View Full Version : ground bitmaps whited out, need help
laghing_rabt
February 4th, 2010, 02:56 PM
all of the colors on my ground bitmaps, are shades of white in sapien, you can still see the texture if you look closly. why would this happen?
ICEE
February 4th, 2010, 03:05 PM
its probably something to do with the way your shaders are set up. Try taking a ground shader from another map and applying it to the floor of your map with your bitmaps plugged. Post results
laghing_rabt
February 4th, 2010, 08:56 PM
I tried that a few minites ago and got it working
Rob Oplawar
February 5th, 2010, 03:14 PM
Oh, I had this before, waaaaay waaaay back... crap, what was the problem there...
It must be either the bump map, the specular, or the alpha (if your textures have an alpha). Crud, I remember having this problem, and I have no idea what I did to fix it.
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