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View Full Version : HUD Ammo Meter Problem



chrisk123999
May 16th, 2010, 09:27 PM
I'm trying to make an ammo meter for a 32 round gun. I have have it set up exactly as it says in this tutorial: http://hce.halomaps.org/index.cfm?pg=3&fid=1214

But in-game the bullets don't subtract right. It doesn't like to take the right number of bullets off at a time.
Anyone see something I did wrong?

http://dl.dropbox.com/u/1455347/hud%20halp.PNG

Ifafudafi
May 16th, 2010, 11:35 PM
Your problem's not with the HUD tag, but with the alpha channels in your TIFF

HCE is really inconsistent and hard to predict in this kind of thing; you'll need to fool around with how transparent the bullets are in the meter bitmap itself until you get it right.

CtrlAltDestroy
May 17th, 2010, 12:05 AM
Easy way to do ammo meters: Set your alpha multiplier to 1, start your last bullet's alpha at r0g0b0, next bullet at r1g1b1, etc.