Snaver
June 4th, 2007, 04:50 PM
The shader_collections.shader_collections file included with the H2EK references shader's that are not included with the editing kit.. so I removed them since they're not needed. This will speed up compile times as it takes a while for tool to go through the assortment of shader's to check if they're there when you compile a .ASS
It's simple to do I know.. but i thought i may aswell post it since it may be useful for a few people.
; <- this character indicates a comment, blank lines are okay too
;
; each shader collection is a named directory that the environment importing process
; knows to look in for shaders - each line in this file has the format
;
; abbreviation tag directory
;
; do not remove this first entry, it specifies the default place to look
;
;Modified by Snave, h2vista forums.
* scenarios\shaders
; ========== forerunner shaders
f scenarios\shaders\forerunner
f_if scenarios\shaders\forerunner\industrial\floors
f_ig scenarios\shaders\forerunner\industrial\glass
f_il scenarios\shaders\forerunner\industrial\lights
f_im scenarios\shaders\forerunner\industrial\metals
f_it scenarios\shaders\forerunner\industrial\tech
; ========== object shaders for bsp geometry
ob scenarios\objects
sky scenarios\skies
multi objects\multi
; ========== level-specific shaders
high scenarios\shaders\solo\highcharity
It's simple to do I know.. but i thought i may aswell post it since it may be useful for a few people.
; <- this character indicates a comment, blank lines are okay too
;
; each shader collection is a named directory that the environment importing process
; knows to look in for shaders - each line in this file has the format
;
; abbreviation tag directory
;
; do not remove this first entry, it specifies the default place to look
;
;Modified by Snave, h2vista forums.
* scenarios\shaders
; ========== forerunner shaders
f scenarios\shaders\forerunner
f_if scenarios\shaders\forerunner\industrial\floors
f_ig scenarios\shaders\forerunner\industrial\glass
f_il scenarios\shaders\forerunner\industrial\lights
f_im scenarios\shaders\forerunner\industrial\metals
f_it scenarios\shaders\forerunner\industrial\tech
; ========== object shaders for bsp geometry
ob scenarios\objects
sky scenarios\skies
multi objects\multi
; ========== level-specific shaders
high scenarios\shaders\solo\highcharity