod
April 28th, 2010, 10:24 PM
The Reach Beta is gonna last 17 days, not too too bad if you ask me :

http://xbox360.ign.com/articles/108/1086651p1.html

ICEE
April 28th, 2010, 11:35 PM
Games developed on an entire different platform. Stop trying to find a fault in his logic.

Sir. It's a sound file

Heathen
April 29th, 2010, 12:00 AM
Because they sounded like fuzzy ass on the first two games. Listen to the clarity of the new files.

Besides, lets say you are right, which is a great possibility, is it breaking news that bungie is lazy?

Kornman00
April 29th, 2010, 12:48 AM
There are bigger things to worry about than re-recording the same shit just on a different day. That time and money is better spent on sounds for newer things like the stuff for generator defense or for announcer voices for Grifball or Fiesta!

They've re-recorded the MP announcer dialogue with each new engine generation. The engine is still on its third generation like Halo 3.

Also, once again, this isn't fucking retail. It's a public beta.

Pooky
April 29th, 2010, 01:41 AM
I would like to see a video of someone with a brain playing the Reach beta. That guy in the headhunter video never used anything besides the fucking AR, I saw him pass up a sniper rifle more than once...

Arteen
April 29th, 2010, 10:02 AM
I would like to see a video of someone with a brain playing the Reach beta. That guy in the headhunter video never used anything besides the fucking AR, I saw him pass up a sniper rifle more than once...
What good is a sniper going to do in headhunter? It's hard to collect skulls from someone on the other side of the map.

Kornman00
April 29th, 2010, 10:13 AM
If it's a team based match then the sniper can take out the carrier for his team mate

but that would require some orchestration between at least two people

ODX
April 29th, 2010, 11:58 AM
He passed by a few Needler Rifles and I think a DMR too, but hey I'm not complaining.

We got to see a full game before the beta's out.

Pyong Kawaguchi
April 29th, 2010, 01:14 PM
http://img220.imageshack.us/img220/2194/img1031u.jpg
:realsmug:

ODX
April 29th, 2010, 02:14 PM
Gameplay videos or stfu and gtfo.

Pyong Kawaguchi
April 29th, 2010, 02:18 PM
no u

Kornman00
April 29th, 2010, 02:23 PM
Whoop



dee do. n u, either talk about Reach or don't post at all.

Pyong Kawaguchi
April 29th, 2010, 02:51 PM
Imho, I think reach is alot more fun than halo 3 :)

Kornman00
April 29th, 2010, 04:12 PM
I wonder if jcap will agree with you :allears:

paladin
April 29th, 2010, 04:30 PM
Just got the F and F code. Ill be streaming later tonight hopefully

Limited
April 29th, 2010, 04:39 PM
Omg housemate get off the bloody tv. I got a code gonna download it in a jiffy

Hotrod
April 29th, 2010, 05:18 PM
How do you all get so many codes? I am jealous :(

Limited
April 29th, 2010, 05:20 PM
I had to get some one to do it for me, bloody US only :(

Hotrod
April 29th, 2010, 05:27 PM
I hate you :(

Pyong Kawaguchi
April 29th, 2010, 06:00 PM
Sorry for the crappy quality, but heres another pic, possible stream later.
http://img714.imageshack.us/img714/7436/img1061k.jpg

jcap
April 29th, 2010, 06:21 PM
Reach is awesome.

I want to fucking play Invasion NOW!

leorimolo
April 29th, 2010, 07:02 PM
I got in the beta :iamafag:

Does anyone know if you can bring a guest online this time around too? Im only on 40%

Pyong Kawaguchi
April 29th, 2010, 07:04 PM
Yep, you can bring a guest, me and my friend where playing it earlier.

DEElekgolo
April 29th, 2010, 07:10 PM
http://expertzone.microsoft.com/halo.aspx?&Feedback=1

doesn't load for me.

sdavis117
April 29th, 2010, 07:12 PM
Seems like the site is down.

If anyone got an extra code could I have one?

DEElekgolo
April 29th, 2010, 07:23 PM
fuuuuuuuuuuuuuck someone gimme code.

sdavis117
April 29th, 2010, 07:29 PM
I asked first, I get priority.

Limited
April 29th, 2010, 07:33 PM
Holy fuck Reach is awesome. Headhunter is defo my favorite new game type. I just got a skullamangiro :D

Masters got rinsed by me, 2 assassinations in a game :D

jcap
April 29th, 2010, 08:03 PM
This game literally has the worst UI background concept I have ever seen. It is concept art. No 3D.

Futzy
April 29th, 2010, 08:07 PM
This game literally has the worst UI background concept I have ever seen. It is concept art. No 3D.
Probably didn't feel like making a flyaround of one the beta maps just for the beta like they did in the H3 beta.

DEElekgolo
April 29th, 2010, 08:12 PM
HQ link doesnt work

jcap
April 29th, 2010, 08:19 PM
Probably didn't feel like making a flyaround of one the beta maps just for the beta like they did in the H3 beta.
No, they talked about it in the podcast as their new thing this time around. This is incredibly disappointing.

I take back what I said about them copying my concept for the Orbital Defense Grid Earth UI I had planned with Lightning. At least we had actual geometry.

=sw=warlord
April 29th, 2010, 08:32 PM
HQ link doesnt work
Nope and there's word about a mass exodus.

Spartan094
April 29th, 2010, 08:33 PM
http://i214.photobucket.com/albums/cc286/Brandon094/reach_1708_Full.jpg
http://i214.photobucket.com/albums/cc286/Brandon094/reach_1710_Full.jpg
http://i214.photobucket.com/albums/cc286/Brandon094/reach_1714_Full.jpg
You can now beat sword people.
http://i214.photobucket.com/albums/cc286/Brandon094/reach_1715_Full.jpg
Reminds me of a Call of dutyish picture style lul.

There is no Invasion yet, nor can you play as an elite yet, bungie said they are gonna add game types on May 3 or soon, don't know. I also got a bungie render-to-video going on of a whole game type of Team Slayer on Swords(?) map (name?)

OH their ragdolls are ALOT better but they tend to go into the players body, like gmod if you mess up the collision on it.

Spartan094
April 29th, 2010, 09:10 PM
Remember bungie saying lockdown protects you?
<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/KFiHaA_b8hc&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/KFiHaA_b8hc&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>

Eh.

Pyong Kawaguchi
April 29th, 2010, 09:27 PM
http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=2297&size=medium
http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=2293&size=medium
http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=2283&size=medium
http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=2281&size=medium

Bossniak
April 29th, 2010, 10:21 PM
There is no Invasion yet, nor can you play as an elite yet.

You can play as an elite. There is a gametype called Covy Slayer (Elite slayer).

Also I got an extra code, but who gets it?:ohdear:

Arteen
April 29th, 2010, 10:24 PM
This beta's pretty fun!

Kornman00
April 29th, 2010, 11:54 PM
I don't have the time to wade thru this thread at the moment, but the shite about extra codes is going to get cleaned up later. If you have extra codes you want to give away, then make a new thread for it (and anyone else there after can append to that same thread).

From here one out, any post about some code will get infracted for insubordination. This thread is about the upcoming Reach game. Talk about the game, not about if you have some code that will do you no fucking good come Monday.

annihilation
April 30th, 2010, 12:24 AM
IGN Preview of some Beta crap you probably already know (but some nice gameplay I suppose), couldn't get an exact link of their site so here's a Youtube one some random guy I'm friends with uploaded:

http://www.youtube.com/watch?v=2d61uaEJSCk&playnext_from=TL&videos=YtP2xm76sUg&feature=recentu
Edit: Gametrailers has some junk up as well
http://www.gametrailers.com/game/halo-reach/11394

Pause at 1:11.

I thought they wouldn't have duel weilding.

Kornman00
April 30th, 2010, 12:26 AM
It was another player's weapon, it was a spawn point after all.

p0lar_bear
April 30th, 2010, 03:57 AM
http://www.modacity.net/forums/blog.php?b=70

My thoughts.

Pooky
April 30th, 2010, 04:15 AM
Oddball was already shitty enough in Halo 3 because of the speed reduction and instant kill melee attack, why go and make it even shittier? :S

e: has anyone had a chance to play some CTF or stockpile, and if so, do people still do the FLAG DROPPED, FLAG TAKEN, FLAG DROPPED, FLAG TAKEN thing?

p0lar_bear
April 30th, 2010, 04:24 AM
Oddball was already shitty enough in Halo 3 because of the speed reduction and instant kill melee attack, why go and make it even shittier? :S

e: has anyone had a chance to play some CTF or stockpile, and if so, do people still do the FLAG DROPPED, FLAG TAKEN, FLAG DROPPED, FLAG TAKEN thing?

I did one game of stockpile against a "there's a flag in this game?" team and I didn't try that crap, but I saw someone do it in a 1-flag CTF game. I forget if the flag still makes you move slow...

Limited
April 30th, 2010, 04:24 AM
e: has anyone had a chance to play some CTF or stockpile, and if so, do people still do the FLAG DROPPED, FLAG TAKEN, FLAG DROPPED, FLAG TAKEN thing?
In stockpile, don't think there is..Havent noticed it, also when you pick a flag in stockpile, there is no hud indication of where flag is.

Spartan094, I've had the opposite, the guy had a hammer, and I ONLY just went into lockdown, and he died when he hit me:D

Kornman00
April 30th, 2010, 06:04 AM
There should be a game option (not game feature, don't get your panties in a bunch) for punishing players who play fucking hot potato with the objective.

Malloy
April 30th, 2010, 07:54 AM
perma-ban from xbox live? xD

sevlag
April 30th, 2010, 09:11 AM
waiting for invasion, seems like fun, anyways

t3h m00kz
April 30th, 2010, 10:25 AM
perma-ban from xbox live? xD

what

sevlag
April 30th, 2010, 11:06 AM
what
he means a perma ban for flag cyclers

Spartan094
April 30th, 2010, 11:33 AM
<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/gy7XzJ-Encc&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gy7XzJ-Encc&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>

One of the halo reach elite backstab animations.

Pyong Kawaguchi
April 30th, 2010, 12:31 PM
Look at the bungie forums!
They so mad!
:realsmug:

Spartan094
April 30th, 2010, 01:18 PM
Look at the bungie forums!
They so mad!
:realsmug:
I know right? I'll get a video showing most of the backstab animations and some interesting ones.

Pyong Kawaguchi
April 30th, 2010, 01:24 PM
Alright, cool.

ODX
April 30th, 2010, 03:09 PM
Oh hey, the Theater.

Is there anything nice and new/better about it compared to Halo 3's or is it relatively the same?

Pyong Kawaguchi
April 30th, 2010, 04:39 PM
Its better.
You'll see on the third.

p0lar_bear
April 30th, 2010, 06:13 PM
There's a forward option now and the UI of course was redone to fit the look of Reach's overall design. Other than that there's nothing super special about it, and the one feature that could have made it really truly better is the ability to rewind in Campaign, which obviously we can't see that yet.

Siliconmaster
April 30th, 2010, 06:15 PM
The rewind in campaign feature would be incredibly hard to set up though, because of the AI involved. I do hope Bungie finds a way to pull it off, but I really won't be surprised if they don't.

ODX
April 30th, 2010, 06:26 PM
Its better.
You'll see on the third.I don't have ODST or for that matter, a 360.

:sadface:

sevlag
April 30th, 2010, 07:22 PM
so pyong how did YOU obtain a code, I'm curious as your methods of aquistion are normally shifty at best

FRain
April 30th, 2010, 07:25 PM
microsoft expertzone

oh shit, didnt see korn's post till now, sorry

Spartan094
April 30th, 2010, 08:14 PM
Guys korman00 said don't talk about it.

So here,
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/qSdGOQuUXy4&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qSdGOQuUXy4&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Assassinations from spartan to spartan.

And you know about the elite backstab animations, here it is again for my whole post to be findings of assassinations.
<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/gy7XzJ-Encc&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gy7XzJ-Encc&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>

OH I got paired up with Polar and Limited while match-making lol. You didn't respond to my messages limited :ehhh:

Teltaur
April 30th, 2010, 09:01 PM
I know talking about codes has been warned about, but Bungie just put out at least 500 or so codes (probably way more, but I don't want to say too high). Their two newest news posts, to be exact.

http://www.bungie.net/News/Blog.aspx?mode=news#cid25945

So, if you haven't gotten your hands on a code, this may be your last chance before Monday comes around.

Delta4907
April 30th, 2010, 09:43 PM
Pff. There's always a lot of people F5'ing the shit out of the homepage. I tried on all three posts, for 10 minutes and just gave up. If anyone happens to get two, please send me via pm. In return you get infinite rep.

Atty
April 30th, 2010, 10:09 PM
This game is fun. Too bad everyone playing is horrible and annoying.

t3h m00kz
April 30th, 2010, 10:22 PM
reach is bad ass

Siliconmaster
April 30th, 2010, 10:24 PM
Downloading now. Might be done by 1am. :ohdear:

Pyong Kawaguchi
April 30th, 2010, 10:37 PM
I will get to play firefight later as long as detox's stuff works and the map works.

Darqeness
April 30th, 2010, 10:51 PM
How large is the download? I have a 7Gb monthly quota to look out for.

annihilation
April 30th, 2010, 11:52 PM
E: What Pyong said.

Pyong Kawaguchi
April 30th, 2010, 11:53 PM
1.15gb

Siliconmaster
May 1st, 2010, 12:37 AM
Yeah, it's a fairly large file. Took me an hour or three to download on my not-so-awesome internet. But holy shit- just played a few games, of all types, and I love it. Haven't seen anything I didn't like so far, though I already spotted a visual glitch on Sword Base.

Bossniak
May 1st, 2010, 12:58 AM
Grenades piss me off.

Siliconmaster
May 1st, 2010, 01:08 AM
They did take some getting used to. The sound effects are amazing, but they kill you a LOT more easily than in previous games. I don't really mind it, but it's certainly a change.

Warsaw
May 1st, 2010, 02:04 AM
That's not the impression I got from the video. In Halo 1, a frag took out your shields assuming they were full. If they were depleted a little bit, you lost an additional four bars. In Reach, it only seemed to take shields down half-way, and only a little more with some depletion.

To anyone who's played it: is that shitty melee lunge still in Halo or did they finally wake up and remove it?

Kornman00
May 1st, 2010, 03:20 AM
Possible MP maps that will in retail:


* indented lines are location names

aftship
space
uppermid
mid
basement
exit
basement red
basement blue
hallway red
hallway blue
curvedhall
curvedhall red
curvedhall blue
liftroom red
liftroom blue

ivorytower
glasshall
glassramp
ventilation
garden
terraces
elevatorshaft
elevator
basement
basement hall
maintainance west
maintainance east
balcony

launchstation
launchpad
entrance
catwalk

panoptical
irrigation
info
info balcony
info bridge
giftshop1
giftshop2
giftshop bridge
outdoor stairs
pergola
pergola ramp
pergola basement
botanical walk
botanical ramp
rest lower
rest upper
rest trellis
photo op
oceanview
makeoutpoint
arborwalk
arbor rampsouth
arbor rampnorth
grove lower
grove upper
centralramp

spire

forge_arena

forge_ascension

forge_badlands

forge_gulch

forge_sanctuary

forge_island

Pooky
May 1st, 2010, 03:27 AM
forge_gulch?

I can't imagine they'd be bringing back bloodgulch after all this time...

Cagerrin
May 1st, 2010, 03:31 AM
"ivory tower"

yes

ejburke
May 1st, 2010, 03:56 AM
launch station? What a stupid idea for a map. I mean, come on.

Seems like they're going away from the Sandbox-style "one map fits all" Forge map and moving more in the direction of providing several Forge maps to cover all the bases. I might actually mess with it this time.

Darqeness
May 1st, 2010, 04:40 AM
http://www.youtube.com/watch?v=jCS2zwkOu2s

Ok, what?

And presumably from the same bug:

http://i79.photobucket.com/albums/j148/Delinquin/1272706509419.jpg

Mark VI helmet, Kat's robotic arm...

Kornman00
May 1st, 2010, 05:11 AM
launch station? What a stupid idea for a map. I mean, come on.
It's probably the internal name and it's possible that it is just a firefight map. Remember too, these are all from campaign in some fashion.

Also, I think it's rather immature to declare a map a stupid idea just on the name alone. You have no context whatsoever on layout or how it ties into the game.

Those forge names could just be internal stuff too, candidates for a forge only map for retail (like Foundry was)

To top it off, this is from internal map information, not from the horses mouth. Like this entire beta, it's subject to change or not even appear in retail.

p0lar_bear
May 1st, 2010, 05:39 AM
This game is fun. Too bad everyone playing is horrible and annoying.

Pretty much this.

When I first picked up Reach it felt like a whole new game. However, the people I get paired up against are simply put, profags, and in turn the game is starting to feel more like Halo 3.5 the more I play it. I'm hoping once I get my "aha!" moment and get a better feel of the game, it'll shake.

Also, I love how many people are complaining about the DMR and saying that the BR is soooo much better. Well, no shit, with the BR you didn't even need to line up your shot before pulling the trigger. Thank you, Bungie, for making a weapon that REALLY takes an iota of skill to use and punishes people that aren't doing it right.

ejburke
May 1st, 2010, 06:40 AM
It's probably the internal name and it's possible that it is just a firefight map. Remember too, these are all from campaign in some fashion.

Also, I think it's rather immature to declare a map a stupid idea just on the name alone. You have no context whatsoever on layout or how it ties into the game.

I was being facetious (http://hce.halomaps.org/index.cfm?fid=934). Don't worry, I didn't expect anyone to get it.

sevlag
May 1st, 2010, 07:50 AM
http://www.youtube.com/watch?v=jCS2zwkOu2s

Ok, what?

And presumably from the same bug:

http://i79.photobucket.com/albums/j148/Delinquin/1272706509419.jpg

Mark VI helmet, Kat's robotic arm...what the hell? thats an odd one

Spartan094
May 1st, 2010, 08:10 AM
Also, I love how many people are complaining about the DMR and saying that the BR is soooo much better. Well, no shit, with the BR you didn't even need to line up your shot before pulling the trigger. Thank you, Bungie, for making a weapon that REALLY takes an iota of skill to use and punishes people that aren't doing it right.

It took me some time to get used to the DMR instead of spraying like I did in h3, but it is very good.

I find that the overpowered weapons are
Needler
Shotgun
Focus Rifle

That's just me. Other then the fact I never picked up the Rocket Launcher and killed somebody with it, if I did I always committed suicide for dumb reasons.

Oh for those of you who might have seen me on xbox live, my GT is z BusHMasTeR (had the name before wikileaks showed that video that had bushmaster...) and it was meant for a joke.

Who likes playing as Elites for once?

sevlag
May 1st, 2010, 08:39 AM
It took me some time to get used to the DMR instead of spraying like I did in h3, but it is very good.

I find that the overpowered weapons are

Focus Rifle

That's just me. Other then the fact I never picked up the Rocket Launcher and killed somebody with it, if I did I always committed suicide for dumb reasons.

Oh for those of you who might have seen me on xbox live, my GT is z BusHMasTeR (had the name before wikileaks showed that video that had bushmaster...) and it was meant for a joke.

Who likes playing as Elites for once?

Focus rifle is a pwr weapon so it SHOULD be strong... anyways i'll take the day off monday to play the beta when it comes out for the rest of us...

Spartan094
May 1st, 2010, 08:47 AM
Focus rifle is a pwr weapon so it SHOULD be strong... anyways i'll take the day off monday to play the beta when it comes out for the rest of us...
True.



http://i79.photobucket.com/albums/j148/Delinquin/1272706509419.jpg

Mark VI helmet, Kat's robotic arm...
Bungie kept some SP stuff in the beta, all the spartans. Also the MARK VI helmet, its a guy called Will, and its a whole new bitmap diffuse, not just reused from h3.

E: Also warning, they will have a monitor.

Kornman00
May 1st, 2010, 09:00 AM
They no longer use a separate biped for campaign and multiplayer, so that's why the model can use Kat's arm variant.

Limited
May 1st, 2010, 09:38 AM
I agree with what polar bear said. Its a good game, its definitely fun. But does it really feel like a new Halo game? Not really, more like 3.5, which a few subtle changes and obviously the armor abilities.

Had some great games, played with polar and sparatan094 last night, was a blast.

Spartan094
May 1st, 2010, 09:45 AM
I agree with what polar bear said. Its a good game, its definitely fun. But does it really feel like a new Halo game? Not really, more like 3.5, which a few subtle changes and obviously the armor abilities.

Had some great games, played with polar and sparatan094 last night, was a blast.
Aye you never responded to my messages lol until I checked on xbox.com. Then again my gamertag does not reflect off my username here in no way at all so yeah lol. You might like to say I charge quite abit with the sprint perk.

Limited
May 1st, 2010, 09:50 AM
Gotta be honest, last few games I wasnt paying attention I was having a chat with my housemate. The game I played with you was the last one of the night.

I'm not a fan of the limited armor upgrades. You can buy 3 helmets, each then have like 3 sub objects you can purchase, like a camera or light that attaches.

The shoulder pieces, most are locked because of level, I'm corporal grade 1 and armor I can buy is pretty crap, I want that Mark V :D

Chest, well pretty much same issue with shoulder pieces.

I understand this is a beta, but would have liked a bit more variety to really show case the "store" aspect.

Overall the game feels ALOT more fast paced than Halo 3.

ejburke
May 1st, 2010, 09:50 AM
Wasn't Halo 3 Halo 2.5, so Halo 3.5 would be a full increment above.

But really, what could they do to make it feel a leap ahead? Whatever it would be, they're probably saving it for their new IP.

Limited
May 1st, 2010, 09:53 AM
I see what you mean, I think Halo 3 was too awesome, and the gap between 2 and 3 was so great, that we feel let down by this new iteration because the difference isnt the same.

Jetpack isnt as cool as trailers made it, or at least thats why I feel. Its not really that useful.

Then again, I'd pick to play Halo Reach over Halo 3 right now.

ejburke
May 1st, 2010, 10:20 AM
The thing I'm looking forward to is Invasion, which isn't even part of the beta yet. That's what I'll be playing most at retail. Hopefully, those "profags" will be drawn to the Arena like a moth to a blowtorch, leaving the civilized people to play Invasion.

ODX
May 1st, 2010, 10:25 AM
What is this bullshit reuse of the Halo 3 AR/BR reload in place of the reload-empty for the AR/DMR, coupled with a shitty bolt movement thingie?
It just doesn't fit at all, and it shows horribly laziness. If it was me, I'd just use the nice new reload-full, and then add a bolt pull sort of like what ICEE did for the Sigma AR.[/ODXAnimationRant...Again]
(Yeah bite me, but excuse me for being an animation whore)

English Mobster
May 1st, 2010, 10:58 AM
I am REALLY hoping that Forge Gulch is Blood Gulch and Forge Island is Death Island. I'm probably wrong.
Nice to see Ivory Tower, though.

Warsaw
May 1st, 2010, 10:58 AM
It took me some time to get used to the DMR instead of spraying like I did in h3, but it is very good.

I find that the overpowered weapons are
Needler
Shotgun
Focus Rifle



I find that the overpowered weapons are
Needler




Needler


No. Every time Bungie makes the needler actually useful in multiplayer, everyone whines about how it's overpowered because they were stupid enough to mentally write it off and pass it over in the game for the profag BR/Pistol/DMR/etc. Seriously, it's probably not overpowered (remember, the original Halo 3 needler was "overpowered" too), you just need to learn the ways of the sidestepping. I'll let you know on Monday what I think of it. Hell, I'll probably be whoring it (<3 needlers from all 4 games).

English Mobster
May 1st, 2010, 11:03 AM
I love Needlers.
They're my favorite weapon.

I remember killing idiots trying to get to the ATV/Sniper/Rockets on Yoyorast Island with the Needler as they ran for their lives up that ramp.

Hotrod
May 1st, 2010, 11:15 AM
I am REALLY hoping that Forge Gulch is Blood Gulch and Forge Island is Death Island. I'm probably wrong.
Nice to see Ivory Tower, though.
My thoughts exactly. I would definitely love to see Death Island once again in full awesomeness :)

Kornman00
May 1st, 2010, 11:16 AM
I was always more of a Danger Canyon guy myself


god...those were the days :(

Warsaw
May 1st, 2010, 11:23 AM
^
Oh my gawd, yes. Rush to the centre room for the fuel rod cannon and whoring the overshield. :iamafag: Halo PC supremacy.

t3h m00kz
May 1st, 2010, 12:41 PM
What is this bullshit reuse of the Halo 3 AR/BR reload in place of the reload-empty for the AR/DMR, coupled with a shitty bolt movement thingie?
It just doesn't fit at all, and it shows horribly laziness. If it was me, I'd just use the nice new reload-full, and then add a bolt pull sort of like what ICEE did for the Sigma AR.[/ODXAnimationRant...Again]
(Yeah bite me, but excuse me for being an animation whore)

then why don't you send them a resume and get a job there mr fancy pants

you'll likely have to work on a ton of biped, vehicle, and everything else animations too, not just FP


I am REALLY hoping that Forge Gulch is Blood Gulch and Forge Island is Death Island. I'm probably wrong.
Nice to see Ivory Tower, though.

Wasn't Death Island a Gearbox map, not done by Bungie? Or am I wrong?

Futzy
May 1st, 2010, 12:54 PM
Wasn't Death Island a Gearbox map, not done by Bungie? Or am I wrong?
It was a modified version of silent cartographer from campaign. In one of the vidocs you could see the forerunner structure that hung over the beach from that level, so hopefully it will be part of the game. Don't know how they work forerunner structures into the campaign though.

Kornman00
May 1st, 2010, 01:09 PM
Reach wasn't colonized just by Humans ;-)

ODX
May 1st, 2010, 01:14 PM
then why don't you send them a resume and get a job there mr fancy pants

you'll likely have to work on a ton of biped, vehicle, and everything else animations too, not just FPBecause I still have to wait 3 full years until I can do that :P

Hmm, yeah, I probably should get started doing some more things with animations come to think of it.

annihilation
May 1st, 2010, 01:38 PM
If they're going to bring any map back it should be Timberland. Either that or Ice Fields.

Hotrod
May 1st, 2010, 01:49 PM
If they're going to bring any map back it should be timberland. Either that or Ice Fields.
This man speaks complete truth. Is it just me, or were all the Halo PC exclusive maps the best maps in any Halo game?

English Mobster
May 1st, 2010, 02:00 PM
I just want to fly a Banshee around and annoy the hell out of everyone. :)

Futzy
May 1st, 2010, 02:12 PM
I just want to fly a Banshee around and annoy the hell out of everyone. :)
Won't be able to for a few weeks :(

Kornman00
May 1st, 2010, 02:18 PM
God...Halo on the PC was the shit :saddowns:

ejburke
May 1st, 2010, 04:55 PM
God...Halo on the PC was the shit :saddowns:It partially ruined me for Halo 2 and 3. I went from living off 16-player vehicle CTF on a solid rotation of maps built specifically for it on dedicated servers to... Big Team Battle matchmaking, where the BTB map selection is tiny at launch, every game takes forever to match, half the team quits before the game is over and aren't replaced by new players, and there's severe lag every other game. It was miserable and as a result, BTB became a joke in the community, even though 16-player CTF was Bungie's preferred mode of play from the beginning.

But I'm excited about Invasion and some of the tweaks to matchmaking and their network model. Hopefully, many of my issues will be resolved and I'll be able to fully enjoy a Halo game again.

Warsaw
May 1st, 2010, 05:45 PM
If they're going to bring any map back it should be Timberland. Either that or Ice Fields.

What about Chiron!? If they had upped the player count to 32 this time, I'd also say Infinity, but they had to be sticks in the mud and keep it capped at 16.

sevlag
May 1st, 2010, 05:49 PM
forge gulch...forge island...we can only speculate

as for PC exclusive maps i had to say death island was awesome...halo 2 BTB WAS terrible, but it had its strong points

annihilation
May 1st, 2010, 05:53 PM
What about Chiron!? If they had upped the player count to 32 this time, I'd also say Infinity, but they had to be sticks in the mud and keep it capped at 16.

This too, and Direlect since Halo 3 or Reach (as far as I know) has no good small maps.

sevlag
May 1st, 2010, 07:39 PM
This too, and Direlect since Halo 3 or Reach (as far as I know) has no good small maps.
its cause in halo 3 even on small maps people still decided to spam BR

Pooky
May 1st, 2010, 07:42 PM
It partially ruined me for Halo 2 and 3. I went from living off 16-player vehicle CTF on a solid rotation of maps built specifically for it on dedicated servers to... Big Team Battle matchmaking, where the BTB map selection is tiny at launch, every game takes forever to match, half the team quits before the game is over and aren't replaced by new players, and there's severe lag every other game. It was miserable and as a result, BTB became a joke in the community, even though 16-player CTF was Bungie's preferred mode of play from the beginning.

But I'm excited about Invasion and some of the tweaks to matchmaking and their network model. Hopefully, many of my issues will be resolved and I'll be able to fully enjoy a Halo game again.

Remember how in Halo 1 it took skill to bring down a Warthog at long range? As far as I'm concerned, what really killed big team battle for Halo 3 was the Laser. I've never seen such a ridiculously overpowered anti-vehicle weapon, even Halo 2's tracking rockets weren't so annoying. Vehicle vs. vehicle engagements are practically nonexistant in Halo 3 BTB because whichever team gains control of the Laser first has the ability to instantly and effortlessly destroy all the enemy vehicles.

Unfortunately, since the laser appears to be returning, I'll probably have to avoid BTB this time around too.

ejburke
May 1st, 2010, 07:58 PM
It hasn't been the same since they made them destructible, honestly. I miss perfectly placing a grenade in the path of a fully loaded Warthog, sending it end-over-end, killing the disoriented ejectees, and driving off with the prize. Shit... that's gone for good, isn't it? Somebody hold me.

Kornman00
May 1st, 2010, 08:19 PM
Would be nice to have a game option in the variants to toggle destructible vehicles...

Atty
May 1st, 2010, 08:23 PM
1. Removal of Oddball radar, stupid.
2. Powerhouse 1-Flag, stupid.
3. Flag indicator on 1-Flag, stupid.
4. No more return radius for flag, you MUST be touching it, stupid.
5. 1-Flag on Sword Base, stupid.

Also, why can't I play Arena? I'm tired of playing shitty game types with kids so bad it makes my eyes bleed. Their either overly annoying baddies or overly annoying profags, either way its annoying.

Also, the flag collecting gametype on Powerhouse is terribly designed, Red Team has a huge advantage with its flag location.


Also, anyone with the F&F/Beta code coolness, add me: iAtticus

If my list is full give me a few minutes, I'm deleting idiots.

Sever
May 1st, 2010, 08:24 PM
Heh, I see what you did there, KM00.

Also, fuck the laser.

Kornman00
May 1st, 2010, 08:31 PM
Having such an option would help with "classic" throwback playlists. It could just make the game take all the scenario vehicles and make them immune to damage, vahla! Halo 1 vehicles


That or maybe the ability to rip the turret off the back of the warthog. Then you can go to the enemy team and rip that shit off, and run away leaving them all like "they took our jerbs!".

Warsaw
May 1st, 2010, 09:00 PM
I thought it was in the options already, just nobody ever used it.

Siliconmaster
May 1st, 2010, 09:07 PM
I thought it was in the options already, just nobody ever used it.

It is. I don't know what you people are complaining about. In the custom games options of H3, you can set vehicles to be not destructible. I see no reason why that option wouldn't be in Reach.

Atty
May 1st, 2010, 09:08 PM
Oh, Arteen, I see you watching this thread, I ran into you earlier. :o

On topic: WHY CAN I NOT PLAY ARENA?!

ODX
May 1st, 2010, 09:17 PM
Perhaps you'll have to wait for Monday when the actual, official beta launches?

Arteen
May 1st, 2010, 09:36 PM
1. Removal of Oddball radar, stupid.
2. Powerhouse 1-Flag, stupid.
3. Flag indicator on 1-Flag, stupid.
4. No more return radius for flag, you MUST be touching it, stupid.
5. 1-Flag on Sword Base, stupid.
1. Yes.
2. Yes. It would be better if the offense started somewhere else. There's no point in taking the flag any other route than by the focus rifle.
3. Definitely.
4. Also bad.
5. I think it can be kind of fun. I just had a match against a Bungie employee (JohnnyOThan), and it was a blast. Well, it was also a slaughter.


Oh, Arteen, I see you watching this thread, I ran into you earlier. :o
More like I got up behind you and slammed you into the ground! Good match.

t3h m00kz
May 1st, 2010, 09:45 PM
Remember how in Halo 1 it took skill to bring down a Warthog at long range?

Players also spawned with the double damage rape machine that works long-range, and I know a thing or two about rape

English Mobster
May 1st, 2010, 10:32 PM
I loved the double damage rape machine.
I'm glad it's back.

ejburke
May 1st, 2010, 10:39 PM
I thought it was in the options already, just nobody ever used it.I'll admit I forgot about that. Actually, I probably didn't play Halo 3 long enough to notice it was there. But in my defense, if it's not used in playlists, it doesn't do me any good. Besides, even with that option on, it's still not quite the same due to the physics. Like the fact that in Halo 1, they had to insta-kill any player that touches a moving vehicle, because they couldn't calculate/animate a proper, non-fatal collision. I miss powersliding into a group and hearing that Halo PC "hit" sound. The deadliest seat in the Warthog was once the driver's seat and I miss that. Let me have my nostalgia.

Arteen
May 1st, 2010, 10:45 PM
I just ran into jcap in FFA. Quitter!

Timo
May 1st, 2010, 10:49 PM
Can't wait to play this tomorrow :o

Atty
May 1st, 2010, 10:55 PM
I forgot the pistol had zoom until last night, since then, its been my weapon of choice. It is awesome.

Arteen
May 1st, 2010, 11:27 PM
http://img.photobucket.com/albums/v248/Arteen/halo_ss/reach_21986_Full.jpg
http://img.photobucket.com/albums/v248/Arteen/halo_ss/reach_21992_Full.jpg
It's not fair, damnit, it's not fair!

FRain
May 1st, 2010, 11:28 PM
Timo, two days man! It's coming out "late morning" PDT.

t3h m00kz
May 2nd, 2010, 12:07 AM
I'll admit I forgot about that. Actually, I probably didn't play Halo 3 long enough to notice it was there. But in my defense, if it's not used in playlists, it doesn't do me any good. Besides, even with that option on, it's still not quite the same due to the physics. Like the fact that in Halo 1, they had to insta-kill any player that touches a moving vehicle, because they couldn't calculate/animate a proper, non-fatal collision. I miss powersliding into a group and hearing that Halo PC "hit" sound. The deadliest seat in the Warthog was once the driver's seat and I miss that. Let me have my nostalgia.

Halo 3 didn't have long range unless you had a Sniper or Laser. The BR was pretty trash at long distances

Timo
May 2nd, 2010, 12:15 AM
Timo, two days man! It's coming out "late morning" PDT.

Lame, was hoping for an international Monday release :\

jcap
May 2nd, 2010, 12:39 AM
I just ran into jcap in FFA. Quitter!
Friend signed on, invited me to game.

Atty
May 2nd, 2010, 01:37 AM
Played Slayer Pro earlier, if that is any inclination of how Arena will play out, I'm hook, line, and sinker.

ExAm
May 2nd, 2010, 01:52 AM
Would be nice to have a game option in the variants to toggle destructible vehicles...
...There is.

Pooky
May 2nd, 2010, 02:20 AM
...There is.

And it never appears anywhere in matchmaking, so there might as well not be. Besides, the douche-laser would still take out all 3 people in the Warthog with a single hit :|

p0lar_bear
May 2nd, 2010, 03:29 AM
And it never appears anywhere in matchmaking, so there might as well not be. Besides, the douche-laser would still take out all 3 people in the Warthog with a single hit :|

They should set damage distribution like H1, so the douche laser would kill the meatshiel- er, passenger, drop the gunner's shields, and send the vehicle barrel-rolling across the map in hilarious fashion.

ejburke
May 2nd, 2010, 03:45 AM
I didn't stick around H3 long enough to be too bothered by the splaser, but I can imagine the frustration involved when, a month in, everyone is an expert with it and getting in to a vehicle in any kind of open environment would be a death sentence. Bungie should have made it more like what they said its role was -- a vehicle sniper rifle. Could you imagine if the actual sniper rifles didn't require you to aim at the head for 1-shot kills? Just make a critical region on the vehicles and if you miss, I don't know, light the passengers on fire for a DOT effect as a consolation prize.

ODX
May 2nd, 2010, 08:21 AM
They should set damage distribution like H1, so the douche laser would kill the meatshiel- er, passenger, drop the gunner's shields, and send the vehicle barrel-rolling across the map in hilarious fashion.Or they can make it like CMT's Laser in their earlier MP maps, if you remember what that thing did heheh.

sevlag
May 2nd, 2010, 08:23 AM
Or they can make it like CMT's Laser in their earlier MP maps, if you remember what that thing did heheh.
you mean behaved like an actual laser and not a burst? oh and yeah that thing could flip a damn tank

ODX
May 2nd, 2010, 08:47 AM
you mean behaved like an actual laser and not a burst? oh and yeah that thing could flip a damn tankFlip a tank, yes, as well as send warthogs flying across the map in the most hilarious manner ever, yes as well. I think it might've even worked where if you just hit the vehicle only it would be affected and the passengers would be unharmed, even after slamming into the ground back by their base. (OK so I exaggerate a bit)

sevlag
May 2nd, 2010, 04:23 PM
Flip a tank, yes, as well as send warthogs flying across the map in the most hilarious manner ever, yes as well. I think it might've even worked where if you just hit the vehicle only it would be affected and the passengers would be unharmed, even after slamming into the ground back by their base. (OK so I exaggerate a bit)
i know what you mean, to be honest i feared the CMT laser more than the H3 one as the H3 one was dodgeable after the fire, where as the actual "laser" firing one was more sweep across the map

Warsaw
May 2nd, 2010, 05:45 PM
Sounds like this CMT laser acted similarly to the gravity gun from H2CE maps, albeit hitscan instead of a blob.

Donut
May 2nd, 2010, 06:05 PM
fuck the spartan laser. the only weapons that can even hit anybody at long range is the battle rifle, carbine, the sniper rifle and the laser. the carbine and battle rifle cant kill anybody at range before they laser you, and unlike the sniper rifle, the laser has that little target painting dot which allows you to sweat balls about 2 seconds before your ass gets blown up. i can remember tons of situations where i was BRing some asshole who was painting me with a laser, only to break his shields as the laser tore through my torso. yelling and anger ensued

fake E: also fuck how the spartan laser kills every vehicle and everyone in every vehicle in one hit, except the wraith for whatever reason. the wraith takes 2 laser blasts to kill and by the time you get the first shot off, somebody is either shooting you, or the wraith is running you over.

halo has been a frustrating experience for me since day 1 :saddowns:
real E: energy swords can go fuck themselves too :maddowns:

Having such an option would help with "classic" throwback playlists. It could just make the game take all the scenario vehicles and make them immune to damage, vahla! Halo 1 vehicles


That or maybe the ability to rip the turret off the back of the warthog. Then you can go to the enemy team and rip that shit off, and run away leaving them all like "they took our jerbs!".
loving everything about this idea

Pyong Kawaguchi
May 2nd, 2010, 07:03 PM
Soon I'll be doing a stream of a walkthrough of the various maps in the beta, including the FF10_prototype map
E: Stream up: http://www.livestream.com/mw2hax

Hotrod
May 2nd, 2010, 08:57 PM
Found some pretty sweet info found in the Beta's code : http://www.360zone.net/halo-reach/1861-new-reach-info.html#post3572


Take your party to combat and objective-based missions that you select and design. Your rules, your maps, your game.
Campaign maker? Seems pretty feasible to me, since I remember it being said in the first ViDoc that the AI wasn't going to be scripted whatsoever. The Shield Generator armor ability sounds quite a bit like a bubble shield to me.

Also, Golf, Soccer and Bumper Cars gametypes? Sounds pretty interesting to me :P

PlasbianX
May 2nd, 2010, 08:58 PM
What time EST does the beta come out?

Siliconmaster
May 2nd, 2010, 09:00 PM
They don't have a specific time. "Early morning PDT" is the closest we have. I'm estimating 4 or 5am EST, maximum 9am. They have to make sure all the tech is ready before opening the floodgates. They also said they'd put up a large announcement about it as soon as it is running.

Malloy
May 2nd, 2010, 09:06 PM
Bungie.net says LATE morning... so im assuming they go in at 9am as usual sit around have some coffee, wake up... sort their tech out and it'l all be ready for like 11am-12... :@

Siliconmaster
May 2nd, 2010, 09:07 PM
Oh, oops. Thought it said early. Thanks for catching that.

Arteen
May 2nd, 2010, 09:35 PM
The Shield Generator armor ability sounds quite a bit like a bubble shield to me.
I really hope we have some equipment-like AAs. I'll miss bubble shields, power drains, and grav lifts from Halo 3. I always liked using power drains for their anti-vehicle abilities, but it seems that the new grenade launcher will retain some of that ability, so that's nice. The super-jump AA seems like it will replace the grav lift, and work in maps where full jetpack ability isn't desired. If Shield Generator creates a bubble shield (and it could be balanced by a long refresh timer), then I won't mind the loss of equipment.

Warsaw
May 2nd, 2010, 09:52 PM
I won't miss the bubble shield, because they killed it's awesomeness by making it stationary in Halo 3. I liked the version that rolled around better.

Con
May 2nd, 2010, 09:56 PM
h4jNZT6dQzI
Aiwv1LVp1kU

Play these two videos at the same time. Start the second around 25 seconds into the first

Darqeness
May 2nd, 2010, 10:10 PM
Found some pretty sweet info found in the Beta's code : http://www.360zone.net/halo-reach/1861-new-reach-info.html#post3572


Campaign maker? Seems pretty feasible to me, since I remember it being said in the first ViDoc that the AI wasn't going to be scripted whatsoever. The Shield Generator armor ability sounds quite a bit like a bubble shield to me.

Also, Golf, Soccer and Bumper Cars gametypes? Sounds pretty interesting to me :P

I don't think it's going to be a campaign maker. Probably something along the lines of creating truly customisable gametypes, as in, decide objectives, create phases and loadouts. I can imagine they're going to make Forge more powerful for this purpose, seeing what they learnt from Halo 3; that players want to design their own map designs and not just edit existing maps. Perhaps those Forge specific maps will allow more streamlined tools for creating map layouts this time.

ejburke
May 2nd, 2010, 10:27 PM
Found some pretty sweet info found in the Beta's code : http://www.360zone.net/halo-reach/1861-new-reach-info.html#post3572


Campaign maker? Seems pretty feasible to me, since I remember it being said in the first ViDoc that the AI wasn't going to be scripted whatsoever. The Shield Generator armor ability sounds quite a bit like a bubble shield to me.POWER FIST! Oh my god, does that need some context. That's a lot of damn armor abilities. How are there going to be enough loadouts available to pick what you want? Hopefully, the retail version lets you swap on the fly, so they can have the armor ability versions of power weapons (POWER FIST!) strewn around the map to be fought over.

I wouldn't hold my breath for campaign maker. You need some level of scripting just to give the AI a vague notion of what it's supposed to be doing. Sounds closer to a custom playlist to me, which is a good feature for people that can get big groups together regularly.

None of this stuff is set in stone, in any case, but it is interesting.

jcap
May 3rd, 2010, 12:19 AM
Playlists

There will be a playlist just for Xbox LIVE Trial memberships
Some playlists will be limited to Xbox LIVE Gold memberships
Some playlists will be region specific
And some playlists require a certain rating to playHalo 3 had the same exact things, so I doubt Reach will be any different.

(He also missed one of the lobbies.)

English Mobster
May 3rd, 2010, 12:25 AM
So I found out I have a child account, and thus I am not allowed to download rating pending or mature content.
I seem to remember Bungie saying that child accounts could access the beta, but I'm not allowed to access the beta video, which leads me to believe that I won't be able to access the beta, either. Do you guys have any ideas? Does anyone who is currently playing the Friends and Family beta have a child account?

ShadowSpartan
May 3rd, 2010, 12:54 AM
So I found out I have a child account, and thus I am not allowed to download rating pending or mature content.
I seem to remember Bungie saying that child accounts could access the beta, but I'm not allowed to access the beta video, which leads me to believe that I won't be able to access the beta, either. Do you guys have any ideas? Does anyone who is currently playing the Friends and Family beta have a child account?


One small note about the Welcome to the Beta video: our test team informs us that there are a handful of players who may not be able to access this video through ODST for reasons that are way too complex and technical to get into. Likely, you won't have any issues. The reason we bring it up is so you won't freak out in the unlikely event that it does happen to you - even if you aren't able to watch the video, you WILL still be able to access the Beta itself through the ODST main menu.
Wasn't hard to find....it's at the top of this page (http://www.bungie.net/News/content.aspx?type=topnews&link=Welcome_to_the_Beta).

English Mobster
May 3rd, 2010, 12:57 AM
Oh, whoops. Totally missed that. Thanks.
+rep for your help.

DEElekgolo
May 3rd, 2010, 01:37 AM
11:36 PST here.
Anyone wanna vidmasters in ODST until the beta comes out?

Gamertag: DEEhunter1

sevlag
May 3rd, 2010, 06:00 AM
so today is the beta and whatnot, took a day off from classes, I'm doing good enough to take one hit atleast

DEElekgolo
May 3rd, 2010, 06:10 AM
Beta still isn't up yet.

sevlag
May 3rd, 2010, 06:57 AM
Beta still isn't up yet.playing Conker's Bad Fur Day on my N64 emulator till then

Hunter
May 3rd, 2010, 07:06 AM
Wtf, how do you get the Beta. I just put ODST in and all it said was "Preview the BETA"...

Malloy
May 3rd, 2010, 07:11 AM
Not activated yet brudda... Bungie are 'flippin the switch' about 4pm here (UK)... rough estimate (11am/12pm) there.

Hunter
May 3rd, 2010, 07:17 AM
Oh, damn. Shat ma pants then haha. Cheers :)

sevlag
May 3rd, 2010, 07:36 AM
gotten to spooky chapter in BFD, maybe i'll finally be able to beat the game

or if anyone is interested I need to get a few last FF achievements in ODST, anyone up for gettin a few of the 200K point ones?

=sw=warlord
May 3rd, 2010, 07:51 AM
gotten to spooky chapter in BFD, maybe i'll finally be able to beat the game

or if anyone is interested I need to get a few last FF achievements in ODST, anyone up for gettin a few of the 200K point ones?Which maps you need doing?

Kornman00
May 3rd, 2010, 07:59 AM
If I were you guys, I'd have waited until tomorrow to take the day off, then you'd have a full day instead of waiting until 9am PST or w/e

sevlag
May 3rd, 2010, 08:30 AM
If I were you guys, I'd have waited until tomorrow to take the day off, then you'd have a full day instead of waiting until 9am PST or w/e
stupid move on our part...oh well I'll have the whole weekend to play it uninterrupted hopefully

=sw=warlord
May 3rd, 2010, 08:35 AM
If I were you guys, I'd have waited until tomorrow to take the day off, then you'd have a full day instead of waiting until 9am PST or w/e

I got the entire week to mess about in it so I'm not worried.
sevlag, what maps you need doing?

sevlag
May 3rd, 2010, 08:42 AM
umm security zone, chasm ten

=sw=warlord
May 3rd, 2010, 08:57 AM
umm security zone, chasm ten

I can help you with security zone if you can find two more players.
hpc cobby87

DEElekgolo
May 3rd, 2010, 11:18 AM
9:17 here
I just woke up from sleeping at 3 am.
Nothing still.

=sw=warlord
May 3rd, 2010, 11:21 AM
9:17 here
I just woke up from sleeping at 3 am.
Nothing still.
I wouldn't bitch too much, its 5:20PM here.
Most of the day has come and past for me.

Rob Oplawar
May 3rd, 2010, 11:35 AM
Blargh, I'm 21 but my XBL account was created way back when I was 15, therefore it's still considered a child account. For the life of me I can't figure out how to get it through their thick skulls that I am legally an adult and I pay for my own goddamn XBL account.

sevlag
May 3rd, 2010, 11:37 AM
Blargh, I'm 21 but my XBL account was created way back when I was 15, therefore it's still considered a child account. For the life of me I can't figure out how to get it through their thick skulls that I am legally an adult and I pay for my own goddamn XBL account.
its a thing under account management, xbox 101 covered changing a child to an adult account along time ago

DEElekgolo
May 3rd, 2010, 11:39 AM
Who want's to firefight until the beta is available?


DEEhunter1

=sw=warlord
May 3rd, 2010, 12:03 PM
Hahaha, bungie's website is grinding to a halt right now, tried loading just a few minutes ago and got server too busy warning.

Pyong Kawaguchi
May 3rd, 2010, 12:04 PM
lol noobs.
umad?
Btw, arena is up.

Atty
May 3rd, 2010, 12:05 PM
It's out now...

...so many bad kids about to ruin all the Reach fun I've been having, nooo! :(

DEElekgolo
May 3rd, 2010, 12:10 PM
Anyone know a good way to DIY myself a mic? I have a xbox 360 mic and a few other mics. Should a cut and splice work?

sevlag
May 3rd, 2010, 12:10 PM
It's out now...

...so many bad kids about to ruin all the Reach fun I've been having, nooo! :(its not out yet...im still getting "preview the beta"

DEElekgolo
May 3rd, 2010, 12:12 PM
its not out yet...im still getting "preview the beta"
It is out. Go to dash and load up the game again.

PlasbianX
May 3rd, 2010, 12:20 PM
36% already :D

staticchanger
May 3rd, 2010, 12:21 PM
gamertag is General Routon add me if you guys want to hit up some Reach

beele
May 3rd, 2010, 12:22 PM
34% already downloaded =)

Now hope the LIVE servers don't crash

EDIT: Done, gt is nabeele80

staticchanger
May 3rd, 2010, 12:42 PM
95%!!!!

Atty
May 3rd, 2010, 12:48 PM
This game sucks you all suck.

Vote Slayer Pro more often kids.

Siliconmaster
May 3rd, 2010, 12:55 PM
Lol. Slayer Pro confused me because I couldn't quite figure out what the differences were, and then I got killed.

I have homework to do, but thankfully I spammed the beta all weekend so I wouldn't feel obligated to procrastinate today. Tonight however- heh.

DEElekgolo
May 3rd, 2010, 12:57 PM
Stuck at 28%

Siliconmaster
May 3rd, 2010, 01:00 PM
Oh jeez- I won't be surprised if there's a total bandwidth drain now that everyone is downloading the 1Gb+ file.

sevlag
May 3rd, 2010, 01:08 PM
ok so cant connect to servers after like 3 EPIC games

DEElekgolo
May 3rd, 2010, 01:23 PM
Servers are borked.

Pyong Kawaguchi
May 3rd, 2010, 01:30 PM
hah, I'm not surprised.

Kornman00
May 3rd, 2010, 02:40 PM
Oh jeez- I won't be surprised if there's a total bandwidth drain now that everyone is downloading the 1Gb+ file.
heh, another reason why it would have been better for people to skip work\school\life tomorrow instead of today

staticchanger
May 3rd, 2010, 02:47 PM
Well this sucks I can't join any games either......

Warsaw
May 3rd, 2010, 03:05 PM
Free For All works after taking forever to download, but Grab Bag is fucked.

sevlag
May 3rd, 2010, 03:28 PM
grab bag is fun, TOO MUCH STOCKPILE ON POWERHOUSE D:

Donut
May 3rd, 2010, 03:46 PM
xbl's bandwidth people must hate bungie right now lmfao. getting to be that time in the US where all the little kiddies get out of school so im sure theyre all downloading and getting ready to cuss incessantly at random people. iv been at 1% for about 5 minutes now.
fake E: turned to 2% while i was typing

Warsaw
May 3rd, 2010, 03:53 PM
grab bag is fun, TOO MUCH STOCKPILE ON POWERHOUSE D:

noes u

I dominate on that one, especially on Red Team. The Plasma Repeater is absolute win, just like I thought it'd be. The pistol is also surprisingly useful, even against the DMR. You know what the best part about Reach is, so far? NO MELEE LUNGE! FUCK YES, FINALLY! (or the lunge is so small that I'm not noticing it)

Also, fuck everyone using Stalker. I fucking hate that thing.

sevlag
May 3rd, 2010, 03:56 PM
noes u

I dominate on that one, especially on Red Team. The Plasma Repeater is absolute win, just like I thought it'd be. The pistol is also surprisingly useful, even against the DMR. You know what the best part about Reach is, so far? NO MELEE LUNGE! FUCK YES, FINALLY! (or the lunge is so small that I'm not noticing it)

Also, fuck everyone using Stalker. I fucking hate that thing.i got an open season with shotgun and camo on sword base

Warsaw
May 3rd, 2010, 04:06 PM
Where is the Shotgun on Powerhouse? I can't find it.

dazman23
May 3rd, 2010, 04:17 PM
I can't play any matches just keeps on saying "Playlist data pending downoad" only been able to play one match so far.

PlasbianX
May 3rd, 2010, 04:38 PM
Mine keeps saying that the reach server is currently down. QQ

Arteen
May 3rd, 2010, 05:23 PM
It's out now...

...so many bad kids about to ruin all the Reach fun I've been having, nooo! :(
I'm happy about this. Positive k/d here I come!

ODX
May 3rd, 2010, 05:30 PM
Hilariously enough, today was Senior Ditch Day. (Jee I wonder what a lot of them did >_>)
...damn me for not being a senior.

sevlag
May 3rd, 2010, 05:36 PM
some problems, but sometimes my armor wont load and that prevents me from joining

English Mobster
May 3rd, 2010, 05:50 PM
Well, I'm at 35% complete, and I've been downloading for the past 45 minutes.

I'll have to find something else to do in the meantime, it seems. :p

sevlag
May 3rd, 2010, 06:01 PM
they are "working" on the servers at the moment

now to fix the load times

PlasbianX
May 3rd, 2010, 06:05 PM
Something about the graphics seems off to me. I dont know if its just my monitor or what.. but they seem.. really low def. if that makes any sense.

sevlag
May 3rd, 2010, 06:08 PM
its your monitor

Limited
May 3rd, 2010, 06:16 PM
Any one else having an issue, where when they hit Sergeant, they get like 26 credits per game, when before I was getting hundreds.

Futzy
May 3rd, 2010, 06:21 PM
Servers aren't borked anymore, but there's an issue with loading the map sometimes.