View Full Version : New Feature for Photoshop CS5
Phopojijo
January 15th, 2010, 09:27 PM
Well... this is creepy. Particularly the girl on the swing. What used to be a day's work is now 30 seconds and 3 inputs.
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There's still a lot of cleanup required... but what used to be the hard part is now the easy part...
Yes this tech was possible before... but not like this... and no-where near as common.
Timo
January 15th, 2010, 09:44 PM
o_o
ultama121
January 15th, 2010, 09:49 PM
Can't wait for release. :o
Futzy
January 15th, 2010, 09:58 PM
Saw this a while ago. Fucking amazing.
Amit
January 15th, 2010, 10:11 PM
Whoa, do want.
Ganon
January 15th, 2010, 10:20 PM
whoa buddy
Inferno
January 15th, 2010, 11:40 PM
Hax.
Timo
January 15th, 2010, 11:52 PM
Hax.
Nah it's no hacks, it's just been photoshopped.
Cojafoji
January 16th, 2010, 12:54 AM
I saw that video when it first hit youtube. Pretty intense.
Every new version of PS brings something more incredibly useful. They've truly come a long way from ps6...
rossmum
January 16th, 2010, 01:34 AM
this would be useful as all fuck for concepting maps
e/ and other things
kid908
January 18th, 2010, 02:10 PM
0.o wtf No! I must be dreaming. I must have!
Dwood
January 19th, 2010, 04:49 PM
This is insane.... But look, it said it sped up user interraction 5x so even if it takes a lot less time it's still going to not be as fast as the video... That has to deal with proc speeds.
ok peepz let's go rebuild lost civilizations with this algorithm.
Con
January 19th, 2010, 05:09 PM
Have you guys even seen the other things CS5 can do?
Two of my favourites: brush bristle simulation for realistic painting and being able to "rig" an image and deform it like you would a model.
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Unfortunately, my pen doesn't support tilt.
thehoodedsmack
January 19th, 2010, 06:04 PM
That rigging looks cool.
Limited
January 19th, 2010, 06:17 PM
Oh that paint brush stuff is sick :D
Futzy
January 19th, 2010, 06:23 PM
Anyone seen anything about release times?
Advancebo
January 19th, 2010, 09:40 PM
dam nice.
neuro
January 20th, 2010, 08:24 AM
wh... woah
Con
April 21st, 2010, 01:40 PM
Followup to the new brush model:
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Futzy
April 21st, 2010, 02:25 PM
Pre-release is available and is fantastic.
None of the sow downs from cs4 are there :)
Cortexian
April 21st, 2010, 02:45 PM
I was tempted to try the "pre-release" that's out there right now, but I'll just wait for a validated version of the retail version.
Phopojijo
April 24th, 2010, 08:55 PM
Pre-release is available and is fantastic.
None of the sow downs from cs4 are there :)Yeah... CS4 was a pig wasn't it? :p
SiriusTexra
April 27th, 2010, 04:33 AM
Tried it, the content aware fill is nothing like they showed it is. It is ok, but not anything like I saw from it previously.
Half the time it looks like it literally just copy pasted a whole area over the spot you selected, and just fucked with the edges. 90 percent of the time, it leaves a certain object in 2 or more places, and if you try to content fill the obvious repetitions it put down, it simply replaces it with the other one on the canvas. You have to get rid of all at the same time, effectively removing that unique detail, and replacing it with something else, that, oh dear, just got repeated also. cycle repeats. Eventually it's just covered in the same piece of whatever.
It takes a very large selection area, I thought it was supposed to gather small pieces of colour information, not just copy paste whole chunks. It doesn't even adjust the colour of whatever it's pasting half the time, just melds the edges.
Also, the brush stuff they added, is literally the smudge tool, with a brush stamp on it. Was not impressed. I thought it was going to be more like ArtRage and actually have built in brush filters/dynamic physics type surfacing.
It's just a blur smudge tool. Sure it's ok, but still, it's not what they showed it was.
But that's all cool, just as long as the 3D is finally fixed and isn't purposely broken for CUDA $$$$
But alas, 3D import/paintover still runs just as laggy as ever, even for 1000 polies, just rotating the dam thing, let alone PAINTING on the fucking thing. Still has the terrible Mac like control system.
Definitely not worth the 1000 G's for an upgrade. Fuck. That.
I use Flash Pro 24/7 for work, and I was hoping they'd fix it's MAJOR fucking problems. What did they do? Added a slightly better text engine. Too bad that text is always, ALWAYS manually kerned and broken apart for design/animation work anyway. Doh'
Oh, and now I can export swfs as iPhone apps!
:faaaaaaaail:
Again, not worth the upgrade. Until they fix photoshops 3D, and until they fix flash's constant EASILY FIXABLE drawbacks (masks resetting animations, terrible filter performance and quality), I'm not touching CS5 with a ten foot pole.
It's barely a modded version of CS4 in most places.
LlamaMaster
April 27th, 2010, 12:25 PM
Well, that is a disappointment. Why must everything that seems too good to be true actually be too good to be true?
SiriusTexra
April 27th, 2010, 06:57 PM
Look, it's definately better than CS4, and I'm sure if you used it enough youd find it crashed less or whatever, but for me personally, it's not really that big a step forward.
I'm still going to use bodypaint for my 3d painting. Was hoping CS4 would fix the 3d, id added more, but didn't fix it. Was hoping CS5 would then fix what they currently have. It didn't.
The content aware fill is only really useful for specialty images, everthing else, you'd have to do it manually if you wanted to present it to anyone.
The new brush stuff, almost there, but they need to take a lesson from artrage on that one.
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mech
April 28th, 2010, 12:05 PM
Wow, artrage is only 20 - 80 dollars. Definitely buying this.
Con
April 30th, 2010, 02:02 AM
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Timo
April 30th, 2010, 05:11 AM
Farting around with some photos:
http://timo.modacity.net/pix/contentawarefill/3a.jpg
http://timo.modacity.net/pix/contentawarefill/3b.jpg
http://timo.modacity.net/pix/contentawarefill/4a.jpg
http://timo.modacity.net/pix/contentawarefill/4b.jpg
http://timo.modacity.net/pix/contentawarefill/5a.jpg
http://timo.modacity.net/pix/contentawarefill/5b.jpg
http://timo.modacity.net/pix/contentawarefill/6a.jpg
http://timo.modacity.net/pix/contentawarefill/6v.jpg
http://timo.modacity.net/pix/contentawarefill/7a.jpg
http://timo.modacity.net/pix/contentawarefill/7b.jpg
http://timo.modacity.net/pix/contentawarefill/8a.jpg
http://timo.modacity.net/pix/contentawarefill/8b.jpg
To a lot of you fluent in photoshop this probably doesn't seem that amazing, but i'm useless and these took like 30 seconds to select and delete. A couple of them took a couple of selections to get right.
Phopojijo
May 2nd, 2010, 01:48 AM
Content-aware fill was never listed as being the be-all-end-all... it was always said to be "a relatively close first pass".
Timo
May 2nd, 2010, 06:40 AM
Oh I realise that, it's an amazing tool. I just can't can't seem to get a horse to disappear like they could in the media release.
Corndogman
May 2nd, 2010, 01:06 PM
I was able to remove a dog pretty well from one of my pics with little distortion. I also find this pretty useful for getting rid of watermarks on certain images.
I gotta say I really like CS5 so far. I was able to turn this:
http://i199.photobucket.com/albums/aa303/corndogman939/100_1121.jpg
Into this
http://i199.photobucket.com/albums/aa303/corndogman939/Flowerspainting.jpg
with very little effort. Obviously I'm not trying to take credit and say I hand painted it, but I think its pretty neat that you can do that.
Con
May 3rd, 2010, 01:05 PM
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new 3d stuff
Cortexian
May 3rd, 2010, 08:20 PM
http://leimg.lancersedge.com/images/00291490767777592357.jpg
http://leimg.lancersedge.com/images/66771152689451506576.jpg
Content-Aware Fill is definitely a good "first start" tool.
Edit:
http://leimg.lancersedge.com/images/31523973774039090901.jpg
http://leimg.lancersedge.com/images/97886259122437321279.jpg
SiriusTexra
May 5th, 2010, 06:35 PM
_wtA4L_UowY
new 3d stuff
That stuff is fine and dandy, but the actual object 3d/paint tools are still fucking horrible. You must need a quatro render farm to rotate more than 10000 polies without crashing photoshop. Judging by the rotation framerate in that video, it can't even do that text 3d that well.
agtq13
June 1st, 2010, 08:29 AM
dont forgett the content aware feature...i test it and it works ;D
Limited
June 1st, 2010, 10:08 AM
Lol dane, do not judge the speed by a shitty quality youtube video. You can even see his mouse cursor stuttering across the video. I do agree it probably will have a slight delay.
Photoshop isnt trying to be a 3D package, its bridging that gap between 3D packages and Photoshop, allowing easier integration.
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