View Full Version : The Covenant Campaign thread
marcus903
November 12th, 2011, 05:34 PM
I'm taking everyone's advice and putting ALL of my 'covenant campaign' mods in one thread.
I also want you to grade my modifications and tell me what's wrong and what needs to changed. Here is the grading scale:
A=Excellent
B=Good
C=Decent
D=Needs Improvement
U=Horrible
I will bump this thread everytime I upload a mod on youtube. So if you have any questions. Please post it here.
The Pillar of Autumn
http://www.youtube.com/watch?v=gj9CcKkcEf4&feature=feedu
Truth and Reconciliation
http://www.youtube.com/watch?v=dOlk9o440-k
The Silent Cartographer
http://www.youtube.com/watch?v=jXBoCmGVESY (Part 1)
http://www.youtube.com/watch?v=wQgCqRDTBUM (Part 2)
Assault on the control room
Niemme'Niemmee must fight his way through the control center so he can use Halo against the UNSC.
http://www.youtube.com/watch?v=TlbA2aOmKPI (full level coming soon)
343 Guilty Spark
http://www.youtube.com/watch?v=0e0e8fUkJiM
Keyes
Before lighting and destroying the Halo ring, Niemme'Niemmee must try to save the shipmaster who has been captured by the flood on the UNSC battlecruiser, the Truth and Reconciliation. He needs to receive the shipmasters neutral interface so he can hopefully use it to light the ring.
http://www.youtube.com/watch?v=Xwb66b-1q_o (full level coming soon)
Coming Soon:
-The Maw
-Two Betryals
-The Library
Please comment, grade and give feedback.
marcus903
November 12th, 2011, 08:15 PM
so what do you think?
marcus903
November 13th, 2011, 09:30 AM
I'm working on an updated version for the pillar of autumn. Please watch as soon as I post it.
marcus903
November 13th, 2011, 12:18 PM
OP Updated. Any comments on the pillar of autumn?
Hotrod
November 13th, 2011, 12:35 PM
I see that the Grunts weren't sitting in the seats like the crewmen were. You should change the seat designation of the pilot chair/other chairs to GT-Gunner to allow the Grunts to sit in them and make it seem a tad better.
Also, why did you make it so you play as a Grunt for PoA? Shouldn't it be consistent and have you playing as an Elite?
Oh, and I definitely still think that the Covenant troops should have Covenant weapons, and human troops have human weapons.
marcus903
November 13th, 2011, 12:41 PM
I see that the Grunts weren't sitting in the seats like the crewmen were. You should change the seat designation of the pilot chair/other chairs to GT-Gunner to allow the Grunts to sit in them and make it seem a tad better.
Good idea.
Also, why did you make it so you play as a Grunt for PoA? Shouldn't it be consistent and have you playing as an Elite?
I couldn't play as an elite because of the part where you have to crouch. Due to the lack of a crouching animination when the elites are unarmed, I had to play as a grunt.
Oh, and I definitely still think that the Covenant troops should have Covenant weapons, and human troops have human weapons.
The reason Covenant troops have covenant weapons is because plasma pistols are worthless against the UNSC. However, the humans DO wield human weapons. Spartans wield plasma rifles just in case I need to get one so I won't have to kill an ally.
Hotrod
November 13th, 2011, 12:46 PM
I couldn't play as an elite because of the part where you have to crouch. Due to the lack of a crouching animination when the elites are unarmed, I had to play as a grunt.
You could use SparkEdit to remove the door, or switch the scenery to something like a crate to let you pass by it.
marcus903
November 13th, 2011, 01:01 PM
You could use SparkEdit to remove the door, or switch the scenery to something like a crate to let you pass by it.
Sparkedit is the worst program I have used to mod my maps...
Hotrod
November 13th, 2011, 02:15 PM
Hey, just trying to give you suggestions. What's so bad about SparkEdit though?
marcus903
November 13th, 2011, 02:47 PM
Hey, just trying to give you suggestions. What's so bad about SparkEdit though?
There's no way to move the AI spawns around. Not all the biped tags are shown, and there is no way for me to spawn an item or an extra AI to help me out.
Hotrod
November 13th, 2011, 03:01 PM
That's not what SparkEdit is designed to do. If you want to go changing the AI spawns and all that then you'll have to work with Custom Edition.
marcus903
November 13th, 2011, 03:44 PM
okay
Pooky
November 13th, 2011, 04:20 PM
I could swear I remember being able to make the Elite crouch... like I don't think it had an animation for it but you could still lower your hitbox and view angle.
Donut
November 13th, 2011, 04:36 PM
elites do have a crouch animation
Hotrod
November 13th, 2011, 05:24 PM
I could swear I remember being able to make the Elite crouch... like I don't think it had an animation for it but you could still lower your hitbox and view angle.
Yeah, I swear I remember doing it too a while back, not exactly sure what I did though. I know for sure that I was using HHT and not HMT though.
marcus903
November 13th, 2011, 06:15 PM
elites do have a crouch animation
They do, but it's when they dont have a weapon that they don't.
Donut
November 13th, 2011, 06:44 PM
they should crouch with their default one handed weapons. i know ive seen them crouching and firing plasma rifles at the same time.
marcus903
November 14th, 2011, 10:45 AM
they should crouch with their default one handed weapons. i know ive seen them crouching and firing plasma
rifles at the same time.
Yeah, but they don't with no weapon.
marcus903
November 14th, 2011, 06:37 PM
I've updated an extended version of the Truth and Reconciliation mod! Watch and grade please!
http://www.youtube.com/watch?v=dOlk9o440-k
marcus903
November 14th, 2011, 08:29 PM
any comments on the new mod
marcus903
November 15th, 2011, 05:31 PM
is someone going to comment on my mod?
=sw=warlord
November 15th, 2011, 08:58 PM
This isn't a forum where you will get a reply every 20 minutes.
Might want to get used to that rather than spamming the forum up.
Tnnaas
November 17th, 2011, 10:30 AM
If people find a particular interest in it, they will comment. The thing is that you are doing something so simple in comparison to things like Open Sauce, Lumoria, and whatever the boys at CMT are cooking up. Not only that, you are doing it in Halo: PC. I'm certain that almost everyone here has moved on to Halo: Custom Edition (http://hce.halomaps.org/index.cfm?fid=410) and the Halo Editing Kit (http://hce.halomaps.org/index.cfm?fid=411), and I think you should too.
marcus903
November 18th, 2011, 09:44 PM
I turned myself into an elite and swapped the pelican with a covenant dropship. But I do not know the appropriate seat name so the elite can spawn in the covenant dropship, enter the covenant dropship and exit the covenant dropship. I'm trying to do the same thing for the marines and spartans. But it won't work.
What is the appropriate seat name for the elites, marines and spartans?
Seats I've tried:
G-driver
G-Driver Elite
Dropship seats
GT-Gunner
B-Driver
CD-Passenger
Masterz1337
November 18th, 2011, 10:07 PM
CD passenger should work. GT-Gunner works on almost every unit you'll need it to, spartans, elites, grunts and i believe marines too
marcus903
November 19th, 2011, 10:07 AM
Okay, I remember telling you that I've tried that and it didn't work.
Masterz1337
November 19th, 2011, 10:33 AM
The vehicle is fine, it's the scripts which are causing you a problem which you can't edit in HPC.
marcus903
November 19th, 2011, 12:56 PM
oh.
marcus903
November 19th, 2011, 12:59 PM
I uploaded a full version of 343 Guilty Spark. Please watch it and tell me what you think!
marcus903
November 25th, 2011, 06:16 PM
Extended version of Pillar of Autumn uploaded and posted!
marcus903
November 27th, 2011, 07:45 PM
this isnt getting any replies. locked
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