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View Full Version : [WIP Gametype + Map] Hijack!



TeeKup
October 1st, 2010, 08:28 AM
So currently I'm working on a gametype and map that encompasses king of the hill. Unlike normal KoTH however, the hill is attached to a vehicle, a banshee to be precise. I had this idea ever since I first saw the forge world trailer. Originally this was going to utilize scorpions but ever since release I've deemed them too....ridiculous for this gametype. Instead I'm debating using rocket hogs, only 2 though. The player will have grenade launchers and plasma pistols at their disposal. I'm seeking advice and criticism on what should be done with the gametype and map itself.

So far I have the banshee necessarily tagged and place, starting weapons and loadouts, and basic structure throughout the map to guide and stop the player from leaving the boundaries of the gulch. Nothing really to merit any screenshots, those will come in time as I aesthetically improve the map.

Gamertag is KnightOfAvalon should anyone like to join me ingame. Otherwise give me further ideas.