View Full Version : Target Down When Fired Upon
ThePlague
February 15th, 2010, 09:42 PM
Couldn't think of a name to give this thread. What i'm trying to do is make a target go down when I shoot it. I have the animations ready and the model compiled, and now I don't know what to do. Gamma said to make it a biped and the death animation be it being shot down, but I have no idea how to do that.
Here's the target:
http://johnflasser.scifi-frontier.com/wp-content/uploads/2010/02/ahyeahtargets.png
Inferno
February 15th, 2010, 09:51 PM
You could script it or do what gamma said.
Just look at the grunt biped and figure out how the animation graph works.
ThePlague
February 15th, 2010, 10:15 PM
I've never messed with animations before, so I have no idea about anything on it...
Dwood
February 15th, 2010, 11:07 PM
There is a target practice map.
ThePlague
February 15th, 2010, 11:17 PM
Which is protected.
malolo420
February 16th, 2010, 02:48 AM
In target practice I just made them destructible scenery. All it needs is a different permutation for the death in the model and collision. If you want I can compile a new version of target practice that's unprotected. Its different then the released version since I let Andrew release his.
ThePlague
February 16th, 2010, 08:30 AM
That'd be awesome if you could.
malolo420
February 17th, 2010, 02:43 AM
Add me on xfire and next time you talk to me remind me and 'll quickly do it up.
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