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DEElekgolo
December 10th, 2009, 01:24 AM
Last time I heard of this game was at E3. Looks like Besthesda has been making some neat stuff behind our backs.

http://ve3d.ign.com/articles/news/51825/Seventeen-Minutes-Of-HD-Gameplay-From-Splash-Damages-Brink


Key Features:

Not Just Another Hero – Brink’s advanced player customization offers a near-endless combination of looks for your character – allowing for the appearance of your character to be truly unique. As you progress through the game and acquire more experience, you’ll have even more opportunities for customization.
Two Sides to Every Story – Choose to fight through the single player campaign as either a member of the Resistance or the Security and then take your same character online to play cooperatively or competitively against other players.
Blurring the Lines – Take your unique character online at any time you choose! Brink allows you to seamlessly move between your single player campaign, co-op with friends, and intense multiplayer action. Multiplayer takes the story online where you can play with up to seven other people (or AI characters) cooperatively as you take on the opposing faction or with up to 16 players competitively.
Play SMART – Brink uses the familiar shooter controls that you’re used to, without frustrating, artificial constraints and adds a new feature: the SMART button. When you press the SMART button, the game dynamically evaluates where you’re trying to get to, and makes it happen. Whether you’re a seasoned FPS veteran or someone just getting started, you’ll be able to make more intelligent decisions during the fast-paced action with SMART.
Context-Sensitive Goals and Rewards - Objectives, communications, missions, and inventory selection are all dynamically generated based on your role, your condition, your location, your squad-mates, and the overall status of the battle in all gameplay modes. You’ll always know exactly where to go, what to do when you get there, and what your reward will be for success.

Ganon
December 10th, 2009, 01:38 AM
Looks pretty cool but I see nothing promising coming out of multiplayer for my likings.

paladin
December 10th, 2009, 03:09 AM
The demo at pax looked ok. The gameplay though lacked imo.

Inferno
December 10th, 2009, 11:23 PM
Looks like call of duty but with a better mantle system and lots more camera bob.

Oh and I fucking hated the way the weapon bob didn't scale to the speed of him walking. He was like walking super fucking slow but the weapon was acting like it was made of jello.

neuro
December 11th, 2009, 01:41 AM
and then to think i could have been working on this title :saddowns: