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View Full Version : Halo Alive!?



Matooba
January 27th, 2012, 06:39 PM
So I heard from a source that, "they've enabled normal mapping, specular mapping, upgraded the polygon limits, added post processing and anti aliasing". What other goody's have came to Halo? Did I leave it to soon?

Amit
January 27th, 2012, 06:42 PM
Could have checked the OS V3.0 thread before posting this lol. Have a look see there. You will cum rainbows.

Matooba
January 27th, 2012, 06:44 PM
Sorry been working a 74 hr work week. I know I should have researched but im under time constraints. Just got a message from Warlord and he said I'm missing out on open goodies!

Warsaw
January 27th, 2012, 06:45 PM
So I heard from a source that, "they've enabled normal mapping, specular mapping, upgraded the polygon limits, added post processing and anti aliasing". What other goody's have came to Halo? Did I leave it to soon?

Well, almost everybody left too soon. Now that we have HEK+, Kornman00.exe, and OS (also Kornman00), there's never been a better time to mod Halo.