View Full Version : [UNREAL] Any one using the GOW Editor?
Heist206
July 27th, 2010, 05:14 PM
Is any one using the GOW Editor? How is the importing halo characters and the game play?
And also does any one have some textures?
Inferno
July 27th, 2010, 07:00 PM
Here's a tip for modding GoW.
Don't mod GoW. It's a waste of your time. Learn UDK or UE3 or Cryengine. Gears editor is completely un-documented and not as powerful as the newer unreal engines.
t3h m00kz
July 27th, 2010, 08:08 PM
I don't have Gears but the Unreal Development Kit is free. I'd suggest looking into it.
Phopojijo
July 31st, 2010, 01:39 AM
GOW editor is pretty similar to modding UT3 at launch... though UT3 had MANY patches since then which added numerous editor upgrades... and then UDK came and is using an engine comparative to what Gears 3 will have.
JackalStomper
August 12th, 2010, 11:08 AM
Gears for PC has no Unreal Script support, the export scripts option is there but doesn't do anything. And I never figured out how to get custom characters working. Level editing and design is more or less the same, if not a little glitchy. And it doesn't have lightmass or speedtree tools like UDK.
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.