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Heathen
December 13th, 2009, 10:28 PM
I have a gigantic screen with a resolution of like...1330x765, but for the sake of the question, I'll use a different resolution.

Is it possible to use my 1280x1024 monitor at 2560x2048? Its annoying having this huge monitor and not making use of the gigantic addition of space.

InnerGoat
December 13th, 2009, 10:34 PM
native resolution is the highest you can go

Heathen
December 13th, 2009, 10:35 PM
arg, why is that though?

Would it be so hard for it to half everything? The monitor is like 3x the size.

Is there any program to manually change the resolution beyond what windows allows just to see how bad it looks, or is this just plainly impossible and I sound like a rambling idiot?

Heathen
December 13th, 2009, 10:38 PM
Argh, that would be physically impossible because of the limited number of pixels, yes?

flibitijibibo
December 13th, 2009, 10:40 PM
It is indeed impossible to go beyond a screen's native resolution due to pixel count. Your idea sort of makes sense though. I remember trying to run on my olde 50-inch TV at 1024x768... :gonk: However, halving it would just make everything smaller, not sharper.

Heathen
December 13th, 2009, 10:43 PM
Well damn, I just wish I wasn't wasting literally a foot and a half of space.

my 1336x768 monitor that is physically much larger than my 1280x1024 has a much smaller resolution :/

InnerGoat
December 14th, 2009, 12:10 AM
The pixels are simply bigger, that's all. Your big screen was intended to be viewed from a couch, not 18" from the screen like a computer monitor.

Heathen
December 14th, 2009, 12:12 AM
yeh but I do it anyways :/
its cool I guess.

klange
December 14th, 2009, 12:35 AM
native resolution is the highest you can go
That's not entirely... accurate.


You just need the right tools. The term for running above native resolution is "pixel doubling", because your "doubling" (not exactly doubling, but whatever) the number of virtual pixels each physical pixel represents. I know the tools exist for Windows, but I can't help you find them - try Google. On Linux, it's a built-in functionality of X11, you can just use the scale parameter in xrandr.

InnerGoat
December 14th, 2009, 05:14 PM
Yes, but that doesn't get around the physical pixel limit. You're going to lose a ton of detail and small fonts would become unreadable. Heathen can try it if he can find it though :-3

Cortexian
December 14th, 2009, 05:41 PM
2560x2048? What is this puny number? 5760x1200 is where it's at for multitasking goodness.

Heathen
December 14th, 2009, 06:02 PM
Yes, but that doesn't get around the physical pixel limit. You're going to lose a ton of detail and small fonts would become unreadable. Heathen can try it if he can find it though :-3

Well I had expected a loss of detail, thats to be expected.

TheGhost
December 15th, 2009, 10:56 AM
But then there really isn't any point. Pixel is meant to be the smallest block of color on a screen, and it can only hold one color. Because you have such large pixels, you just have larger blocks of color. Not really much you can do about that.

Heathen
December 17th, 2009, 05:19 PM
yeh, I know. I just wanted to see.