kid908
July 26th, 2010, 04:23 PM
This will most likely be my last project for halo ce. That said, I wanted to leave something that can be used for years to come and maybe even bring more to the community. What better than an updated log mod palette?
I'm sure we all remember the times when log mod and spark edit reign supreme.
http://2.bp.blogspot.com/_F7GuXCzPQdY/S-vvGT9v25I/AAAAAAAAD4I/s1jcVk3MHcs/s1600/HaloModBridge.JPG
later on, an updated palette for the log mod was released
http://i113.photobucket.com/albums/n211/kid908/maze.jpg?t=1280172028
I thought I would update this and bring it to HCE after years of modding. This is designed around the forge world palette and for people starting off, giving them bases and other objects to fill their map. I plan for atleast 50 different objects textured with default hek textures, but hope to get 150 objects. Maybe start a forge style of mapping for beginners.
Maybe I'll even get a map worked out as well.
Btw, I'll be releasing every tags I've made and still have along with this. I had fun making them, hopefully someone will have fun finishing it, fixing, and add their own personal touch to them.
I'm trying to keep the model with a good balance between detail and poly expense because some item may be instanced many many times.
progress:
5/50
Here's what I've done so far: I'm starting with Ascension palette.
http://img340.imageshack.us/img340/9500/forgepalleteascensiondi.jpg
http://img443.imageshack.us/img443/5962/forgepalleteascensionsh.jpg
http://img146.imageshack.us/img146/5861/forgepalleteascensionpa.jpg
http://img685.imageshack.us/img685/1606/forgepalleteascensionsn.jpg
I'm sure we all remember the times when log mod and spark edit reign supreme.
http://2.bp.blogspot.com/_F7GuXCzPQdY/S-vvGT9v25I/AAAAAAAAD4I/s1jcVk3MHcs/s1600/HaloModBridge.JPG
later on, an updated palette for the log mod was released
http://i113.photobucket.com/albums/n211/kid908/maze.jpg?t=1280172028
I thought I would update this and bring it to HCE after years of modding. This is designed around the forge world palette and for people starting off, giving them bases and other objects to fill their map. I plan for atleast 50 different objects textured with default hek textures, but hope to get 150 objects. Maybe start a forge style of mapping for beginners.
Maybe I'll even get a map worked out as well.
Btw, I'll be releasing every tags I've made and still have along with this. I had fun making them, hopefully someone will have fun finishing it, fixing, and add their own personal touch to them.
I'm trying to keep the model with a good balance between detail and poly expense because some item may be instanced many many times.
progress:
5/50
Here's what I've done so far: I'm starting with Ascension palette.
http://img340.imageshack.us/img340/9500/forgepalleteascensiondi.jpg
http://img443.imageshack.us/img443/5962/forgepalleteascensionsh.jpg
http://img146.imageshack.us/img146/5861/forgepalleteascensionpa.jpg
http://img685.imageshack.us/img685/1606/forgepalleteascensionsn.jpg