View Full Version : Inspiration thread//Anti Art block
Dwood
July 27th, 2010, 02:20 AM
Post anything you use that keeps you going during art block. I am running around in it with so many ideas I've frozen up D:
neuro
July 27th, 2010, 02:42 AM
guess it's time to rar-up the ole' Inspiration folder again!
Dwood
July 27th, 2010, 03:06 AM
guess it's time to rar-up the ole' Inspiration folder again!
I would love it to be rar'ed. I heard you have lots of stuff.
neuro
July 27th, 2010, 03:20 AM
just need a place to upload it now, it's 250 mb :<
Cagerrin
July 27th, 2010, 03:30 AM
1.46gb of inspiration stuff here, gotta find a way to upload it.
Sel
July 27th, 2010, 08:35 AM
just need a place to upload it now, it's 250 mb :<
dropbox.
SiriusTexra
July 27th, 2010, 08:52 AM
music
Syuusuke
July 27th, 2010, 10:38 AM
Music and other people's photographs from portrait to landscape/cityscape to action, whatever that makes me think.
neuro
July 27th, 2010, 10:45 AM
http://dl.dropbox.com/u/4253709/inspiration.rar will be the link when it's done uploading, so check back regularly.
Dwood
July 27th, 2010, 05:30 PM
1.46gb of inspiration stuff here, gotta find a way to upload it.
Ask Codebrain. Edit: Also, Downloading your stuff now Neuro, i'm getting it at 50 kbps though :/
Sel
July 27th, 2010, 07:26 PM
furologicaldisorder
http://i93.photobucket.com/albums/l42/selentic/Concepts/1213528741457.jpg
http://i93.photobucket.com/albums/l42/selentic/Concepts/1213529200421.jpg
Dwood
July 27th, 2010, 07:30 PM
Furries get out of my poketmonsters. D:
Cagerrin
July 27th, 2010, 07:36 PM
That is not inspiring.
Well, it's inspiring me to find a toilet to barf into, but...
Sel
July 27th, 2010, 07:40 PM
stop fursecuting neuro, he's the coolest furry here.
Besides our most popular admin is a giant furry too get over it!!
bapsi
July 27th, 2010, 08:00 PM
furry or not, pretty good quality art.
http://a.imageshack.us/img291/259/screenshot20100713at925.png
for a directory full of jpgs, i suppose that's quite a bit.
big dl? (http://www.majhost.com/gallery/bapsi/inspo/x5vhd.jpg)
http://www.majhost.com/gallery/bapsi/inspo/377_large.jpg
http://www.majhost.com/gallery/bapsi/inspo/sofia-ajram_ben-trovato31.jpg
http://www.majhost.com/gallery/bapsi/inspo/tumblr_kzrz8lwcol1qzsm5ho1_1280.jpg
http://www.majhost.com/gallery/bapsi/inspo/tumblr_l269l10rvl1qbqzzbo1_500.jpg
http://www.majhost.com/gallery/bapsi/inspo/39697188.jpg
http://www.majhost.com/gallery/bapsi/inspo/00.jpg
http://www.majhost.com/gallery/bapsi/inspo/08.jpg
http://www.majhost.com/gallery/bapsi/inspo/artistic-anatomy-jeremy-geddes-doomed-2.jpg
ye
i'll post more later if anyone likes
Dwood
July 28th, 2010, 01:31 AM
.rar or something and upload it bapsi!
bapsi
July 28th, 2010, 01:45 AM
http://www.majhost.com/gallery/bapsi/inspo/bufu_team_persona3.jpg
http://www.majhost.com/gallery/bapsi/inspo/gyu_beetle_king.jpg
http://www.majhost.com/gallery/bapsi/inspo/summer_tryout.jpg
-robogabo
where should i upload it? my dropbox is 98% full D:
Cagerrin
July 28th, 2010, 01:47 AM
If you split it into a bunch of small zip files, you can upload it to majhost and it'll automatically unzip it. Takes a while but if you're trying to host it as a gallery...
bapsi
July 31st, 2010, 01:11 AM
The majhost solution might work. Currently taking requests for whatever I can try uploading first. on the left: my "Artists" folder. on the right, my "Sketchbook" folder. I'm uploading the misc/uncredited shit in sketchbook folder right now. If you don't recognize artist name, be a man and fucking take a chance.
<3
http://a.imageshack.us/img217/4274/screenshot20100730at958.gifhttp://a.imageshack.us/img830/4731/screenshot20100730at100.png
Kornman00
July 31st, 2010, 02:21 AM
While I don't do the typical graphical "art", I do have some methods to get me out of mental blocks that I think can be applied to any task that requires creativity. Of course, it assumes that you also have creativity in the area you're trying to apply it to. You don't just pull a pain push our of your ass one day and become the next Michelangelo. You said you have ideas that are just frozen up, so I'll assume you have a art background (either from school or self taught) to provide a platform for your art creativity.
Thinking/concentrating too hard on something for too long will drain you (I would like to think this is a given, but I don't want to be ignorant either). I don't graph code all day as I would burn my ability to fluidly churn out logic statements and data structures. Think of it in this way: in order to successfully free run (see Mirror's Edge) you need to be aware of your surroundings. If you get too focused on a specific destination you may lose sight of a better route or fail to judge the one you're on and end up grabbing/landing on something that can't structurally hold your weight.
So when I have free time to myself, I break up the things I like to do as means of mental exercising; to keep my mind fresh. Apart from coding I also
Play video games occasionally (I'd be willing to be that my monthly average is lower than norm, but there are periods where it's really high, ie if a game that has the GTA, Splinter Cell or Bungie anywhere on the cover).
If I'm not letting my mind wander in a video game I'm watching TV shows/movies (NOTE: not via TV, but the actual episodes you find on DVDs. I don't have time for commercials). Typically I stick between 2 or 3 actual shows so I also don't get burnt out while catching up on each show's seasons.
If I'm not getting lost in a show's story line I'm probably playing my guitar\bass.
If I'm not kicking out the jams (or I've done kicked 'em out) I may be reorganizing something around the house or data on my computer. This provides my mental state with some stimuli as I look at things and figure how I can make them better for daily interaction or consume less space (or find junk that can get thrown out).
List goes on but I think you should start getting the picture. In order to stay fresh you need to keep your mind fresh. In order to stay healthy, you need a wide variety of nutritional substances (part of where sensing different tastes comes in).
Asking other people what it is that keeps them going will only get you so far (http://www.amatecon.com/fish.html), especially when you limit the scope down to actual art. I may not be a graphical artist, but I'd be willing to bet that most inspiration people get doesn't actual come from other's paintings or images. Art is all around you. It's up to you to realize how it affects your mind (read: inspires your creativity) and what it is that you can do to add a very wide range of selection to draw inspiration from.
I don't go around looking at other people's code to get new or rethink ideas. I look at problems, just as an artist may look at a sunrise near a moutain with a river bending across the land in front of it and have a really awesome idea for a painting. Or how some look at furry little critters and imagine them in humanoid form. That last bit is not in my bag of tea, but some people somehow like to call it their poison :ugh:. But that's alright because it's their view of art, and just like time, it's all relative.
E: oh and literally exercising helps not only your muscles but your brain as well
bapsi
July 31st, 2010, 05:26 AM
I'd be willing to bet that most inspiration people get doesn't actual come from other's paintings or images
I agree with this.
It's usually the qualities I admire the actual artist the most for or the subject matter they are most obsessed with are what keep me going 90% of the time, which is the big reason why I collect so much work and organize it so.
An example would be Robogabo, who I posted earlier. He's not only fucking great at what he does, but he's a prime example of just how far a dedicated person with a rock solid work ethic can go. He's a drawing machine and it blows my mind how much quickly he improves.
Each name comes with its own admirable skill or strength that I want a little bit of, whether it's a reason to continue on with this 2-3 day study binge, or just a good example of kick-ass environmental painting to call my next-big-skill-goal.
There's also photography, which is pretty cool too, but it's in that rivers/sunset/children's laughter type of inspiration you were talking about, which I wanna argue is he purest form of inspiration you can get.
ExAm
July 31st, 2010, 07:26 AM
furologicaldisorder
It seems like drawing furries is a great way to keep people from adapting your art style. See, ordinarily I'd use an image like this as a reference alongside a new canvas and try to draw something new in the same style for study. But I can't. Because there's goddamn furries in it.
bapsi
July 31st, 2010, 09:04 AM
Can't be as bad as this...excruciatingly well painted piece. (http://www.tf2chan.net/afanart/src/126520772032.jpg) (nsfw just.. what the fucklol.)
DEElekgolo
July 31st, 2010, 09:52 AM
What?
Why.
bapsi
July 31st, 2010, 10:21 AM
What?
Why.
it exists just for you.
Sel
July 31st, 2010, 10:44 AM
needs a lot more furry concept art
MMFSdjw
July 31st, 2010, 11:15 AM
conceptart.org (http://conceptart.org). All the inspiration in the world.
neuro
July 31st, 2010, 11:59 AM
I agree with this.
It's usually the qualities I admire the actual artist the most for or the subject matter they are most obsessed with are what keep me going 90% of the time, which is the big reason why I collect so much work and organize it so.
An example would be Robogabo, who I posted earlier. He's not only fucking great at what he does, but he's a prime example of just how far a dedicated person with a rock solid work ethic can go. He's a drawing machine and it blows my mind how much quickly he improves.
Each name comes with its own admirable skill or strength that I want a little bit of, whether it's a reason to continue on with this 2-3 day study binge, or just a good example of kick-ass environmental painting to call my next-big-skill-goal.
There's also photography, which is pretty cool too, but it's in that rivers/sunset/children's laughter type of inspiration you were talking about, which I wanna argue is he purest form of inspiration you can get.
this si true, the reason i look in my inspiration folder, it for ideas/brainstorming, and SHAPES.
not to find a concept to model.
i've got to admit thats how it started, but as i became more of an artist, i ended up only looking for shapes, and not for 'the larger picture'.
bapsi
July 31st, 2010, 12:34 PM
I'm that way too, but with gesture. Flow.
/it's fucking poetry.
http://a.imageshack.us/img59/4262/barbarianfiltered.jpg
DEElekgolo
July 31st, 2010, 01:41 PM
frog.
bapsi
July 31st, 2010, 06:33 PM
ye
Dwood
August 1st, 2010, 07:30 PM
I'm that way too, but with gesture. Flow.
/it's fucking poetry.
http://a.imageshack.us/img59/4262/barbarianfiltered.jpg
That axe is going in a different direction than his arms say it is.
Sel
August 1st, 2010, 07:33 PM
It seems like drawing furries is a great way to keep people from adapting your art style. See, ordinarily I'd use an image like this as a reference alongside a new canvas and try to draw something new in the same style for study. But I can't. Because there's goddamn furries in it.
I want to make a game with cute fuzzy animals and spawn a sexually oriented fan following that creates entirely new fetishes. You can stick to your generic run of the mill art, and never impact anyone's lives if you really really want to.
ExAm
August 1st, 2010, 10:48 PM
I contend that art doesn't have to be furry to avoid being run-of-the-mill. You seem to be implying that it's the only way to truly express yourself, which I feel is a misguided opinion. It's just not my bag. End of story. That fact doesn't add or detract from my work in any way.
Cagerrin
August 1st, 2010, 11:01 PM
See, the problem with furry stuff in general is that it's nearly always fetishized. It's hard to take any of it seriously.
Sel
August 1st, 2010, 11:51 PM
I contend that art doesn't have to be furry to avoid being run-of-the-mill.
You obviously know nothing of art.
Kornman00
August 2nd, 2010, 02:42 AM
Cut the shit/trolling. Like I said, just like time, the perception of art is relative. Everyone is entitled to their own opinion except when they try to force it down the necks of others.
Llama Juice
August 2nd, 2010, 03:00 AM
http://www.simonchristen.com/index.php?x=ue
From the gallery above.
http://www.simonchristen.com/images/ue/ue_001.jpg
http://www.simonchristen.com/images/ue/ue_003.jpg
http://www.simonchristen.com/images/ue/ue_015.jpg
Awesome Concept artist, works for Raven Software - http://ericspray.blogspot.com/
http://1.bp.blogspot.com/_r7F2tt51Of8/TDdCvdb-pfI/AAAAAAAAAwI/q8OT6Tupp4A/s1600/GarbageWorld.jpg
http://4.bp.blogspot.com/_r7F2tt51Of8/TDdCuUGlkTI/AAAAAAAAAv4/Qz9MOiwil4I/s1600/Spaceships.jpg
bapsi
August 4th, 2010, 06:52 AM
http://quote-book.tumblr.com/
http://papertissue.tumblr.com/
http://maybeghosts.tumblr.com/
http://-cityoflove.tumblr.com/
http://architectureblog.tumblr.com/
http://blog.yimmyayo.com/
http://fuckyeaheyegasms.tumblr.com/
a little bit of the inspiring shit I keep on my tumblr dashboard. Pretty cool photography and words n stuff.
Lateksi
August 4th, 2010, 06:02 PM
Wow thanks for those. Also the axe piece is fucking great except with those lines of motion added, the axe is gonna chop its wielders head off :suicide:
bapsi
August 4th, 2010, 10:00 PM
yeah. i think that's what a sketch tends to have--errors are the cost of its energy.
i wish I knew who drew that so I can find more of their work ;^;
Cagerrin
August 4th, 2010, 11:34 PM
yeah. i think that's what a sketch tends to have--errors at the cost of its energy.
i wish I knew who drew that so I can find more of their work ;^;
TinEye doesn't have any results for it, sadly.
[/URL][URL="http://Finished%20uploading%20my%20inspiration%20collecti on"]Finished uploading my inspiration collection (http://Finished%20uploading%20my%20collection). Well, except for the Halo stuff, which needs to be categorized since it's all in its own folder.
DEElekgolo
August 5th, 2010, 12:07 AM
Cool link bro.
http://finished%20uploading%20my%20inspiration%20collecti on/ is a cool site.
Also, this may help (http://deelekgolo.codebrainshideout.net/References/). A bunch of halo stuff and references in one place.
Cagerrin
August 5th, 2010, 12:22 AM
Oh whoops. Too used to Jarte's multi-slot clipboard.
This is the link I meant to use (http://www.majhost.com/cgi-bin/gallery.cgi?f=161681)
Lateksi
August 14th, 2010, 05:46 PM
http://fc03.deviantart.net/fs71/f/2010/218/b/3/b3563f2e3e73b79645a79051aaf49a53.jpg http://fc02.deviantart.net/fs71/i/2010/138/3/f/Gun_with_Nade_Launcher_by_Pynion.jpg
This is forerunnerish/human looks cool.
http://fc00.deviantart.net/fs71/f/2010/107/2/5/Waterfall_by_annisahmad.jpg
MXC
August 24th, 2010, 11:40 PM
Anything from Patrick Brown, Adonihs or Tracyjb
[/URL]
http://patrickbrown.deviantart.com/ (http://tracyjb.deviantart.com/)
[URL]http://adonihs.deviantart.com/
http://tracyjb.deviantart.com/
Warsaw
August 25th, 2010, 12:55 AM
Anything with a shape I can use or with a pragmatic element that I didn't know but can apply.
Also music, especially Bear McCreary's stuff. My imagination is fueled by music, which is why I don't like music videos.
Cagerrin
August 25th, 2010, 09:25 PM
Heh, this piece (http://3.bp.blogspot.com/_asTk-MzzLp4/THHPMaR2cOI/AAAAAAAABuM/VPocgjfYjh8/s1600/contest1-painter-s.jpg) from his page reminds me of Guild Wars.
Con
August 28th, 2010, 01:47 AM
Me too. I love how they put all that concept art in their loading screens.
CrAsHOvErRide
August 28th, 2010, 01:00 PM
Yeah GW2 has a book on all the art concepts.
Dwood
September 21st, 2010, 03:27 PM
I found something on dA the other day for an anti-art block. Check it out it's (http://aquasixio.deviantart.com/art/ImagInAction-179935595) very interesting!
ExAm
October 14th, 2010, 03:43 AM
I'm surprised it took me this long to find this comic. Better art than 99% of other webcomics (And the cats are a storytelling device. The author doesn't even know what a furry is, literally. So stuff it). Shame it takes the artist a month to make three pages, it's been going since 2007 and the story just seems to be picking up now (not that it isn't worth reading up until now).
Why am I posting about this here, anyway? Well, look at it:
http://imgur.com/JaPIq.jpg
http://imgur.com/yiOBq.jpg
TeeKup
October 14th, 2010, 06:14 AM
I enjoyed the art style and the dialogue. :-3
Warsaw
October 15th, 2010, 04:48 PM
Ha, I enjoyed that. The pacing is wonderful.
Retro for the win.
ExAm
October 16th, 2010, 02:43 AM
Pacing's definitely high on the list of things that sets it apart, yes.
Dwood
October 16th, 2010, 03:10 AM
I love the humor in it, it's funny that makes me smile but not laugh a lot...
Definitely one of a kind.
bapsi
October 28th, 2010, 02:33 PM
this is pretty neat (http://fuckyeahconceptart.tumblr.com)
ICEE
October 28th, 2010, 02:49 PM
^^ some freaky stuff going on in some of those pictures.
Very clive barker
Dwood
February 1st, 2011, 04:41 PM
To add to the Lackadaisy, here's an interesting tutorial.
http://tracyjb.deviantart.com/#/d37hme5
Warsaw
February 1st, 2011, 06:05 PM
http://alexds1.deviantart.com/art/Expression-tutorial-77399204
This guy is pretty good too. I linked it more for the list of tutorials he has given in the description more than for this tutorial itself; it's just another expression tut.
ExAm
February 1st, 2011, 10:13 PM
Oh hey, just when I was thinking I'd like to see a tutorial on facial expressions from that lass.
Not a big fan of that other one, Warsaw. That guy just didn't go into enough detail, and often answered questions I was thinking with more questions, which was very, very annoying to me.
Warsaw
February 2nd, 2011, 12:07 AM
Difference of learning processes, I guess. Whatever works for you man. Tutorial aside, his web-comic (http://www.meekcomic.com/2008/12/27/chapter-1-cover/) is pretty good, if slow to update.
ExAm
February 2nd, 2011, 01:44 AM
For the guy who draws the fucking Meek, he sure sucks at explaining things.
Warsaw
February 2nd, 2011, 02:30 AM
Like I said, difference in learning processes. I learn by merely observing. Explanation is not required. But if you want explanation, then I can see where his tutorials are not so good.
Dwood
February 7th, 2011, 11:59 PM
For anything, watch this guy. He's pro:
http://www.livestream.com/moatdd/video?clipId=pla_0a39d42d-048c-4f30-853f-7d90ae6d0671
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