=sw=warlord
December 12th, 2009, 07:00 AM
I stumbled on these tutorials earlier while doing my weekly scrounge of finding modeling tutorials.
This is what you will be learning to make.
http://cgtuts.s3.amazonaws.com/032_Game_Knife_Series/preview_4.jpg
Part 1 (http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-1-the-high-poly-model/) The high poly model
Part 2 (http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-2-the-low-poly-model/) The low poly model
Part 3 (http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-3-unwrapping-and-texture-baking/) Unwrapping and texture baking
Part 4 (http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-4-diffuse-and-specular-textures/) Diffuse and speclar textures
(http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-4-diffuse-and-specular-textures/)
This is what you will be learning to make.
http://cgtuts.s3.amazonaws.com/032_Game_Knife_Series/preview_4.jpg
Part 1 (http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-1-the-high-poly-model/) The high poly model
Part 2 (http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-2-the-low-poly-model/) The low poly model
Part 3 (http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-3-unwrapping-and-texture-baking/) Unwrapping and texture baking
Part 4 (http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-4-diffuse-and-specular-textures/) Diffuse and speclar textures
(http://cg.tutsplus.com/tutorials/3d-art/next-gen-weapon-creation-day-4-diffuse-and-specular-textures/)