View Full Version : dayZ
neuro
July 10th, 2012, 03:28 PM
anyone playing?
anyone waiting for a steamsale on ArmA?
i'm finally getting half-decent at surviving more than an hour in this game now, and i'd like a few people to team up with possibly :V
paladin
July 10th, 2012, 04:32 PM
I play it occasionally when I have some free time which is limited these days
Champ
July 10th, 2012, 05:40 PM
I've been thinking about getting it, but I've heard it's pretty buggy.
chrisk123999
July 10th, 2012, 06:12 PM
The engine it runs on sucks. But it's fun once you get used to it's clunkyness. Took me ages to figure out how to pick up a backpack right.
PenGuin1362
July 10th, 2012, 07:22 PM
When I get time to play I do, it's not really a "I'll play for 20 minutes" game. But I love it, been playin it for a few months now. Most fun and dynamic experience I've had with a game in a long time. I'm excited to see what they do with it for Arma III
Amit
July 10th, 2012, 10:15 PM
The engine it runs on sucks. But it's fun once you get used to it's clunkyness. Took me ages to figure out how to pick up a backpack right.
The ARMA II engine is clunky, but it's the only engine so far that provides functionality that the mod requires. That and because the creator is a Bohemia dev hahaaha. ARMA III engine looks so pretty and Rocket said he's already ported much of the mod to it for testing. I'm guessing that eventually the game will be put out as standalone in the ARMA III engine within the next three years.
I was waiting for the Steam sale to get Operation Arrowhead for $10 or less but I couldn't wait that long so I got it for $15 from Bohemia's Summer Sale, which is still on. Doesn't really make much sense to buy it from there since the Steam Summer Sale starts on Thursday.
I run a subreddit called /r/RedditRescueForce (http://www.reddit.com/r/RedditRescueForce) and we got mentioned in PC Gamer's article today:
Elsewhere on Reddit, a special subreddit has been set up called the
Reddit Rescue Force (http://www.reddit.com/r/RedditRescueForce/)
. “Sometimes when you are trying to survive in Chernarus you need a helping hand.” reads the description alongside posts from stranded or injured survivors:“TWO PEOPLE both with BROKEN LEGS in DOLINA WAREHOUSE!”,“Broken leg and low blood in the market of Zelenogorsk!”,“In need of morphine in Dolina!” It’s always nice to be reminded that not everyone in DayZ is a ruthless bastard.
Source (http://www.pcgamer.com/2012/07/10/dayz-weekly-update-1-7-2-patch-finally-released-axe-murderers-and-reddit-to-the-rescue/) (last paragraph before the videos)
Donut
July 10th, 2012, 11:48 PM
i only just recently heard of this game on here, and since then, ive seen it pop up all over the youtube channels i frequent. im really interested in this game. it kinda looks like if the stalker games had a multiplayer mode. i feel like my friend and i would have an awesome time sitting down and putting a few hours into this.
but for anyone whos played it, how buggy and fucked up is it really? and how similar is it to stalker? is there anything game breaking?
Amit
July 11th, 2012, 01:12 AM
It's only alpha stage so it has its fair share of bugs, but nothing gamebreaking, I don't think. Most of the bugs are due to quirks in the game engine. The most notable bugs in my opinion are:
1. If you have a full pack and add an item/weapon that takes up more slots than are available, the item is gone forever.
2. If you change your skin using the current patch you lose the skin plus your entire inventory (I'd call that game-breaking if it wasn't going to get patched out soon).
3. Zombies are still fucking clipping through buildings. WTF.
The Zombies aren't the highlight of the game, though. It's the interaction with other players (and I don't just mean PvP).
neuro
July 11th, 2012, 01:19 AM
to be honest, the game itself isn't THAT buggy.
when you're in the game, it mostly works properly.
zombies flip out now and then, but that's nothing to even worry about when you see it happening
it's the learning curve you should be more worried about.
also the fact that f a server drops connection, it doesn't save ANYTHING.
so you may have an AMAZING RUN, but if you get dropped, you get nothing, and you end up right where you started your run before.
Zeph
July 11th, 2012, 01:41 AM
the game is fine and not buggy at all.
the database driven method to synch everything is the single point of failure for all problems.
if this ever gets to a point to where servers house unique db solutions (ala minecraft [oh god imagine one giant minecraft world where everyone lives together]) then you'll really see some cool stuff start to happen.
PenGuin1362
July 11th, 2012, 12:32 PM
so you may have an AMAZING RUN, but if you get dropped, you get nothing, and you end up right where you started your run before.
Had that happen after successfully looting Cherno for an M16 and 5 blood bags (other random cool stuff). Started back up with my empty winchester -_-
n00b1n8R
July 11th, 2012, 05:05 PM
I run a subreddit called /r/RedditRescueForce (http://www.reddit.com/r/RedditRescueForce) and we got mentioned in PC Gamer's article today:
You'll love this then:
https://docs.google.com/open?id=0ByJWebzw3d62YkZzWElMZVBiZDA
Its a thread I saw on /v/ discussing your subreddit.
Amit
July 14th, 2012, 01:31 AM
You'll love this then:
https://docs.google.com/open?id=0ByJWebzw3d62YkZzWElMZVBiZDA
Its a thread I saw on /v/ discussing your subreddit.
I think you're referring to this: http://archive.foolz.us/v/thread/146476486/
And this is their sad Steam group of 9 people: http://steamcommunity.com/groups/thevteam
They are just a bunch of sour kids who are butthurt that we got mentioned in a PC Gamer article. Just read the thread and tell me it doesn't reek of rancid childishness and infighting. Personally, I find 4Chan pretty confusing to use and so do the other people I run the subreddit with so we used Reddit to start up the RRF. It also suits our needs much better. /v/ is doing this all just to put a bullet in each and every person who has ever visited the RRF subreddit looking for help or looking for people to help. What they will do is put in fake requests for help, set up an ambush and then wait until we show up and then they will butcher us.
Try to do something nice for people in a video game and /v/ will try to rip your guts out and accuse you of "ruining" a game. You're welcome to try to stop us. That's explicitly a part of the game and makes missions more interesting. Who wants to go to 20 rescues and come back with no action? Living on the requester's gratitude isn't enough. Look at this mod, what attracted people to this? Open world zombie shooter. Medics are people, too.
/v/ has only managed to fool one or two people and that was before the 4Chan thread was even started so there was no way we could have known. We suspected that this kind of thing might happen from the start but the people who were doing the rescuing didn't take our warnings seriously. I guess they will now. We're just ignoring them because, this is /v/, they'll lose interest fast jump onto hating the next cool thing a week later.
rossmum
July 14th, 2012, 05:13 PM
Personally I would kill any 4channers or redditors on principle, but I already kill everyone I come across that I don't already know and trust implicitly from outside the game so I guess it doesn't seem as spiteful as I'd like it to
chrisk123999
July 14th, 2012, 05:49 PM
I kill anyone that isn't with my group.
neuro
July 16th, 2012, 06:15 AM
well fucking DONT
you can hit capslock to voip ingame, and tell people not to shoot you, generally speaking, if you ask them not to, they won't. they'll keep their guns trained on you but you can usually both get away just fine, and even team up if you feel like doing so.
CAPS LOCK motherfuckers, stop ruining the goddamn game.
Timo
July 16th, 2012, 06:36 AM
This game is 100% gold. Can't wait to see how it gets better.
PenGuin1362
July 16th, 2012, 12:20 PM
they won't. they'll keep their guns trained on you but you can usually both get away just fine, and even team up if you feel like doing so.
I do love the occasional stand off between two groups when you turn a corner and there's a 3v3 stare down but no one wants to shoot so everyone just quietly backs away.
Amit
July 16th, 2012, 06:06 PM
well fucking DONT
you can hit capslock to voip ingame, and tell people not to shoot you, generally speaking, if you ask them not to, they won't. they'll keep their guns trained on you but you can usually both get away just fine, and even team up if you feel like doing so.
CAPS LOCK motherfuckers, stop ruining the goddamn game.
I would generally agree with this, but then I saw this video yesterday and it reminded me that there are wackos out there:
http://www.youtube.com/watch?v=YM7yHEmhsE0
rossmum
July 16th, 2012, 06:45 PM
well fucking DONT
you can hit capslock to voip ingame, and tell people not to shoot you, generally speaking, if you ask them not to, they won't. they'll keep their guns trained on you but you can usually both get away just fine, and even team up if you feel like doing so.
CAPS LOCK motherfuckers, stop ruining the goddamn game.
oh quit being such a carebear. if i wanted to play a co-op zombie shooter i'd play l4d, where the 'zombie shooter' aspect is actually enjoyable and satisfying.
zombies are an idiot filter to keep fucktards away from good loot. the real challenge comes from actively hunting other players while avoiding death yourself. anyone who advocates any kind of artificial bullshit to prevent pvp or 'safe' or 'trading' areas has completely fucking missed the entire point of the game and should probably stop playing it if they're so allergic to their actions having real consequences.
if you want to risk your life by approaching others and asking them to team up, good for you. don't be surprised when you get killed, either right there and then, or several tens of minutes later after being shadowed across the map. i kill people out of equal parts making damn sure they aren't a threat, and simply enjoying the hunt.
also if you trust a single person who describes themselves as 'friendly' so implicitly you'd let them pass alive... well, lol. better hope they didn't turn around and start shadowing you once you thought you were clear.
incidentally doing anything at all to hamper pvp (oh my god! player choice! quick, stamp it out!) in this game is what would ruin it, not pvp itself, hope this helps
Amit
July 16th, 2012, 06:49 PM
any kind of artificial bullshit or 'safe' or 'trading' areas
LOL. Safe? Ahahaha. There are no safe places in Chernarus. Fools.
rossmum
July 16th, 2012, 06:55 PM
i stopped reading the dayz forums altogether because it literally just became the same three threads over and over.
"MAKE PLAYERS CHOOSE A PRESET 'SKILL' PERK TO ABRITRARILY FORCE THEIR INTERACTIONS AND FUCK PVPERS OVER"
"MAKE SAFE/TRADE AREAS"
"PLEASE ADD THIS REALLY COOL GUN, IT IS REALLY COOL, HERE IS MY MODEL I MADE IN SKETCHUP FIVE MINUTES AGO"
PenGuin1362
July 16th, 2012, 07:39 PM
even though I don't care for pvp the game would just not be the same without it. part of the threat and the unending uneasiness is knowing other players are out there to get you, and I love that. I just do my best to avoid them
Zeph
July 16th, 2012, 08:04 PM
even though I don't care for pvp the game would just not be the same without it. part of the threat and the unending uneasiness is knowing other players are out there to get you, and I love that. I just do my best to avoid them
Still, often enough it's stupidly hard to get away from spawn locations. On a populated server, I've never not found anyone in the local village closest to where I popped up at. People spawning on the east head west while people spawning on the south head north. I'd really like to see more spawns across the map to make play more uniform.
neuro
July 17th, 2012, 05:03 AM
oh ross, don't get me wrong, im not against pvp at all, not even remotely.
in my opinion it's a game about player interaction in difficult situations, but when the only interaction people are capable of is just shooting people right off the bat 'just cause' it's just silly, and you're not doing anything worthwhile.
in my opinion, if you JUST want to shoot people, there's plenty other games for that.
i can't even begin to count the number of times i'm just running around and get sniped out of nowhere, for no reason whatsoever, unarmed, without even an axe.
that's just silly, and detrimental to gameplay in general in my opinion.
i agree that any 'safe' spot in the game would be a bad idea, that's destroying the sense of the game in the first place, but it's equally bad as people just murdering people 'just cause'
in my opinion it doesn't fit the narrative of the game.
i've killed my fair share of people, but only because they shot first, either at me or at my friends.
had a good one yesterday, one guy in a barn, which we ran into (3 of us) and he was on the 2nd level, and we spotted him, and he didn't quite know what to do. we backed off a bit, and he opened fire on me, so we murdered his ass.
if you're faced with a 1 vs 3 situation, i would just communicate the fact i have no intent of harming them, hoping for a slim chance they might let me live. that alone, provides a thrill unmatched.
we'd have been fine leaving the guy to his business if he didn't bother us in essence.
keep in mind ross, in general, most people AREN'T complete dickholes.
i disagree with your pholisophy of 'lol' at 'letting people pass alive' entirely, since it doesn't contribute anything in my opinion, but you're free to play the game as you see fit i suppose.
pvp is for sure a part of the game, and i love it, but it shouldn't BE the game.
in response to zeph: i think the spawning in the south is fine, it's just massive wave of reddit-fucks and new players now that the game got popular being jerks i suppose.
it wasnt quite this bad before.
my suggestion: find a private hive server, and just fuck about, you'll get to know some people, and in general there's some better teamwork going around on all corners of the map. i've seen groups of 6 people roaming around getting into standoffs with 2 other groups of 3, and one group of three backing off, when the other decided to open fire.
the group of six and the other group of three fucked up the offensive group of three, and they moved on as a group of 9.
i'm not sure what happened next, but i think the group of 6 fucked up the other group of 3 afterwards when the group of 3 tried to backstab them and catch them off guard.
THAT'S meaningful player-interaction in my opinion.
not some single faggot lying on a roof picking off defenceless new spawns.
edit:
the only 'carebear' feature i would like to see is the ability to somehow revive dead players.
give it a nice long fat cooldown and rare to find, but i would really like to see this.
we can already bandage people, check pulse, administer antibiotics etc, i think a type of defibrillator thing would add a nice touch, give it like a 30-second window after death, or something so you really have to rush for it.
bandage first, check pulse, then able to defib players back alive.
super short timeframe would add to the hecticness and thrill of it, and the risk as well, since you're a sitting duck for at least 30 seconds.
rossmum
July 17th, 2012, 08:45 AM
really it is the game for me, because it's a fun challenge, it makes people mad, and it also makes my own survival less guaranteed. the only time i pass up a kill is when i know i'm outgunned.
PenGuin1362
July 17th, 2012, 12:20 PM
as hard as it is now that you spawn without a gun, I do like that cause now you don't have these newly spawned idiots killing everything in sight just to get more gear faster. I actually have a core group of about 7 members. We rarely all play together, but it's so great out numbering everyone when we do. Some guy tried to pick a fight with a friend of mine raiding a dear stand, little did he know we all set up a perimeter around the stand while he was in it. It didn't go well for him.
Defib would be a nice feature. Short time frame and limited use, but it would be nice to stumble across the opportunity to revive fellow players from time to time. Especially when you get those lame glitch deaths....or when you accidentally shoot your friend in the head when 40 zombies rush your position....
Timo
July 17th, 2012, 06:10 PM
My flatmate and I mowed down a guy with pistols yesterday, was boss. Chased him through the forest for about 5 minutes while he was bleeding out. He ran over a ridge and tried to bandage but we got him with a hatchet. This game is the boss.
Amit
July 17th, 2012, 06:24 PM
Don't join the Canadian servers. They are fucked to shit. Every time I join on one of them, I get spawned in a completely different place that I ended off at the last time I played. Not to mention hackers galore on those servers. One time I had arty dropping down on a village close to me. And another time a hacker spawned all the people on the server to about 100m above ground and then just dropped us all to our deaths. That was kind of funny because I didn't have anything useful besides a hatchet. That wasn't the only server it happened to me on, though.
What this looks like on Atlanta 69:
http://www.youtube.com/watch?v=-WQZnwPzj5g&feature=player_detailpage
Amit
July 19th, 2012, 02:16 AM
Oh god...haha...haha..hahahahaha:
http://i.imgur.com/jjglw.jpg
rossmum
July 19th, 2012, 07:48 PM
every time i find a tent with good loot, i take what i need, then announce it over side chat if the server has it (or tell friends over steam if not)
tents are for idiots or halfway med/food stashes. motor vehicles are for idiots too. real dads know to carry everything they need on their person, destroy any vehicle they have no further use for, and that the ideal vehicle is a pushbike
Timo
July 19th, 2012, 11:24 PM
Americans need to stop coming onto NZ servers and filling them up because it's night time in their servers >:(
PenGuin1362
July 19th, 2012, 11:46 PM
I haven't used the hatchet since it became a melee weapon, what happens to your primary gun if you equip the hatchet as a weapon?
Amit
July 20th, 2012, 12:01 AM
Americans need to stop coming onto NZ servers and filling them up because it's night time in their servers >:(
Fuck yo couch.
Kornman00
July 20th, 2012, 01:38 AM
Americans need to stop coming onto NZ servers and filling them up because it's night time in their servers >:( http://www.modacity.net/forums/images/customavatars/avatar18_47.gif (http://www.modacity.net/forums/member.php?18-Timo) (http://www.modacity.net/forums/member.php?18-Timo)
Timo
July 20th, 2012, 02:13 AM
Hey man we only have like ten servers and they're constantly full of people with pings > 200. Therefore they must be americans
rossmum
July 20th, 2012, 03:29 AM
I haven't used the hatchet since it became a melee weapon, what happens to your primary gun if you equip the hatchet as a weapon?
i assume you drop it, so i find somewhere safe to set it down, axe murder zombies, then come pick it back up
Amit
July 20th, 2012, 04:07 AM
Well, if you have space in your main item slots, the weapon will be moved there. If you have space in your backpack, you can move it there before equipping the hatchet, too.
Kornman00
July 20th, 2012, 04:37 AM
http://thewarz.com/
PenGuin1362
July 20th, 2012, 10:51 AM
Been reading up on that. Sounds different enough from day z where it might be fun and not feel like just a more main stream dayz. We'll see I guess
rossmum
July 20th, 2012, 01:07 PM
"safe zones"
no thanks
Amit
July 20th, 2012, 02:09 PM
The War Z defeats the entire purpose of this type of game. Less realism and less consequences = just another zombie shooter.
neuro
July 20th, 2012, 05:05 PM
its a good thing
it'll give all the carebears and faggots a place to go, and get the fuck out of my dayZ
PenGuin1362
July 20th, 2012, 08:18 PM
^ that.
Limited
July 21st, 2012, 03:00 PM
Bump
So I'm late to the party, but I see Arma 2 CO is 40% off on steam right now, do you recommend I pick it up and give it a whirl?
Its a shame you cant just test out dayZ on a free version of Arma 2
Amit
July 22nd, 2012, 02:14 AM
Its a shame you cant just test out dayZ on a free version of Arma 2
You can pair ARMA 2: Free with Operation Arrowhead, but Arrowhead still costs money. Game is bauss. Get it.
neuro
July 22nd, 2012, 05:31 AM
limited, i'd say go for it.
arma2 is a refreshing take on a shooter on it's own merit, and if you want to give dayZ a try, why not just take it?
Limited
July 22nd, 2012, 10:38 AM
Yeah I bought it just after I posted. Friend also got it.
Edit: Cant spawn, keeps saying I was kicked because Battleye is not responding. I have updated it though.
rossmum
July 23rd, 2012, 12:26 AM
Check something's not blocking it from connecting, or that it isn't actually an issue with the master server. I think it connects outside of the actual game so your firewall may be trying to block it.
Amit
July 23rd, 2012, 02:45 PM
An interesting video about ideals in DayZ:
http://www.youtube.com/watch?v=xD54OiRaiD0&feature=player_embedded
thehoodedsmack
July 23rd, 2012, 03:36 PM
Can you lower or holster your weapons in this game? Because as far as I can tell, that seems like it would go a long way in easing tension between player encounters.
neuro
July 23rd, 2012, 03:37 PM
you can sit down and salute
rossmum
July 23rd, 2012, 05:21 PM
An interesting video about ideals in DayZ:
http://www.youtube.com/watch?v=xD54OiRaiD0&feature=player_embedded
Anyone who goes into DayZ with any 'ideals' beyond 'fuck everything' is setting themselves up for failure. And also a gullible moron.
=sw=warlord
July 23rd, 2012, 05:45 PM
Is it really that big of a heresy that someone may want to play a game differently to how you play it?
Amit
July 23rd, 2012, 05:54 PM
Can you lower or holster your weapons in this game? Because as far as I can tell, that seems like it would go a long way in easing tension between player encounters.
Double tap left control to lower your weapon. It works in DayZ, too.
Anyone who goes into DayZ with any 'ideals' beyond 'fuck everything' is setting themselves up for failure. And also a gullible moron.
Your attitude is disgusting. If you want to go blow everything up and kill every single person you see, go play regular ARMA II.
rossmum
July 23rd, 2012, 06:03 PM
Your attitude is disgusting. If you want to go blow everything up and kill every single person, go play regular ARMA II.
Oh grow up. Carebearing in this game is stupid. If you want to play a co-op zombie shooter go play L4D (see, I can make stupid, shitty arguments too!).
I go into the game with two goals: surviving for as long as possible, and killing as many other players as possible. I don't just wander around on the off chance I'll run into someone and have to kill them; I actively hunt other players, trailing groups or prowling around the usual northward roads out of Cherno, or going into town at night. There is absolutely zero challenge in avoiding or killing zombies, very little challenge in surviving (face it, all you have to do is head to one of the shitty, isolated little villages where nothing good spawns and nobody ever goes, and you've won on that front), scrounging for loot rapidly becomes pointless when you already have god-tier equipment, and if you're one of these people who insists on being 'friendly' and trying to join every group you come across, you are little more than a walking bullet depository (and also stupid).
Meanwhile, hunting players is fun, extremely challenging, and actually severely affects your expected life span because the slightest fuckup will get you killed. Anyone who becomes so attached to their loot, or a tent, or a car, or anything like that in this game is a fucking retard. Oh, boo hoo, a bandit killed me and took my night vision! Waaah! I'm going to go piss and moan like a spoiled five year old on the forums about how banditry should trigger a permaban from BattlEye and how there should be safe trading areas! Fuck off.
I do play regular ArmA II, but get this: blowing people (or more regularly AI, since very few ArmA players dare do anything other than shoot dumb bots) up in that is nowhere near as satisfying as blowing up idiotic carebear players in DayZ who will be drowning themselves in a sea of tears because they are so babied they actually cannot handle the concept of other players having different goals to them.
Kornman00
July 23rd, 2012, 06:32 PM
The point of post-apocolypse is surviving AND rebuilding society. Well, if you're a normal person or even care about such a thing as society. Hence why people want to band together and set up trade posts. That's what people want to get out of this game, this sim really. You might as well be one of douchebags who run into a Halo PC server and fuck up everyone's zombie game.
Honestly, they should do playlists if such a thing is possible. A "Rebuild" one and a "FFA/Darwinism" one. Then people could play the games they want. Well, until rossmum invades because he gets raped by all the other serious FFA'ers :mech2:
Amit
July 23rd, 2012, 06:35 PM
:words:
cannot handle the concept of other players having different goals to them.
Other people can't handle the "concept of other players having different goals to them"? Look at yourself. You're insulting people who have goals that are different to your own. This makes you no better than them. And I've never seen many people complain that there is banditry in the game. The only real complaining I see is about the Alt-F4 issue.
You're generalizing the average player into a smaller player group. You're saying that anyone who isn't in the game specifically to kill other players are super attached to their loot? What he hell are you smoking? I don't care if I lose my shit. That's a part of the game. That doesn't mean I want to kill everyone else. That doesn't necessarily mean that I don't hunt other players, either.
Get off your high horse. You need to cool yourself off and stop bashing people because they don't share your bloodlust.
=sw=warlord
July 23rd, 2012, 06:42 PM
Hey Ross, is your name James Holmes by any chance?
Donut
July 23rd, 2012, 06:54 PM
i would love to find a server with player-run trading posts, with a player-established "government" to protect the area. that way the game isnt babying players, and somebody like rossmum can still have his fun attempting to gun all the traders down without the game saying "no".
rossmum
July 23rd, 2012, 08:18 PM
The point of post-apocolypse is surviving AND rebuilding society. Well, if you're a normal person or even care about such a thing as society. Hence why people want to band together and set up trade posts. That's what people want to get out of this game, this sim really. You might as well be one of douchebags who run into a Halo PC server and fuck up everyone's zombie game.
The point of post-apoc is surviving. Rebuilding society is optional, especially in a game where you more or less cannot without a huge group that all feel the same way. Even then, your proto-society will be constantly ravaged by bandits, leading to whiny babies wanting to skip this important formative step in the rise of civilisation by imposing stupid artificial restrictions and mechanics.
The point of the game is survival. I am surviving. I am hardly ruining everyone's game. If they physically cannot handle the chance that someone is going to kill them, they should not be playing DayZ, the entire draw of which is that there aren't any of those stupid restrictions.
Honestly, they should do playlists if such a thing is possible. A "Rebuild" one and a "FFA/Darwinism" one. Then people could play the games they want. Well, until rossmum invades because he gets raped by all the other serious FFA'ers :mech2:
Or they should just leave the game as it is, because completely free player choice is better than shitty gametypes or mechanics that goad people into playing a certain way only and take all the challenge out of playing that way to begin with.
Other people can't handle the "concept of other players having different goals to them"? Look at yourself. You're insulting people who have goals that are different to your own. This makes you no better than them. And I've never seen many people complain that there is banditry in the game. The only real complaining I see is about the Alt-F4 issue.
I'm insulting them because they have to be high to think that there is such a thing as a 'disgusting' attitude in DayZ, and the 'GO PLAY COD THEN PLAYER-KILLING FAGGOT' mentality is childish and ignorant. As for people supposedly not complaining? Really? Until side chat went the way of the dodo, I remember being treated to five-minute cryfests every time someone got killed. I also remember the ten threads a day going up on the forums demanding bandits be artificially fucked over by stupid mechanics, or that 'safe areas' be added.
You're generalizing the average player into a smaller player group. You're saying that anyone who isn't in the game specifically to kill other players are super attached to their loot? What he hell are you smoking? I don't care if I lose my shit. That's a part of the game. That doesn't mean I want to kill everyone else. That doesn't necessarily mean that I don't hunt other players, either.
The people who a give a shit about homicidal bandits (which I assume to include you, since you took personal offence to my playstyle) must be either atttached to their worldly possessions or just like to whine when they lose. I can't think of any other reason people would actually care who kills whom, and how frequently.
Get off your high horse. You need to cool yourself off and stop bashing people because they don't share your bloodlust.
Funny, because you literally just told me to go play regular ArmA II because I don't share your docility. How's the glass house treating you?
Hey Ross, is your name James Holmes by any chance?
I'm going to assume this was a joke post, because I know you are too intelligent to say that unironically.
i would love to find a server with player-run trading posts, with a player-established "government" to protect the area. that way the game isnt babying players, and somebody like rossmum can still have his fun attempting to gun all the traders down without the game saying "no".
Exactly. If people want safe areas, they can organise them themselves, using human players, not game mechanics or server rules. Great post.
e/ Apologies about my tone, Amit, but you know how I roll. Inflammatory posting, best posting. You can't have your cake and eat it though, and calling me out for not accepting others' playstyles after you've just had a go at me for mine is not really a good thing.
Timo
July 23rd, 2012, 08:26 PM
Hunting down players is probably the biggest thrill i've got out of a game since Hardcore S&D CoD4. I was initially intending to be a friendly player, but too many times I was gunned down by another playing screaming "i'm friendly!!!". I let new players be, I do think it's a bit dumb to camp in Elektro or Cherno gunning down people only wielding hatchets. Outmanned and outgunned is the best way to play this game (in my opinion of course gosh).
Amit
July 23rd, 2012, 08:31 PM
I'm insulting them because they have to be high to think that there is such a thing as a 'disgusting' attitude in DayZ, and the 'GO PLAY COD THEN PLAYER-KILLING FAGGOT' mentality is childish and ignorant.
I didn't comment on your actions in DayZ. I commented on your mentality of the way the game should be played.
The people who a give a shit about homicidal bandits (which I assume to include you, since you took personal offence to my playstyle) must be either atttached to their worldly possessions or just like to whine when they lose. I can't think of any other reason people would actually care who kills whom, and how frequently.
Heh, I didn't say shit about your playstyle. I said your attitude for insulting people is disgusting. That's not taking it personally, that's commenting on distaseful behaviour.
Funny, because you literally just told me to go play regular ArmA II because I don't share your docility. How's the glass house treating you?
I told you to go play ARMA II because you don't seem intent on getting anything out of the game other than killing people. Although, your thrill of the kill argument I have to agree with. It's damn satisfying to trail someone and brutally murder them. But did I dictate to you that you shouldn't kill people? No.
Exactly. If people want safe areas, they can organise them themselves, using human players, not game mechanics or server rules. Great post.
That's what people have been attempting to do and you still bash them for it. If you don't put a proper guard on the area, then yeah, you're an idiot, but if you don't know about what they are doing, don't just run right through with your insults. Why not just let it go and then attack them when they do it? It seems to suit your playstyle.
Btw, Ross, I don't dislike you. It's just when it comes to the DayZ issue, I simply cannot agree with you. Arguments without anger :like:
rossmum
July 23rd, 2012, 08:31 PM
Hunting down players is probably the biggest thrill i've got out of a game since Hardcore S&D CoD4. I was initially intending to be a friendly player, but too many times I was gunned down by another playing screaming "i'm friendly!!!". I let new players be, I do think it's a bit dumb to camp in Elektro or Cherno gunning down people only wielding hatchets. Outmanned and outgunned is the best way to play this game (in my opinion of course gosh).
I generally hang around north Cherno or Elektro if I go into them, because by the time people get there they are almost certainly armed, even if they don't actually have any good loot.
Timo
July 23rd, 2012, 08:32 PM
Does anyone know if loot is present at Pobeda Dam? It's on the in-game map but is missing from dayZdb's map.
rossmum
July 23rd, 2012, 08:37 PM
Apparently there is, but it's fairly ordinary stuff. I have yet to check it out myself as it is usually too far out of my way, but I've seen it marked on other loot maps.
I didn't comment on your actions in DayZ. I commented on your mentality of the way the game should be played.
It might sound brash and ignorant to you, but it's pretty good advice. Sure, risk being 'friendly' if you want, but going into the game with some kind of set ideals beyond basic survival is arrogant and will get you killed very rapidly. What's more, most people soon abandon said ideals, so you may as well not penalise yourself by having them in the first place.
Heh, I didn't say shit about your playstyle. I said your attitude for insulting people is disgusting.
Didn't read like that.
I told you to go play ARMA II because you don't seem intent on getting anything out of the game other than killing people. Although, your thrill of the kill argument I have to agree with. It's damn satisfying to trail someone and brutally murder them. But did I dictate to you that you shouldn't kill people? No.
So my motivations for playing are incorrect? Aren't you doing precisely what you're accusing me of doing right here?
That's what people have been attempting to do and you still bash them for it. If you don't put a proper guard on the area, then yeah, you're an idiot, but if you don't know about what they are doing, don't just run right through with your insults. Why not just let it go and then attack them when they do it? It seems to suit your playstyle.
I bash them for it because the way most people go about it is foolish and hinges entirely on hopeless optimism. Want to start building your little society/trading post? Do it with people you know and trust already, only accept other people into your group if you have no qualms about killing them at any moment, and work from there.
Anyone who goes into the game hoping to rescue poor little innocent survivors or build a 'safe area' with complete strangers or whatever is delusional and setting themselves up for failure.
Amit
July 23rd, 2012, 09:08 PM
So my motivations for playing are incorrect? Aren't you doing precisely what you're accusing me of doing right here?
I didn't say they were incorrect. I was suggesting that your time might be better spent elsewhere.
I bash them for it because the way most people go about it is foolish and hinges entirely on hopeless optimism. Want to start building your little society/trading post? Do it with people you know and trust already, only accept other people into your group if you have no qualms about killing them at any moment, and work from there.
People are doing public trade posts? Now that is setting yourself up for failure. I thought everything done so far was for people who previously met through like TS or a website for trust and then the event was created. Well, I haven't observed that from within the game itself, but I have seen organized trade sessions being planned on forums and Reddit so I thought was the only way people were doing it. [/QUOTE]
Donut
July 23rd, 2012, 09:24 PM
have you ever seen those stalker camps in any of the stalker games? where people hang out, but if you run in holding a gun, everybody gets up and points their guns at you telling you to "put it away"? that essentially functions as a meeting hub / trading post. i recall reading about people setting those up, and if they actually do exist, im certain people set them up within cities, to close off angles from snipers.
think duty camp from shadow of chernobyl.
E: i imagine youd need to get like, 10 people who all know each other outside the game to settle the camp first, then let people in as time goes on. the fact that everybody has a gun, and the knowledge that if you take it out, everybody will point theirs at you, is what keeps people in check. and if it doesnt and somebody opens fire? they get gunned down, and any wounded get treated with some of the supplies available (because its a trade post).
i guarentee you people will form parties to raid the posts too, and thats even more exciting than the prospect of running around with 2 or 3 buddies shooting other players.
Warsaw
July 23rd, 2012, 09:35 PM
You just know that is going to invite trolls with no qualms about dying just to get a good laugh at ending 3 or 4 people in the camp. I mean, that's part of the game, but it will happen.
rossmum
July 23rd, 2012, 10:01 PM
I didn't say they were incorrect. I was suggesting that your time might be better spent elsewhere.
Which is really no less arrogant than straight up saying they're incorrect.
People are doing public trade posts? Now that is setting yourself up for failure. I thought everything done so far was for people who previously met through like TS or a website for trust and then the event was created. Well, I haven't observed that from within the game itself, but I have seen organized trade sessions being planned on forums and Reddit so I thought was the only way people were doing it.
Trusting redditors or 4channers or what have you is basically no better than trusting pubbies in my book. But yes, anyone who tries to group up with anyone they don't know and expects it to work out has it coming to them.
I actually helped a pubbie out once because circumstances forced us together, and he seemed new to the game and too timid to shoot me. At first my only incentive was simply avoiding him taking me out with him, but eventually I decided he seemed like a fairly agreeable sort, if a liability. We parted ways somewhere near Stary from what I recall.
The next time I tried to help a pubbie, who had no ammo and a massive horde on him, he basically took off and left me to die (which I very nearly did). I ended up with almost no blood, no med supplies left, and no ammo. If I'd seen him after that I would've killed him without hesitation. That was the last time I actually tried to interact with a pubbie in a manner other than killing them, or bypassing them with the intent of killing them at a more opportune moment.
have you ever seen those stalker camps in any of the stalker games? where people hang out, but if you run in holding a gun, everybody gets up and points their guns at you telling you to "put it away"? that essentially functions as a meeting hub / trading post. i recall reading about people setting those up, and if they actually do exist, im certain people set them up within cities, to close off angles from snipers.
The cities would be the worst place to do it, as you are in a massive clusterfuck of players and zombies with very little situational awareness and actually quite a few good sniper vantages looking at you, or at the entrances/exits to your camp.
The best place to set something like that up would be a forest, or one of the northern castles (ideally Black Mountain as the ruins there aren't even marked, so people tend to ignore it).
think duty camp from shadow of chernobyl.
E: i imagine youd need to get like, 10 people who all know each other outside the game to settle the camp first, then let people in as time goes on. the fact that everybody has a gun, and the knowledge that if you take it out, everybody will point theirs at you, is what keeps people in check. and if it doesnt and somebody opens fire? they get gunned down, and any wounded get treated with some of the supplies available (because its a trade post).
You'll probably still get suicide bandits and then people like me who would pick off one or two and then disappear away to an OP, watch the results, and then repeat at an ideal time. It would be pretty neat though.
i guarentee you people will form parties to raid the posts too, and thats even more exciting than the prospect of running around with 2 or 3 buddies shooting other players.
Yeah, that was part of the idea me and some mates had. The other one was sneaking up to them in ghillies and whispering shit over direct chat so they all flip out.
neuro
July 24th, 2012, 06:08 AM
i have to say, that over the course of my playing dayZ, my attitude has slightly changed.
i still won't HUNT players, but if i come across one, and i see he has better gear than i do at that point, or i think he's carrying something i need (if he's near a gas station, he could have carparts) i will also go for the kill.
for some reason i always try to make it as quick as possible, and tell the person in chat why i killed them, which often results in very unexpected replies, from very friendly (and ending up teaming up) or very hostile (after which i would have no problem murdering said player again)
when i move into cherno or elektro to scavenge for carparts, i will gun down every player i need to if they might present a threat (if they are armed beyond a hatchet) because i need to keep myself alive, and at that point, fresh spawns generally don't have much to lose, and have less risk in confrontations, while i'm running around with 500 zombiekills and 10's banditkills etc (not to mention my gear) which i want to preserve. if i die, that's all gone, so that's a high risk factor for me. (Caring about this stuff makes the game WAY more intense)
my attitude when i started out was mostly 'roll with the punches, get killed, and deal with it'
which changed to 'self preservation and preservation of the team above everything'
PenGuin1362
July 24th, 2012, 10:31 AM
I do my best to not let anyone know where I am or what I'm doing. If I see other players I tend to stay hidden until I can leave. But if they start getting close to me usually I'll take them out. Especially since most of the servers I play in have global chat disabled and once they're close enough for direct chat it's just too uncomfortable. And since I visibly have pretty good gear I know I'm a target for others, so I just don't take the chance. Did successfully raid the airfield the other day for some awesome stuff though
Limited
July 24th, 2012, 11:20 AM
Still cant get game to work. Always Battleye client not responding. Any ideas?
PenGuin1362
July 24th, 2012, 12:51 PM
did you check out any regular arma forums? they might have the solution
Kornman00
July 24th, 2012, 09:50 PM
Modding ideal for aspiring devs, says DayZ creator (http://www.develop-online.net/news/41505/Modding-ideal-for-aspiring-devs-says-DayZ-creator)
excerpt from http://www.develop-online.net/features/1679/DayZ-of-the-Dead
rossmum
July 24th, 2012, 10:15 PM
i have a ghillie suit and in conjunction with raiding at night, it makes me practically invisible. last time i hit up cherno some guy was staring right at me from less than 10 feet away and didn't even know i was there.
i should've plugged him and his friend as soon as they turned around, but i waited for a 'better' opportunity... which didn't come. two missed kills.
RedBaron
July 24th, 2012, 11:44 PM
From the youtube videos I've watched, there are huge latency issues. Perhaps they do not currently have the server capacity on private mod servers for it to run more stable. I don't really know how mods work in ARMA II. I really look forward to this becoming an official stand alone game so I can try the game when it is more polished and refined.
Amit
July 25th, 2012, 01:17 PM
From the youtube videos I've watched, there are huge latency issues. Perhaps they do not currently have the server capacity on private mod servers for it to run more stable. I don't really know how mods work in ARMA II. I really look forward to this becoming an official stand alone game so I can try the game when it is more polished and refined.
Latency issues? If you mean you're seeing the yellow and red chain a lot, that's not lag. That's just information being sent to the data center. Lag can happen at any point. I was playing with my cousin last week and he says my character was flipping out and that it was behind him when I was really in front of him. I told him to ignore it, but he wouldn't. He fucking chopped what looked like my body to bits with a hatchet. But I was confused because I died, yet I was 250m in front of my cousin. So when other people get lag and attack you, you'll die no matter where you are. I don't know if you die if you're offline, though. I didn't have much more than a crossbow and some food, but I was transporting quite a few medical supplies in my Alice pack for the RRF and it was all gone. My cousin didn't even bother to pick up my stuff. Instead he was an idiot and respawned to be near me lol. And this was near Staroye. It's not that far from Elektro, where I spawned again. Didn't really since we just went to Cherno and equipped with better shit.
Limited
July 25th, 2012, 03:36 PM
New patch is out (http://www.shacknews.com/article/74967/arma-2-patch-helps-fix-day-z-crashes)
I have yet to try it (still downloading), lets hope this fixes my issues, dying to play this game.
PenGuin1362
July 25th, 2012, 08:09 PM
sorry guys, I just had to share....
sS1wzdlu-WM&feature=g-all-u (http://www.youtube.com/watch?v=sS1wzdlu-WM&feature=g-all-u)
Kornman00
July 25th, 2012, 08:23 PM
:golfclap:
rossmum
July 25th, 2012, 08:27 PM
Friend linked me to this.
http://i.imgur.com/mzPNT.jpg
(Something like this is also the one time I would actually avoid killing another player, because if they help you up once, well... you can assume they wouldn't kill you)
rossmum
July 25th, 2012, 11:40 PM
Lost my ghillie suit due to patch. Thankfully I still had my camo in inventory, so I'm wearing that until I find another.
Was in Cherno just now, in one of the ANZ servers, #2 I think. Found... well, a thing.
http://i.imgur.com/25jwq.jpg
About half of them had stuff inside, ranging from weapons and ammo to med supplies. There were more tents scattered all over, but this was the biggest group I've ever seen at once. Not a soul to be seen or heard in Cherno even though there were around 20-30 people on the server and it was broad daylight.
Amit
July 26th, 2012, 01:26 AM
New patch is out (http://www.shacknews.com/article/74967/arma-2-patch-helps-fix-day-z-crashes)
I have yet to try it (still downloading), lets hope this fixes my issues, dying to play this game.
That's the patch for ARMA II. DayZ is still 1.7.2.3. (hotfixed from 1.7.2)
Friend linked me to this.
http://i.imgur.com/mzPNT.jpg
(Something like this is also the one time I would actually avoid killing another player, because if they help you up once, well... you can assume they wouldn't kill you)
Something similar actually happened to my cousin today after he got fucked while we were looting the Cherno north hospital. He respawned in Elektro and ran to cherno, but was being chased by zombies and was bleeding profusely. He already used one bandage so he couldn't patch himself up again. Eventually he went down. Some next guy with no weapon who was also bleeding came along and bandaged my cousin up, probably hoping that my cousin still had a bandage to heal him too. (that way both of them survive instead of just the one guy). Once my cousin was back up, there was no bandage to give, so they were helping each other get to the central hospital tents. Unfortunately, A group for 5-7 guys ran through there and found the guy my cousin was traveling with. They proceeded to senselessly murder him, but they aggro'd zombies and decided to bug out. Thanks to that other guy, my cousin was still alive, even if feinting every few mins. I ran out and gave him a blood transfusion afterward. He said the guy's name was John. hard to look someone up on the internet to thank them with such a generic name.
Lost my ghillie suit due to patch. Thankfully I still had my camo in inventory, so I'm wearing that until I find another.
Was in Cherno just now, in one of the ANZ servers, #2 I think. Found... well, a thing.
http://i.imgur.com/25jwq.jpg
About half of them had stuff inside, ranging from weapons and ammo to med supplies. There were more tents scattered all over, but this was the biggest group I've ever seen at once. Not a soul to be seen or heard in Cherno even though there were around 20-30 people on the server and it was broad daylight.
What in the hell? Who leaves tents filled with that stuff in the open. If I saw that, I'd think it's a trap of some sort.
rossmum
July 26th, 2012, 01:37 AM
I did, which is why I approached it very, very fucking carefully. That particular server has a low enough ping limit to keep most Americans and Europeans out, and I've noticed that teamwork seems to happen more often between Australians than any other group, but never anything on that scale.
As for people leaving tents in the open like that? Dude, it happens all the time, people are retarded.
Bodzilla
July 26th, 2012, 03:26 AM
MAKLO NO!!!!!!!!!!!!!!!!!
rossmum
July 26th, 2012, 05:57 AM
Fucking ArmA 2. Takes forever to get to the server browser, and now it won't display any. Fucking bastard, you worked this morning! THIS MORNING! ARGH :suicide:
rossmum
July 26th, 2012, 12:06 PM
Got the game working again, looted Cherno but failed to find a replacement for my ghillie. Headed up to Stary, loot was shit, was about to leave when I heard gunfire. Followed the source until I spotted the guy heading towards Kabanino, followed him about 400-500m back and momentarily lost sight through foliage, assumed he moved into town. I thought I had him cornered, so I moved in as quickly and as quietly as I could.
Heard flies as I moved past the zombies he'd shot, and my heart sank... sure enough, dead guy with no backpack, black shirt, and M16. He must've been hit bad and then just bled out, because I think we were the only two for miles. His name was Chroniclex, he didn't have anything worth taking so I just buried him and headed north. Fuck knows what the plan is... raid NW AF and see what turns up, then head on a nice big circuit through Berezino, Elektro, Cherno and back around to Stary I guess. I really want a CZ, but I have not seen a single one (except in the hands of friends) since they were made rare spawns.
Amit
July 26th, 2012, 01:39 PM
Download and use DayZ Commander (http://www.dayzcommander.com/). This ting combines all the best shit from all the browsers. It will apply any filters you want including time of day and matching server versions. It'll update your beta patch to the latest version, automatically replace the original arma2OA.exe file, and it'll update your DayZ installation with the click of a button. The program also updates itself automatically. Not to mention you can add servers to a favourites list and add friends to a friends list so that you can join on their server while they are already in-game. This is the best thing I've found for DayZ so far.
rossmum
July 27th, 2012, 02:42 AM
28th day. 552 zombies, 5 murders. Northwest airfield.
Heard lots of shooting earlier, at least three or four different people. One was near the northern barracks, as there were a ton of zombies milling about there and I heard the occasional DMR shot go off, another in the forest east of the southern hangars, and one or two in the area near the southern barracks. I tried to hunt the southern guy, but no dice - still looking for him. Nobody's spotted me yet, and I haven't fired a shot, so they won't have heard me either.
e/ Body spotted in the yard just south of the northern barracks. Time to see who it is!
e2/ False alarm, dead mil zombie. On the upside, I found a grenade and a 5.56 ammo box... too bad I use an AKM.
Amit
July 28th, 2012, 07:54 AM
I was using a 74U for about 4 days surviving on two 30rd. AK magazines. I kept finding AKM and STANAG magazines, but not once did I ever encounter the 30rd. AK magazines. Are they harder to find than AKM mags?
Eventually I ran out of ammo for my AK-74U and had to switch out for an M4 CCO with 5 magazines. Uglier first person model and the iron sights are bawls, but what can I do?
And this may be of interest to you, Ross:
http://www.youtube.com/watch?v=Q4gn085AAak&feature=player_embedded
Teach those fools a bloody lesson.
rossmum
July 28th, 2012, 10:26 AM
5.45 mags are rarer, but not super rare. I'd say probably on the same level as STANAGs. You shouldn't be using modern shit anyway, the rounds are too weak in DayZ (both against zombies and, more importantly, players) and they offer only a very small benefit in terms of noise reduction. Stick with the AKM. I have at least 15 mags for the thing and am finding more all the time, it puts zombies down in one hit, and wipes out players in a nice, neat burst. It's also surprisingly effective out to mid range.
As for that church thing... sounds exactly like something I want to avoid. Every cunt and his dog will be there... snipers, guys with MGs and explosives, hackers, fuck that shit. In fact, my money is on the server getting nuked.
Chasing down that rescue team would be about the limit of what I'd be willing to risk, and even then only if I had a sniper and ghillie or a decent crew together. Hunting is safer, and more challenging than punishing idiots.
Timo
August 6th, 2012, 08:11 PM
My goodness I love this game. My flatmate and I found a tent site behind the NE airfield that had 5 snipers with plenty of ammo, GPS, NV, Range Finders, Binocs, Blood Bags and plenty of other bits and pieces. It's far too big to be moved, so it's definitely going to be raided pretty often^^. Being geared makes the game a whole lot more terrifying though D:
Amit
August 6th, 2012, 08:15 PM
My goodness I love this game. My flatmate and I found a tent site behind the NE airfield that had 5 snipers with plenty of ammo, GPS, NV, Range Finders, Binocs, Blood Bags and plenty of other bits and pieces. It's far too big to be moved, so it's definitely going to be raided pretty often^^. Being geared makes the game a whole lot more terrifying though D:
Holy fuck. I raided one the other day in the forest south west of Vybor. Had about 8-10 tents, but most were empty. I half expected the place to be full of bear traps. Didn't encounter any, though. I took an M4A1 CCO SD, M24, Camo Clothes, Rangefinder, NVGs, among other things. I don't recall seeing a GPS, but I was moving quick so I may have overlooked it. I wish I had the space for the FAL with the thermal scope. Too bad none of my friends were on at the time.
Rainbow Dash
August 6th, 2012, 08:31 PM
I did, which is why I approached it very, very fucking carefully. That particular server has a low enough ping limit to keep most Americans and Europeans out, and I've noticed that teamwork seems to happen more often between Australians than any other group, but never anything on that scale.
As for people leaving tents in the open like that? Dude, it happens all the time, people are retarded.
I have literally stumbled upon about 5 camps so far in the most painfully obvious places.
Meanwhile my camp still hasn't been touched :3
neuro
August 7th, 2012, 03:09 AM
I have literally stumbled upon about 5 camps so far in the most painfully obvious places.
Meanwhile my camp still hasn't been touched :3
needs more tents in cherno and right on top of vehicle spawns.
rossmum
August 7th, 2012, 03:34 AM
A friend of a friend stole a loaded truck from a dude in Solnichny. Packed with NVGs, FAL and mags, various other weapons and mags, and tents. Harry decided the risk vs reward was worth it so we met up by Black Lake and set up a cluster of tents, really well-hidden and quite out of the way. They also found a pair of boats, an inland Zodiac in another lake, and a pair of ATVs (though one rolled and exploded), so pretty much we figured we'd raid from there.
Turns out that before long, I was unloading the truck into a tent and some lone asshole crept up on me and blapped me, stole the truck, and took off. Phil opened up and Harry gave chase, but they lost him. May well have been the original guy, since Black Lake isn't exactly a raging hive of activity.
I got my shit back (well, mostly; my pack glitched as I tried to take it from the tent, losing about 8 AK mags and a ton of med supplies, nothing really irreplaceable). Still not really yeah about tents, but at least our camp is more of a raiding base than a permanent deal.
Timo
August 7th, 2012, 08:25 AM
http://www.twitch.tv/justxrippedn1ck/b/327671117
My god, that is the most terrifying thing i've ever seen. I don't want to play dayZ anymore.
Zeph
August 7th, 2012, 01:23 PM
So, dayz is gonna be its own game now. I'm guessing it's gonna wind up on ARMA3's engine. Gonna be amazing, but ugh cant afford new games much atm.
rossmum
August 7th, 2012, 01:58 PM
http://www.twitch.tv/justxrippedn1ck/b/327671117
My god, that is the most terrifying thing i've ever seen. I don't want to play dayZ anymore.
yesssss
the correct manner of griefing
Amit
August 7th, 2012, 03:36 PM
The end of the beginning (http://dayzdev.tumblr.com/post/28904791570/the-end-of-the-beginning)
http://i511.photobucket.com/albums/s354/icemotoboy/dayz_game.jpg
http://i66.photobucket.com/albums/h262/amit9821/Capture-47.png (http://dayzdev.tumblr.com/post/28904791570/the-end-of-the-beginning)
So, dayz is gonna be its own game now. I'm guessing it's gonna wind up on ARMA3's engine. Gonna be amazing, but ugh cant afford new games much atm.
DayZ is going to be priced around $15-20 USD and people who own ARMA 2: Combined Operations will get a discount on DayZ.
Kornman00
August 7th, 2012, 08:09 PM
So, dayz is gonna be its own game now. I'm guessing it's gonna wind up on ARMA3's engine. Gonna be amazing, but ugh cant afford new games much atm.
QUOTE YOUR SOURCES! http://dayzdev.tumblr.com/post/28904791570/the-end-of-the-beginning
fucking sniped by AmitZ ~_~
Higuy
August 7th, 2012, 08:22 PM
Awesome! Hopefully the game wont be so glitchy now...
Rainbow Dash
August 7th, 2012, 10:31 PM
hopefully this one will have more than two weeks worth of replay value lol
neuro
August 8th, 2012, 01:02 AM
i hope they add some sort of endgame.
when you got all the gear there is to get, at some point the only goal is 'find a chopper'
well when you get a chopper, then what? :/
become ross?
Zeph
August 8th, 2012, 05:40 AM
If they include an endgame more than simple survival, that would have to be territory control.
Warsaw
August 8th, 2012, 06:05 AM
Why? Why add an endgame at all? That would just cap its potential. What they should do is give you the ability to construct domiciles and other buildings. The game would gradually (and naturally) shift from individual survival to survival city-states as players become increasingly organized. Certain valuable elements of the game (i.e. ammo) would eventually become the de facto currency of DayZ and facilitate trade between these city-states. You could have small armies raised by each encampment to go out and secure more resources.
No. Doesn't need an end-game. Needs a new general play mechanic.
rossmum
August 8th, 2012, 07:31 AM
first up, i believe rocket has said that some kind of rudimentary organisation and society building appeals to him, but not within some mechanical constraints - it'd take actual players forming groups before it happened. second, why not become me? set endgames are for unimaginative sheeple. get out there and set yourself some goals!
(once society building is a thing, my banditry will be converted into something constructive. like overthrowing the inevitable feudal socities.)
Zeph
August 8th, 2012, 07:44 AM
Really, I think it's interesting that there's talk of an endgame for a fps like this that lives in a dedicated server environment. I was thinking about endgames and kept on winding up at something that could only be achieved in an MMO world where there's hundreds of people.
rossmum
August 8th, 2012, 08:17 AM
It's not the sort of thing that can support endgame content in the traditional sense of the word, because not everyone will reach that point at the same time (if at all). Seeing the facilitation of - but not forcing of - small groups and camps snowballing into fledgling tribes and societies would be awesome, especially if it was left up to the players as to their rules and aims. I would love nothing more than being able to raid a proto-fascist 'nation-camp' with my bros while blaring La Marseillaise and the Internationale over ingame VOIP. :allears:
e/ and with the kinds of people who are the most yeah about post-apoc zombie survival, there should be no shortage of those, haha
Higuy
August 8th, 2012, 08:42 AM
An 'endgame' similar to that could work, it would be also kind of neat if they created some sort of backstory to the game that you could keep discovering while exploring the world (for example, why zombie apocalypse started, etc)
=sw=warlord
August 8th, 2012, 10:53 AM
I think a good objective would be to find a way to get to a zombie free zone and as people slowly flood the area the zombies migrate with them causing the games dynamic to shift the players around constantly rather than a be all end all finale.
Amit
August 8th, 2012, 10:56 AM
Well I know this would be a hell of a lot more work, but what if they added on Utes as an island you could get to by flying or boating? Of course it can't be too far away. Maybe a 5 minute helicopter/boat ride so that people can still swim there as a bit of a PvP playground. And there's an airfield on that island as well. More military shit can be placed there and maybe some exclusive type of loot that you would have to go looking for on the island. The problem is that it's a rather small island that is pretty open. Maybe the new Army of Czech Republic DLC map Bystrica, but that land mass might be too large. The map we play on currently is only a section of the overall mainland present on the in-game map. Maybe Bohemia could open up the western side of the map and populate it so that were can play there, too.
EDIT: just found an imgur post relevant to my interests: http://imgur.com/a/tliA9
(http://imgur.com/a/tliA9#0)
Miroslavl' is an urban deathtrap. I love it.
Kornman00
August 8th, 2012, 11:46 AM
Needs moar Halo
Limited
August 8th, 2012, 08:08 PM
first up, i believe rocket has said that some kind of rudimentary organisation and society building appeals to him, but not within some mechanical constraints - it'd take actual players forming groups before it happened. second, why not become me? set endgames are for unimaginative sheeple. get out there and set yourself some goals!
(once society building is a thing, my banditry will be converted into something constructive. like overthrowing the inevitable feudal socities.)
He did, hes thinking about underground structures.
I feel they should add more of a community type thing, something that a group of people can work towards together, that will help aid them and those around.
I would like to see a 'defend' area type scenerio. Perhaps areas get designated as 'defend spots', and then when a certain number of people are within it, it triggers waves of zombies attacking. Once the area has been successfully defended, an air supply package drops, which would have food, ammo etc. It gives the type of gameplay similar to Guild Wars 2 (or is it 3?) where you 'stumble' upon quests that automatically start, you then can either walk away or follow the event.
rossmum
August 9th, 2012, 12:05 AM
i don't want to see scenarios or hardcoded objectives. the entire appeal of the game is that it is totally freeform.
the only scripting present should be there to help actually establish a group, but it should be done by willing players and in a location and scale dictated only by the environment, their available resources, and themselves.
Limited
August 9th, 2012, 12:39 PM
i don't want to see scenarios or hardcoded objectives. the entire appeal of the game is that it is totally freeform.
the only scripting present should be there to help actually establish a group, but it should be done by willing players and in a location and scale dictated only by the environment, their available resources, and themselves.
Thats why I mentioned the Guild Wars 2 system...thats what it does.
rossmum
August 9th, 2012, 01:27 PM
no, i don't like the concept of scripted events at all
that includes scripted defence and supply drops. the game world should be as unscripted as possible. it is about interacting with other players, not shooting mindless ai.
neuro
August 9th, 2012, 02:04 PM
helicopter crashes are basically scripted events..
Amit
August 9th, 2012, 03:01 PM
helicopter crashes are basically scripted events..
Well, the spawning of static objects is hardly scripted "events" from a gameplay point of view. All you do it look at them and pick up loot that may be lying around. It's not like some miniquest gets triggered when you find one.
Limited
August 9th, 2012, 05:40 PM
For player interaction there needs to be a goal. First goal is surviving obviously. I can understand why you would dislike totally scripted events, but you will need some scripted events to further the game.
The current form of the game will get stale very quickly.
rossmum
August 9th, 2012, 06:03 PM
no, you demonstrably do not.
players will organise shit themselves if they want to. if they don't, then they won't. simple. there is no justification to adding stupid arbitrary scripted events that will either force people into something or add an 'option' to do some really dumb shallow shit rather than just organise something yourself.
scripted sequences belong in linear games and mmorpgs. nowhere else. certainly never in any incarnation of dayz. they are right up there with 'safe zones' on the list of shit that should never, ever be included.
Amit
August 10th, 2012, 03:26 AM
:lmao:
http://www.youtube.com/watch?v=8QpoFnJiTbI&feature=player_embedded
Bobblehob
August 10th, 2012, 03:52 AM
Just broke my leg crawling into a house... AGAIN... Also LOL^
Limited
August 10th, 2012, 12:07 PM
no, you demonstrably do not.
players will organise shit themselves if they want to. if they don't, then they won't. simple. there is no justification to adding stupid arbitrary scripted events that will either force people into something or add an 'option' to do some really dumb shallow shit rather than just organise something yourself.
scripted sequences belong in linear games and mmorpgs. nowhere else. certainly never in any incarnation of dayz. they are right up there with 'safe zones' on the list of shit that should never, ever be included.
Organise and do what? Walk around a kill zombies? What else is there to do?
rossmum
August 10th, 2012, 12:26 PM
oh i don't know... establish camps? find vehicles and get them operational, then patrol around and set up further camps? hunt players? rescue players (for the particularly brave/stupid)?
how are samey, shitty scripted events any more exciting? is it because the game is telling you to do something rather than just getting out of the way and letting you decide to do it yourself?
Rainbow Dash
August 12th, 2012, 12:52 AM
doesn't have to be scripted events, just there's fuck all to do once you've got a camp, unless you're an asshole who wants to go kill everyone!
Higuy
August 12th, 2012, 12:58 AM
Just broke my leg crawling into a house... AGAIN... Also LOL^
story of my life
JackalStomper
August 12th, 2012, 02:55 AM
players will organize jack shit on their own when they're hard coded to shoot in self defense due to people like ross that gun down anything that moves
rossmum
August 12th, 2012, 10:52 AM
players will organize jack shit on their own when they're hard coded to shoot in self defense due to people like ross that gun down anything that moves
oh, so that's why we still see groups, and players asking if others are 'friendly'
i guess you really just told me, man
Timo
August 15th, 2012, 08:50 AM
oh my god. I know this is a bit old, but I swear to god it's the best dayZ vid i've every seen.
http://www.youtube.com/watch?v=oQQ4N1kMv9o
Amit
August 15th, 2012, 02:57 PM
LOL what in the fuck was that.
rossmum
August 15th, 2012, 04:42 PM
Oh my. It actually exists.
This has been a DayZ urban legend almost since the first playable release.
Bodzilla
August 15th, 2012, 10:23 PM
the gladiator ring?
rossmum
August 15th, 2012, 10:45 PM
Yep.
Amit
August 16th, 2012, 01:43 AM
ANDYYYY. Whyyyy? :gonk:
rossmum
August 17th, 2012, 12:56 PM
Friend jacked a car full of rad shit, got blown up on way to meet me at Black Lake, quite possibly by hackers as he never heard a shot. We met back up at Devil's Castle where he said he'd found 'some tents'. He spotted me with an AS-50 TWS he'd looted (seriously, he'd found like two vehicles and several tents, as well as a few murder victims, within half an hour of respawning), and informed me I was not alone. We heard what we thought was an Enfield and then what we thought was a Mak, and flanked around the castle. He got a clear shot. Got up there, and there were three bodies, one with a ghillie, all of them had really good shit - M14s, AS-50s, M4s. He then led me to the tents.
...We found at least five major clusters (>5 tents each), about ten minors (>3), and tons of pairs and singles. Must have been like 50 tents all up, maybe more. He even said some had been removed since the last time he'd looted them... insane. Most were packed with shit, by the time we headed to the vehicle carpark at the northern end of NW AF's perimeter we were both completely kitted out. I had a suppressed M4 and an M24 in my coyote pack, plus ghillie (my pack later ate the M24 when I accidentally fucked up the clicking order to swap weapons). He had an AS-50 TWS and something else, suppressed M4 I think. Ansith got on and looted with us, Urby and Ansith repaired a bus at the airfield while another 2-3 guys were right on the edge of Urby's effective range, and took off, I got a bike. Idea was to park near Cherno then lay a satchel (another of Urby's finds) under it, then wait for some idiot to come up to it... psych effect of boobytrapped vehicles would've been a lol. Hidden walls broke my bike so I fell behind, they took a wrong turn and ended up at Vybor where first the Ural we saw at NW AF scooted past and then a pair of dudes on an ATV came up. Ansith and Urby killed them almost simultaneously as they checked out the bus, then looted. Rangefinders, NVGs, GPS, another AS-50... and an L85A2 AWS in the ATV. Urby ended up with the L85. They continued a bit further before the bus broke for real and they started on foot... found a minivan somewhere near Novy Sobor from what I recall and got shot at, then I heard beeping and sure enough a fucking breadloaf comes screaming down the hill (in the middle of a dense forest) and stops next to me, honking. We headed to the farm north of Cherno, parked it in the middle of the main road, left the lights and engine on and fucked off to the hillside to wait.
Ansith got spotted by a hacker and flattened by an ATV, I think? The guy straight up rushed him before Urby got him. RIP The Last Bandit (he had the KSK 'bandit' skin until the last patch, he'd been alive for fucking ages, at least two or three months). Urby then got rushed by hacker's friend, who he shot. I took his rangefinder, then zipped back up the hill and logged, too tired to play much longer. Urby waited a bit and for a while it looked like we were go, but the fucking satchel despawned so he had to snipe the guy who went for the van.
Both Urby and I are still alive and equipped with fucking god gear. I just wish I hadn't lost the M24... oh wait, I know where to find like another ten now. Thanks, Urby!
ANZ 1 if anyone is interested, but it ping kicks so Aus/NZ only. Tents IVO 063 036 and 062 020 plus more north and west of those. I can't guarantee they'll still be there in a few days, so take it or leave it.
Amit
August 17th, 2012, 01:20 PM
I'd go to to the tents to check them out, but I'm pretty decked out (M4A1 CCO SD, M24, G17, Rangefinder, NVGs, GPS) with everything I need except a ghillie suit and coyote backpack. That and I'm also afraid that you'll be watching the tents, ready to off me once I start perusing the contents of a tent.
rossmum
August 17th, 2012, 10:13 PM
I'm well away from them (near Cherno), and if I knew it was you I'd let you through anyway. Like I said, I don't shoot people I know and trust. The ping kick is set at 180ms though, so I doubt you'd be able to get into the server without being kicked.
Amit
August 17th, 2012, 11:32 PM
True.
t3h m00kz
August 27th, 2012, 03:58 AM
this game is a "run for miles through the woods" simulator.
it's so real.
zombie clips me and my leg breaks while I'm trying to run the fuck out of a town after finding a 1911 and stuffing it in my alice pack. all of my rage
neuro
August 27th, 2012, 04:30 AM
yeah this is why me and sel more or less gave up on the game.
after investing a TON of time into getting a proper camp set up, finding a few vehicles so we don't have to play 'super walking simulator xxl' anymore.
then the server decided to juist eat all our vehicles.
zero intention of going back to playing 'walking simulator xxl'
Amit
August 28th, 2012, 03:46 AM
Was doing Hunter/Spotter training last night, I got into a V3S and got teleported to some random island. At first we thought it was hacks, but it wasn't.
Amit
September 6th, 2012, 04:11 AM
http://v.cdn.cad-comic.com/comics/cad-20120905-9d3a2.png
Kornman00
September 6th, 2012, 05:44 AM
I'm now obligated to post this
LLqqZmNFa_A
Donut
September 6th, 2012, 06:33 PM
fucking lol kornman every time :lmao:
Kornman00
September 12th, 2012, 12:16 PM
This is dayZ related in that it involves ArmA devs: http://www.gamasutra.com/view/news/177513/ArmA_devs_arrested_over_espionage_suspicions_in_Gr eece.php
Amit
September 12th, 2012, 03:39 PM
Was gonna post that yesterday, but didnt think ppl would care. This is very grave news. Greece is so full of shit. Still, the devs should have known better than to photograph military installations without permission (which they likely wouldn't have gotten anyways). Kudos for trying, men.
PenGuin1362
September 15th, 2012, 12:28 AM
That when around work the other day warning everyone to be careful when taking reference pictures lol. But that's seriously ridiculous I hope for the best for these men who want nothing more than to bring fantastic work to the gaming community.
Amit
September 18th, 2012, 08:53 AM
Hey guys, please sign this petition to help get the two ARMA and DayZ devs out of detainment: http://www.helpivanmartin.org/
(http://www.helpivanmartin.org/)Goddamn Greek government.
Amit
September 20th, 2012, 09:02 PM
Just got a plug from Rocket to the RRF (http://t.co/EgHfYh9T) :iamafag::
http://i.imgur.com/4cf0M.png
rossmum
September 23rd, 2012, 09:09 AM
good, i hope they get murdered by hackers with as-50 tws
serves them right for a) being redditors, b) admitting to a), and c) attempting to rescue total strangers in dayz
=sw=warlord
September 23rd, 2012, 04:42 PM
This is dayZ related in that it involves ArmA devs: http://www.gamasutra.com/view/news/177513/ArmA_devs_arrested_over_espionage_suspicions_in_Gr eece.php
Sounds like DayZ, just went up shits Greek.
:caruso:
Amit
September 24th, 2012, 11:09 AM
good, i hope they get murdered by hackers with as-50 tws
serves them right for a) being redditors, b) admitting to a), and c) attempting to rescue total strangers in dayz
Surprisingly, we haven't encountered any hackers at all. Some guy pulled an awesome ambush last night, though. He pretended to have broken legs and needed a transfusion in a deer stand. So one guy set up overwatch and another two medics moved in close to the deer stand. The ambusher in the deer stand touched off a satchel charge and blew himself to Kingdom Come. The two medics were about 20 meters away from each other, but the one closest to the deer stand got caught in the blast radius and the other was unscathed.
Then the ambusher then came back into the thread and posted this (http://www.reddit.com/r/RedditRescueForce/comments/10db8m/nneed_a_blood_transfusion_and_morphine_l_036_090/c6ci8n9) lol
rossmum
September 25th, 2012, 02:25 PM
ahahaha my hero
Timo
September 25th, 2012, 06:03 PM
That is gold.
I hope the standalone isn't too far away, I haven't played for a few weeks now due to the stupid amount of hackers on NZ servers :\
Amit
September 26th, 2012, 04:30 AM
Hardly anyone plays Cherno servers anymore. Too many hackers and bugs to keep playing the same thing over and over and fucking over again. Lingor, Takistan, and Fallujah is where it's at now. I've fallen in love with the size and atmosphere of Lingor Island.
PenGuin1362
September 26th, 2012, 08:04 PM
I haven't played in like 2 months, there's takistan and others now?
Amit
October 11th, 2012, 03:44 AM
Takistan, Lingor Island, Utes, Fallujah, Zargabad, Thirsk, and even goddamn Panthera.
Funny DayZ Vids:
http://www.youtube.com/watch?v=b7kR6DyWb5o&feature=BFa&list=FLrMCpirOLUpH OcqoZ8OEX1w
http://www.youtube.com/watch?feature=player_embedded&v=DMIdKv433oI
http://www.youtube.com/watch?v=PXTQhNQw9wo
Amit
October 18th, 2012, 02:49 PM
So, Rocket got a death thread yesterday lol:
http://i.imgur.com/xESkr.png
The person wants him to refund them money for the game, The WarZ. A game that is not only not made by Bohemia lol, but it copies many things from DayZ and claims to have been around for a few years, but they didn't decide to tell anyone about it until after DayZ became popular. On top of that, the WarZ devs copy and pasted their Terms of Service straight out of League of Legends' lol.
PenGuin1362
October 18th, 2012, 08:49 PM
I hear warz isn't even really survival at all and it's super easy.
Amit
October 18th, 2012, 10:04 PM
You've heard right.
Timo
October 18th, 2012, 10:14 PM
The standalone needs to hurry up :<
Amit
October 18th, 2012, 10:23 PM
The standalone needs to hurry up :<
Late November. Go fishing or something until then.
rossmum
October 18th, 2012, 11:50 PM
So, Rocket got a death thread yesterday lol:
http://i.imgur.com/xESkr.png
The person wants him to refund them money for the game, The WarZ. A game that is not only not made by Bohemia lol, but it copies many things from DayZ and claims to have been around for a few years, but they didn't decide to tell anyone about it until after DayZ became popular. On top of that, the WarZ devs copy and pasted their Terms of Service straight out of League of Legends' lol.
people on the internet are tremendously stupid #wow #whoa
e: wait you're a redditor, that should be common knowledge for you?
I hear warz isn't even really survival at all and it's super easy.
i kept warning friends off it after watching a video of it in action and being very much less than impressed, but one of my friends insists it's good. however, it should be noted that this same friend has less than spectacular taste in games and has previously harped on about Fairly Shitty Titles, so until he breaks nda on the sly by sending me a video or something, i'm remaining firmly against blowing money on it.
this looks a lot like the war z
sotp you're bad posts
Amit
October 18th, 2012, 11:55 PM
There has been no Q&A testing apparently, so they charge people money to get into their beta to do their Q&A. Reminds me of BF3, haha, but more broken. I've read numerous threads about people playing the game and it randomly just closing down on them and not syncing their items. DayZ sometimes doesn't sync your items to the hive if you log out too quickly after picking something up (it's allowed to, it's a fan-made mod), but it sure as hell never closes down on you spontaneously. That shouldn't happen with a real game that people have paid money for. I'll give Hammerpoint the benefit of the doubt because what people are playing now is Alpha stage. Beta is when WarZ players need to be really afraid.
Amit
November 30th, 2012, 09:55 AM
Vote for DayZ in the ModDB's mod of the year competition!
http://www.moddb.com/mods/dayz
Amit
January 13th, 2013, 10:57 PM
Who says Arma 2's graphics are bad?:
http://i.imgur.com/LShKa.jpg
Kornman00
January 14th, 2013, 01:24 AM
Who pooped in my cheerios?
PopeAK49
January 14th, 2013, 12:34 PM
Who pooped in my cheerios?
Yours truly.
Pyong Kawaguchi
January 20th, 2013, 11:33 AM
Yours truly.
Dude that was some good cereal though...
rossmum
May 15th, 2013, 05:12 PM
Stricken by a bad case of nostalgia, I've spent the last 3 days trying to unfuck the game. I finally stopped getting kicked from every server by reinstalling BAF (I had a hunch).
http://i.imgur.com/yDN4x0B.jpg
...Holy shit. I don't remember this.
I have a ghillie and a spare fucking set of NVGs in my backpack as well
e: Wait, yes I do!
One of my friends found clusters, several of them, of 5-10 tents each up to the northwest of Devil's Castle, all of them packed with godly stuff. We raided them, then drove a van down to the northern outskirts of Cherno to honeypot it with a satchel for lols.
Donut
May 15th, 2013, 08:46 PM
Is everybody playing this game still as blood thirsty as before? I tried this for a little while last summer, and all I managed to do was die a lot.
Amit
May 15th, 2013, 09:27 PM
Is everybody playing this game still as blood thirsty as before? I tried this for a little while last summer, and all I managed to do was die a lot.
lol.
If you thought you died a lot back then...
PenGuin1362
May 15th, 2013, 11:56 PM
Kinda hacker plagued now. I stopped playing a while ago waiting for the stand alone to finally make its way to the market.
Timo
May 16th, 2013, 05:42 AM
I'm waiting for the standalone too. Too many hackers down here :\
PenGuin1362
May 16th, 2013, 10:00 PM
Got to chat with Dean at GDC and see his talk. Quite the charismatic guy, but while it's taking a while it sounds like it should be worth the time they're putting into it.
Amit
May 16th, 2013, 11:26 PM
If any of you didn't know, Dean Hall is currently climbing Mount Everest. They started towards the summit early yesterday: http://www.adventureconsultants.com/adventure/Everest2013Dispatches/
(http://www.adventureconsultants.com/adventure/Everest2013Dispatches/)Picture taken on May 12th:
http://www.humanedgetech.com/expedition/ac93/images/15 May Pumori C1 walk.jpg
Rocket, Simon & Golli at Pumori Camp 1 for a walk
They actually call him Rocket in the caption lol.
Rocket's BDay cake:
http://www.humanedgetech.com/expedition/ac93/images/15 May Rocket cake.jpg
ThePlague
May 24th, 2013, 03:44 AM
Anywhere I can get this game or Arma III for cheap? I want to play dis :(
Amit
May 24th, 2013, 02:41 PM
Arma 3 is already as cheap as it's going to get before release at $32.99 on Steam. Get it while you can since the price is going to jump up to $46 in 2 weeks when it hits beta stage. Also, you can't play DayZ Mod using Arma 3 since they run on different engines and have completely different assets. You need Arma 2 and Arma 2: Operation Arrowhead (both together are known as Combined Operations) at the very least to run DayZ. Get the British Armed Forces and Private Military Company DLCs for Operation Arrowhead to get high-res textures for player and weapon skins used from those DLCs in DayZ. Otherwise it'll use the low-res free versions Bohemia includes in the games so that compatibility isn't broken between players and servers.
Lucky for your ass Combined Ops is going for 50% + 20% off right now if you want to buy it. Get it from Gamefly for $14.99 (http://www.gamefly.com/Download-ArmA-II-Combined-Operations/5004520/?adtrackingid=cmju029) and use GFDMAY20 at checkout for the extra 20% off. Enjoy a $30 game for $12. And don't you fucking dare play DayZ exclusively. Arma 2 itself is way better than DayZ alone. Two different games, really, but Arma 2's MP is more rewarding if you play organized.
So, Arma 3 + A2: Combined Ops will run you $45 for both. Get them both, then import all your content from Arma 2 into Arma 3 and run wild. For $45 you are stealing these games and they are still less than the standard price for a AAA game from 4 years ago ($50).
ThePlague
May 24th, 2013, 02:53 PM
Awesome, thanks.
And this is where I was getting my info from:
http://www.dayztv.com/tutorials/dayz-zoombies-mod-dayz-on-arma-3-release-how-to-install/
ThePlague
May 28th, 2013, 12:30 AM
Been playing ArmA II DayZ for the past two days, holy shit this game guise. Rolling around cherno with my ghillie suit, compound bow, and revolver fucking any scrub up that tries to get close to me (because every single fucking time that I try to party up with someone they try to kill me, so if I don't know them they die).
Amit
May 28th, 2013, 11:17 AM
You're only a year late.
PlasbianX
May 28th, 2013, 12:13 PM
You have to buy ARMA II to get this mod right?
Amit
May 28th, 2013, 01:11 PM
You need Arma 2 and Arma 2: Operation Arrowhead (both together are known as Combined Operations) at the very least to run DayZ. Get the British Armed Forces and Private Military Company DLCs for Operation Arrowhead to get high-res textures for player and weapon skins used from those DLCs in DayZ. Otherwise it'll use the low-res free versions Bohemia includes in the games so that compatibility isn't broken between players and servers.
^
rossmum
May 29th, 2013, 11:31 AM
My 300-ish-day-old character finally got blapped while trying to hunt the Elektro Sniper. I got distracted, lost sight of him, and accidentally crawled right in front without noticing. RIP.
After a false start, I spawned in at Solnichniy and headed north. Found a breadloaf van at the gas station, and the factory was just to the north! Over the next hour or two, as night fell, I collected up the parts I needed two at a time and ran them back to my precious (which I stashed all my stuff in to make room, along with spares and fuel for the road). Having finally got all the wheels and fuel tank parts, and with a damaged but workable engine, I slowly drive it out of the gas station and onto the road...
...where I promptly manage to hit an invisible hitbox attached to a truck wreck like twelve feet away from me. The van stops, and won't move. I figure maybe it's stuck?
At this point, I don't think any more, as the van ejects me onto the pavement several feet away bleeding and then explodes violently.
RIP van, RIP new character, RIP all that time I wasted getting parts. :suicide:
ThePlague
May 29th, 2013, 03:44 PM
Damn dude that sucks. i've only managed to find a car tire, engine parts, and glass windows in cherno so far. And I ran out of crossbow bolts, accidentally dropped the quiver, and i'm left with my revolver and crowbar :(
Donut
May 29th, 2013, 06:17 PM
I absolutely love the fact that a human player has earned the reputation of being the "electro sniper", but im pretty sure I'd hate it if I were actually playing this game, since I'm sure that prick would kill me 20 times before I even figured out what was going on. I enjoy DayZ much more as a spectator sport I think.
ThePlague
May 29th, 2013, 09:37 PM
Donut what is you steam?
Donut
May 29th, 2013, 10:49 PM
Search "thekillerdonut". My current nickname is "Death Metal Donut".
E: I thought you got rid of your steam account?
rossmum
May 30th, 2013, 12:28 AM
I absolutely love the fact that a human player has earned the reputation of being the "electro sniper", but im pretty sure I'd hate it if I were actually playing this game, since I'm sure that prick would kill me 20 times before I even figured out what was going on. I enjoy DayZ much more as a spectator sport I think.
One of my IRL bros got himself such a reputation for sniping in Cherno that servers would start to clear if he joined them.
Especially after he changed his ingame name to Old Grandpa Cherno, now I think about it.
Amit
December 16th, 2013, 05:34 PM
So, DayZ Standalone Alpher is out. Alpher = literally an Alpha. Don't expect to have a great time playing it, especially at $30.
Get it here: http://steamcommunity.com/app/221100
I've seen some peepz from here buy it already including Ross and Plague.
ThePlague
December 17th, 2013, 03:36 AM
Played a couple hours of it, it's good. Only problem(s) i've found so far is that you don't have the HUD indicators for food/water/blood, and that loot is only refreshed server restarts. That leads to a lot of dying and team rationing, at least i've found out so far.
Game itself I haven't run into any bugs, it plays more smooth then the DayZ mods did, and it's worth the price because you'll get it up until release. Just make sure to have other peeps to play with or else it will be boring as fuck.
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