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hoppydoppy
January 21st, 2010, 05:06 AM
OMG!!

I'm sure I've done all the right steps in the modeling of my weapon, but when I try to compile the model it does this error:

http://i388.photobucket.com/albums/oo322/NZHackles/omgzzz.png

Hope you gais can halp me on dis one <3!!

teh lag
January 21st, 2010, 05:35 AM
http://www.modacity.net/forums/showthread.php?t=7149&highlight=material_index

hoppydoppy
January 21st, 2010, 06:21 AM
Cool thx for the link you sexy dog.

hoppydoppy
January 21st, 2010, 06:55 AM
Oh god sorry for the double post but when I've got my weapon in game, I can pick it up but I cant see the weapon at all and it makes me raeg.

Observe the cool weapon that i- ffffffffffffffffffff

http://i388.photobucket.com/albums/oo322/NZHackles/gunyayowait.png

teh lag
January 21st, 2010, 09:01 AM
Make sure the node setup/heirarchy you're using for the fp gbxmodel matches what you've got in the animations. Are you using custom animations, or a custom model, or both?

hoppydoppy
January 21st, 2010, 10:58 AM
I'm just using a custom shotgun model. I imported the gbx model of the normal shotgun and put the nodes/markers onto the custom one.

EDIT: I think I know what it is now. I moved some of the nodes and markers to suit my model but I have to keep them the same.

teh lag
January 21st, 2010, 11:15 AM
Compare your FP model's node checksum to the original's. I'm guessing something went wrong with your nodes.