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=sw=warlord
July 11th, 2013, 12:06 PM
So one of the Revenants in Eve got ambushed.

https://www.youtube.com/watch?v=RKS3zz5r17w

Donut
July 11th, 2013, 12:10 PM
Based on my limited knowledge of Eve (and the fact you dedicated an entire thread to it), I assume this is a big deal with permanent consequences. Care to give us a basic summary of what this means?

=sw=warlord
July 11th, 2013, 12:29 PM
Well from what I understand, the Revenant was one of three in existence and was one of, if not the biggest ship in the game.
The ships are purchased through a currency system which you can trade real world currency for or obtain in-game, this ship that was destroyed was the equivalent to $9,000 in US currency, which is probably why there are only three of them in existence.

The ship got ambushed after a fake SOS was sent by a planted spy from the opposition faction, this ship went to investigate and ran straight into a massive ambush which obliterated it in a few minutes, this ship took the owner years to obtain and was lost in minutes.

more info here: http://games.yahoo.com/blogs/plugged-in/video-game-starship-worth-9-000-destroyed-ambush-190533986.html

thehoodedsmack
July 11th, 2013, 06:47 PM
I love these. There is nothing cooler to me than MMOs with player-driven economies and permanent interactive consequences. Keep on keeping-on, EVE players.

Zeph
July 11th, 2013, 08:58 PM
It wasn't really an ambush. It's kinda something we call an awoxing where you use a guy with blue standings to set up and stage easy kills since your allies don't necessarily suspect you because of established standings. It went fishing (going around killing helpless capitals) under a fleet commander without properly checking to make sure the intel checked out. Hell, those guys didn't even know where they were going (a big no no for supercaps). All the people in that fleet assumed the FC had already checked and made sure everything was safe. The FC jumped them to the midpoint and then ordered them into their destination. The FC stayed behind (saying he didn't have enough capacitor to jump) while everyone else went in.

At that point, the FC left fleet, logged off the midpoint cyno beacon guy leaving them stranded until someone else could move one into position, and proceeded to leave his alliance.
As the supercarriers jumped into their destination system, hostile fleets bridged into the system as support for dreadnoughts. The Revenant (the hull was bought for 310 bil or about 12-14k USD with its fittings valued at around 3.5-4.5k USD) was called primary target due to its rarity. Another ten or twelve supercarriers died at about one per minute. Three escaped by doing what they were supposed to do (short of their previously mentioned failures).

Supercapitals (supercarriers or titans) are nigh impossible to kill when in large numbers so they pretty much have to be killed through things like this in small groups or one at a time.

Honestly you have to take the real world value of these things with a grain of salt. There's no direct currency exchange, but you can buy 30 days of subscription time and sell it in game for currency. Aside from that, there's real money trade for more in game currency per dollar, but if you're caught the currency is removed from game leaving you with that amount as a debt that has to be earned back should the balance go negative.

Dumping 15-20k USD into the game in the form of subscription time would drive the price down and make you have to spend more USD to reach your desired in game currency amount.


http://themittani.com/news/ten-pl-supercarriers-ambushed-revenant-down

Disaster
July 12th, 2013, 11:55 PM
It was funny as shit when this happened. I was out on a fleet with GSF and the rest of the CFC when this happened and I'm fairly certain everyone in that fleet experienced a profound level of smugness even though we had absolutely nothing to do with killing the supercarrier.

Bobblehob
July 20th, 2013, 10:18 PM
I was in Jita when I saw the first kill reports...

Also this shit made it into Forbes...

http://www.forbes.com/sites/davidthier/2013/07/09/eve-online-player-loses-a-spaceship-worth-approximately-9000/