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View Full Version : H2V New Sounds in H2V



Resinball
August 29th, 2010, 03:48 AM
H2MT R&D

TwinReaper of the Halo 2 Mapping Team, discovered that Halo CE .sound files are compatible with the H2EK.

A HCE .sound file needs to be copied into the H2V tags directory structure. Then be referenced, from a weapon for example. Simple as that.


Ref: Creating Custom Sounds (http://www.monstrmoose.com/forum/viewtopic.php?f=61&t=3530)

http://www.monstrmoose.com/MMrepository/images/headers/header_12.jpg

+ Many weapon sound files have already been integrated into H2V

- Dialogue files are reported as not functional


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The Unlocked H2EK Guerilla Done.exe (http://www.monstrmoose.com/MMrepository/Halo_Tools/2_Vista/H2EK_Unlocked/h2ek_unlocked.rar) can be used be used to view these CE .sound files. It can also be used to play them, but at this time we suspect that only Windows XP supports this feature or there is a missing .dll file or sound plug-in that used to be more common.


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Here are a many HCE sound files to get you started: http://hce.halomaps.org/index.cfm?search=sound&B1=Search
(http://hce.halomaps.org/index.cfm?search=sound&B1=Search)
And here are some HCE sound tutorials: http://hce.halomaps.org/index.cfm?search=sound+tutorial&B1=Search


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*If this is the wrong section please move this thread ty, I wasn't sure since I'm including a few links here.

Kornman00
August 29th, 2010, 06:48 AM
Really good find. Means I don't have to finish my sound converter code and reverse engineering on how it upgrades old sound data :d

Also, put the following into a "bin" folder in your H2EK install dir

Resinball
August 29th, 2010, 07:59 AM
TY for that XBADPCM file Korn, it works very well after installing it.

While I cannot listen to all sound files in H2V, I can still rely on trusty HCE Guerilla for previewing any future incoming sounds...so its not a big deal.


OS: Vista 32-bit for anyone interested