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View Full Version : WIP ~ Clone Trooper



Terror(NO)More
June 8th, 2007, 06:19 PM
Hey guys just was gonna put this WIP of mine I started on here see what your alls opinions are. P.S I know in the black part of the visor its not curved perfect, reason why is because im trying to low-poly it but it look decent. It's around 600- 650 polys atm.

Refrence I used:


http://i125.photobucket.com/albums/p70/bman12_2006/Clone.jpg


My Renders:



http://i125.photobucket.com/albums/p70/bman12_2006/CloneTrooperHelmetFrontView.jpg



http://i125.photobucket.com/albums/p70/bman12_2006/CloneTrooperHelmetSideView.jpg

Leiukemia
June 8th, 2007, 06:24 PM
Not bad, some of the angles are off, but keep going.

SMASH
June 8th, 2007, 06:29 PM
Too bad you can't put new bipeds in H2V.

the1
June 8th, 2007, 08:18 PM
yet
as soon as i get h2v. after exams and assignments for the term. beginning of the school holidays.
im going to see what i can do to crack the ek :P
sp stuffs while im at it if everyone's lucky :P

and yeah thats pritty close. but you do realise h2 has a higher poly limit so you can safely go over the poly limit that you would normally set yourself for ce and have no problems.

Melterx12
June 9th, 2007, 11:01 AM
well just because youre going to try doesnt mean it will work, from what i understand the h2ek is much harder to unlock than the HCE.

Terror(NO)More
June 9th, 2007, 03:36 PM
Thanks for the advice since I didnt know h2v could support 2x or more the polys than ce.. so now i can make it look much better "yay!!!"

Pooky
June 9th, 2007, 03:43 PM
Looks allright, but the models in jedi academy are more detailed so you can definitely put more into it

legionaire45
June 9th, 2007, 08:28 PM
Thanks for the advice since I didnt know h2v could support 2x or more the polys than ce.. so now i can make it look much better "yay!!!"
Your going to want to learn how to use normal maps. (http://www.bencloward.com/tutorials_normal_maps1.shtml)