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View Full Version : HCE Halo PC/CE Multiclient (generic)



urbanyoung
April 20th, 2012, 07:46 AM
I updated my multiclient which lets you run various Halo processes and join the same server. All servers you try to join should have hash checking disabled (ie sv_public 0) because each client gets a random hash. Usage is described in the readme file included in the archive.

I put it together in about 30 minutes so haven't really tested it, but it seems to work on both Halo PC/CE 1.09. Source code is included in the archive.

Download Halo Multiclient (generic) (http://www.mediafire.com/download.php?38rlqrcmph3dkal)

If you have any issues leave a reply, I may fix it if it's serious.

Sean Aero
April 20th, 2012, 08:05 AM
Sounds good, just one question.


because each client gets a random hash.

Regardless of the fact that you have a legit key in your register?

urbanyoung
April 20th, 2012, 08:09 AM
Sounds good, just one question.



Regardless of the fact that you have a legit key in your register?

Yeah, the loader creates a codecave which replaces the md5 hash of your key with a random string (determined as Halo starts.. so it doesn't reset each game).

Ryx
April 20th, 2012, 11:45 AM
Sounds good, just one question.

Regardless of the fact that you have a legit key in your register?

Try starting halo normally if you want a control hash to test a servertool.