View Full Version : E3 2011
jcap
June 5th, 2011, 11:55 PM
E3 kicks off 12 hours from now with Microsoft's keynote. (12:30 PM EDT / 9:30 AM PDT)
EA will demo at 3:30 PM EDT, which I assume would contain some Battlefield 3 info from DICE.
At 5:30 PM EDT, Ubisoft will hopefully be showing off some insane Assassin's Creed: Revelations stuff.
Sony's conference is at 8:00 PM EDT.
You'll be able to find a live feed of the events at the following links:
IGN: http://www.ign.com/events/e3/2011/live-video
Gamespot: http://e3.gamespot.com/press-conference/microsoft-e3/index.html
It's sort of become a tradition with some of the members here to do an AIM chat room during the Microsoft conference. A lot of people who've come in the past are busy with school or work. If you have time to watch the keynote live, post your AIM screen name here and we'll invite you to the chat. (We could also do IRC if you prefer, but as long as no one spams with macros.)
Pyong Kawaguchi
June 6th, 2011, 12:00 AM
ciasword
chrisk123999
June 6th, 2011, 12:02 AM
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<-- Mine.
Siliconmaster
June 6th, 2011, 12:34 AM
sn: siliconmaster482
I have shit internet, so I'll be watching on tv if I can. If not, then I guess I'll have to wait to hear what airs until the internet starts discussing it.
Amit
June 6th, 2011, 12:45 AM
Why use AIM? Whatever, I'll just use the express version if that's still available.
nuttyyayap
June 6th, 2011, 01:07 AM
I'm gonna be asleep when it airs, damn Australia :saddowns:
jcap
June 6th, 2011, 01:23 AM
If you have G4, it will be aired by them (interrupted by commercials at the wost times, however).
Also Amit, you didn't post your screen name!
ThePlague
June 6th, 2011, 01:43 AM
Why don't we do a Steam chatroom? I haven't used AIM in years :\
Donut
June 6th, 2011, 01:49 AM
id be up for a steam chat room. i never used aim, and i think the only reason i have a screen name is because of my aol email...
if you guys end up doing this in aim, could i join the chatroom through xfire's aim plugin thing?
TeeKup
June 6th, 2011, 02:45 AM
Ill be at a picnic.
JackalStomper
June 6th, 2011, 02:56 AM
steam or irc, aim is clunky.
regardless: eyeballman68
TVTyrant
June 6th, 2011, 03:09 AM
Ill be taking my finals :ohdear:
Amit
June 6th, 2011, 08:15 AM
Also Amit, you didn't post your screen name!
Gonna use facebook login.
Rainbow Dash
June 6th, 2011, 08:27 AM
I'm down for the AIM Get together, you know my info jcap~
=sw=warlord
June 6th, 2011, 09:49 AM
http://cache.gawkerassets.com/assets/images/9/2011/06/microsofthalo4.jpg
:neckbeard:
TVTyrant
June 6th, 2011, 10:12 AM
SHUT UP AND TAKE MY MONEY
Guardian
June 6th, 2011, 10:14 AM
OMGWTFBBQ real?
Edit: Apparently so..
Necr0matic
June 6th, 2011, 10:28 AM
Plot twist: Master Chief will be the main enemy in this game.
If this happens know that I called it.
PlasbianX
June 6th, 2011, 10:28 AM
Saw that image on gameinformer, nobody can find it on the official site. I'll believe it when I see an official announcement.
Amit
June 6th, 2011, 10:31 AM
Oh why is E3 on D-Day's Anniversary? Now I can't watch all those amazing History Television specials. Also, I saw that pic on Reddit. I don't trust it. I don't like the sound of a Halo 4, either. Halo Anniversary is what I want and that's it from the Halo series. I will accept games from the same Universe, though.
TVTyrant
June 6th, 2011, 12:09 PM
Microsoft is really trying to push the XBox as a home entertainment/all encompassing platform. Hulu, Youtube, Netflix, games, live TV, Search engines, they are bringing a LOT of extras to the platform. I have to say, if this continues, and they bring it into the next platform and keep EXPANDING they have enormous potential with the way they are building it as a franchise platform.
NullZero
June 6th, 2011, 12:12 PM
I just want to say that IGN's E3 coverage fails.
Pyong Kawaguchi
June 6th, 2011, 12:14 PM
unban from irc plox
TVTyrant
June 6th, 2011, 12:16 PM
Link to IRC plox
TVTyrant
June 6th, 2011, 12:21 PM
Halo CE anniversary looks like crap to me. Will buy.
Ifafudafi
June 6th, 2011, 12:21 PM
So HCE remake is confirmed, but it's part of their X360 exclusive reel, so no hope on getting that for PC
look cool regardless
JackalStomper
June 6th, 2011, 12:27 PM
Halo 1 with reach art assests and a really ugly mark 5 armour
TVTyrant
June 6th, 2011, 12:28 PM
Not excited for ANOTHER Fable game. 3 was awful. This one looks awful. WONT buy.
TVTyrant
June 6th, 2011, 12:31 PM
Also: Desperately scripted Disney game kids. Shouldn't they be in school?
TVTyrant
June 6th, 2011, 12:34 PM
First reaction to Star Wars music: "aw sweet"
My reaction to ALL of the content they showed being from the prequels: "Who the FUCK would do that?"
WTF Anakin versus Darth Maul? Uh canon fail.....
Dwood
June 6th, 2011, 12:37 PM
Halo 1 with reach art assests and a really ugly mark 5 armour
No thanks.
thehoodedsmack
June 6th, 2011, 12:38 PM
Are you just going to keep quoting the updates from the Rooster Teeth live-blog, Necr0matic?
My concern for Halo: Anniversary is if it uses Reach physics and mechanics.
thehoodedsmack
June 6th, 2011, 12:45 PM
That instant-avatar feature on the Kinect will be great for making quick avatars as well as for the Sims games.
TVTyrant
June 6th, 2011, 12:53 PM
Kinect football looks sweet. I was really hoping for it to be Canadian ball though. The passing game in Canadian ball always amazes me when I can catch a game.
Limited
June 6th, 2011, 12:53 PM
Been at work today, boss had news on but it was all about my town, as its world news right now (if you look in right category!)
Apparently there was a trailer, links? Is the show still going?
TVTyrant
June 6th, 2011, 12:57 PM
Shows just wrapping up.
=sw=warlord
June 6th, 2011, 12:59 PM
Halo 4 announced
http://www.youtube.com/watch?v=YIE7CYAWDq8
TVTyrant
June 6th, 2011, 12:59 PM
ALSO: Halo 4 trailer that really surprised me. I thought they would be keeping it under wraps until tomorrow but as Lana says "Nooooooooooope".
I don't think its coming out til 2012 though
Limited
June 6th, 2011, 01:00 PM
That trailer was BEAST. Chief jetpacking whilst pistol popping? Hell yes.
I got chills when the Halo 4 logo appeared and music kicked in. God I love Halo.
thehoodedsmack
June 6th, 2011, 01:00 PM
Not only Halo 4, but Halo 4 through 6. Announced as a new trilogy.
TVTyrant
June 6th, 2011, 01:01 PM
Can I have a linky?
staticchanger
June 6th, 2011, 01:02 PM
Hmmmm, Well I'm skeptical but excited.
Siliconmaster
June 6th, 2011, 01:02 PM
Halo CE anniversary looks like crap to me. Will buy.
Hahaha so true. And yeah, what the fuck is up with the armor?
Edit: Halo 4. Yep, awesome short trailer, but it doesn't tell us jack shit other than that the planet looks more like Dyson sphere than it did in H3. Also looked Pre-rendered, but that's ok- epic enough for me.
cheezdue
June 6th, 2011, 01:04 PM
I got chills when the Halo 4 logo appeared and music kicked in. God I love Halo.
The ending of that trailer was the only thing I liked. :(
Siliconmaster
June 6th, 2011, 01:07 PM
The ending of that trailer was the only thing I liked. :(
To be honest there wasn't much to dislike about the trailer, because there wasn't much TO the trailer. Just the MC blasting his way out of the ship. What didn't you like?
TVTyrant
June 6th, 2011, 01:08 PM
To be honest there wasn't much to dislike about the trailer, because there wasn't much TO the trailer. Just the MC blasting his way out of the ship. What didn't you like?
Just a teaser, really
Siliconmaster
June 6th, 2011, 01:11 PM
Agreed. And for a teaser, it worked quite well.
=sw=warlord
June 6th, 2011, 01:12 PM
http://www.youtube.com/watch?v=8ravTIx10no
BobtheGreatII
June 6th, 2011, 01:12 PM
I'm not sure what I really just saw in the Halo 4 trailer. Can't tell if I'm excited or not. Is it bad I'm more excited about the Combat Evolved remake?
TVTyrant
June 6th, 2011, 01:14 PM
I'm not sure what I really just saw in the Halo 4 trailer. Can't tell if I'm excited or not. Is it bad I'm more excited about the Combat Evolved remake?
Obviously a Marathon remake?
Pooky
June 6th, 2011, 01:15 PM
I'm not sure what I really just saw in the Halo 4 trailer. Can't tell if I'm excited or not. Is it bad I'm more excited about the Combat Evolved remake?
No, because if the CE remake is done right it'll actually be good. Every time Bungie touched Halo it got worse. Can't imagine 343 will do any better.
Limited
June 6th, 2011, 01:19 PM
I'm not sure what I really just saw in the Halo 4 trailer. Can't tell if I'm excited or not. Is it bad I'm more excited about the Combat Evolved remake?
I see it like, Halo 3 or Reach vs ODST. All are 3 great games, there is definitely one that isn't as good as the other 2.
Halo 4 should be good, although no Bungie so I hope 343 pull it off. As for H1A I am totally stoked, I've played more hours of Halo 1, than all the other Halo games combined. I just love the raw format of it, it was new, exciting and unexpected. Halo Reach was plastered with too much hype.
The rest of E3 is going to suck balls compared to today, and I only watched 5 minutes of today :D
Rainbow Dash
June 6th, 2011, 01:20 PM
ahhhahahahahahah
this is all so shitty
halo remake, and halo 4 both look like garbage too, so whatever.
BobtheGreatII
June 6th, 2011, 01:20 PM
Here's the anniversary trailer for those who still want to watch it:
http://www.youtube.com/watch?v=TD_l81j-PQk&feature=player_embedded
Limited
June 6th, 2011, 01:22 PM
Okay so now...who wants what maps in Halo 1 A? I'm hoping for maps that have gone under the radar for years (not remakes). Death island maybe?
TVTyrant
June 6th, 2011, 01:23 PM
MY GOD DO I HATE THAT VISOR. JUST TAKE MY MONEY AND LEAVE ME ALONE.
Limited: Death Island, Infinity, Chiron TL34
Pooky
June 6th, 2011, 01:23 PM
Assasinations in Halo 1 remake
Well... all hopes dashed. Guess Halo's down the shitter for good.
BobtheGreatII
June 6th, 2011, 01:24 PM
Okay so now...who wants what maps in Halo 1 A? I'm hoping for maps that have gone under the radar for years (not remakes). Death island maybe?
Death Island for sure. I don't see why they wouldn't.
Also, think that they will put a forge-world-esque level in Halo 1 A? Or even forge for that matter? I would assume so.
=sw=warlord
June 6th, 2011, 01:24 PM
Okay so now...who wants what maps in Halo 1 A? I'm hoping for maps that have gone under the radar for years (not remakes). Death island maybe?
Blood gulch.
http://operatorchan.org/t/arch/src/t70626_troll%20face.jpg
TVTyrant
June 6th, 2011, 01:25 PM
We have like 4 topics going on this lol. Where are the mods when we need them?
Limited
June 6th, 2011, 01:27 PM
I propose a new abbreviation for the anniversary edition: HA10....Halo Anniversary 10 Years...Also spells Halo :D
TVTyrant
June 6th, 2011, 01:27 PM
I propose a new abbreviation for the anniversary edition: HA10....Halo Anniversary 10 Years...Also spells Halo :D
Holy shitsnacks thats clever.
Pooky
June 6th, 2011, 01:28 PM
How about SH17.
FOR SPARTEN HALO 117
thehoodedsmack
June 6th, 2011, 01:28 PM
Seconding the motion as a forum-wide abbreviation. HA10 it is.
BobtheGreatII
June 6th, 2011, 01:29 PM
How about SH17.
FOR SPARTEN HALO 117
..............................................:ehh h:
Siliconmaster
June 6th, 2011, 01:29 PM
HA10 has my vote.
MY GOD DO I HATE THAT VISOR. JUST TAKE MY MONEY AND LEAVE ME ALONE.
And this.
Pooky
June 6th, 2011, 01:31 PM
I'm sorry but anyone who's actually still excited for this after seeing the assassination in that trailer is a complete tool and I don't care if I get flamed for saying that.
BobtheGreatII
June 6th, 2011, 01:32 PM
The visor didn't bug me too much, but the chest piece with the beveled parts bugged me. Would have been perfectly happy with them slightly keeping the look of Reach's chest piece.
Edit: Shut up Pooky.
Double Edit: Can't feel mean saying "Shut up Pooky" when saying "Pooky".
TVTyrant
June 6th, 2011, 01:33 PM
I'm sorry but anyone who's actually still excited for this after seeing the assassination in that trailer is a complete tool and I don't care if I get flamed for saying that.
To quote myself, I hate everything about that trailer. Will be purchasing on release date.
Limited
June 6th, 2011, 01:34 PM
I can name 4 MP maps in the trailer.
Beaver Creek
Damnation
Timberland
Hang em High
Pooky
June 6th, 2011, 01:34 PM
To quote myself, I hate everything about that trailer. Will be purchasing on release date.
Oh you must have been part of the MW2 boycott :D
Dwood
June 6th, 2011, 01:35 PM
To quote myself, I hate everything about that trailer. Will be purchasing on release date.
You'll always curse the day if you buy it.
TVTyrant
June 6th, 2011, 01:35 PM
Oh you must have been part of the MW2 boycott :D
Nope never owner a COD game.
BobtheGreatII
June 6th, 2011, 01:38 PM
I'm with Tyrant on this one. There seems like there's a lot of things that won't feel quite natural. But they will have my money right away.
=sw=warlord
June 6th, 2011, 01:38 PM
I'm sorry but anyone who's actually still excited for this after seeing the assassination in that trailer is a complete tool and I don't care if I get flamed for saying that.
"hurr de hurr derr, dey adding stuffs and increasing features dat i dun like."
Honestly, there are so many complaints about other franchises not doing enough to further the experience and then we get people like yourself who water at the eyes at the slightest possibility of changing a single detail.
I bet you get all butt hurt over the fact that the remake doesn't use the original engine as well.
TVTyrant
June 6th, 2011, 01:39 PM
God help them of they fuck up the pistol though.
Limited
June 6th, 2011, 01:39 PM
I can name 4 MP maps in the trailer.
Damnation (1:00)
Beaver Creek (1:06)
Hang em High (1:04)
Timberland (1:20)
Added times to see if everyone agrees
(use this vid)
http://www.youtube.com/watch?v=aHuE6JRkpHw
TVTyrant
June 6th, 2011, 01:39 PM
Pooky what was your take on the Star Wars trailer?
Dwood
June 6th, 2011, 01:43 PM
God help them of they fuck up the pistol though.
You know it's Reach assets on Halo 1 BSP and level designs right? It's a port of Reach to Halo 1.
TVTyrant
June 6th, 2011, 01:44 PM
You know it's Reach assets on Halo 1 BSP and level designs right? It's a port of Reach to Halo 1.
I saw 60 rounds in that AR.
p0lar_bear
June 6th, 2011, 01:44 PM
Well... all hopes dashed. Guess Halo's down the shitter for good.
Just judging from the fact that the guy getting knifed looks like he's wearing Mark IV, and that the guy shown in the Damny comparison is sprinting, I think the multiplayer version of the game is still Reach. I can't catch anything that suggests otherwise (e.g. weapons, the only ones seen in multiplayer footage are a rocket launcher, assault rifle, and pistol/magnum, all of which are in both games), so I get a feeling that HA10 is going to be given to us the same way ODST was. Campaign + Net Co-Op CE on one disc, map pack/multiplayer-only Reach with all maps on the other.
If this is the case, 343i missed the point of the game remake entirely. A reimagined Campaign is cool, don't get me wrong, but I think we were all hoping to play a prettier Halo 1 on LIVE.
Dwood
June 6th, 2011, 01:45 PM
Just judging from the fact that the guy getting knifed looks like he's wearing Mark IV, and that the guy shown in the Damny comparison is sprinting, I think the multiplayer version of the game is still Reach. I can't catch anything that suggests otherwise (e.g. weapons, the only ones seen in multiplayer footage are a rocket launcher, assault rifle, and pistol/magnum, all of which are in both games), so I get a feeling that HA10 is going to be given to us the same way ODST was. Campaign + Net Co-Op CE on one disc, map pack/multiplayer-only Reach with all 7 non-DLC maps on the other.
FTFY. If they don't do that then I don't know Microsoft.
TVTyrant
June 6th, 2011, 01:47 PM
My guess is an ODST style package with all the Reach DLC
Pooky
June 6th, 2011, 01:48 PM
Honestly, there are so many complaints about other franchises not doing enough to further the experience and then we get people like yourself who water at the eyes at the slightest possibility of changing a single detail.
Good remake:
http://img200.imageshack.us/img200/1868/zeromfront.jpg
See, a good remake is one which stays in the spirit of the original and only adds good features, not stupid ones which broke the gameplay of other titles in the series. In other words, don't fix what ain't broke. Pretty sure I've already stated this many, many times in regards to the Halo 1 remake, so try actually reading before you post.
I bet you get all butt hurt over the fact that the remake doesn't use the original engine as well.
Yeah obviously because that makes complete sense.
Pooky what was your take on the Star Wars trailer?
Don't know haven't seen it.
Also why'd you delete your post smack? Here I thought there was someone on this forum who had the slightest idea about good gameplay design.
BobtheGreatII
June 6th, 2011, 01:50 PM
This comparison won my heart.
http://forums.xbox.com/xbox_forums/b/community_blog/archive/2011/06/06/halo-combat-evolved-anniversary-and-halo-4-announced.aspx
Siliconmaster
June 6th, 2011, 01:51 PM
Okay, I'll admit, that comparison is pretty awesome.
thehoodedsmack
June 6th, 2011, 01:55 PM
Also why'd you delete your post smack? Here I thought there was someone on this forum who had the slightest idea about good gameplay design.
Deleted it because of positioning, but I'll repost what I had to say. In response to warlord, I am butthurt that it's not on the original engine. All I ever wanted, nay, expected, not from a sense of entitlement, but from the fact that they're calling it a remake, was new graphics. Add to that the whole Halo: CE map library with online support and 4-player co-op. That's all it needed. This isn't a remake, it's a re-imagining. If they think that people spent "billions of hours" in the single-player, and not the multi-player component of Halo: CE, they're off their rockers.
Even if the single-player portion is completely true to the original, it's appearing more and more likely that the online multi-player aspect is just like the way we received ODST. That is, in this case, it will follow strictly Reach gameplay. I bought the Halo:CE Original port for the 360, so I don't need an updated single-player experience. What I want, and what everyone who enjoyed the first game will find they want, is the classic Halo multi-player experience, modernized through online support. But it appears we won't be getting that. Will still purchase, however.
ODX
June 6th, 2011, 01:56 PM
It looks pretty, yes, but I don't give a fuck. You know why? They only said "through Xbox Live" and nothing about PC.
Fucking great.
Also Halo 4? Wow, and to think the Halo saga was finally going to end after it looped again through Reach. I'm honestly having a Halo overload right now and I think a lot of people will too. This is just ridiculous.
On another topic, MW3 looks like the same shit I've already paid for as well. Great.
Limited
June 6th, 2011, 02:04 PM
It looks pretty, yes, but I don't give a fuck. You know why? They only said "through Xbox Live" and nothing about PC.
Fucking great.
Its Xbox 360 exclusive, yes
Rainbow Dash
June 6th, 2011, 02:07 PM
How about SH17.
FOR SPARTEN HALO 117
^^
<3
DarkHalo003
June 6th, 2011, 02:22 PM
My guess is an ODST style package with all the Reach DLC
This is my idea on it exactly.
It's Halo freaking Anniversary Edition. What did you expect? A whole new engine for a remake? You know how many resources and money that would cost MS for just a remake? In their perspective, the Reach Engine offers enough elasticity to work with this. Not saying I agree with them, but that's how it is. If you want to see how much Anniversary Editions are cutback in comparison to the modern times, just look at the FF4 Compilation for PSP. It's been 20+ years and they still haven't made that game into Polygons yet.
I'm not going to say anything simply because this was just revealed and there's plenty of time between now and the release date for some good things to happen. All I will say negatively is that I think the Permutation for MC is bad in my opinion.
I do see a lot of graphically and environmentally awesome things in this trailer though. Every level looks fantastic and I adore a whole lot out of the environments. We all also get to see what the Flood look like in the Reach engine, which I'm psyched for.
Here's an Exclusive from Waypoint:
http://halo.xbox.com/en-us/intel/featured/video/halo-anniversary-exclusive/7ed1f10f-349c-4c47-a07a-831d12f94d63
Campaign IS the exact same gameplay-wise. I'm going on a guess and I'm assuming Halo CEA's multiplayer will have custom options to make it like Halo 1 PC's. Has anyone possibly surmised that yet?
TeeKup
June 6th, 2011, 02:24 PM
I actually enjoyed that Anniversary trailer, hopefully it WILL be good. Only a few months away.
JackalStomper
June 6th, 2011, 02:40 PM
Halo anniversary vidoc http://halo.xbox.com/en-us/intel/featured/video/halo-anniversary-exclusive/7ed1f10f-349c-4c47-a07a-831d12f94d63
EagerYoungSpaceCadet
June 6th, 2011, 02:44 PM
Its Xbox 360 exclusive, yesFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Microsoft doesn't care about PC-
Delta4907
June 6th, 2011, 02:54 PM
It looks like HA10 is using the same sounds and animations as the original, but with some reach assets and some new ones.
BobtheGreatII
June 6th, 2011, 02:54 PM
Halo anniversary vidoc http://halo.xbox.com/en-us/intel/featured/video/halo-anniversary-exclusive/7ed1f10f-349c-4c47-a07a-831d12f94d63
Holy crap.
ThePlague
June 6th, 2011, 02:55 PM
Lol @ NFS. Another game ruined.
Limited
June 6th, 2011, 02:56 PM
I think HA10 will be the last Halo game I play. Its a fitting way to finish 'the real franchise' by finishing on the start, the one that made me fall in love with Halo.
Last 10 years of my life has been guided by Halo 1.
The whole "press a button for classic view" is simply the icing on the top of the cake, fantastic way to tie in the original.
Achievement 1: Complete game in 2011 anniversary version.
Achievement 2: Complete game in 2001 classic version.
^ Totally going to be two of the achievements.
Nero
June 6th, 2011, 03:01 PM
So master chief just happened to have a jet pack that was never used through halo 3 or 2 or 1...?
Sorry if this was mentioned before, but I didn't read everything.
Pyong Kawaguchi
June 6th, 2011, 03:01 PM
http://i.imgur.com/zYXDD.jpg
derp
Siliconmaster
June 6th, 2011, 03:01 PM
Yeah, Holy crap- that button is the coolest thing ever. And it does sound like the gameplay for SP at least will be identical, and other than assassinations, it is implied that the MP is the same. Though that's fairly fuzzy at the moment.
Edit: And dammit Pyong, stop that.
Pyong Kawaguchi
June 6th, 2011, 03:04 PM
lol u mad?
Nero
June 6th, 2011, 03:05 PM
So halo 4 is out?? Im confused...
Necr0matic
June 6th, 2011, 03:13 PM
So master chief just happened to have a jet pack that was never used through halo 3 or 2 or 1...?
Sorry if this was mentioned before, but I didn't read everything.
Aren't they thrusters in his boots?
Delta4907
June 6th, 2011, 03:14 PM
I'm pretty sure the MP of HA10 is going to be exactly like Reach. I'm willing to bet this will work out pretty similar to how ODST was released, separate multiplayer disc.. etc
BobtheGreatII
June 6th, 2011, 03:17 PM
So halo 4 is out?? Im confused...
No.
http://halo.xbox.com/en-us/intel/titles/halo4
Also, this gallery is amazing. I'm so excited. And the classic button is awesome too.
http://halo.xbox.com/en-us/intel/titles/haloanniversary/gallery/halo-anniversary-gallery/5740098a-c873-4aa1-9a2c-d081cec7772c?filter=gallery
http://download.halowaypoint.com/content/waypoint/assets/images/1da5ffb12ac741b3b96efd6283d94ddb/2816731-gallery.png
EagerYoungSpaceCadet
June 6th, 2011, 03:21 PM
But there is no spoon PC version :gonk:
JackalStomper
June 6th, 2011, 03:25 PM
To clear some things up: Halo Anniversary is the halo 1 engine with improved graphics, it uses the same physics and balance as halo 1.
There is no Halo HD multiplayer, the multiplayer you are seeing is the MAP PACK of halo 1 based maps for Halo Reach that will be included with the game. It is unclear at this time if the maps will come with the full reach multiplayer or just an installer for the pack.
p0lar_bear
June 6th, 2011, 03:26 PM
Halo anniversary vidoc http://halo.xbox.com/en-us/intel/featured/video/halo-anniversary-exclusive/7ed1f10f-349c-4c47-a07a-831d12f94d63
1:14 and 3:46 into the video, I spy DMRs, and they're wearing Mark IV.
Listening to the commentary as well, at no point do they say anything about how the multiplayer is the same as Combat Evolved. However, when on the subject of the campaign, they mention that the "gameplay is identical to what it was 10 years ago."
More conjecture: I'm thinking that, if HA10 is going to be packaged like ODST, that the CE portion of the game's engine IS Blam 1 Plus, basically ye olde engine plus improved shaders, and network support for cooperative play. The gameplay footage "feels" like Halo 1 pacing, with "floaty" vehicles and characters, and I saw a couple instances of "air swimming" on deaths instead of ragdolling (1:51 when the elite dies from the needler, for example), not to mention that every time an elite dies it's an animation, not a limp ragdoll.
GIVEN THAT MY CONJECTURE IS TRUE, all I can think about is how much different HA10 map cache files are from Combat Evolved XBox/PC/CE ones...
Lateksi
June 6th, 2011, 03:29 PM
Obviously a Marathon remake?
Now THAT would be interesting...
I hope they keep the gameplay and guns pretty much the same in HA10/SH17(lol). I don't mind the assassinations.
EDIT: K, my dream's crushed.
Siliconmaster
June 6th, 2011, 03:30 PM
That makes more sense. Honestly, if they just do a good job porting the maps, I'll be happy to do custom games with H1 weapon sets, even if Live play has the Reach weapon set. And with a campaign that looks gorgeous, I don't see it as all taht much of a bad thing.
Delta4907
June 6th, 2011, 03:43 PM
If the supposed multiplayer portion\disc holds all the 7 new maps + the originals (and Noble and Defiant), doesn't that give them an opportunity to add new multiplayer armor? Might eventually be able to use that "BOB" helmet yet..
Dwood
June 6th, 2011, 03:46 PM
Also if it takes more than 1 rocket to kill a dang Hunter in anything but Legendary so help me.
p0lar_bear
June 6th, 2011, 03:50 PM
Also if it takes more than 1 rocket to kill a dang Hunter in anything but Legendary so help me.
...the "gameplay is identical to what it was 10 years ago."...
Also if it takes more than 1 pistol bullet to kill a dang Hunter in anything but Legendary so help me.
ftfy
JackalStomper
June 6th, 2011, 04:08 PM
If the supposed multiplayer portion\disc holds all the 7 new maps + the originals (and Noble and Defiant), doesn't that give them an opportunity to add new multiplayer armor? Might eventually be able to use that "BOB" helmet yet..
That would probably break compatibility with existing reach discs, other players would have it revert to default or have something entirely different happen
Arteen
June 6th, 2011, 04:37 PM
I got quite a CMT vibe from that remake trailer, and I'd rather just play CMT (our biped was better too). I was hoping for a full-on remake, like Metroid Zero Mission. I'll still buy it though, since it looks so pretty and at least it isn't Reach! Halo 4 teaser looks awesome, too.
And was that Timberland? Sweet, finally a PC map gets remade. Sucks that there will only be 7 maps though. I'd love to have an a30b-themed firefight level.
*crosses fingers* Please 343i, don't make Halo 4 feel like Reach. They're working on the Halo 1 remake, so hopefully some of that good game design rubbed off on them.
EX12693
June 6th, 2011, 04:41 PM
I have a little hope that 343i can actually make Halo A and Halo 4 pretty decent. I mean, they did a pretty good job with the Reach DLC... and that's pretty good... making something decent out of Reach.
Also those trailers are just teasers mind you... the final product will probably look much better...
Pooky
June 6th, 2011, 04:44 PM
To clear some things up: Halo Anniversary is the halo 1 engine with improved graphics, it uses the same physics and balance as halo 1.
If that's the case, I feel a lot better about it. I'll probably just toss the Reach multiplayer disk or give it to someone for free. Still, I can't help but feel like 343 is missing a big opportunity here to give everyone what they really wanted, H1 multiplayer with better graphics, forge and theater, and Xbox Live.
TeeKup
June 6th, 2011, 05:02 PM
They say they haven't touched gameplay at all. Is there any place where they say they are NOT including forge/theatre?
Pooky
June 6th, 2011, 05:07 PM
If the multiplayer is just going to be some remade maps for Reach, what does it matter?
thehoodedsmack
June 6th, 2011, 05:09 PM
Forge and Theatre will be included, because the multiplayer maps seem to just be new Reach maps. Theatre for HA10 campaign will probably be included.
Arteen
June 6th, 2011, 05:13 PM
I thought it was obvious from watching the CEA trailer that it was the exact same game as the original. Same sound effects, same animations, etc. The Waypoint video hints at small bits of extra content, like terminals, so that's neat. I wonder if there will be 4-player online co-op?
So master chief just happened to have a jet pack that was never used through halo 3 or 2 or 1...?
Sorry if this was mentioned before, but I didn't read everything.
Continuity should never get in the way of gameplay. I'm glad to see it. Reminds me of the people who demanded a story explanation for why MC's hand guards changed from Halo 2 to Halo 3.
thehoodedsmack
June 6th, 2011, 05:16 PM
I disagree. Continuity is king.
Story > Gameplay > Graphics
I'm fine with him getting a jetpack. I'm not fine with him always having a jetpack we knew nothing about. It's a pre-rendered teaser trailer though, who cares.
Nero
June 6th, 2011, 05:22 PM
I read halo 4 was 360 exclusive... is that the case with halo 1 remake?? :(
I have a 360, but I dont care much for it.
BobtheGreatII
June 6th, 2011, 05:25 PM
I read halo 4 was 360 exclusive... is that the case with halo 1 remake?? :(
I have a 360, but I dont care much for it.
Are you trolling?
Of course they're 360 exclusive. Microsoft owns the rights to Halo. Why would they give it to anyone else? :raise:
p0lar_bear
June 6th, 2011, 05:32 PM
Also, I'm feeling cynical for no real reason, so I just feel like saying this about everyone disappointed about the 360 exclusivity:
You're forgetting where Halo came from in the first place. We were lucky to have gotten a PC port and even luckier to get a moddable version of the PC port. Stop acting entitled.
You also forget that Microsoft is entirely incapable of correctly porting the Halo series. We all whined about HPC/CE's netcode, and about H2V in its entirety.
Arteen
June 6th, 2011, 05:32 PM
They didn't retcon him in a jetpack in the old games, they just magically gave him one in the new game. You're already thinking about it too much! :rolleyes:
Ifafudafi
June 6th, 2011, 06:06 PM
to get away from Halo for a bit
The Ubi conference really impressed me; while I really miss the 3D Rayman games, the new one is drop-dead gorgous and I can't wait to give it a shot (I always like me a good 2D platformer.) Future Soldier looks boss and while Ass Creed's getting a bit stale after all the yearly releases I can still see myself having a lot of fun with it.
Far Cry 3, on the other hand, took me by complete surprise and looks 'effing bad ass. I want it. Now.
Darqeness
June 6th, 2011, 06:44 PM
Regarding Halo:A, I think it overall looks pretty good. I just hope the Reach marines and assault rifle are just placeholders.
Amit
June 6th, 2011, 06:54 PM
It would be cool if there was a menu where you could mix and match the updated assets from the old ones. That's where I'd keep everything original except the environments and vehicles.
Cortexian
June 6th, 2011, 06:54 PM
You're forgetting where Halo came from in the first place. We were lucky to have gotten a PC port and even luckier to get a moddable version of the PC port. Stop acting entitled.
Oh you mean those origins as a game for Mac that was then ported to PC and turned into an RTS then into a third person shooter, then into a shooter for some shitty console?
Halo started on PC, it should come back.
Tnnaas
June 6th, 2011, 07:16 PM
Oh you mean those origins as a game for Mac that was then ported to PC and turned into an RTS then into a third person shooter, then into a shooter for some shitty console?
Halo started on PC, it should come back.
Maybe we'll see one on September 30, 2013 if we're lucky.
DarkHalo003
June 6th, 2011, 07:34 PM
Maybe we'll see one on September 30, 2013 if we're lucky.
This is what I'm thinking. Anniversary for HPC anyone?
Timo
June 6th, 2011, 08:00 PM
Will the classic button show Halo 1 in full HD? If so, i'll probably buy it just to replace my scratched up halo 1 disc.
Tnnaas
June 6th, 2011, 08:14 PM
Well, one thing is for sure, Team Classics is getting more than a few beastly remakes this time. I wonder if Boarding Action will be along with the new maps....
Guardian
June 6th, 2011, 08:18 PM
I saw a DMR in one of those videos.
Hotrod
June 6th, 2011, 08:22 PM
I saw a DMR in one of those videos.
That's cause the MP maps are for Reach.
Well, one thing is for sure, Team Classics is getting more than a few beastly remakes this time. I wonder if Boarding Action will be along with the new maps....
I'm hoping for Death Island and Sidewinder.
Kornman00
June 6th, 2011, 08:32 PM
Two wordz: Danger Canyon.
Nuf said
ima_from_America
June 6th, 2011, 08:56 PM
Infinity would be awesome, but I wonder how much bigger they could make it.
Rainbow Dash
June 6th, 2011, 09:04 PM
Selentic another E3 passed
Selentic and the only game
Selentic I'm going to play
Selentic for the next year
Selentic is halo 1
Selentic pc
jcap (irc://irc.gamesurge.net/jcap,isnick) lol
Warsaw
June 6th, 2011, 09:12 PM
Chiron TL34. Do it.
nuttyyayap
June 6th, 2011, 09:13 PM
So, I recorded this... and it... um... well, I, uh, I mean, IT SUCKED!!! :saddowns:
http://www.youtube.com/watch?v=Itl0mcBTzzs
This explains my thoughts exactly. (No this is NOT me.)
E: Halo 1 maps in REACH? I better get the PC ones or M$ will feel the wrath of a weak fanboy!
E2: Nothing on Assault Horizon? Dammit.
E3: I need to stop editing... (:realsmug:)
Donut
June 6th, 2011, 09:49 PM
wow shit, remember when we were talking about first person cover? look at this farcry 3 video:
ctSO3U_0vCg
at about 5:30 it shows off the fp cover, but the whole thing is ridiculously awesome.
Guardian
June 6th, 2011, 10:07 PM
The knife stuff and the Enemy alertness meters looks good.
EX12693
June 6th, 2011, 10:17 PM
I thought I saw death island somewhere.... I think its one of the times an elite explodes from a needler...
TeeKup
June 6th, 2011, 10:37 PM
That AK looked pretty. The knife was ridiculous in a bad way. The reload animation looked meh. The whole idea that everyone is "insane" is just a lazy excuse for them to have their AI relentlessly attack you like in FC2, regardless of what faction you were on. The insanity guy comes off as some whiny prick to me and I hate him already. :|
Warsaw
June 7th, 2011, 12:31 AM
wow shit, remember when we were talking about first person cover? look at this farcry 3 video:
at about 5:30 it shows off the fp cover, but the whole thing is ridiculously awesome.
Go to Gametrailers.com and look up "Red Orchestra 2". They have a far superior first-person cover mechanic.
Ifafudafi
June 7th, 2011, 12:47 AM
There's a good interview on Far Cry 3 over here. (http://www.ausgamers.com/features/read/3068736)
...but will we come across NPCs that won’t want to kill you? That was one of the cool things about the second game.
Yeh, absolutely, and I totally agree. And the answer is yes. It’s really important that you’re not getting hit all the time. You want to make sure that you have an opportunity to pause, that you can be a little more contemplative, that if somebody comes across your path, you don’t immediately have to engage in a battle...
So maybe he's confirming NO MORE GODDAMN RESPAWNING GUARD POSTS, or at least I hope so
...How are you guys approaching multiplatform development?
...it’s a totally tricky question and the reality is that Far Cry was born on the PC. So we know that we have to do the PC right, and we want to make sure that if you’re a PC shooter player, if you’re a PC Far Cry player, you’re going to pick it up, you’re going to be able to crank the settings, and you’re going to be able to go “wow – this is amazing”.
http://www.modacity.net/forums/images/icons/icon14.png
TeeKup
June 7th, 2011, 12:54 AM
Respawning Guardposts and the fucking vindictive assholes in the gun trucks are the sole reason I put the game down for long periods of time.
TVTyrant
June 7th, 2011, 02:35 AM
wow shit, remember when we were talking about first person cover? look at this farcry 3 video:
ctSO3U_0vCg
at about 5:30 it shows off the fp cover, but the whole thing is ridiculously awesome.
I hate hate hate that AK rail system. The milled AK from the last game was awesome. Adding rails to everything (even the 1911!) is just annoying to me.
Other than that it looks awesome. And the crazy thing isn't necessarily a cop out. Ever hear of the Khmer Rouge?
Warsaw
June 7th, 2011, 03:29 AM
They didn't add rails onto it, per se. It's still a real AK, but it has a dovetail side mount with the rail system attached, so it is still real-world correct. I imagine they did that so when you find an attachment in the game you can use it with every gun without them having to pull magic out of their asses.
TVTyrant
June 7th, 2011, 04:07 AM
Yes it is a correct accessory, I'm just saying I don't like it. Adding scopes to AKs is like a Katana with a basket handguard. Its just so unnecessary.
Also GOWs influence is unbelievable with these new games cover attachment systems. Its really wild to see how much people enjoyed that.
Warsaw
June 7th, 2011, 04:37 AM
FarCry 3 is basically Crysis without aliens and with more insanity. Almost literally.
Also, Rainbow Six: Vegas had a cover mechanic at the same time Gears of War did. Red Orchestra's has nothing to do with GoW and everything to do with them thinking logically. I'd wager that the Mass Effect 2 and 3 are the only games really riffing on Gears of War because their mechanic is exactly the same except for being less functional and more glitchy.
TVTyrant
June 7th, 2011, 06:41 AM
I think you are understating the popularity of Gears though. When it came out, that was almost revolutionary, even though a small handful of games had done that on PS2 beforehand.
StankBacon
June 7th, 2011, 06:43 AM
meh, i never played gears of war, never will.
p0lar_bear
June 7th, 2011, 07:36 AM
Oh you mean those origins as a game for Mac that was then ported to PC and turned into an RTS then into a third person shooter, then into a shooter for some shitty console?
Halo started on PC, it should come back.
No, I mean how it was released as an XBox title. What it started out as is irrelevant to how it was released; Microsoft obviously doesn't give a shit, since it was pretty much the game that made the XBox as popular of a system as it is today.
DarkHalo003
June 7th, 2011, 08:14 AM
I think you are understating the popularity of Gears though. When it came out, that was almost revolutionary, even though a small handful of games had done that on PS2 beforehand.
Gears more or less legitimized the 360 at the time. Gears 2 is WAY better IMO though. Can't wait for Gears 3.
And Korn's right. Halo was the title on Xbox that made Xbox incredibly popular. HPC didn't do that for the PC platform. If it's any consolation, HPC's anniversary isn't until 2013, so there's still a chance they could release an HPCA.
Pyong Kawaguchi
June 7th, 2011, 08:55 AM
CQ_AXVK8zvs
shhh
Amit
June 7th, 2011, 12:03 PM
Seriously, where the FUCK do you get all these leaks? xbox360iso.com?
Pyong Kawaguchi
June 7th, 2011, 12:55 PM
That ones not even public :3
CodeBrain
June 7th, 2011, 12:56 PM
Developers Network
Hotrod
June 7th, 2011, 02:24 PM
So the new Nintendo console is called the Wii U and the controller looks like an iPad with buttons on it....
ODX
June 7th, 2011, 03:11 PM
And the graphics to that Zelda demo they showed real quick in the trailer, holy shit that BETTER be a real game! Ugh!
Also, is anyone else getting a little paranoid with all these "3" titles being shown? (to name a few:
Modern Warfare 3
Battlefield 3
Mass Effect 3
Gears of War 3
Far Cry 3
Kornman00
June 7th, 2011, 03:26 PM
Which is part of why MS announced Halo 4 this year. Beat them all to the punch for next year's year-of-the-fours ;p
Ifafudafi
June 7th, 2011, 03:30 PM
Honestly it's not any worse than E3 '09; mostly the same franchises
Modern Warfare 2
Mass Effect 2
Battlefield: Bad Company 2
(I don't remember if Far Cry 2 was on display)
Gears of War 2
ODX
June 7th, 2011, 03:31 PM
Far Cry 2 was released in late '08. And Kornman, what about Skyrim? Pfffft, they're already on number 5!
DarkHalo003
June 7th, 2011, 03:46 PM
So the new Nintendo console is called the Wii U and the controller looks like an iPad with buttons on it....
There goes the "WE'RE TOTALLY NOT DOING ANY GIMMICKY NONSENSE!" statement by Nintendo before the reveal. I liked it when consoles, you know, actually used hardware controllers.
Kornman00
June 7th, 2011, 04:13 PM
Far Cry 2 was released in late '08. And Kornman, what about Skyrim? Pfffft, they're already on number 5!
I never heard of it, therefore it blows, therefore it doesn't count, therefore it blows.
:downs:
ODX
June 7th, 2011, 04:49 PM
Frank O'Connor just talked about Halo Anniversary on G4 TV as well as Halo 4.
He says Halo Anniversary is THE Halo 1 Engine, just upgraded graphical to look much better but everything is still kept. Core gameplay, physics, and all the rest. It's going to be $40. Multiplayer is Reach because they don't want to split up the Reach community which is a good move since well...do you really want another Halo game coming out already and separating the community? And then with Halo 4, separating it even more? I don't.
Siliconmaster
June 7th, 2011, 05:00 PM
Very nice- I always liked the Halo 1 engine, it just could never hold up to the graphical standards for obvious reasons. And I do understand them not wanting to split up the Reach community. Personally I hope they have a H1 classics playlist, similar to the classics playlist that exists right now, but with actual H1 remakes and weapon sets.
Limited
June 7th, 2011, 05:01 PM
Frank O'Connor just talked about Halo Anniversary on G4 TV as well as Halo 4.
He says Halo Anniversary is THE Halo 1 Engine, just upgraded graphical to look much better but everything is still kept. Core gameplay, physics, and all the rest. It's going to be $40. Multiplayer is Reach because they don't want to split up the Reach community which is a good move since well...do you really want another Halo game coming out already and separating the community? And then with Halo 4, separating it even more? I don't.
>_<, How is it the Halo 1 engine when its on Xbox 360? Were those his exact words?
psbl box art
http://files.g4tv.com/rimg_137x0/ImageDb3/272329_PROD/halo-combat-evolved-anniversary.jpg
Siliconmaster
June 7th, 2011, 05:07 PM
My guess is that it's the H1 engine with revamped innards. Sort of like Blam 2 and 3, except that it's not a total overhaul. Probably new renderer, same physics, same basic systems. I know nothing about coding, but that's my layman's assumption.
ODX
June 7th, 2011, 05:15 PM
>_<, How is it the Halo 1 engine when its on Xbox 360? Were those his exact words?Not spot on exact but damn close to what he really said.
p0lar_bear
June 7th, 2011, 05:27 PM
>_<, How is it the Halo 1 engine when its on Xbox 360? Were those his exact words?
Because, you see, unlike the CE community, 343 industries has more than 5 people with programming talent past script kiddie level, and most importantly, access to the source code.
Limited
June 7th, 2011, 05:34 PM
My point is not how is it possible, my point is how can it be called halo 1 engine when alit of code would need to be redone.
So minecraft is coming to Xbox 360, thoughts people? Also do you think this (and the portable version) is the 'new' game they have said they've been working a ton on? I think it is, dwood would be so owned if it's true.
Pooky
June 7th, 2011, 07:00 PM
I don't see the point of a game based almost entirely on mods and expandability coming to 360, especially when it's not even finished.
Arteen
June 7th, 2011, 08:03 PM
My point is not how is it possible, my point is how can it be called halo 1 engine when alit of code would need to be redone.
Because the only code getting redone is rendering and netcode? I don't see how you can take issue with calling it the Halo 1 engine.
BobtheGreatII
June 7th, 2011, 08:46 PM
Sorry, but this remake has me more excited. :P
http://www.youtube.com/watch?v=7J5_HCnca3o&feature=player_embedded
Kornman00
June 7th, 2011, 09:13 PM
Because the only code getting redone is rendering and netcode? I don't see how you can take issue with calling it the Halo 1 engine.
The netcode shouldn't even really need to be "redone", just built on. It's the same damn engine, but with the addition of HD support (GFX and apparently sound, or at least, the audio was redone). Halo PC was built with DX9, so they could easily port that to 360 since that's the version of DX it uses.
p0lar_bear
June 7th, 2011, 10:10 PM
My point is not how is it possible, my point is how can it be called halo 1 engine when alit of code would need to be redone.
The engine still has the same physics, AI, inventory, etc engines in place as the original Halo. Core components that give the game its feel gameplay-wise are being touched minimally, if at all. If I had to guess, the main things probably getting touched are abstraction layers... besides the graphics engine, of course.
MXC
June 7th, 2011, 10:10 PM
http://www.youtube.com/watch?v=2e8UnZp9J40&feature=feedu
DarkHalo003
June 7th, 2011, 10:30 PM
I personally think they should have updated the Physics engine and animation system as well to modern standards. Then again, I think they're greatly limited by including that "Press THE BUTTON to make it look like 2001" on what they can do other than visual overhaul simply because it might interfere with the 2001's version switching.
BobtheGreatII
June 7th, 2011, 10:36 PM
They probably did it just to avoid this exact reaction. Confusion, frustration, and irritation towards a revamped Halo CE. That, and really, it's just a tribute. In all honesty they could have not done it at all. And we would have been none the wiser. So I for one, am happy that they're revamping the visuals. I think it'll be a lot of fun to play again and again.
Kornman00
June 7th, 2011, 10:41 PM
Are all of ABadFeeling's videos like that? Extremely fucking loud voice overs? I would laugh, then I would have to dive to turn down the volume because of some loud ass fuck whose mic was way too close to their mouth
Siliconmaster
June 7th, 2011, 10:50 PM
When you think about it, Halo 1's physics were only bad in being unable to move scenery objects. I'll be interested to see if they fixed that at all, or if we're stuck with non-moving cover. Otherwise, it's just a bit floaty. *shrug*
Arteen
June 7th, 2011, 11:03 PM
I personally think they should have updated the Physics engine and animation system as well to modern standards. Then again, I think they're greatly limited by including that "Press THE BUTTON to make it look like 2001" on what they can do other than visual overhaul simply because it might interfere with the 2001's version switching.
The physics were one of the best and most unique parts of the original game. If they updated the physics, they'd might as well update every other aspect of the game too, since the game would already feel wholly different.
Cortexian
June 7th, 2011, 11:15 PM
Did they announce a new Halo for PC yet?
ejburke
June 7th, 2011, 11:19 PM
I think they are taking a smart approach with the remake. I'm impressed. I haven't heard anything about animations, though. I'm assuming they are going to properly animate faces during cut scenes, instead of having jaws flappity flap like Howdy Doody. Plus, fingers. Those are new to Halo 1.
The only thing I don't like and has always been a pet peeve of mind is including "Cpombat Evolved" as part of the title. It relates no in-fiction context, so it is not a sub-title, it's a marketing tagline. How stupid would it be if everyone referred to the first Alien movie as, "Alien: In Space No One Can Hear You Scream". Fucking idiocy. Then again, nomenclature is an eroding concept, so nobody cares.
I guess I can stomach Halo: Combat Evolved. But if I catch anyone calling it just "Combat Evolved", I'm coming across the table. Fuck it.
So, what's this Wii University I've been hearing about? Do they offer graduate courses?
dark navi
June 7th, 2011, 11:23 PM
The physics were one of the best and most unique parts of the original game. If they updated the physics, they'd might as well update every other aspect of the game too, since the game would already feel wholly different.
I think Halo-slaves that spent 7 years accomplishing this would agree.
ZnacGaLlnps
Cortexian
June 8th, 2011, 01:48 AM
WOW I remember attempting T2T way back in the xbox days... I was able to get myself onto the top of the tower but could never get myself more than half way to the other tower...
TVTyrant
June 8th, 2011, 04:34 AM
Did anybody watch the Nintendo conference?
Warsaw
June 8th, 2011, 04:37 AM
Giant iPad with buttons for a controller? No thanks. I hope they release a smaller, simpler controller. The console itself seems promising, though.
TVTyrant
June 8th, 2011, 04:44 AM
Giant iPad with buttons for a controller? No thanks. I hope they release a smaller, simpler controller. The console itself seems promising, though.
So it has some weird controller? Huh. Are they keeping the motion controls or are they going away from that?
Dwood
June 8th, 2011, 07:54 AM
Sorry, but this remake has me more excited. :P
Minor excitement. All they need to do is make the controls for the game is more accurate and i'd buy xD.
Phobias
June 8th, 2011, 08:11 AM
I think Halo-slaves that spent 7 years accomplishing this would agree.
ZnacGaLlnps
After seeing that vid I dug up an old external hdd of mine and found T3T, a montage that the t2t guys made of their best stunts and such, looking for a good place to upload it "(200+mb file and around 30 minutes long).
Also not really excited about the new halos.
Hotrod
June 8th, 2011, 11:33 AM
So it has some weird controller? Huh. Are they keeping the motion controls or are they going away from that?
Well I just watched a video on it and it seems like they're also keeping the Wiimote for some games, but it also seems like you'll still need to use this new controller as well meaning that you'll have to juggle around two controllers...
Pooky
June 8th, 2011, 01:38 PM
Meh, the Wii did the same thing with the Wiimote + classic controller + gamecube controller + wii fit board + whatever the fuck else. Not like it's anything new.
ejburke
June 8th, 2011, 01:43 PM
I would buy a Super Nintendo 2 with Super Metroid 2, Chrono Trigger 2, A Link to the Past 2, Zombies Ate My Neighbors 2, Final Fantasy III-2, and Super Castlevania IV-2. That was the Golden Age of Nintendo. The N64/Playstation generation had almost succeeded in killing my love of games, until Halo came along and restored it.
They finally caught up technologically with the Wii Yuu, but for how long? A year or two? When the next generation comes out, they'll be right back to being underpowered.
Pooky
June 8th, 2011, 01:48 PM
I would buy a Super Nintendo 2 with Super Metroid 2, Chrono Trigger 2, A Link to the Past 2, Zombies Ate My Neighbors 2, Final Fantasy III-2, and Super Castlevania IV-2. That was the Golden Age of Nintendo.
Yeah I had this discussion with Teekup the other night. I'm just not interested in any new games coming out anymore. I remember when games used to be actually challenging, and rewarding when you got better at them. Video games these days all cater to the newb crowd, which is a good marketing strategy but it just doesn't appeal to me very much. I haven't bought a new game for a long time and I probably won't buy one for the foreseeable future other than Mass Effect 3 (only because I planned to buy it since ME1).
hobojoe
June 8th, 2011, 03:04 PM
Zombies Ate My Neighbors 2
Internet High Five
Pyong Kawaguchi
June 8th, 2011, 05:31 PM
q5W2kewuADY
CodeBrain
June 8th, 2011, 08:47 PM
I personally think that the Wii U controller is a pretty cool thing, if you think of it from a developer's standpoint (even though I am not a developer, yet)
This controller has literally everything, here are the specs:
The new controller incorporates a 6.2-inch, 16:9 touch screen and traditional button
controls, including two analog Circle Pads. This combination removes the traditional
barriers between games, players and the TV by creating a second window into the
video game world. The rechargeable controller includes a Power button, Home
button, +Control Pad, A/B/X/Y buttons, L/R buttons and ZL/ZR buttons. It includes a
built-in accelerometer and gyroscope, rumble feature, camera, a microphone, stereo
speakers, a sensor strip and a stylus.
Seriously there is so much stuff here... I bet no developer will use all the features other than Nintendo
thehoodedsmack
June 8th, 2011, 08:50 PM
It's a DS with one screen. I wonder how much additional controllers are going to cost.
DarkHalo003
June 8th, 2011, 10:56 PM
At first I was like :maddowns: but then I was like :iamafag:
The new controller looks cooler than I thought. At first I thought it was going to be an ALL touch screen controller, but seeing that the touch pad acts like the yellow buttons from the N64 and as a menu in general, I think it's a cool innovation Nintendo will add.
Dwood
June 8th, 2011, 10:59 PM
iffy. The REAL question for Nintendo is how will the people who bought the wii for the motion controllers adapt to this new controller design?
ejburke
June 8th, 2011, 11:18 PM
The weird thing about that controller is that I don't think you can have more than one per console. Steaming wi-fi video from the console to one device is dicey enough. Two to four seems out of the question. Not to mention the rendering overhead that each screen would leech from performance. The Wii remotes are still going to be required for local multiplayer.
Dwood
June 8th, 2011, 11:36 PM
The weird thing about that controller is that I don't think you can have more than one per console. Steaming wi-fi video from the console to one device is dicey enough. Two to four seems out of the question. Not to mention the rendering overhead that each screen would leech from performance. The Wii remotes are still going to be required for local multiplayer.
If they stuff the best cards of today in it, with a nice amount of RAM and CPU power it should be fine. The real limiter is the wifi broadcaster.
MXC
June 8th, 2011, 11:48 PM
I'm actually pretty excited for Need for Speed: The Run. That whole "get knocked out of your car, jump from rooftop to rooftop and steal a squad car from a cop" thing was an incredible jump from the cg from Underground.
neuro
June 9th, 2011, 01:11 AM
I personally think they should have updated the Physics engine and animation system as well to modern standards. Then again, I think they're greatly limited by including that "Press THE BUTTON to make it look like 2001" on what they can do other than visual overhaul simply because it might interfere with the 2001's version switching.
you are the bassest halo-player ever.
halo1 had the best physics ever.
srsly, if they actually changed THAT part of the game, there wouldnt be anything left of what made halo1 halo1.
If they stuff the best cards of today in it, with a nice amount of RAM and CPU power it should be fine. The real limiter is the wifi broadcaster.
you know how large the 'best cards today' are right? :P
not only that, but the amount of heat the procude could be a problem as well. (unless advertised as 'NOW WITH CONTROLLER-HEATING, NO MORE HOLD HANDS!!')
Yeah I had this discussion with Teekup the other night. I'm just not interested in any new games coming out anymore. I remember when games used to be actually challenging, and rewarding when you got better at them. Video games these days all cater to the newb crowd, which is a good marketing strategy but it just doesn't appeal to me very much. I haven't bought a new game for a long time and I probably won't buy one for the foreseeable future other than Mass Effect 3 (only because I planned to buy it since ME1).
yeah, i had this discussion with selentic a while back.
basically went like this:
i want my own studio
sel: youll have one some day and make the best games ever
sel: and then go bankrupt
because people dont want good games
they want shit like MW
so yeah thats prettymuch how it is now, more developers going over to rapid-fire release model, making more shitty shitgames.
nobody want to play the great games, like Beyond good & Evil for example. that's still one of my most favourite games ever.
yet most people have never even HEARD about it.
and then people go out and buy a pile of hippo-shit like modernwarfare.
makes me fucking depressed.
Pooky
June 9th, 2011, 02:51 AM
i want my own studio
sel: youll have one some day and make the best games ever
sel: and then go bankrupt
because people dont want good games
they want shit like MW
Final boss battles in 1997
9n3gVvC2isQ
Final boss battles today
Pu0TxILo7-g
:saddowns:
Warsaw
June 9th, 2011, 03:16 AM
Always thought boss fights were a retarded concept myself. Just because you kill its leader does not mean an organisation will crumble. :downs:
Cortexian
June 9th, 2011, 03:24 AM
A really badly put together one will! :downs:
Like the Borg for example. Kill the queen, everything else becomes passive.
TVTyrant
June 9th, 2011, 03:36 AM
Or the Mavericks because they are controlled by a mutated version of Zero.
Pooky
June 9th, 2011, 08:04 AM
Always thought boss fights were a retarded concept myself. Just because you kill its leader does not mean an organisation will crumble. :downs:
Yeah because video games need to be all about real world logic.
That said, in Megaman X4, to even get to that point you've already killed every other significant leader of the Repliforce as well as slaughtering countless thousands of basic troops. I'd say that's enough to bring down any organization. Besides, it isn't always about 'organizations'. Sometimes you just need to have a big kickass fight with a powerful enemy, and sometimes there are other reasons as well.
=sw=warlord
June 9th, 2011, 08:10 AM
Boss fights aren't always about taking down entire organizations.
Halo 2 for example where you killed tartarus in order to shut down the Halo firing.
TVTyrant
June 9th, 2011, 08:22 AM
I think Pooky's point is that games no longer feature epic as part of their resume, which I agree with.
DarkHalo003
June 9th, 2011, 09:52 AM
The game with the best boss fights IMO is Kingdom Hearts. Though destroying the Boss Heartless won't stop the Heartless, you are reducing the number and present danger of them, not to mention destroying the big bosses has a purpose, like sealing the Keyhole to a world.
Warsaw
June 9th, 2011, 03:52 PM
Yeah because video games need to be all about real world logic.
That said, in Megaman X4, to even get to that point you've already killed every other significant leader of the Repliforce as well as slaughtering countless thousands of basic troops. I'd say that's enough to bring down any organization. Besides, it isn't always about 'organizations'. Sometimes you just need to have a big kickass fight with a powerful enemy, and sometimes there are other reasons as well.
No, but they could be less cliché about it. Big boss fights at the end of every game are no better than hardcore tactical nuke finales of every other game. Not every story has to end with you killing the leader or the guy who killed your family. That's probably why games like Heavy Rain or STALKER appeal to me: they do not use the traditional cliché motifs.
I'm not hating on games that DO have boss fights, I'm just saying that whining about modern bossfights is meaningless because all you want is more " shoot the glowy orange spot." Only turn-based or action-queue RPG bosses really take any amount of strategy because you have to actually plan your moves ahead. If it doesn't take strategy to kill, then what's the point of the boss? No, timing your dodge/shoot combos is not strategy.
Also, how come the friendly faction never has bosses for the enemy to get fucked over by? Is that not as epic as you killing their BAMF units?
Guardian
June 9th, 2011, 05:28 PM
Idk if this actually goes here, but meh
http://www.gamepro.com/article/news/220278/e3-2011-respawns-debut-will-compete-with-gears-and-halo/
Edit: and while im at it http://www.ausgamers.com/news/read/3070652
DarkHalo003
June 9th, 2011, 11:09 PM
No, but they could be less cliché about it. Big boss fights at the end of every game are no better than hardcore tactical nuke finales of every other game. Not every story has to end with you killing the leader or the guy who killed your family. That's probably why games like Heavy Rain or STALKER appeal to me: they do not use the traditional cliché motifs.
I'm not hating on games that DO have boss fights, I'm just saying that whining about modern bossfights is meaningless because all you want is more " shoot the glowy orange spot." Only turn-based or action-queue RPG bosses really take any amount of strategy because you have to actually plan your moves ahead. If it doesn't take strategy to kill, then what's the point of the boss? No, timing your dodge/shoot combos is not strategy.
Also, how come the friendly faction never has bosses for the enemy to get fucked over by? Is that not as epic as you killing their BAMF units?
What would you define as not cliche (besides an epic warthog run?)
Warsaw
June 10th, 2011, 01:30 AM
Warthog run ended with tactical nuke finale.
A non-cliche ending would be, say, achieving a tangible objective that is NOT killing the ultimate enemy or blowing up the facility you've been playing on. Say the goal of the game is to get a distress beacon out. Ending would be having the courier ship slip away while you hold the badguys off. Halo: Reach had this type of ending. There was no boss, there was no big boom.
Kornman00
June 10th, 2011, 02:06 AM
A non-cliche ending would be them announcing that they're finally realizing their stupid fucking mistakes and bringing the games to PC, with proper modding and MP support.
Cortexian
June 10th, 2011, 03:33 AM
Hey speaking of the Reach ending, what kind of horrible Spartan would let himself get surrounded in a wide open fucking desert to make his "last stand"... They're on Reach FFS, where most Spartans took part in their initial training or some training at some point in their lives. Not to mention that Reach has/had the UNSC's largest and most populated military centers for research and development.
Surely there could of been some better place for him to make his last stand on the planet... The character you're playing as apparently has had some higher than normal operational knowledge about Reach's facilities as well, according to the part where you take to the Sabre.
That ending made me shake my head, regular special forces wouldn't get stuck in a location like that let alone a Spartan...
Warsaw
June 10th, 2011, 03:52 AM
Um, that part took place right after the Autumn left. You see what there was there? Desert, some busted buildings, and rubble. The place was swarming with Phantoms and Banshees. Six knew that staying to work the gun was a death warrant.
TVTyrant
June 10th, 2011, 09:02 AM
He didn't really have many options since his whole mission was the delivery of Cortana(?) or whatever the fuck its supposed to be hes delivering.
In fact they do a terrible job explaining that and I never really got it. That whole game was a big middle finger to the rest of the canon.
Warsaw
June 10th, 2011, 04:06 PM
Yeah it was. They fucked Nylund's awesome story, and the icing on the festering cake was "Cryptum."
Also, yeah, he was delivering Cortana. I don't know how you could miss that, I followed the story and thought it actually flowed pretty well.
Cortexian
June 10th, 2011, 05:04 PM
I'm talking about the part after you deliver Cortana and you just play until you get overrun and die.
Warsaw
June 10th, 2011, 05:31 PM
I know. That part was only several minutes to an hour or so after the Autumn had left. Where the hell is Six supposed to go in that time? Like I said before, you are in the middle of a damn desert. Any forests nearby are going to be burning soon if they aren't already.
=sw=warlord
June 10th, 2011, 05:42 PM
I'm talking about the part after you deliver Cortana and you just play until you get overrun and die.
The entire planet is over run.
You have no plan, no back up, no escape what else is there to do other than take down every damned covenant that you can?
ThePlague
June 10th, 2011, 06:21 PM
Go get another Sabre and fly out of there :\
annihilation
June 10th, 2011, 06:28 PM
Except you were nowhere near the Launch Facility.
Arteen
June 10th, 2011, 06:29 PM
I know. That part was only several minutes to an hour or so after the Autumn had left. Where the hell is Six supposed to go in that time? Like I said before, you are in the middle of a damn desert. Any forests nearby are going to be burning soon if they aren't already.
Given the dozens of buildings and numerous marines you run past to get to the Autumn, you're hardly alone in the middle of nowhere. That whole scene was ridiculous.
The entire planet is over run.
You have no plan, no back up, no escape what else is there to do other than take down every damned covenant that you can?
Something productive, or at least try. Six just couldn't be arsed.
Warsaw
June 10th, 2011, 06:46 PM
You mean those dozens of marines army soldiers that got slaughtered wholesale by concussion rifle spam?
Kornman00
June 10th, 2011, 06:49 PM
@Ending whiners, you do realize all those bodies lying around in the very last mission are other, dead, Spartans right? Lone Wolf^10, that should make it absolutely clear just how FUCKED the situation was...
Rainbow Dash
June 10th, 2011, 08:10 PM
A non-cliche ending would be them announcing that they're finally realizing their stupid fucking mistakes and bringing the games to PC, with proper modding and MP support.
HEH HEH
Left6
June 11th, 2011, 12:41 AM
Although it's not likely, I'm curious as to whether that classic graphics option will be in multiplayer.
p0lar_bear
June 11th, 2011, 01:58 AM
Although it's not likely, I'm curious as to whether that classic graphics option will be in multiplayer.
As said, so far it seems that we're getting the Halo 1 campaign on the Halo 1 engine (reworked some to support prettier graphics and XBL co-op), and that the 7 maps advertised in the trailer are for Reach multiplayer.
No word yet on whether or not there is any inclusion of competitive multiplayer on the HA10 engine; probably not.
Cortexian
June 11th, 2011, 05:25 AM
I'm still wondering why Noble 6 didn't just escape and evade instead of sucking so hard.
Kornman00
June 11th, 2011, 06:57 AM
http://www.straferight.com/photopost/data/500/medium/double-facepalm.jpg
=sw=warlord
June 11th, 2011, 09:54 AM
Something productive, or at least try. Six just couldn't be arsed.
The entire planet is over run.
You have no plan, no back up, no escape what else is there to do other than take down every damned covenant that you can?
ejburke
June 11th, 2011, 10:25 AM
As said, so far it seems that we're getting the Halo 1 campaign on the Halo 1 engine (reworked some to support prettier graphics and XBL co-op), and that the 7 maps advertised in the trailer are for Reach multiplayer.
No word yet on whether or not there is any inclusion of competitive multiplayer on the HA10 engine; probably not.Yeah, they confirmed on their podcast that it's just not going to happen. Building the network model "from scratch" was too big of an endeavor and they also said they would have had to change some of the gameplay (pistol), which would defeat the purpose.
It's funny how the Halo PC netcode kept a lot of shenanigans in check by being so out-of-sync with the action.
Kornman00
June 11th, 2011, 11:34 AM
The PC netcode would correct clients who weren't too far behind in terms of networking updates, so it wasn't so much a big deal for Halo1, especially so since there isn't much that is gameplay affecting and also networked to begin with. Unlike later Halo games, which have more object types, diverse physics, scripting, etc which is factored into networked games.
Amit
June 11th, 2011, 11:46 AM
Every couple of days I pop into this thread and look at the latest post. Is this E3 thread going to stay Halo? Because we have a lot of other threads regarding the new halo games and they all discuss some of the same things at some point in time. It gets really tiring to read.
Warsaw
June 11th, 2011, 02:20 PM
they also said they would have had to change some of the gameplay (pistol), which would defeat the purpose.
What they fail to realise is that even with the pistol, the first game still has the best multiplayer experience. I don't know why they can't understand that.
DarkHalo003
June 11th, 2011, 03:04 PM
What they fail to realise is that even with the pistol, the first game still has the best multiplayer experience. I don't know why they can't understand that.
You think personally it is the best multiplayer experience. But what's selling copies? Halo 1 PC/Halo 1 or Halo Reach/Halo 3? I guarantee you once the kids who played Halo Reach growing up play Halo 7 or whatever, they'll say Halo Reach had the best multiplayer of all time.
But I do rage the least when I play Halo 1 PC. I think it's the fact that no one cares whether you're good or bad at it. It also has a lot of the funny things Halo is known for, like sliding Hogs at 5MPH killing a fully armored cyborg. That always makes me laugh.
TeeKup
June 11th, 2011, 04:10 PM
Sales a good game does not make. The populace are idiots.
Kornman00
June 11th, 2011, 07:04 PM
Every couple of days I pop into this thread and look at the latest post. Is this E3 thread going to stay Halo? Because we have a lot of other threads regarding the new halo games and they all discuss some of the same things at some point in time. It gets really tiring to read.
Seeing as how this thread was created first, discussions were seeded here before the others. Unless a mod actually moves the posts (which could disrupt the post flow), I doubt people will stop. Also, if people aren't actively discussing the other junk, chances are that's how they see it...as other junk.
Also, the pistol is lame, hth
Warsaw
June 11th, 2011, 09:11 PM
You think personally it is the best multiplayer experience. But what's selling copies? Halo 1 PC/Halo 1 or Halo Reach/Halo 3? I guarantee you once the kids who played Halo Reach growing up play Halo 7 or whatever, they'll say Halo Reach had the best multiplayer of all time.
But I do rage the least when I play Halo 1 PC. I think it's the fact that no one cares whether you're good or bad at it. It also has a lot of the funny things Halo is known for, like sliding Hogs at 5MPH killing a fully armored cyborg. That always makes me laugh.
I don't personally know anybody who plays Reach. And no, it is not because all of my friends have similar interests. The only people still playing Reach online are the try-hards that abuse the mechanics to win. I never had to abuse the first game's mechanics to win.
I don't think that because it's the first game, it's the best. Wing Commander Prophecy was far superior to Wing Commander I in every way. ArmA 2 is much better than ArmA I. Battlefield 2 is better than Battlefield 1942, and Battlefield 3 looks to be better still. So it's not likely that people who grew up with Reach will say it was the best just because it is the one they grew up with.
PlasbianX
June 11th, 2011, 09:51 PM
I still play reach. Does that mean I'm abusing mechanics to win?
Pooky
June 11th, 2011, 10:02 PM
But what's selling copies? Halo 1 PC/Halo 1 or Halo Reach/Halo 3?
The Halo game which is 9 years newer than the original is selling more copies so it must be better. :downs:
Haven't we been over this so many times already? The only reason FPS games like Reach or Blops are popular is because there's no real skill curve, the games are stuffed full of so much random BS that any idiot can jump in and get lots of kills. Those games appeal to bad players (i.e. most people) by letting them be successful without having to actually try at all.
Sales a good game does not make. The populace are idiots.
+1
I don't think that because it's the first game, it's the best. Wing Commander Prophecy was far superior to Wing Commander I in every way. ArmA 2 is much better than ArmA I. Battlefield 2 is better than Battlefield 1942, and Battlefield 3 looks to be better still.
Again, +1.
Newer isn't always better, but then sometimes it is. Quality > novelty.
I still play reach. Does that mean I'm abusing mechanics to win?
No, it means you're an average gamer with a high tolerance for random chaotic multiplayer because skill isn't that important to you.
Which isn't necessarily a bad thing, but the fact that those kinds of games are the ones that sell these days is bad news for hardcore nerds like me.
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