PermaNull
October 25th, 2015, 12:50 PM
So I've embarked on a bit of a journey and I plan to bring back matchmaking and other things to H2V,
I've posted some details about it on halo2vista and I was just wondering if anyone is still interested enough in this for me to really continue down this path.
It's been a ton of work and I've barely gotten any sleep for about a week and a half now but I've made progress (I'm in game over LAN without live and I can relay broadcasts and they work!).
I've also reversed the entire packet handling system among many other things which I think will allow for me to do a lot of cool stuff including creating custom game variants and integrating matchmaking.
I leave you with a few screenshots documenting my progress,
https://i.gyazo.com/99af74f0842505ef10a97967a4fe87da.png
https://i.gyazo.com/3bcf7c8b7e58699c1f7e75fef77e2df1.png
https://i.gyazo.com/d1c9663368d79cfe75a3cf27c4e91e57.png
24/10/2015 13:08:04.982 Log started (H2MOD - Network 0.1a1)
24/10/2015 13:08:06.152 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:06.219 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:06.751 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:06.775 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:08.251 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:08.295 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:09.769 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:09.836 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:11.297 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:11.361 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:12.793 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:12.859 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:14.341 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:14.390 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:14.735 bitstream::uint::packet_type - join-request
I've posted some details about it on halo2vista and I was just wondering if anyone is still interested enough in this for me to really continue down this path.
It's been a ton of work and I've barely gotten any sleep for about a week and a half now but I've made progress (I'm in game over LAN without live and I can relay broadcasts and they work!).
I've also reversed the entire packet handling system among many other things which I think will allow for me to do a lot of cool stuff including creating custom game variants and integrating matchmaking.
I leave you with a few screenshots documenting my progress,
https://i.gyazo.com/99af74f0842505ef10a97967a4fe87da.png
https://i.gyazo.com/3bcf7c8b7e58699c1f7e75fef77e2df1.png
https://i.gyazo.com/d1c9663368d79cfe75a3cf27c4e91e57.png
24/10/2015 13:08:04.982 Log started (H2MOD - Network 0.1a1)
24/10/2015 13:08:06.152 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:06.219 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:06.751 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:06.775 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:08.251 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:08.295 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:09.769 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:09.836 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:11.297 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:11.361 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:12.793 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:12.859 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:14.341 bitstream::uint::packet_type - broadcast-search
24/10/2015 13:08:14.390 bitstream::uint::packet_type - broadcast-reply
24/10/2015 13:08:14.735 bitstream::uint::packet_type - join-request