View Full Version : Injecting DLLs (or hooking, whatever) into Halo CE
mrLman
January 5th, 2011, 08:29 PM
Im working on an experimental project with halo. Im fluent in C++ and i have made dlls before, but I don't know how it works with halo. Someone on the halomaps forum told me that I can do it by modifying d3d9.dll in system32 folder.
Con
January 5th, 2011, 09:21 PM
Sounds like you'd like OpenSauce (http://www.modacity.net/forums/showthread.php?17758-OpenSauce-Halo-CE-SDK-Update-2-%28RC%29)
mrLman
January 5th, 2011, 09:35 PM
ive looked into it and i don't think it will help. Im developing a test program (more info later if it works) that involves routing data packets from online games through the halo client and into my new program. Can Opensauce do that?
Patssj6
January 8th, 2011, 08:55 PM
I cannot remember if I have seen code for that inside OpenSauce. If you want to extract the raw packets, just hook the packets after the decryption routine. Otherwise google ALuigi for the decryption of packets.
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