Btcc22
December 17th, 2012, 03:17 PM
Halo Status, the live/real-time Halo server status script
with an original name
http://i.imgur.com/yFPDE.png
http://i.imgur.com/RCWwZ.png
I wanted a Halo server status script a while back and couldn't find any half-decent ones so I decided to put my own together and use it as a chance to have a toy with Javascript and jQuery.
This has been sitting on my machine for a very long time, waiting for other Halo projects to be completed that would have given the script access to more statistics to go on the tabs. Since there's a chance that said projects will never see the light of day, I've decided to just release the script as is rather than let it go to waste.
Features:
Real-time (well, close enough) updating.
A degree of animation.
Sound cues for certain events (scoring, for example).
Supports all player/game flags.
Zombies support.
A fairly flexible query/parsing script that you could use to for your own scripts (server information signatures, for example). IP/port go in, associative array comes out.
Demo:
http://osvex.com/halostatus/
Direct link example: http://osvex.com/halostatus/#s=46.249.47.12:2332
There's further information and an extended F.A.Q. in the readme.txt if anybody actually wishes to make use of it.
Download here. (https://github.com/Chaosvex/Halo-Status/archive/master.zip) - ~15mb as it has PSDs included, minus the one for the main design (forever lost).
with an original name
http://i.imgur.com/yFPDE.png
http://i.imgur.com/RCWwZ.png
I wanted a Halo server status script a while back and couldn't find any half-decent ones so I decided to put my own together and use it as a chance to have a toy with Javascript and jQuery.
This has been sitting on my machine for a very long time, waiting for other Halo projects to be completed that would have given the script access to more statistics to go on the tabs. Since there's a chance that said projects will never see the light of day, I've decided to just release the script as is rather than let it go to waste.
Features:
Real-time (well, close enough) updating.
A degree of animation.
Sound cues for certain events (scoring, for example).
Supports all player/game flags.
Zombies support.
A fairly flexible query/parsing script that you could use to for your own scripts (server information signatures, for example). IP/port go in, associative array comes out.
Demo:
http://osvex.com/halostatus/
Direct link example: http://osvex.com/halostatus/#s=46.249.47.12:2332
There's further information and an extended F.A.Q. in the readme.txt if anybody actually wishes to make use of it.
Download here. (https://github.com/Chaosvex/Halo-Status/archive/master.zip) - ~15mb as it has PSDs included, minus the one for the main design (forever lost).