bourrin33
April 10th, 2011, 04:53 AM
Hey, I was trying to make advanced lightmaps, and i had to import the BSP as an OBJ.
I think i must say that i'm on 3ds max 2010, and i'm french so i dont understand 100% of technical language.
Every single time I try to import a model, the UVWs looks screwed, like this :
https://lh4.googleusercontent.com/_Od12TDF6nm0/TaFvRVMhNmI/AAAAAAAAAkY/HXXjtkv4-vg/s640/bloodgfail.jpg
I looked at the unwrapping, and almost all the points are collapsed in the lowest left corner of the main tile.
here are my obj import settings
https://lh4.googleusercontent.com/_Od12TDF6nm0/TaFvQx4fxgI/AAAAAAAAAkU/KLj1Hk8eo-g/s512/obj%20import%20opt.jpg
How to fix this ?:gonk:
I think i must say that i'm on 3ds max 2010, and i'm french so i dont understand 100% of technical language.
Every single time I try to import a model, the UVWs looks screwed, like this :
https://lh4.googleusercontent.com/_Od12TDF6nm0/TaFvRVMhNmI/AAAAAAAAAkY/HXXjtkv4-vg/s640/bloodgfail.jpg
I looked at the unwrapping, and almost all the points are collapsed in the lowest left corner of the main tile.
here are my obj import settings
https://lh4.googleusercontent.com/_Od12TDF6nm0/TaFvQx4fxgI/AAAAAAAAAkU/KLj1Hk8eo-g/s512/obj%20import%20opt.jpg
How to fix this ?:gonk: