p0lar_bear
November 6th, 2006, 01:28 AM
This may not be news to you, but I've always thought that autoaim was turned off in Halo PC. If you knew about this, you don't have to read it.
Ok, ok. Let's get some things straight here, first:
I am NOT talking about aimbots.
I am NOT talking about projectile homing (a la the needler).
I was screwing around with the LAAG turret on yoyorast with mech, and when he came close to me, i noticed the bullets kinda went in his general direction. No hits, but they weren't going straight.
So, I decided to test this out a bit. I had him back up against a wall, and i shot the pistol into the wall nowhere near him. The bullets landed smack in the center of the reticle. I moved the reticle a bit closer. The reticle turned red, and it wasn't even touching his head or his shoulder. I fired, and the bullets either hit mech, or they hit the rim of the pistol reticle.
The best part of the test was the rocket launcher. I had mech stand near (not in or right in front of) the water on the beach. I backed up a bit, and centered the center pixel of the rocket on mech (the rocket has pinpoint accuracy). I aimed my reticle off to the side a bit, it turned blue, and I fired, not moving the reticle. The rocket landed a direct hit. I noticed that the rocket wasn't in the center of the reticle during flight.
So, Halo PC still has autoaim. I remember Kornman telling me it was in before, which explained why the reticle turned red, but I thought he meant that it only turned the reticle red; I had no idea bullets actually would move towards an enemy target.
I recorded this test session; i'll chop up the video and post it in due time.
Ok, ok. Let's get some things straight here, first:
I am NOT talking about aimbots.
I am NOT talking about projectile homing (a la the needler).
I was screwing around with the LAAG turret on yoyorast with mech, and when he came close to me, i noticed the bullets kinda went in his general direction. No hits, but they weren't going straight.
So, I decided to test this out a bit. I had him back up against a wall, and i shot the pistol into the wall nowhere near him. The bullets landed smack in the center of the reticle. I moved the reticle a bit closer. The reticle turned red, and it wasn't even touching his head or his shoulder. I fired, and the bullets either hit mech, or they hit the rim of the pistol reticle.
The best part of the test was the rocket launcher. I had mech stand near (not in or right in front of) the water on the beach. I backed up a bit, and centered the center pixel of the rocket on mech (the rocket has pinpoint accuracy). I aimed my reticle off to the side a bit, it turned blue, and I fired, not moving the reticle. The rocket landed a direct hit. I noticed that the rocket wasn't in the center of the reticle during flight.
So, Halo PC still has autoaim. I remember Kornman telling me it was in before, which explained why the reticle turned red, but I thought he meant that it only turned the reticle red; I had no idea bullets actually would move towards an enemy target.
I recorded this test session; i'll chop up the video and post it in due time.