seanthelawn
October 15th, 2010, 12:54 AM
Well I've been working on a new biped (doesn't use any models/animations/textures/skeletons from Halo) and it's mostly finished, but when I give it an AI, every time I damage it it goes into the default model pose (aka T-pose) for a second or two before continuing normally. I thought it might be the stunned animations but I tried making it un-stunnable (which didn't work) and tried putting in some stunned animations (which also didn't work). I messed around with a few other things and no matter what I do, it still seems to be trying to play an empty animation slot. Anyone know what animation it might be playing?