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Amit
December 2nd, 2013, 03:33 AM
So, I've been posting big updates as they came in the Just Cause thread, but this deserves a whole new thread for proper discussion. A new post has been made at jc-mp.com notifying us that on December 7th, the final beta test for JC2-MP will take place. To run this new test, the mod has been approved and listed for use on Steam. It currently exists as a game in my library. After this final test, the release date will be announced and it has been confirmed that release will be before the end of this year (so, within the next few weeks).

Remember, the mod is free and available to everyone that owns Just Cause 2 on Steam. So how do you get a key for the mod? Well, you'll have to read the forum post and it'll tell you how to get one. Make sure you log into steam on their website.

Here's the link to the post: http://www.jc-mp.com/forums/index.php/topic,2889.0.html

Now for those of you who don't really know what JC2-MP is, read on below.

Just Cause 2 Multiplayer is a mod for the singleplayer game, Just Cause 2. It takes the large, open world of Panau and fills it with real people. Servers can have up to 1000 people Stable, I believe.

General Features:

Features:

Scripting system using the simple but powerful Lua language. Use server-side and client-side scripts to create anything from a spawn menu to entire gamemodes.
Server browser allows you to easily find a server and keep track of your favorites.
Steam authentication: your JC2-MP account is tied to your steam account, which allows servers to keep track of players by Steam ID.
An optimised network streamer means a server can support thousands of players and vehicles across Panau.

What's synced:

On-foot movement
On-foot weapons
Vehicle movement
Vehicle weapons
Vehicle mounted weapons (such as turrets in jeeps)
Vehicle spawns
Vehicle colors
Vehicle damage
Stunt position
Time
Weather
Character models
Parachute
What's not synced:

Fixed Mounted Guns (Cannon / Flak Cannon / Fixed Mini-Gun)
Grappling hook
Persistent destroyed structures
Unoccupied vehicles
Thrown explosives and melee
As JC2-MP is in development, you can expect this list to change.

Below are some other features that the mod provides.


Mother of God: Just Cause 2 multiplayer mod dev explains a new game mode, shows customizable armies (http://www.pcgamer.com/2013/05/30/just-cause-2-multiplayer-mod-dev-explains-a-new-game-mode-shows-customizable-armies/)

Man those JC-MP wizards have done it again! They have revolutionized the massively multiplayer online sandbox game! On Monday, one of the Just Cause 2 Muliplayer devs made a post at JC-MP.com detailing a multiplayer game mode called faction wars. It basically emulates the story's faction wars, but fleshes it out much better for multiplayer interaction.

The following links are to images that are from the original post.

Features

Built on JC2-MP, so servers support up to 1000 players and it's actually fucking stable (https://www.jc-mp.com/forums/index.php/topic,1318.0.html)
Custom in-game faction wars menu (http://static.jc-mp.com/factions/2013-05-27_00008.jpg)
Create factions
Invite / remove members
Request alliances /declare war with other factions
Customize faction vehicle colour (http://static.jc-mp.com/factions/2013-05-27_00010.jpg) and player models
Group up with faction members using the squad system (8 squads of 6 people = 48 total people) (http://static.jc-mp.com/factions/2013-05-27_00009.jpg)
Squad mates and their health bar show up on the PDA and minimap for easy organization
Capturing certain bases/facilities grant access to one of two types of shops for military vehicles (http://static.jc-mp.com/factions/2013-05-27_00011.jpg) (e.g. airport sells helicopters, fighter jets (http://static.jc-mp.com/factions/2013-05-27_00012.jpg), and big transport plane that acts as a mobile spawn point)
Spawn Menu shows up at launch / after death (http://static.jc-mp.com/factions/2013-05-27_00014.jpg)
Class selection: Assault, Medic, Sniper, Infiltrator, Support. Each class has certain attributes (e.g. only Assault has armour, only support spawns with rocket launcher)
Player loadout selection screen for weapons (http://static.jc-mp.com/factions/2013-05-27_00013.jpg)
PDA map shows faction territories and friendly radar stations show radar sweeps (http://static.jc-mp.com/factions/2013-05-27_00004.jpg)
In-game HUD shows facility statuses (http://static.jc-mp.com/factions/2013-05-27_00006.jpg)
370 bases to capture (lush environment not compromised (http://static.jc-mp.com/factions/2013-05-27_00007.jpg))
Cash and Score is earned periodically based on the amount, and type of bases your faction controls.
Limitless factions, limitless destruction!
Class Descriptions

Assault: Heavily armoured, has access to most of the best weapons, relies heavily on having a Medic at his side to heal him and a Support to provide him ammo.
Medic: Heals faction members around him. Has access to Assault Rifle / Shotgun.
Sniper: Has access to the deadly sniper rifle, relies heavily on a friendly Support for ammo.
Infiltrator: This class isn’t finalized yet, the concept I’ve come up with is that this class will play a vital role in assaulting serious faction bases. I had the idea of giving this class the ability to ‘hack’ into an enemy radar tower and temporarily disable the radar for 20-30 seconds, giving his faction members time to move through an area undetected.
Support: Infinite ammo is out! Everyone needs it, everyone will love having a Support with them. Supplies ammo to nearby faction members, is the only class that has access to the Rocketlauncher for disabling enemy tanks. The downside to spawning with the Rocketlauncher is that it occupies your main weapon slot, so if you’re an anti tank Support, you will only have your sidearm pistol available if you run into enemy infantry.

Read the entire post HERE

(https://www.jc-mp.com/forums/index.php/topic,1912.0.html)I have a feeling this is going to be big. Big like how DayZ got big last year.

Vote for them in the 2013 ModDB Mod of the Year contest: http://www.moddb.com/mods/jc2mp

Btw, it's pretty ironic that the Mod of the Year contest is sponsored by Origin EA LELLL

Kornman00
December 2nd, 2013, 09:33 AM
So...guess this means Avalance gave them source access?

Gosh, wish MS would take a page out of their books...

Amit
December 2nd, 2013, 12:42 PM
Vote for them in the 2013 ModDB Mod of the Year contest: http://www.moddb.com/mods/jc2mp

Btw, it's pretty ironic that the Mod of the Year contest is sponsored by EA's Origin. TOP LEL 2013.

Give us the tools, DICE!

Kornman00
December 2nd, 2013, 03:45 PM
Guess OS will have to contend for 2014's award

Btcc22
December 2nd, 2013, 04:31 PM
So...guess this means Avalance gave them source access?

Nope, no source access.

JackalStomper
December 8th, 2013, 12:26 AM
boost + boats = flying boats.

Pretty much the only thing I've been doing since the beta opened up

arbiter901
December 8th, 2013, 01:44 AM
It's almost impossible to get a plane without getting highjacked/shot down at any of the main airports.

This airport seems to be pretty empty most of the time and has a decent amount of small jets.

http://cloud-4.steampowered.com/ugc/723122970198829136/237BF1CBC4691F6291E9408BC7C0C97661E9BA02/1024x640.resizedimage

Dwood
December 8th, 2013, 02:48 AM
This looks mildly interesting.

PlasbianX
December 8th, 2013, 02:59 PM
Fell from the sky and didnt get a chance to open my parachute in time because I was changing my settings. Died, but it doesnt let me respawn. Restarting my game does nothing; dead when I load but still can't respawn.

Amit
December 9th, 2013, 01:46 AM
When you die you should be brought to the menu where you can click "continue" to respawn.

I started up a group called Modacity. Type the following in to join it:
/f join Modacity (moda)

Here are the useful commands I use while in-game:

/jethud
/boost
/localchat

The rest you need to hit F5 and look at. Cruise control is so useful while flying planes.

Can't wait till we get our own server up and running. It's out on the 16th so we can try to get one rolling soon after that. 16th is also my birthday so JC2 MP is the perfect gift!

PlasbianX
December 9th, 2013, 03:43 PM
When you die you should be brought to the menu where you can click "continue" to respawn.

I started up a group called Modacity. Type the following in to join it:
/f join Modacity (moda)

Here are the useful commands I use while in-game:

/jethud
/boost
/localchat

The rest you need to hit F5 and look at. Cruise control is so useful while flying planes.

Can't wait till we get our own server up and running. It's out on the 16th so we can try to get one rolling soon after that. 16th is also my birthday so JC2 MP is the perfect gift!

Doesnt bring up the menu

Amit
December 16th, 2013, 05:48 PM
It officially launched today, the same as DayZ SA. But this is a mod, so it's free and on Steam as well.

Launch Trailer:


http://www.youtube.com/watch?feature=player_embedded&v=YR2zRqAvw1M

Cortexian
December 16th, 2013, 06:39 PM
I have a server up and running, apparently 100~ slots = about 5Mbit upload and 1 Mbit download. I have lots more than that so it shouldn't be an issue. Lots of server resources available as well.

68.147.182.208:7777 23.228.250.74:7777

Let me know if you want mods/scripts installed. If you contribute good ideas for mods/scripts I'll setup a system so you can install them yourself as a server admin or something.

Edit: Some helpful server commands below.

/tp
- Lists all teleport locations

/tp <location>
- Teleports you to the given location

/goto <player name>
- Teleports you to the given player

/bank
- Toggles showing how much money you have in top-right of screen

B
- Opens the buy menu

F6
- Lists all of the players currently in the server, you can even search for players using the text input field at the bottom of window

Amit
December 17th, 2013, 04:33 PM
Awesome. I shall be playing that hopefully that by the end of the week.

Cortexian
December 17th, 2013, 11:22 PM
I amde the decision to migrate this to a VPS. Gonna be on a box with Windows Server 2008 R2 Datacenter Edition x64 (never know when you need to hot swap/add CPU's, RAM, HDD's, etc... Right? RIGHT!?) 2GB memory, 2 cpu cores, 100 Mbit/s upload/download, and 16TB a month traffic. Will increase the slots to about 1500 or so. According to the mod creators, this should be overkill:
http://wiki.jc-mp.com/Server/Requirements

Literally go and tell everyone you know to play on this server. It will be glorious, and there will be scripts. Many scripts for all to enjoy. And admins! Don't forget the admins, we must have admins to administrate the server to add more scripts and kick faggots and stuff. Remember. Tell everyone, let no one escape. All must play on the "Xx_Pr0-h0sT3d-VpS-Lancers-Edge_xX" server.

Cortexian
December 18th, 2013, 02:25 AM
Aforementioned professional server running!

23.228.250.74:7777

Search "Lancers Edge Freeroam Pro" here:
http://www.jc-mp.com/servers/

PlasbianX
December 18th, 2013, 04:18 PM
Aforementioned professional server running!

23.228.250.74:7777

Search "Lancers Edge Freeroam Pro" here:
http://www.jc-mp.com/servers/
0/1000 players http://www.chatslang.com/images/shortcuts/twitch/admins/kappa.png

Cortexian
December 18th, 2013, 10:06 PM
Try joining then it will be 1/1000 players and then more people will join to play with you and more to join with them forever and ever until 1000/1000 and I can't join because server is full.

arbiter901
December 29th, 2013, 05:23 PM
Didn't even give it a chance?

Cortexian
December 30th, 2013, 11:22 PM
0/1000 99.999% of the time. Not going to waste my money on it.

Amit
December 30th, 2013, 11:23 PM
Well, servers need advertising or nobody will join them.

arbiter901
December 31st, 2013, 04:34 PM
Should of tried a little advertising like Amit said. If it failed well then I would understand, but it was only up for less than a week.

Amit
February 14th, 2014, 08:29 PM
Amazing


http://www.youtube.com/watch?feature=player_embedded&v=KJOflOlDqsk

Dwood
September 13th, 2014, 05:37 AM
JC2 was on humblebundle yesterday for 3 bucks. couldn't resist and picked it up for myself. Anyone still playing this game? The launching around everywhere with the grapplehook is awesome.

Btcc22
September 14th, 2014, 12:14 PM
It's a great mod but it gets old incredibly quickly.