Mr Buckshot
June 9th, 2007, 05:02 PM
Here's the crude version where a stick was torn out of a PS2 gamepad and connected via external wires (oh, and it's quite ugly)
OdeXsEdReIY
Here's a later, more sophisticated mod where the user drilled and cut part of his PSP to install a second analog nub (ripped from a second PSP) on the right
s0t4Y0w6RBk
These analog sticks are actually soldered to connectors for other buttons (i.e. the face buttons) to emulate those buttons. So in, say, Medal of Honor, which uses the face buttons to aim, the analog stick will take over the face buttons for aiming. While it's still digital and not as precise as a real stick, it does make diagonal movements easier, so 8-way aiming is more possible with the mod.
In a game such as MGS portable OPs, the analog stick would be soldered to the D-pad connectors (although I have no idea whether the wires can reach that far if the stick is on the right), and controlling the camera and moving at the same time would be possible.
Neither of these "dual analog stick" mods will work well with everything, since they essentially take over the functions of buttons already on the PSP. But you gotta admit, aiming with a stick sure beats aiming with the face buttons (I experienced that on my N64 emulator where I used my X360 gamepad to control the action. Aiming with the right stick was not as smooth as with true right-stick aiming but it beat the C-buttons for sure)
In some articles I read, they said that "power connectors" or something meant there wouldn't be room for a second analog nub. Wrong answer, guys - look at the second Youtube video - plenty of space there. Even if that were the case, the PSP's not meant to actually go into most pockets, so adding a few millimeters to the length wouldn't hurt.
Let's hope that when Sony releases the next PSP, they will either shift the stick to the right, or better yet, give us two sticks to play with. It's only a minor difference, but I believe it could have helped PSP sales tremendously. The PSP's raw processing power is perfectly suited for action games, but the control setup is just not good at all. On my friend's PSP, I tried games like GTA, SOCOM, and Medal of Honor, and they were good games, but I could never get used to the poor camera/aiming control. Good controls don't make a good game, but a good game needs good controls.
OdeXsEdReIY
Here's a later, more sophisticated mod where the user drilled and cut part of his PSP to install a second analog nub (ripped from a second PSP) on the right
s0t4Y0w6RBk
These analog sticks are actually soldered to connectors for other buttons (i.e. the face buttons) to emulate those buttons. So in, say, Medal of Honor, which uses the face buttons to aim, the analog stick will take over the face buttons for aiming. While it's still digital and not as precise as a real stick, it does make diagonal movements easier, so 8-way aiming is more possible with the mod.
In a game such as MGS portable OPs, the analog stick would be soldered to the D-pad connectors (although I have no idea whether the wires can reach that far if the stick is on the right), and controlling the camera and moving at the same time would be possible.
Neither of these "dual analog stick" mods will work well with everything, since they essentially take over the functions of buttons already on the PSP. But you gotta admit, aiming with a stick sure beats aiming with the face buttons (I experienced that on my N64 emulator where I used my X360 gamepad to control the action. Aiming with the right stick was not as smooth as with true right-stick aiming but it beat the C-buttons for sure)
In some articles I read, they said that "power connectors" or something meant there wouldn't be room for a second analog nub. Wrong answer, guys - look at the second Youtube video - plenty of space there. Even if that were the case, the PSP's not meant to actually go into most pockets, so adding a few millimeters to the length wouldn't hurt.
Let's hope that when Sony releases the next PSP, they will either shift the stick to the right, or better yet, give us two sticks to play with. It's only a minor difference, but I believe it could have helped PSP sales tremendously. The PSP's raw processing power is perfectly suited for action games, but the control setup is just not good at all. On my friend's PSP, I tried games like GTA, SOCOM, and Medal of Honor, and they were good games, but I could never get used to the poor camera/aiming control. Good controls don't make a good game, but a good game needs good controls.