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View Full Version : [CRYSIS 2] Crysis 2 New York



343guiltymc
January 20th, 2010, 09:02 PM
http://tweetphoto.com/9153787
Sandbox in New York. I hope they actually make good use of the new urban environment.

itszutak
January 21st, 2010, 02:18 AM
Aw. No more Koreans.

Also more aliens-- the one thing I hoped wouldn't be in Crysis 2. :/

Jean-Luc
January 21st, 2010, 01:15 PM
So basically they're taking the most powerful game engine out there, capable of rendering nature's beauty in gorgeous detail...and they've moved the game into New York City.

What. the. Fuck. :smith:

flibitijibibo
January 21st, 2010, 01:18 PM
Makes it easier for consoles to run it, even though they've already taken a massive step back by dumbing down the engine.

Money wins.

StankBacon
January 21st, 2010, 01:18 PM
ugh im so sick of new york, fuck them.

Jean-Luc
January 21st, 2010, 01:21 PM
Makes it easier for consoles to run it, even though they've already taken a massive step back by dumbing down the engine.

Money wins.
Yeah I guess, but why New York City of all places? I never understood what was so fascinating about designing a game in NYC when there are so many BETTER cities to fuck around in.

Vancouver, BC would be amazing for Crysis 2 :saddowns:

=sw=warlord
January 21st, 2010, 01:56 PM
Aw. No more Koreans.

Also more aliens-- the one thing I hoped wouldn't be in Crysis 2. :/
The aliens made crysis what it was, from the beginning you realised something was going to happen like with Halo when the flood arrived.

Higuy
January 21st, 2010, 02:36 PM
If you watched the CryEngine 3 presentation, the urban environment feels like a city however it looks different. The game takes near 2020 I believe, and in the video they showed thats most likely going to be what it looks like. It looked pretty damn awesome to me. It's futuristic looking as well, so it could be intresting. I also bet your still going to go to the island as well, becuase Prophets still there. And besides, why would you go away from basically the mark of the 1st game, which in this case, IS the island?

Inferno
January 21st, 2010, 04:37 PM
Lol. They better make this one actually fun enough to play. Crysis was just a glorified bench marking software.

itszutak
January 21st, 2010, 07:57 PM
The aliens made crysis what it was, from the beginning you realised something was going to happen like with Halo when the flood arrived.
Good idea, poor execution.

Gameplay involving the aliens, and the design of the aliens themselves, was very lackluster and frustrating-- the aliens tend to jump randomly, and Crysis tends not to be the most responsive and framerate-friendly game out there. The sections with the aliens were crap, too-- all linear and open areas-- and the AI for the aliens was boring to deal with. They don't scout or use cover, they just charge at you.

Con
January 23rd, 2010, 12:18 PM
Vancouver, BC would be amazing for Crysis 2 :saddowns:
Yeah, just think of all the extra ammo you could find in Surrey.

Amit
January 23rd, 2010, 10:04 PM
Yeah, just think of all the extra ammo you could find in Surrey.

Hmm...? Please elaborate.

dotkito
January 24th, 2010, 09:30 PM
Hmm...? Please elaborate.

A quick search on google told me that most of Vancouver's crime occurs around Surrey. I wonder if they stock any SCAR ammunition.

sdavis117
January 25th, 2010, 12:12 PM
I wonder how destructible NYC will be in Crysis 2.

343guiltymc
January 29th, 2010, 04:12 PM
http://www.fpsbanana.com/games/media/3495
New, apparently ingame screenshots

Nero
January 29th, 2010, 04:37 PM
Yeah, just think of all the extra ammo you could find in Surrey.

Or all the awesome scenery that would be destructible. :-3

=sw=warlord
January 30th, 2010, 12:07 PM
http://www.fpsbanana.com/games/media/3495
New, apparently ingame screenshots

If Crysis2 looks as good as those pictures are suggesting then...Damn...:shocked:

malolo420
February 9th, 2010, 03:51 AM
Yeah, just think of all the extra ammo you could find in Surrey.
Haha that's good.

Alwin Roth
February 10th, 2010, 07:58 PM
They Should make it in a desert...

But instead of making so much details they should focus on making every bit of sand with it's own weight and size...

343guiltymc
February 15th, 2010, 05:51 PM
http://www.edge-online.com/news/new-crysis-2-details-revealed
http://crysis.site11.com/bilder/Crysis%202/Crysis%202%20webalbum/Crysis2scans/index.html
New info and screens

Lateksi
February 18th, 2010, 09:43 AM
I'm so happy I'm Finnish and got to see those images first. :) Oh wait, they don't tell you anything new.

Guardian
March 3rd, 2010, 10:56 PM
More screens and some the same
http://playstationlifestyle.net/2010/03/03/crysis-2-screenshots-are-visually-stunning/

Also, looks like its going to support 3D
http://www.tomshardware.com/news/crysis-cryengine-crytek-stereoscopic-3d,9774.html

Warsaw
March 4th, 2010, 01:39 PM
I hope I'm not the only one stoked for this game, and even more importantly, for this engine.

Saggy
March 11th, 2010, 10:03 PM
GDC 2010 Crysis 2/CryEngine3 Trailer:

6RK-2pohPeQ

Damn, looks amazing. To think that this game is running on a console.

343guiltymc
March 12th, 2010, 03:55 PM
The console version might have ridiculously low draw distance and frequent popups though, if the previous Sandbox tech demo was any indication. Also, what's up with Prophet appearing at the end?

Amit
March 20th, 2010, 06:38 PM
Well, I guess it wasn't just a tech trailer for the game. Unless he was talking about having to create new technologies to create tomorrow's game.

Inferno
March 21st, 2010, 11:19 AM
Sexy. Do want to play this.

Guardian
April 11th, 2010, 09:17 PM
http://www.sosnewyork.com/agegate

A new trailer

Higuy
April 12th, 2010, 09:03 PM
I liked the look of the old aliens; but this works too, I guess.

Disaster
April 12th, 2010, 10:41 PM
I want to play this so bad. It looks like they are trying to focus a lot more on story this time around.

hry
April 13th, 2010, 06:10 PM
You might like Halo. You might not. Crysis 2 lead writer and sci-fi novelist Richard Morgan says he doesn't like Halo at all. "I don't like the Halo series at all," says Morgan, best known for his dystopian novel Altered Carbon. "Okay Halo is not actually bad, it's just, you know, average."
Average? Do explain!
"The reason that its fiction doesn't work has nothing to do with the fact that you don't get to see Master Chief's face, it's because of lines like 'Okay... I'm gonna get up there and kill those guys'," says Morgan. "Halo is full of these bullshit archetypal characters and there's no real emotional effect."
When Neill Bloomkamp, the director of District 9, was attached to the Halo film, he mentioned that the plan was to have the film focus on those around Master Chief. That certainly does give a degree of gravitas to what Morgan is saying.


ohh well

Amit
April 14th, 2010, 10:58 PM
I want to play this so bad. It looks like they are trying to focus a lot more on story this time around.

I liked the story of the first game. It didn't seem like it lacked much to me.

Disaster
April 14th, 2010, 11:18 PM
My problem with the first game's story is that I could not relate to the characters. They just seemed to be lacking something that made the player feel connected with them.

Amit
April 15th, 2010, 12:30 AM
I feel that will all games I've ever played. To be honest, I've never felt that I could relate to the characters in pretty much anything. I just value the high production values that went into crysis, things like absolutely great voice acting, the amazing physics and visuals, as well as a decent plot to follow. I always see people saying that Crysis didn't have much of a story. I don't disagree, but it's got a better plot than a hell of a lot of other games out there. As much as I like BC2 as a game, I couldn't get into the singleplayer. I don't know if it was the random cutscenes, or the vague objectives because the only thing that drew me in were the liveliness of the characters. Other than that, it just felt going from point A to point B while looking for something. By the ed of the mission, you'd figure out what you're looking for is on completely different continent. Basically just a like a big wild goose chase.

=sw=warlord
May 13th, 2010, 07:08 PM
First full on ingame screenshots from the Xbox 360 console have been released.
http://www.crymod.com/uploads/mediapool/Crysis2ingamescreenshots1305/crysis2_screen5_05122010.jpg
http://www.crymod.com/uploads/mediapool/crysis2_screen6_05122010.jpg

Donut
May 13th, 2010, 07:19 PM
it does look gorgeous. from the looks of things im assuming iron sight aiming is returning. iron sight is kind of a must for me. it feels like it pulls the game away from a spray and pray shooter to an almost skill based shooter. i say almost because cod4 ALMOST did it right. (fucking mp5 :maddowns:)

definitely looking forward to this

343guiltymc
May 13th, 2010, 09:23 PM
I hope they don't have that FOV for the PC version, it would be nauseating. The HUD looks terrible too, going to be hard to see the ammo counter in bright areas.

SiriusTexra
May 15th, 2010, 09:30 AM
Plastic shaders go!


Also, env textures are looking REALLY flat. The blacks are a weird muddy green like all console games, and the foliage looks eh compared to the original.


I'm sure this is all just console optims though. PC should be good, but I'm hoping they did the texture viewing and work on the PC FIRST. I hope we don't get nasty low res textures everywhere because of console priority. Me being me, that would gross me the fuck out.


But, good choice on walking aliens. That's what sucked about the first. Everything was flying, and all you did was punch koreans in the face. Yawn.

Now you get to actually have fun in your open world! Assuming it's still sort of open?

Also, the powers need to be oomphed up. When I played Crysis 1, the first thing I expected when I threw a korean with Max strength was, for him, to fly through the air, and crash through all the trees and snap them all as he went through them, with a big bonecrunching thud at the end when you can't see him anymore, but you know it's messy.

Nope, throw them like, 12 feet and get shot to death while doing it. Superjump was fail, speed was nerfed, cloak was useless.


Seriously, show off your destructive physics, crytek. Let me throw some fuckers through some walls this time, ok?


Just noticed, no per object motion blur anymore? Just screen? Lollers.

xalener
May 15th, 2010, 07:52 PM
Blacks look green? Maybe it's your monitor.

IDK. I just hope this game is actually GOOD. Crysis one was fucking revolutionary visually... but that was it. They tried something new gameplay wise, but failed. I hope they learned their lesson tis time round.

Inferno
May 16th, 2010, 03:26 PM
Looks meh. Why are they showing off the console version? It would make more sense to show off the one that looks better which is obviously going to be the PC version...

BobtheGreatII
May 16th, 2010, 05:03 PM
Looks meh. Why are they showing off the console version? It would make more sense to show off the one that looks better which is obviously going to be the PC version...
No. Since the focus of Cryengine 3 is to get it on the console. They already know that the PC version will kick ass, they're showing what they can do on a console.

=sw=warlord
May 16th, 2010, 05:32 PM
Plastic shaders go!
Don't see any plastic shaders here so I don't know what you're talking about.

Also, env textures are looking REALLY flat. The blacks are a weird muddy green like all console games, and the foliage looks eh compared to the original.
I have yet to see any black "muddy green" in any games, you sure it's not just your screen?
The foliage is going to be scaled lower than the original due to this being on the console...pretty obvious really.

I'm sure this is all just console optims though. PC should be good, but I'm hoping they did the texture viewing and work on the PC FIRST. I hope we don't get nasty low res textures everywhere because of console priority. Me being me, that would gross me the fuck out.
I'm surprised you haven't seen the absolute bucket loads of pc screenshots posted every where, They have been on pretty much every website going including here so how you missed them I'll never know.


But, good choice on walking aliens. That's what sucked about the first. Everything was flying, and all you did was punch koreans in the face. Yawn.
Another walking alien Yawn.
The thing that made the first game so good was it mixed everything up.
why stick to the generic walking aliens when you could have them move in 3 dimensions instead of the average 2.

Now you get to actually have fun in your open world! Assuming it's still sort of open?
You did in the first game, I enjoyed setting claymores in bridges waiting for the koreans to blow the bridge up.
the tank mission was one good example of open world gameplay, hopefully the sequel won't tarnish the game's reputation.

Also, the powers need to be oomphed up. When I played Crysis 1, the first thing I expected when I threw a korean with Max strength was, for him, to fly through the air, and crash through all the trees and snap them all as he went through them, with a big bonecrunching thud at the end when you can't see him anymore, but you know it's messy.

Nope, throw them like, 12 feet and get shot to death while doing it. Superjump was fail, speed was nerfed, cloak was useless.
Not really, the problem you're describing is called balance, Crytek wanted you to think about what you we're going to do instead of doing a master chief and running in guns blazing.


Seriously, show off your destructive physics, crytek. Let me throw some fuckers through some walls this time, ok?
Check out the GDC tech demo they showed earlier this year or better yet check out the new york trailer.

.

This game just keeps looking better each time they release this kind of stuff.
hopefully the game won't suffer from game sequel syndrome.

Disaster
May 16th, 2010, 07:26 PM
uhh... Don't see any shaders?

lol

=sw=warlord
May 16th, 2010, 07:27 PM
uhh... Don't see any shaders?

lolFixed it if it wasn't clear enough for you.

343guiltymc
May 19th, 2010, 08:52 PM
http://www.crymod.com/thread.php?threadid=62186
Scans of new info on the game, including screens.

AAA
May 20th, 2010, 01:57 AM
Wow, Nice info. :)

=sw=warlord
June 5th, 2010, 07:47 AM
http://www.youtube.com/watch?v=xdSYnESxsxY

Guardian
June 5th, 2010, 08:37 AM
http://www.gametrailers.com/video/e3-2010-crysis-2/100958

:)

e: Wow that gameplay video looks amazing, hope the jump animation changes though :S (2:35)
Arg my computer is deffinatly not going to run this

Saggy
June 5th, 2010, 06:06 PM
http://www.youtube.com/watch?v=xdSYnESxsxY
That video is dead, here's another:

pOWjm3RN4Zk

ODX
June 5th, 2010, 07:00 PM
Those sprinting animations look so weak and boring >_>

Guardian
June 5th, 2010, 10:01 PM
The sprint animations dont really look right I agree, but hopefully that, and the jump animation will have changed for the final release. They both look very rough and rushed, very snap into animation snap out of animation sort of thing so they could just be a form of placeholder for the demo.

Assasination (00:20) will be awesome.

E: another video posted on the Crysis Facebook. http://www.gametrailers.com/episode/gametrailers-tv/94?ep=94&utm_medium=crys.is-copypaste&utm_source=facebook.com&utm_content=site-basic

343guiltymc
June 7th, 2010, 10:23 PM
It worth noting that the animations used for the alpha trailers of the original Crysis never made it to the final product, so these things are subject to be changed.

Amit
June 8th, 2010, 04:24 PM
The sprint animations dont really look right I agree, but hopefully that, and the jump animation will have changed for the final release. They both look very rough and rushed, very snap into animation snap out of animation sort of thing so they could just be a form of placeholder for the demo.

Assasination (00:20) will be awesome.

E: another video posted on the Crysis Facebook. http://www.gametrailers.com/episode/gametrailers-tv/94?ep=94&utm_medium=crys.is-copypaste&utm_source=facebook.com&utm_content=site-basic

Very informative, thanks.

Guardian
June 15th, 2010, 04:38 PM
http://www.mycrysis.com/

343guiltymc
June 25th, 2010, 09:15 PM
http://www.youtube.com/watch?v=axcZ-d9vv_U
New Xbox 360 footage.

Guardian
June 25th, 2010, 10:34 PM
Looks great, time to start saving up for ram i think :S

Inferno
June 25th, 2010, 11:09 PM
Looks great, time to start saving up for ram i think :S

You mean start saving up for a Radeon 5850. Ram will not help you.

Guardian
June 26th, 2010, 01:49 AM
D: Hope your wrong.
Well I think my ram is more in need of and upgrade (1gb ddr2 :( ), gahhh crytek needs to tell us system requirments :S

e: "Carl Jones of Cytek has stated during his speech at India Game Developer Summit 2010 that Crysis 2 will have lower system requirements than the original game but better graphics."

couple of sites say stuff like this, which would be great if its true.

FRain
June 26th, 2010, 02:08 AM
Yo Guardian.
I have two 512mb sticks of DDR 1.
My comp is ancient.
If yours beats (is worse) than mine, i will give you a medal

Guardian
June 26th, 2010, 03:08 AM
Fair Call sir lol

343guiltymc
August 17th, 2010, 07:25 PM
http://www.gametrailers.com/video/player/702949
Trailer of MP. Looks like a mix of COD and Halo.

Xerax
August 18th, 2010, 12:41 AM
Graphics look good, maps look big. But the gameplay looks slow and shoddy. Not really fast paced and exciting like a huge game should.

Inferno
August 18th, 2010, 02:36 AM
They were on consoles. No wonder they couldn't aim for shit.

Lateksi
August 18th, 2010, 03:28 AM
I play this for the SP, didn't care for MP first time and don't think it's gonna change.

Guardian
August 18th, 2010, 06:49 AM
Crysis 1 is slow on PS unless you know how to circle jump. Then it becomes rrreeeaaalllyy fun, been playing it for the past 7 months. Im actually hoping that Crysis 2 has a similar style, just smaller maps.

Inferno
August 18th, 2010, 01:29 PM
Crysis 1 is slow on PS unless you know how to circle jump. Then it becomes rrreeeaaalllyy fun, been playing it for the past 7 months. Im actually hoping that Crysis 2 has a similar style, just smaller maps.

Power struggle is fun unless some fag runs around in a helicopter killing everyone who spawns at a bunker.

Guardian
August 18th, 2010, 04:08 PM
And thats why we have Killzone-_- :)
Heli=1000P
Vtol=Cant buy
Rules: heli cant be used to kill ppl.

Inferno
August 18th, 2010, 06:43 PM
And thats why we have Killzone-_- :)
Heli=1000P
Vtol=Cant buy
Rules: heli cant be used to kill ppl.

This.

Though I hope that they balance it out better next time.

Amit
August 18th, 2010, 08:15 PM
Graphics look good, maps look big. But the gameplay looks slow and shoddy. Not really fast paced and exciting like a huge game should.

Gameplay doesn't look shoddy at all to me. Looks the way it's supposed to. I hate all new new FPS games that are "fast-paced." Those are just COD clones for fags. I want a slow paced MP FPS, but not slow like the Tom Clancy games.

I'm most interested in how they transition the story from the Pacific to New York.

Guardian
August 19th, 2010, 06:17 AM
^ I like the halo pace, not to fast not to slow.

Pyong Kawaguchi
August 20th, 2010, 08:08 PM
yj15gdSaIbQ

Con
August 21st, 2010, 02:00 PM
1:11 wat

343guiltymc
August 21st, 2010, 03:58 PM
Is that PC footage? And what's up with all the shadow flickering, especially in that chopper scene?

Inferno
August 21st, 2010, 04:02 PM
Is that PC footage? And what's up with all the shadow flickering, especially in that chopper scene?

It's xbox. And it's because it's xbox.

It's pretty easy to tell the difference between PC and xbox. Just watch how poorly they aim.

annihilation
August 21st, 2010, 04:29 PM
Is that PC footage? And what's up with all the shadow flickering, especially in that chopper scene?

Judging from the horible AA I would say Xbox.

iizahsum
September 15th, 2010, 08:59 PM
Why are the guns so damn shiny. Especially the sniper rifle.

Higuy
October 16th, 2010, 10:05 PM
Anyone else get a multiplayer beta pass xbox sign up thingy?

Pyong Kawaguchi
October 16th, 2010, 10:54 PM
I've got 3.

dydo
October 17th, 2010, 08:30 PM
Do they just invite you to it or do you have to sign up for it?

Amit
October 17th, 2010, 11:36 PM
I got one and I signed up even though I don't own an XBOX or LIVE Gold account.

There was a certain period of time that you had to sign up at mycrysis.com in order to be eligible. That must have been last year sometime because I don't remember being on that website for a very long time and I don't even remember why I signed up in the first place. I've heard that people who've been signed up from the start haven't gotten such invitations so I'm assuming it was a very selective process. That or it is completely random.

=sw=warlord
October 18th, 2010, 08:04 AM
I got one and I signed up even though I don't own an XBOX or LIVE Gold account.

There was a certain period of time that you had to sign up at mycrysis.com in order to be eligible. That must have been last year sometime because I don't remember being on that website for a very long time and I don't even remember why I signed up in the first place. I've heard that people who've been signed up from the start haven't gotten such invitations so I'm assuming it was a very selective process. That or it is completely random.
This isn't the beta this is a tech stress test.
quoted from crymod quote:

Just to clarify, this is NOT the Beta that was advertised for signing up to the new MyCrysis.com site.

No where in the email does it mention Beta, this is strictly a 'Crysis 2 Multiplayer Tech Test'.

Anyone that signed up for the beta should await further instruction. We apologize for the confusion.

More information will be released to the successful candidates in a few days time. (http://crymod.com/thread.php?threadid=65074)

Amit
October 18th, 2010, 12:54 PM
This isn't the beta this is a tech stress test.
quoted from crymod quote:

I know that. I read that post last week. The fact is that it is not the beta test most people think it is, but it is still a beta. Stress test or not, it's a beta.

=sw=warlord
October 18th, 2010, 01:59 PM
I know that. I read that post last week. The fact is that it is not the beta test most people think it is, but it is still a beta. Stress test or not, it's a beta.

Do you actually know what the word Beta means?

Amit
October 18th, 2010, 02:15 PM
Do you actually know what the word Beta means?

Well in context of builds of the game, I'm guessing that the beta would be the second stage build of a game that is pretty functional and can be released to the public with confidence. Now I understand this is purely to stress the servers, but it will be the first time the general public can get their hands on this game and see how it really plays.

Cortexian
October 24th, 2010, 07:19 PM
Get on combat testing, they're getting some actual beta keys after the stress test. I'd be all over it if it weren't for a console system that requires a fee to play...

Pyong Kawaguchi
October 24th, 2010, 07:26 PM
Anyone got a spare key?
I got three invites but no key :(

Amit
October 24th, 2010, 10:43 PM
Anyone got a spare key?
I got three invites but no key :(

I haven't gotten shit yet, either. When do these stress tests start?

I saw this when I signed-up:

http://i66.photobucket.com/albums/h262/amit9821/crysis.jpg

Still waiting for these so-called "instructions." I did not get an e-mail with the code.

Edit: So I read the FAQ that was posted by some Crytek mod. Apparently the invites sent out to people were not invitations to the test, they were invitations to sign-up for the chance to be a part of the testing process. Hmm, quite misleading. This shouldn't affect me since I signed up for the chance as soon as the e-mails were sent out. An hour or so later I received the second e-mail that actually signs you up. First come first served was what they said. If you haven't received an e-mail with a code yet, well it means you're not supposed to get a key. Well, I came at near the front of the pack and was served nothing? Defeats the purpose of their invite system.

Still, I'm not sure if all keys were sent out yet.

=sw=warlord
October 25th, 2010, 08:38 AM
All the keys have been sent out, this isnt the full beta its a closed stress test, according to the dev's at crymod, only about 900 keys were sent out.

Cortexian
October 28th, 2010, 04:50 AM
Who would want to play Crysis at anything less than 1920x1200 anyways? Defeats the entire purpose of the game :)

Amit
October 28th, 2010, 11:21 AM
Who would want to play Crysis at anything less than 1920x1200 anyways? Defeats the entire purpose of the game :)

I was thinking that after I made the fuss. I don't even have an XBOX but I wanted to play it at my cousin's house lol.

Warsaw
October 28th, 2010, 06:41 PM
Who would want to play Crysis at anything less than 1920x1200 anyways? Defeats the entire purpose of the game :)

I would, on my less-than-HD square monitor. D:

=sw=warlord
December 17th, 2010, 11:28 AM
http://www.youtube.com/watch?v=LDzQ1DpPZtQ

Warsaw
December 17th, 2010, 07:02 PM
Best Crysis 2 trailer to date.

However, I have to admit that I'm underwhelmed. Usually when you hear "Crysis" you think near-photorealistic graphics because, let's face it, that's what most of us buy and play Crysis for. What I saw didn't look much more impressive than F.E.A.R. or anything else more modern out now.

Siliconmaster
December 17th, 2010, 07:40 PM
The music sounds like a version of the same song they used for the 300 trailer. Not a bad thing- great song, just interesting to hear it here too.

ODX
December 17th, 2010, 10:58 PM
I think the game looks great, the up in quality for animations (and the variety they have O_o) is really neat too. What I'm going to miss is the beautiful forests, but hopefully they get some wide-open areas and vistas in the city as well.

BobtheGreatII
December 18th, 2010, 06:11 AM
Why isn't this out yet?

=sw=warlord
December 18th, 2010, 07:25 AM
Why isn't this out yet?

Something to do with cervat wanting more polish out of the game.
Or at least that's the hint the staff are leaving on Crymod and incrysis.

Amit
December 19th, 2010, 01:56 AM
It feels like such a large departure form the original Crysis. I like this Crysis 2 game, but I'd like it as another game. Not the direct sequel to Crysis.

Limited
December 19th, 2010, 03:00 PM
It feels like such a large departure form the original Crysis. I like this Crysis 2 game, but I'd like it as another game. Not the direct sequel to Crysis.
Makes marketing sense to call it Crysis 2. Crysis the original was a well known game, it had a ton of hype, you talk to any gamer and they will have heard of it.

If you say Crysis 2, they'll know exactly what you mean and think of Crysis 1 on crack. If it was an unknown franchise with a new name, people might over look it.

Donut
December 19th, 2010, 03:26 PM
oh my god that trailer makes this game look awesome. the car kick and the wall climbing are my favorite :iamafag:

=sw=warlord
December 19th, 2010, 03:51 PM
Makes marketing sense to call it Crysis 2. Crysis the original was a well known game, it had a ton of hype, you talk to any gamer and they will have heard of it.

If you say Crysis 2, they'll know exactly what you mean and think of Crysis 1 on crack. If it was an unknown franchise with a new name, people might over look it.
The problem is, Crysis 2 isn't following Nomad, nor Psycho.
In a interview a while back a developer mentioned that we're following a different Nanosuit team.
So while this is after both Crysis and Warhead, this isn't a direct continuation of the original cast.

ODX
December 19th, 2010, 05:15 PM
If you say Crysis 2, they'll know exactly what you mean and think of Crysis 1 on crack.And that would probably put the picture of a huge giant open world forest with an endless ocean nearly always found next to it into their heads. What this is though is a giant New York City instead. Now I'm not bashing them for it because surely they haven't completely obliterated the great outdoors, but there just has to be a bit of skepticism in me when I see what they're doing now whether it looks awesome or not.

RedBaron
December 19th, 2010, 05:46 PM
I hope they implement the fire propagation from Far Cry 2's Dunia engine, so that all of the foliage could be consumed by glorious fire... o wait...:gonk:

iizahsum
December 19th, 2010, 06:25 PM
Hopefully we go back to the alien world. That level was jaw dropping in the original.

RedBaron
December 19th, 2010, 06:55 PM
So I just had this rant with one of my friends.


Nowadays it does not require a super high end PC to run beautiful games. It all comes down to how well the game developers optimize their engines for PC. A game that is a direct port from a console game will most definitely run poorly or re...quire the super hardware. There are some games from console that look pretty bad that still bring decent PC rigs to their knees. A good example of optimization is RE5. It was built ground up from an engine native to PC. It supported quad core on launch, but still ran maxed out with ~30fps on my ancient single core WXP system.

As with Crysis 1, it's graphics were brought about before its time. Yes they look spectacular, and they still do today, which is part of the problem with the CryEngine 2. It had all of these advance rendering techniques (tessellation, volumetric particles, high draw distance for dynamic shadows and HDR) back when everyone else (consumers and developers) were still in the stone age. Think about it, the game came out when most of everyone still ran DX9, and DX10 was too new to take over the majority. Even if they wanted to optimize Crysis 1 back then, they did not have a baseline of "high end" hardware to do it. Today, we have a big piece that wasn't present when Crysis 1 came out. There were maybe 2 people back then who ran quad core, and now almost every serious PC gamer does. From just that fact alone, plus the distance between the first DX10 architecture of video cards to today's DX11 architecture, Crysis 1 could be remade TODAY to be optimized with TODAY's hardware and have the same visual quality while running twice as fast. So, the same could be said of Crysis 2.

So in short, visual quality of games are coming to a cap real soon due to explosive hardware advancement. Whereas the current generation of consoles brought about HD gaming, the next leap in games will be 3D. Visual quality will be relatively the same, because rendering the 3D requires the hardware to output a tremendous amount of fps and have an insane refresh rate. Personally, I don't give a rat's ass about anything 3D related.
If you don't believe what I said about RE5, then here (http://i238.photobucket.com/albums/ff99/DELTA_011692/RE5Benchmark2.jpg).

So in the context of Crysis 2, it comes down to whether or not it was built ground up for PC and then for consoles the graphics will be capped, or if it was built ground up for console and then ported to PC. With the former, it would mean that Crysis 2 will still have pretty impressive graphics. With the latter, all of your fears will become true and it will look like shit/run poorly. So, what are some of you guys' nitpicking tech input? (I know you're out there modacity! :D)

ODX
December 19th, 2010, 07:49 PM
I'm pretty damn sure it's built upon PC, since CryEngine 1 and 2 were and they just keep expanding off of it. Plus with the Sandbox Editor, you kind of need a PC to utilize it.

Guardian
December 19th, 2010, 09:21 PM
http://www.ausgamers.com/games/crysis-2/screenshots/Dec-2010/
Some Screens

Amit
December 19th, 2010, 09:30 PM
Makes marketing sense to call it Crysis 2. Crysis the original was a well known game, it had a ton of hype, you talk to any gamer and they will have heard of it.

If you say Crysis 2, they'll know exactly what you mean and think of Crysis 1 on crack. If it was an unknown franchise with a new name, people might over look it.

They don't have to call it something else. They could call it "Crysis: New York" or something. I don't really care as long as the first game's ending isn't chucked out the window

RedBaron
December 19th, 2010, 10:24 PM
Can someone explain to me why the alien mech suits and the nanosuit have such similar character design elements? (http://www.ausgamers.com/gameres/4791/images/725/heavy.jpg) Red glowing optics and interweaving armor fibers.

Limited
December 19th, 2010, 10:30 PM
Nano suit is modified alien technology?...I'm just guessing.

RedBaron
December 19th, 2010, 10:51 PM
US had prior knowledge of the aliens before island incident? And is some how responsible for the invasion?

ThePlague
December 20th, 2010, 01:29 AM
http://i.imgur.com/VxB9i.jpg
http://i.imgur.com/VQ57H.jpg
http://i.imgur.com/Gqan1.jpg
For those who thought it wasn't going to look as good. (http://www.gamersmint.com/stunning-new-crysis-2-pc-screenshots)

RedBaron
December 20th, 2010, 01:38 AM
Thanks for my new wallpaper rotation

Amit
December 20th, 2010, 02:05 AM
The technology displayed in Crysis 2 looks like it's decades ahead of what was available in Crysis 2. That is what makes it seem like such a different game. It makes it hard to believe that Crysis 1 and 2 are in the same timeline

=sw=warlord
December 20th, 2010, 06:51 AM
US had prior knowledge of the aliens before island incident? And is some how responsible for the invasion?
In Crysis, there was a CIA agent who had been keeping tabs on the excavation site.
They must have some idea of what was going on to place a agent into the mining operation itself not just watch from afar.



The technology displayed in Crysis 2 looks like it's decades ahead of what was available in Crysis 2. That is what makes it seem like such a different game. It makes it hard to believe that Crysis 1 and 2 are in the same timeline

Crysis 2 takes place several years after Crysis, there's also the thing about one the aliens was captured so it's entirely possible that if Prophet could manipulate the technology on the field, the experts certainly can.

Amit
December 20th, 2010, 07:54 PM
I know. It takes place three years after Crysis 1, but that's a pretty short time to bring out so much technology. I don't care that they managed to captured the tech, it should take decades to reverse engineer it. What Prophet did was he reactivated the weapon so that it could be used by Humans.

Ifafudafi
January 21st, 2011, 11:34 PM
You also have to keep in mind that everything we saw of Crysis was on an island that had barely seen a human touch until the research team and the probably-not-as-technologically-advanced NK army came to fuck it up. It's perfectly feasible that such techological innovations as we're seeing were already in place as of Crysis' events.

Either way I don't personally think anyone's here for the story, including myself. I'll check out the Xass360 demo but unless something really terrible happens this is a Day 1 PC purchase for me, I can't wait to mod the shit out of its blood particles

Warsaw
January 21st, 2011, 11:55 PM
http://imgur.com/tmsxp.jpg

Skaarj? In my Crysis? It's more likely than you think.