DarkHalo003
July 20th, 2011, 01:08 PM
http://www.1up.com/news/john-carmack-doesnt-take-kindly-snooty-fps-haters
First-person shooters are arguably the most popular and mainstream of videogame genres. And as a result of that, there has been a backlash from a certain segment of gamers who are tired of seeing FPS games released left and right. John Carmack, id Software co-founder and a key player in the development of some of the most influential of early FPSes, like Doom (http://www.1up.com/games/pc/doom/), Wolfenstein 3D (http://www.1up.com/games/pc/wolfenstein-3d/), and Quake (http://www.1up.com/games/pc/quake/), doesn't agree with the hate and resents the implication that making an FPS is synonymous with avoiding creativity. After all, as he puts it, "As long as people are buying it, it means they're enjoying it."
It's basically saying that as long as people buy CoD games, regardless of one being shipped out every year/half-year, it's okay because they're enjoying it. Thoughts?
On one side I see what he means; just because there are a lot of games that share a title doesn't mean they're bad. Example: Halo games or Final Fantasy games. On the other, CoD is a special case because it's more or less the same thing done over every game. While Single-player is usually unique and holds its own value, CoD multiplayer really hasn't changed since #2 or maybe Modern Warfare.
So, what do you guys think about what this guy is saying?
First-person shooters are arguably the most popular and mainstream of videogame genres. And as a result of that, there has been a backlash from a certain segment of gamers who are tired of seeing FPS games released left and right. John Carmack, id Software co-founder and a key player in the development of some of the most influential of early FPSes, like Doom (http://www.1up.com/games/pc/doom/), Wolfenstein 3D (http://www.1up.com/games/pc/wolfenstein-3d/), and Quake (http://www.1up.com/games/pc/quake/), doesn't agree with the hate and resents the implication that making an FPS is synonymous with avoiding creativity. After all, as he puts it, "As long as people are buying it, it means they're enjoying it."
It's basically saying that as long as people buy CoD games, regardless of one being shipped out every year/half-year, it's okay because they're enjoying it. Thoughts?
On one side I see what he means; just because there are a lot of games that share a title doesn't mean they're bad. Example: Halo games or Final Fantasy games. On the other, CoD is a special case because it's more or less the same thing done over every game. While Single-player is usually unique and holds its own value, CoD multiplayer really hasn't changed since #2 or maybe Modern Warfare.
So, what do you guys think about what this guy is saying?